mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-03 16:26:17 +00:00
a9526a3354
* Fix typo `vertexs` -> `vertices` * Fix typo `limbMatricies` -> `limbMatrices` * Fix some `gSPTextureRectangle` usage of fixed point constants * Run formatter * `ALIGN8` macro * `object_skj` cleanup * sholder -> shoulder * cleanup `stdbool.h` * Some function prototypes cleanup * Use macros in `osVirtualToPhysical`
14 lines
171 B
C
14 lines
171 B
C
#ifndef STDBOOL_H
|
|
#define STDBOOL_H
|
|
|
|
#define __bool_true_false_are_defined 1
|
|
|
|
#ifndef __cplusplus
|
|
|
|
#define bool u32
|
|
#define false 0
|
|
#define true 1
|
|
|
|
#endif
|
|
|
|
#endif
|