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oot/assets/xml/objects/object_gi_liquid.xml
Tharo 7ee8c8011c
All* Get Item objects decompiled (#668)
* All get item objects OK

* Name z_draw functions

* fix skulltula tokens draw ids

* Review suggestions, merge extract_single_asset into extract_assets as an optional argument

Co-authored-by: Thar0 <maximilianc64@gmail.com>
2021-02-12 22:57:06 +01:00

16 lines
789 B
XML

<Root>
<File Name="object_gi_liquid" Segment="6">
<DList Name="gGiGreenPotColorDL" Offset="0x1270"/>
<DList Name="gGiRedPotColorDL" Offset="0x1290"/>
<DList Name="gGiBluePotColorDL" Offset="0x12B0"/>
<DList Name="gGiGreenLiquidColorDL" Offset="0x12D0"/>
<DList Name="gGiRedLiquidColorDL" Offset="0x12F0"/>
<DList Name="gGiBlueLiquidColorDL" Offset="0x1310"/>
<DList Name="gGiGreenPatternColorDL" Offset="0x1330"/>
<DList Name="gGiRedPatternColorDL" Offset="0x1388"/>
<DList Name="gGiBluePatternColorDL" Offset="0x13E0"/>
<DList Name="gGiPotionPotDL" Offset="0x1438"/>
<DList Name="gGiPotionLiquidDL" Offset="0x1790"/>
<DList Name="gGiPotionPatternDL" Offset="0x1848"/>
</File>
</Root>