mirror of
https://github.com/zeldaret/oot.git
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665283432b
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
53 lines
4.6 KiB
XML
53 lines
4.6 KiB
XML
<Root>
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<File Name="object_toryo" Segment="6">
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<Animation Name="object_toryo_Anim_000E50" Offset="0xE50"/>
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<Texture Name="object_toryo_TLUT_000E60" OutName="tlut_00000E60" Format="rgba16" Width="16" Height="16" Offset="0xE60"/>
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<Texture Name="object_toryo_Tex_001060" OutName="tex_00001060" Format="ci8" Width="16" Height="16" Offset="0x1060" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_001160" OutName="tex_00001160" Format="ci8" Width="8" Height="4" Offset="0x1160" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_001180" OutName="tex_00001180" Format="ci8" Width="8" Height="8" Offset="0x1180" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_0011C0" OutName="tex_000011C0" Format="ci8" Width="8" Height="8" Offset="0x11C0" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_001200" OutName="tex_00001200" Format="ci8" Width="8" Height="8" Offset="0x1200" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_001240" OutName="tex_00001240" Format="ci8" Width="8" Height="16" Offset="0x1240" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_0012C0" OutName="tex_000012C0" Format="rgba16" Width="32" Height="16" Offset="0x12C0"/>
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<Texture Name="object_toryo_Tex_0016C0" OutName="tex_000016C0" Format="ci8" Width="16" Height="16" Offset="0x16C0" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_0017C0" OutName="tex_000017C0" Format="ci8" Width="16" Height="16" Offset="0x17C0" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_0018C0" OutName="tex_000018C0" Format="ci8" Width="16" Height="16" Offset="0x18C0" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_0019C0" OutName="tex_000019C0" Format="ci8" Width="8" Height="8" Offset="0x19C0" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_001A00" OutName="tex_00001A00" Format="ci8" Width="8" Height="16" Offset="0x1A00" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_001A80" OutName="tex_00001A80" Format="ci8" Width="16" Height="16" Offset="0x1A80" TlutOffset="0xE60"/>
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<Texture Name="object_toryo_Tex_001B80" OutName="tex_00001B80" Format="ci8" Width="16" Height="16" Offset="0x1B80" TlutOffset="0xE60"/>
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<DList Name="object_toryo_DL_004B20" Offset="0x4B20"/>
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<DList Name="object_toryo_DL_004F20" Offset="0x4F20"/>
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<DList Name="object_toryo_DL_005438" Offset="0x5438"/>
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<DList Name="object_toryo_DL_005720" Offset="0x5720"/>
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<DList Name="object_toryo_DL_005958" Offset="0x5958"/>
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<DList Name="object_toryo_DL_005BA0" Offset="0x5BA0"/>
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<DList Name="object_toryo_DL_005D10" Offset="0x5D10"/>
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<DList Name="object_toryo_DL_005EC8" Offset="0x5EC8"/>
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<DList Name="object_toryo_DL_006110" Offset="0x6110"/>
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<DList Name="object_toryo_DL_006280" Offset="0x6280"/>
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<DList Name="object_toryo_DL_0064B8" Offset="0x64B8"/>
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<DList Name="object_toryo_DL_0067E0" Offset="0x67E0"/>
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<DList Name="object_toryo_DL_0068E8" Offset="0x68E8"/>
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<DList Name="object_toryo_DL_006A88" Offset="0x6A88"/>
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<DList Name="object_toryo_DL_006DA8" Offset="0x6DA8"/>
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<DList Name="object_toryo_DL_006EB0" Offset="0x6EB0"/>
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<Limb Name="object_toryo_Limb_007050" LimbType="Standard" Offset="0x7050"/>
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<Limb Name="object_toryo_Limb_00705C" LimbType="Standard" Offset="0x705C"/>
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<Limb Name="object_toryo_Limb_007068" LimbType="Standard" Offset="0x7068"/>
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<Limb Name="object_toryo_Limb_007074" LimbType="Standard" Offset="0x7074"/>
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<Limb Name="object_toryo_Limb_007080" LimbType="Standard" Offset="0x7080"/>
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<Limb Name="object_toryo_Limb_00708C" LimbType="Standard" Offset="0x708C"/>
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<Limb Name="object_toryo_Limb_007098" LimbType="Standard" Offset="0x7098"/>
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<Limb Name="object_toryo_Limb_0070A4" LimbType="Standard" Offset="0x70A4"/>
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<Limb Name="object_toryo_Limb_0070B0" LimbType="Standard" Offset="0x70B0"/>
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<Limb Name="object_toryo_Limb_0070BC" LimbType="Standard" Offset="0x70BC"/>
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<Limb Name="object_toryo_Limb_0070C8" LimbType="Standard" Offset="0x70C8"/>
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<Limb Name="object_toryo_Limb_0070D4" LimbType="Standard" Offset="0x70D4"/>
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<Limb Name="object_toryo_Limb_0070E0" LimbType="Standard" Offset="0x70E0"/>
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<Limb Name="object_toryo_Limb_0070EC" LimbType="Standard" Offset="0x70EC"/>
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<Limb Name="object_toryo_Limb_0070F8" LimbType="Standard" Offset="0x70F8"/>
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<Limb Name="object_toryo_Limb_007104" LimbType="Standard" Offset="0x7104"/>
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<Skeleton Name="object_toryo_Skel_007150" Type="Flex" LimbType="Standard" Offset="0x7150"/>
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</File>
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</Root>
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