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9f98210488
Also documented the map data table (not decompiled yet however), and added a DungeonItem enum to use with gSaveContext.dungeonItems reads/writes. |
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Interface_Draw.s | ||
Interface_DrawItemButtons.s | ||
Interface_LoadActionLabel.s | ||
Interface_Update.s | ||
Interface_UpdateMagicBar.s | ||
Inventory_ConsumeFairy.s | ||
Inventory_ReplaceItem.s | ||
Inventory_SwapAgeEquipment.s | ||
Inventory_UpdateBottleItem.s | ||
Item_Give.s |