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oot/assets/xml
Derek Hensley a53fb02699
EnHy + objects docs (#1499)
* document object_bba

* Clean up cne

* object bob

* object_aob

* object_cob

* object_bji

* object_ahg

* object_boj

* All functions named plus some cleanup

* enums

* Remove body wiggle comments

* Format

* Remove case comments

* comments with default

* Format

* format
2024-10-15 05:20:46 -04:00
..
audio [Audio 7/?] Extract sequences to assembly (#2119) 2024-09-05 02:55:04 +09:00
code Set up multiversion assets with ZAPD and match gc-eu (#1967) 2024-06-24 15:22:39 +02:00
misc Replace player animation names with original names derived from OoT3D (#1369) 2022-09-12 20:43:06 +02:00
n64dd [ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136) 2024-09-08 03:37:15 +09:00
objects EnHy + objects docs (#1499) 2024-10-15 05:20:46 -04:00
overlays [PAL N64] Match file select language selection (#2240) 2024-09-28 13:12:57 -04:00
scenes [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00
textures [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00