mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-08 07:20:16 +00:00
* Add Vtx[] resources in xmls for documented assets 1 * fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
15 lines
802 B
XML
15 lines
802 B
XML
<Root>
|
|
<File Name="object_spot11_obj" Segment="6">
|
|
<Texture Name="gDesertColossusOasisWaterTex" OutName="desert_colossus_oasis_water" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
|
|
<Array Name="gDesertColossusOasisVtx" Count="7" Offset="0x800">
|
|
<Vtx/>
|
|
</Array>
|
|
<DList Name="gDesertColossusOasisDL" Offset="0x870"/>
|
|
<Texture Name="gDesertColossusBombableWallTex" OutName="desert_colossus_bombable_wall" Format="rgba16" Width="32" Height="64" Offset="0x940"/>
|
|
<Array Name="gDesertColossusBombableWallVtx" Count="4" Offset="0x1940">
|
|
<Vtx/>
|
|
</Array>
|
|
<DList Name="gDesertColossusBombableWallDL" Offset="0x1980"/>
|
|
<Collision Name="gDesertColossusBombableWallCol" Offset="0x1A58"/>
|
|
</File>
|
|
</Root>
|