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oot/extract_assets.py
louist103 781d497264
Extract the assets from most of the overlays (#985)
* remove fake match

* Fire and Ice arrows

* Light arrows

* Ganon otyuka and end title

* Oceff_Spot

* Add missing Vtx to arrows

* Update assets/xml/overlays/ovl_Arrow_Ice.xml

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Update assets/xml/overlays/ovl_Arrow_Light.xml

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Fix fire arrows

* Update assets/xml/overlays/ovl_Arrow_Fire.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update ovl_Bg_Ganon_Otyuka.xml

* Update src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Change a comment and rename a DList

* rename DList

* Jya cobra

* shd and elf_msg

* elf msg 2

* En Bili

* Remove extern form ice piece

* remove some externs

* en holl

* kanban

* make

* sda

* ssh and some cleanup

* replace undefined sym in en_kusa

* st

* oceff wipe 3

* oceff wipe

* oceff spot

* oceff spot

* oceff wipe 4

* Update VTXDIS

* update VTXDIS again

* fix sun song

* magic dark

* magic wind and oceff wipe 2

* magic fire and oceff storm

* Update src/overlays/actors/ovl_Eff_Dust/z_eff_dust.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/overlays/ovl_En_Sth.xml.ignore

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/overlays/ovl_Elf_Msg.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/overlays/ovl_Magic_Wind.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix emptyDL, run formatter on en_ssh

* run formatter

* Update format.sh

* update to VTXDIS

* small change

* textureDL -> materialDL, vtxDL -> modelDL

* upper CASE

* setupDL -> materialDL

* GeometryDL->ModelDL and VisualDL->MaterialDL

* revert rcp.c

* revert holl.c

* another revert in rcp.c

* some u32 DL -> Gfx* DL

* the rest of dragorns comments

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3e9ed72e2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3e9ed72e2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* start updating overlays with static

* en sth OK

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "d0cd6b397"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "d0cd6b397"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* fix names of the overlays

* remove segment 128, add gameplay keep to global config file

* Fix end title and remove hex mode from VTXdis.c

* add code assets

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-11-08 20:51:45 -05:00

134 lines
5 KiB
Python
Executable file

#!/usr/bin/env python3
import argparse
from multiprocessing import Pool, cpu_count, Event, Manager, ProcessError
import os
import json
import time
import signal
EXTRACTED_ASSETS_NAMEFILE = ".extracted-assets.json"
def SignalHandler(sig, frame):
print(f'Signal {sig} received. Aborting...')
mainAbort.set()
# Don't exit immediately to update the extracted assets file.
def ExtractFile(xmlPath, outputPath, outputSourcePath):
if globalAbort.is_set():
# Don't extract if another file wasn't extracted properly.
return
execStr = "tools/ZAPD/ZAPD.out e -eh -i %s -b baserom/ -o %s -osf %s -gsf 1 -rconf tools/ZAPDConfigs/MqDbg/Config.xml" % (xmlPath, outputPath, outputSourcePath)
if "overlays" in xmlPath:
execStr += " --static"
if globalUnaccounted:
execStr += " -wu"
print(execStr)
exitValue = os.system(execStr)
if exitValue != 0:
globalAbort.set()
print("\n")
print("Error when extracting from file " + xmlPath, file=os.sys.stderr)
print("Aborting...", file=os.sys.stderr)
print("\n")
def ExtractFunc(fullPath):
*pathList, xmlName = fullPath.split(os.sep)
objectName = os.path.splitext(xmlName)[0]
outPath = os.path.join("assets", *pathList[2:], objectName)
outSourcePath = outPath
if fullPath in globalExtractedAssetsTracker:
timestamp = globalExtractedAssetsTracker[fullPath]["timestamp"]
modificationTime = int(os.path.getmtime(fullPath))
if modificationTime < timestamp:
# XML has not been modified since last extraction.
return
currentTimeStamp = int(time.time())
ExtractFile(fullPath, outPath, outSourcePath)
if not globalAbort.is_set():
# Only update timestamp on succesful extractions
if fullPath not in globalExtractedAssetsTracker:
globalExtractedAssetsTracker[fullPath] = globalManager.dict()
globalExtractedAssetsTracker[fullPath]["timestamp"] = currentTimeStamp
def initializeWorker(abort, unaccounted: bool, extractedAssetsTracker: dict, manager):
global globalAbort
global globalUnaccounted
global globalExtractedAssetsTracker
global globalManager
globalAbort = abort
globalUnaccounted = unaccounted
globalExtractedAssetsTracker = extractedAssetsTracker
globalManager = manager
def main():
parser = argparse.ArgumentParser(description="baserom asset extractor")
parser.add_argument("-s", "--single", help="asset path relative to assets/, e.g. objects/gameplay_keep")
parser.add_argument("-f", "--force", help="Force the extraction of every xml instead of checking the touched ones.", action="store_true")
parser.add_argument("-u", "--unaccounted", help="Enables ZAPD unaccounted detector warning system.", action="store_true")
args = parser.parse_args()
global mainAbort
mainAbort = Event()
manager = Manager()
signal.signal(signal.SIGINT, SignalHandler)
extractedAssetsTracker = manager.dict()
if os.path.exists(EXTRACTED_ASSETS_NAMEFILE) and not args.force:
with open(EXTRACTED_ASSETS_NAMEFILE, encoding='utf-8') as f:
extractedAssetsTracker.update(json.load(f, object_hook=manager.dict))
asset_path = args.single
if asset_path is not None:
fullPath = os.path.join("assets", "xml", asset_path + ".xml")
if not os.path.exists(fullPath):
print(f"Error. File {fullPath} doesn't exists.", file=os.sys.stderr)
exit(1)
initializeWorker(mainAbort, args.unaccounted, extractedAssetsTracker, manager)
# Always extract if -s is used.
if fullPath in extractedAssetsTracker:
del extractedAssetsTracker[fullPath]
ExtractFunc(fullPath)
else:
xmlFiles = []
for currentPath, _, files in os.walk(os.path.join("assets", "xml")):
for file in files:
fullPath = os.path.join(currentPath, file)
if file.endswith(".xml"):
xmlFiles.append(fullPath)
try:
numCores = cpu_count()
print("Extracting assets with " + str(numCores) + " CPU cores.")
with Pool(numCores, initializer=initializeWorker, initargs=(mainAbort, args.unaccounted, extractedAssetsTracker, manager)) as p:
p.map(ExtractFunc, xmlFiles)
except (ProcessError, TypeError):
print("Warning: Multiprocessing exception ocurred.", file=os.sys.stderr)
print("Disabling mutliprocessing.", file=os.sys.stderr)
initializeWorker(mainAbort, args.unaccounted, extractedAssetsTracker, manager)
for singlePath in xmlFiles:
ExtractFunc(singlePath)
with open(EXTRACTED_ASSETS_NAMEFILE, 'w', encoding='utf-8') as f:
serializableDict = dict()
for xml, data in extractedAssetsTracker.items():
serializableDict[xml] = dict(data)
json.dump(dict(serializableDict), f, ensure_ascii=False, indent=4)
if mainAbort.is_set():
exit(1)
if __name__ == "__main__":
main()