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oot/tools
Tharo 43dfaa7518
Create Macros for Cutscene Data (#63)
* Added additional (potentially unused) fields to macros, now builds OK

* Ran formatter, attempted better macro formatting

* Formatted unknown fields as hex, further cleanups

* Rename and prefix macros, use command base macros, format cutscenes with indents

* Move command macros into a new file and include it globally

* Generate cutscene command macros for Bg_Toki_Swd, Cleanups

* Rename CS_TEXTBOX commands to CS_TEXT, fix typo ic command_macros_base.h

* Introduce CS_CMD_CONTINUE and CS_CMD_STOP

* Remove apparently redundant arguments in certain commands, include the values in the macros directly

* Re-add cutscene terminator destination enum values to example cutscene data

* Format what should be floats as hex, Change actorAnim to actorAction

* Allow floating-point representation of values in cutscene data (asm-processor hack)

* Include cutscene commands only where necessary, documentation fixes

* Rename actor actions to npc actions, separate player action from npc actions

* Remove PlayerActionIDs for now as relevant information on it is not yet decompiled

* Generate cutscene data for en_ru1, remove apparent redundancies in CS_LIGHTING and CS_PLAY/STOP/FADE_BGM commands, relax static requirement in asm-processor CutsceneData float conversion
2020-05-20 07:37:28 -04:00
..
asm_processor Create Macros for Cutscene Data (#63) 2020-05-20 07:37:28 -04:00
asmsplitter Naming some functions in libultra_code, decompiling a decent amount. (#77) 2020-04-18 21:40:27 -04:00
ido5.3_compiler Migrated rodata 2020-03-17 16:33:41 -04:00
ido7.1_compiler Decompile z_oceff_wipe (#122) 2020-05-09 16:58:02 -04:00
overlayhelpers Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
ZAP2@72e492e908 ovl_Door_Ana OK 2020-03-18 14:59:46 +00:00
.gitignore vtx extractor (#94) 2020-04-26 18:14:41 -04:00
bootstrap_actors.py First proper commit. 2020-03-17 00:31:30 -04:00
bootstrap_overlay_decomp.py First proper commit. 2020-03-17 00:31:30 -04:00
convert_chars.py First proper commit. 2020-03-17 00:31:30 -04:00
create_actor_headers.py First proper commit. 2020-03-17 00:31:30 -04:00
decompile_data.py Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00
disassemble.py First proper commit. 2020-03-17 00:31:30 -04:00
elf2rom.c First proper commit. 2020-03-17 00:31:30 -04:00
elf32.c First proper commit. 2020-03-17 00:31:30 -04:00
elf32.h First proper commit. 2020-03-17 00:31:30 -04:00
find_unused_asm.sh add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
fix_data_stuff.py First proper commit. 2020-03-17 00:31:30 -04:00
format_s_files.py Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
gen_mips_to_c_context.py Decompiled ovl_En_Ma3 (re-created) (#114) 2020-05-04 12:03:12 -04:00
get_overlay_stats.py First proper commit. 2020-03-17 00:31:30 -04:00
ichaindis.py Decompile the remaining Oceff actors + Add ichaindis.py (#125) 2020-05-10 13:09:26 -04:00
Makefile vtx extractor (#94) 2020-04-26 18:14:41 -04:00
makeromfs.c First proper commit. 2020-03-17 00:31:30 -04:00
migrate-rodata.py Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
mipsdisasm First proper commit. 2020-03-17 00:31:30 -04:00
mkldscript.c First proper commit. 2020-03-17 00:31:30 -04:00
n64chksum.c First proper commit. 2020-03-17 00:31:30 -04:00
n64chksum.h First proper commit. 2020-03-17 00:31:30 -04:00
reformat_data_files.py First proper commit. 2020-03-17 00:31:30 -04:00
regconvert.py Decompiled ovl_En_Cow (#113) 2020-05-04 12:11:37 -04:00
split_out.py First proper commit. 2020-03-17 00:31:30 -04:00
split_out_overlay_funcs.py First proper commit. 2020-03-17 00:31:30 -04:00
util.c First proper commit. 2020-03-17 00:31:30 -04:00
util.h First proper commit. 2020-03-17 00:31:30 -04:00
vtxdis.c vtx extractor (#94) 2020-04-26 18:14:41 -04:00
yaz0.c First proper commit. 2020-03-17 00:31:30 -04:00
yaz0.h First proper commit. 2020-03-17 00:31:30 -04:00
yaz0tool.c First proper commit. 2020-03-17 00:31:30 -04:00