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oot/include
2020-03-28 02:41:49 -04:00
..
PR First proper commit. 2020-03-17 00:31:30 -04:00
ultra64 Partially format header files 2020-03-22 22:50:15 +01:00
alloca.h Various fixes/matches 2020-03-18 01:09:31 +01:00
bgm.h First proper commit. 2020-03-17 00:31:30 -04:00
color.h Partially format header files 2020-03-22 22:50:15 +01:00
fp.h code_800FCE80 OK 2020-03-21 03:43:48 +01:00
functions.h fire arrow almost done, draw func regalloc 2020-03-28 02:41:49 -04:00
global.h First proper commit. 2020-03-17 00:31:30 -04:00
ichain.h Partially format header files 2020-03-22 22:50:15 +01:00
initvars.h First proper commit. 2020-03-17 00:31:30 -04:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Add comments and macros to prevent match issues with formatting 2020-03-22 21:09:54 +01:00
math.h code_800FCE80 OK 2020-03-21 03:43:48 +01:00
padmgr.h Partially format header files 2020-03-22 22:50:15 +01:00
regs.h Partially format header files 2020-03-22 22:50:15 +01:00
sched.h Partially format header files 2020-03-22 22:50:15 +01:00
segment_symbols.h Partially format header files 2020-03-22 22:50:15 +01:00
sfx.h First proper commit. 2020-03-17 00:31:30 -04:00
stdarg.h First proper commit. 2020-03-17 00:31:30 -04:00
stdbool.h Partially format header files 2020-03-22 22:50:15 +01:00
stddef.h Partially format header files 2020-03-22 22:50:15 +01:00
stdlib.h Partially format header files 2020-03-22 22:50:15 +01:00
string.h Partially format header files 2020-03-22 22:50:15 +01:00
ultra64.h First proper commit. 2020-03-17 00:31:30 -04:00
unk.h First proper commit. 2020-03-17 00:31:30 -04:00
variables.h remove skelanime data files, few extra namings, add non_matching for func_800A2E70 2020-03-25 14:38:16 -05:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
z64actor.h Fix remaining non matchings 2020-03-23 01:38:31 +01:00
z64animation.h remove skelanime data files, few extra namings, add non_matching for func_800A2E70 2020-03-25 14:38:16 -05:00
z64cutscene.h Partially format header files 2020-03-22 22:50:15 +01:00
z64dma.h use clang, modify z64animation.h and z64dma.h to use open braces on newline 2020-03-24 12:16:13 -05:00
z64effect.h Partially format header files 2020-03-22 22:50:15 +01:00
z64item.h Partially format header files 2020-03-22 22:50:15 +01:00
z64light.h Partially format header files 2020-03-22 22:50:15 +01:00
z64object.h Partially format header files 2020-03-22 22:50:15 +01:00
z64scene.h Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00