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d22b746128
* Fixed upstream * move .data * match init * mathc func_808C1D00 * match func_808C32F4, func_808C2B38, func_808C3224, func_808C2AB0 * match func_808C30F4, func_808C2A40, func_808C3704, func_808C3704 * func_808C18B0 * match another chain of functions * Match func_808C29B0, Draw, and most of OverrideLimbDraw * start update * Really close * Almost match update, match Override Limb Draw * start the big switch * Make a little progress on the big switch function * Test * chip away at the big one some more * test * progress * More progress * Add * Finished another chain of functions * Decomp effect functions * Get the whole file in C * Move data to its own C file * Start the effect file en_bdfire.c * Messed up expected * Finish EnBdfire.c * A little clean up * done as far as I can get it * Delete scenes directory * Delete graphs directory * Delete graphovl.py * match and such * Delete BossDodongo_Update.s * PR fixes * restore old IDO * Color Filter * PR fixes (Roman) * Fixed added assets * remove asm * PR fixes (Roman) * quick format change * remove unwanted files Co-authored-by: Louis <5883445+louist103@users.noreply.github.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Fig02 <fig02srl@gmail.com> |
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.. | ||
overlays | ||
__libm_qnan_f.rodata.s | ||
audio_effects.data.s | ||
code_800D2E30.data.s | ||
code_800DACC0.bss.s | ||
code_800DACC0.data.s | ||
code_800E11F0.data.s | ||
code_800E11F0.rodata.s | ||
code_800EC960.data.s | ||
code_800F9280.data.s | ||
code_800F9280.rodata.s | ||
db_camera.bss.s | ||
db_camera.data.s | ||
fault.bss.s | ||
fault_drawer.bss.s | ||
rsp.rodata.s | ||
rsp.text.s | ||
rsp_boot.text.s | ||
z_en_item00.bss.s | ||
z_en_item00.data.s | ||
z_kankyo.bss.s | ||
z_kankyo.data.s | ||
z_message_PAL.bss.s | ||
z_message_PAL.rodata.s | ||
z_text.data.s | ||
z_vr_box.data.s |