mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-29 12:04:29 +00:00
7446e5eb80
* Object_FU limbs and skel OK * limbs OK * Object_FU textures OK * Object_FU face textures OK * Symbols in en_fu.c * en_fu.c limb enum * Remove Object_fu from undefined_syms, move textures to draw, and small cleanup * Object_bird OK * Object_Bird OK, added cutscene for shot sun, and song of storms * Rainbow Bridge CS * Great fairy CS * Cutscene -> Cs * remove '&' from Cutscenes * Cleanup object_bird * Update z_en_fu.c * Update z_en_fu.h * Update z_en_fu.c * Update z_en_fu.h * Update z_en_fu.h * DC intro CS * Zeldas lullaby CS * Nabooru Knuckle CS * Owl Lake Hylia CS * Sun song CS * Undefined sym in Boss Dodongo * Missed a few more * DC tex name * Windmill man limbs
27 lines
1 KiB
XML
27 lines
1 KiB
XML
<Root>
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<File Name="hakasitarelay_scene" Segment="2">
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<Scene Name="hakasitarelay_scene" Offset="0x0"/>
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<Cutscene Name="gSongOfStormsCs" Offset="0xE080"/>
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</File>
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<File Name="hakasitarelay_room_0" Segment="3">
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<Room Name="hakasitarelay_room_0" Offset="0x0"/>
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</File>
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<File Name="hakasitarelay_room_1" Segment="3">
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<Room Name="hakasitarelay_room_1" Offset="0x0"/>
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</File>
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<File Name="hakasitarelay_room_2" Segment="3">
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<Room Name="hakasitarelay_room_2" Offset="0x0"/>
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</File>
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<File Name="hakasitarelay_room_3" Segment="3">
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<Room Name="hakasitarelay_room_3" Offset="0x0"/>
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</File>
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<File Name="hakasitarelay_room_4" Segment="3">
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<Room Name="hakasitarelay_room_4" Offset="0x0"/>
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</File>
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<File Name="hakasitarelay_room_5" Segment="3">
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<Room Name="hakasitarelay_room_5" Offset="0x0"/>
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</File>
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<File Name="hakasitarelay_room_6" Segment="3">
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<Room Name="hakasitarelay_room_6" Offset="0x0"/>
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</File>
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</Root>
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