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* First pass * Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * more matching fun * fun with bongo * clean this up later * found the matching versions * diff.py has escaped? * now with more docs * Now with floor and more docs * one more thing * incremental progress * It's Bongo time * one little thing * merge ZAP * update * camera * gfx now in their own file * now with more object decomp * name animations * now shiftable * missed some. also DECR * opd merge * start xml * now with xml asset extraction * format * cleanup * removed union Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> |
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ovl_Boss_Sst.xml | ||
ovl_En_Clear_Tag.xml | ||
ovl_En_Jsjutan.xml | ||
ovl_Magic_Dark.xml |