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oot/assets/xml/objects/object_dns.xml
petrie911 b8c2ec1f60
Forest Stage and related actors and objects (#618)
* starting out

* match demo

* full match

* cleanup

* more names

* more names

* headers

* dist from link

* docs

* objects

* format

* organization of xmls

* merge actor

* Update src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* format

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-02-12 17:25:02 -05:00

35 lines
1.6 KiB
XML

<Root>
<File Name="object_dns" Segment="6">
<!-- Forest Stage leader skeleton -->
<Skeleton Name="gDntJijiSkel" Type="Standard" LimbType="Standard" Offset="0x33E0"/>
<!-- Forest Stage leader animations -->
<Animation Name="gDntJijiBurrowAnim" Offset="0x560"/>
<Animation Name="gDntJijiCowerAnim" Offset="0x944"/>
<Animation Name="gDntJijiHideAnim" Offset="0xA70"/>
<Animation Name="gDntJijiTalkAnim" Offset="0xBD0"/>
<Animation Name="gDntJijiUnburrowAnim" Offset="0xDF8"/>
<Animation Name="gDntJijiUpAnim" Offset="0x12B0"/>
<Animation Name="gDntJijiWalkAnim" Offset="0x37C0"/>
<!-- Forest Stage leader eye textures -->
<Texture Name="gDntJijiEyeOpenTex" Format="rgb5a1" Width="8" Height="8" Offset="0x30A0"/>
<Texture Name="gDntJijiEyeHalfTex" Format="rgb5a1" Width="8" Height="8" Offset="0x2EA0"/>
<Texture Name="gDntJijiEyeShutTex" Format="rgb5a1" Width="8" Height="8" Offset="0x3020"/>
<!-- Forest Stage leader flower -->
<DList Name="gDntJijiFlowerDL" Offset="0x2310"/>
<!-- Forest Stage leader deku nut (used by NutsBall) -->
<DList Name="gDntJijiNutDL" Offset="0x2410"/>
<!-- Unused Content -->
<!-- Forest Stage leader unused animations -->
<Animation Name="gDntJijiSpitAnim" Offset="0x400"/>
<Animation Name="gDntJijiDanceAnim" Offset="0x82C"/>
<Animation Name="gDntJijiUnkAnim" Offset="0xF98"/> <!-- This animation seems corrupted-->
<Animation Name="gDntJijiWaitAnim" Offset="0x364C"/>
</File>
</Root>