.. |
ovl_Bg_Hidan_Sekizou
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object_hidan_objects OK (#695)
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2021-03-18 03:23:59 -04:00 |
ovl_Bg_Jya_Cobra
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three more matches in BgJyaCobra (#758)
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2021-04-09 19:02:16 -04:00 |
ovl_Bg_Mizu_Movebg
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Match 1 of the 2 remaining functions in Bg_Mizu_Movebg (#840)
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2021-06-02 19:25:27 -04:00 |
ovl_Boss_Ganon
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ovl_Boss_Ganon2 (2 nonmatching) (#874)
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2021-08-06 20:30:31 +02:00 |
ovl_Boss_Ganon2
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ovl_Boss_Ganon2 (2 nonmatching) (#874)
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2021-08-06 20:30:31 +02:00 |
ovl_Boss_Tw
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Decompile Twinrova (#837)
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2021-08-04 14:13:00 -04:00 |
ovl_Door_Warp1
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Audio WIP (#836)
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2021-07-27 19:44:58 -04:00 |
ovl_En_Ganon_Mant
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Rename Matrix_Pull to Matrix_Pop (#703)
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2021-02-24 14:28:04 -05:00 |
ovl_En_M_Thunder
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Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
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2021-01-24 19:36:40 -05:00 |
ovl_En_Torch2
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Some actor.c docs (in preparation for en_test) (#820)
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2021-06-22 08:51:04 +09:00 |
ovl_En_Tp
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EnTp, 1 nonmatching, and object_tp (#782)
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2021-04-21 14:26:24 -04:00 |
ovl_En_Wf
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EnMb documented (Moblins) (#861)
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2021-08-08 07:28:28 -04:00 |
ovl_En_Yabusame_Mark
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Audio WIP (#836)
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2021-07-27 19:44:58 -04:00 |
ovl_En_Zf
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EnMb documented (Moblins) (#861)
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2021-08-08 07:28:28 -04:00 |
ovl_kaleido_scope
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Audio WIP (#836)
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2021-07-27 19:44:58 -04:00 |
ovl_Obj_Lift
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Decompiled A LOT of objects (#815)
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2021-08-05 11:53:58 -04:00 |
ovl_Object_Kankyo
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Demo_Kekkai, its object, and its cutscenes (#627)
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2021-02-01 14:52:23 -05:00 |