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oot/src/libultra_code_O2/__osSpRawStartDma.c
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

15 lines
433 B
C

#include "global.h"
s32 __osSpRawStartDma(s32 direction, void* devAddr, void* dramAddr, u32 size) {
if (__osSpDeviceBusy()) {
return -1;
}
HW_REG(SP_MEM_ADDR_REG, u32) = (u32)devAddr;
HW_REG(SP_DRAM_ADDR_REG, u32) = osVirtualToPhysical(dramAddr);
if (direction == OS_READ) {
HW_REG(SP_WR_LEN_REG, u32) = size - 1;
} else {
HW_REG(SP_RD_LEN_REG, u32) = size - 1;
}
return 0;
}