mirror of
https://github.com/zeldaret/oot.git
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d22b746128
* Fixed upstream * move .data * match init * mathc func_808C1D00 * match func_808C32F4, func_808C2B38, func_808C3224, func_808C2AB0 * match func_808C30F4, func_808C2A40, func_808C3704, func_808C3704 * func_808C18B0 * match another chain of functions * Match func_808C29B0, Draw, and most of OverrideLimbDraw * start update * Really close * Almost match update, match Override Limb Draw * start the big switch * Make a little progress on the big switch function * Test * chip away at the big one some more * test * progress * More progress * Add * Finished another chain of functions * Decomp effect functions * Get the whole file in C * Move data to its own C file * Start the effect file en_bdfire.c * Messed up expected * Finish EnBdfire.c * A little clean up * done as far as I can get it * Delete scenes directory * Delete graphs directory * Delete graphovl.py * match and such * Delete BossDodongo_Update.s * PR fixes * restore old IDO * Color Filter * PR fixes (Roman) * Fixed added assets * remove asm * PR fixes (Roman) * quick format change * remove unwanted files Co-authored-by: Louis <5883445+louist103@users.noreply.github.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Fig02 <fig02srl@gmail.com> |
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ovl_Bg_Gnd_Firemeiro | ||
ovl_Bg_Hidan_Sekizou | ||
ovl_Bg_Jya_Cobra | ||
ovl_Bg_Mizu_Movebg | ||
ovl_Bg_Spot07_Taki | ||
ovl_Bg_Toki_Hikari | ||
ovl_Bg_Vb_Sima | ||
ovl_Boss_Dodongo | ||
ovl_Boss_Fd | ||
ovl_Boss_Fd2 | ||
ovl_Boss_Ganon | ||
ovl_Boss_Ganon2 | ||
ovl_Boss_Mo | ||
ovl_Boss_Tw | ||
ovl_Boss_Va | ||
ovl_Door_Warp1 | ||
ovl_Efc_Erupc | ||
ovl_En_Bigokuta | ||
ovl_En_Daiku | ||
ovl_En_Dekubaba | ||
ovl_En_Eiyer | ||
ovl_En_Elf | ||
ovl_En_Fish | ||
ovl_En_Ganon_Mant | ||
ovl_En_Goma | ||
ovl_En_Holl | ||
ovl_En_Horse | ||
ovl_En_Ko | ||
ovl_En_M_Thunder | ||
ovl_En_Ossan | ||
ovl_En_River_Sound | ||
ovl_En_Skb | ||
ovl_En_Skj | ||
ovl_En_Test | ||
ovl_En_Tg | ||
ovl_En_Torch2 | ||
ovl_En_Tp | ||
ovl_En_Vali | ||
ovl_En_Vb_Ball | ||
ovl_En_Wf | ||
ovl_En_Xc | ||
ovl_En_Yabusame_Mark | ||
ovl_En_Zf | ||
ovl_Fishing | ||
ovl_kaleido_scope | ||
ovl_Obj_Bean | ||
ovl_Obj_Lift | ||
ovl_Obj_Mure | ||
ovl_Object_Kankyo |