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oot/assets/xml/scenes/overworld/spot02.xml
louist103 0b18419489
Scene cleanups (#1002)
* remove fake match

* u32 segment -> void* and add symbols to sEntranceCutsceneTable

* rename some symbols

* remove if1

* add the last missing symbol

* add symbols for almost all extrence textures

* finish adding the symbols

* Remove comment

* spelling fix

* Fig's and Dragorn's fixes

* add symbols to unkknown array

* format

* romans fixes
2021-11-08 21:15:37 -05:00

19 lines
689 B
XML

<Root>
<File Name="spot02_scene" Segment="2">
<Scene Name="spot02_scene" Offset="0x0"/>
<!-- This symbol should be named spot02_scene_Cs_003C80 but a ZAPD bug prevents it -->
<Cutscene Name="spot02_sceneCutsceneData0x003C80" Offset="0x3C80"/>
<Cutscene Name="spot02_scene_Cs_005020" Offset="0x5020"/>
<Cutscene Name="gGraveyardIntroCs" Offset="0x70C0"/>
</File>
<File Name="spot02_room_0" Segment="3">
<DList Name="gSpot02DL_0026D0" Offset="0x26D0"/>
<Room Name="spot02_room_0" Offset="0x0"/>
</File>
<File Name="spot02_room_1" Segment="3">
<Room Name="spot02_room_1" Offset="0x0"/>
</File>
</Root>