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1b60dcf6dd
* KaleidoMgrOverlay * GameStateOverlay * ActorOverlay * EffectSsOverlay * MapMarkDataOverlay * Missed DEFINE_ACTOR_UNSET * ROM_FILE_UNSET * DEFINE_OBJECT_EMPTY * DmaEntry * ACTOR_UNSET * romfile.h * newline * Format
37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
#include "global.h"
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// Linker symbol declarations (used in the table below)
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#define DEFINE_EFFECT_SS(name, _1) DECLARE_OVERLAY_SEGMENT(name)
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#define DEFINE_EFFECT_SS_UNSET(_0)
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#include "tables/effect_ss_table.h"
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#undef DEFINE_EFFECT_SS
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#undef DEFINE_EFFECT_SS_UNSET
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// Init Vars declarations (also used in the table below)
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#define DEFINE_EFFECT_SS(name, _1) extern EffectSsInit name##_InitVars;
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#define DEFINE_EFFECT_SS_UNSET(_0)
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#include "tables/effect_ss_table.h"
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#undef DEFINE_EFFECT_SS
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#undef DEFINE_EFFECT_SS_UNSET
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// Effect SS Overlay Table definition
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#define DEFINE_EFFECT_SS(name, _1) \
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{ \
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ROM_FILE(ovl_##name), _ovl_##name##SegmentStart, _ovl_##name##SegmentEnd, NULL, &name##_InitVars, 1, \
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},
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#define DEFINE_EFFECT_SS_UNSET(_0) \
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{ \
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ROM_FILE_UNSET, NULL, NULL, NULL, NULL, 0, \
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},
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EffectSsOverlay gEffectSsOverlayTable[] = {
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#include "tables/effect_ss_table.h"
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};
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#undef DEFINE_EFFECT_SS
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#undef DEFINE_EFFECT_SS_UNSET
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