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a53e084cd2
* Decompile ovl_kaleido_scope + minor cleanups * Add a common header for ovl_kaleido_scope * Start cleaning up and documenting kaleido_scope (+ some interface docs) * Improve and fix some kaleido_scope non matchings * Match KaleidoSetup_Init * Extract icon_item_fra/ger_static files * Add more documentation and matches to kaleido_scope * Improve the z_kaleido_collect.c non matching * Rename z_kaleido_8081EFF0.c to z_kaleido_prompt.c * Update most kaleido variables to be static * Improve GS flag macros * Improve z_lmap_mark.c and extract z_lmap_mark_data.c with a script * Various minor fixes and improvements * Minor fixes and review changes * Review changes part 2 * Rename gSetTileCustom to gDPSetTileCustom * Review changes part 3
37 lines
3.9 KiB
XML
37 lines
3.9 KiB
XML
<Root>
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<File Name="icon_item_fra_static" Segment="13">
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<Texture Name="gPauseDekuTitleFRATex" OutName="pause_deku_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseDodongoTitleFRATex" OutName="pause_dodongo_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseJabuTitleFRATex" OutName="pause_inside_jabu_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseForestTitleFRATex" OutName="pause_forest_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseFireTitleFRATex" OutName="pause_fire_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseWaterTitleFRATex" OutName="pause_water_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseSpiritTitleFRATex" OutName="pause_spirit_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseShadowTitleFRATex" OutName="pause_shadow_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseBotWTitleFRATex" OutName="pause_botw_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseIceCavernTitleFRATex" OutName="pause_ice_cavern_title_fra" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseToEquipFRATex" OutName="pause_to_equip_fra" Format="ia8" Width="80" Height="16"/>
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<Texture Name="gPauseToDecideFRATex" OutName="pause_to_decide_fra" Format="ia8" Width="72" Height="16"/>
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<Texture Name="gPauseToPlayMelodyFRATex" OutName="pause_to_play_melody_fra" Format="ia8" Width="112" Height="16"/>
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<Texture Name="gPauseToSelectItemFRATex" OutName="pause_to_select_item_fra" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToMapFRATex" OutName="pause_to_map_fra" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToQuestStatusFRATex" OutName="pause_to_quest_status_fra" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToEquipmentFRATex" OutName="pause_to_equipment_fra" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseSavePromptFRATex" OutName="pause_save_prompt_fra" Format="ia8" Width="152" Height="16"/>
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<Texture Name="gPauseSaveConfirmationFRATex" OutName="pause_save_confirmation_fra" Format="ia8" Width="152" Height="16"/>
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<Texture Name="gPauseYesFRATex" OutName="pause_yes_fra" Format="ia8" Width="48" Height="16"/>
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<Texture Name="gPauseNoFRATex" OutName="pause_no_fra" Format="ia8" Width="48" Height="16"/>
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<Texture Name="gPauseCurrentPositionFRATex" OutName="pause_current_position_fra" Format="i4" Width="64" Height="8"/>
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<Texture Name="gPauseEquipment00FRATex" OutName="pause_equipment_0_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseEquipment10FRATex" OutName="pause_equipment_1_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseEquipment20FRATex" OutName="pause_equipment_2_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem00FRATex" OutName="pause_select_item_0_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem10FRATex" OutName="pause_select_item_1_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem20FRATex" OutName="pause_select_item_2_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseMap10FRATex" OutName="pause_map_1_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseQuestStatus10FRATex" OutName="pause_quest_status_1_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSave00FRATex" OutName="pause_save_0_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSave10FRATex" OutName="pause_save_1_0_fra" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSave20FRATex" OutName="pause_save_2_0_fra" Format="ia8" Width="80" Height="32"/>
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</File>
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</Root>
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