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* Add Vtx[] resources in xmls for documented assets 1 * fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
13 lines
448 B
XML
13 lines
448 B
XML
<Root>
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<ExternalFile OutPath="assets/objects/gameplay_keep"/>
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<File Name="object_gi_map" Segment="6">
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<Array Name="gGiDungeonMapVtx" Count="60" Offset="0x0">
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<Vtx/>
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</Array>
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<DList Name="gGiDungeonMapDL" Offset="0x03C0"/>
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<Array Name="gGiStoneOfAgonyVtx" Count="91" Offset="0x5C0">
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<Vtx/>
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</Array>
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<DList Name="gGiStoneOfAgonyDL" Offset="0x0B70"/>
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</File>
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</Root>
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