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oot/assets/xml/objects/object_am.xml

59 lines
4 KiB
XML

<Root>
<File Name="object_am" Segment="6">
<Skeleton Name="gArmosSkel" Type="Normal" LimbType="Standard" Offset="0x5948"/>
<Animation Name="gArmosRicochetAnim" Offset="0x33C"/>
<Animation Name="gArmosHopAnim" Offset="0x238"/>
<Animation Name="gArmosDamagedAnim" Offset="0x5B3C"/>
<Collision Name="gArmosCol" Offset="0x118"/>
<DList Name="gArmosUnusedDL" Offset="0x7A8"/>
<!-- Vertices -->
<Array Name="object_am_Vtx_000350" Count="40" Offset="0x350">
<Vtx/>
</Array>
<Array Name="gArmosUnusedVtx" Count="12" Offset="0x6E8">
<Vtx/>
</Array>
<Array Name="object_am_Vtx_000838" Count="233" Offset="0x838">
<Vtx/>
</Array>
<Array Name="object_am_Vtx_001EA8" Count="61" Offset="0x1EA8">
<Vtx/>
</Array>
<Array Name="object_am_Vtx_002440" Count="17" Offset="0x2440">
<Vtx/>
</Array>
<Blob Name="object_am_000010_Blob" Size="0x10" Offset="0x10"/>
<DList Name="object_am_0005D0_DL" Offset="0x5D0"/>
<DList Name="object_am_0016C8_DL" Offset="0x16C8"/>
<DList Name="object_am_002278_DL" Offset="0x2278"/>
<DList Name="object_am_002550_DL" Offset="0x2550"/>
<Texture Name="object_am_002638_Tex" Format="i4" Width="32" Height="32" Offset="0x2638"/>
<Texture Name="object_am_002838_Tex" Format="i4" Width="16" Height="32" Offset="0x2838"/>
<Texture Name="object_am_002938_Tex" Format="rgba16" Width="16" Height="32" Offset="0x2938"/>
<Texture Name="object_am_002D38_Tex" Format="i4" Width="16" Height="32" Offset="0x2D38"/>
<Texture Name="object_am_002E38_Tex" Format="i4" Width="32" Height="32" Offset="0x2E38"/>
<Texture Name="object_am_003038_Tex" Format="i4" Width="32" Height="32" Offset="0x3038"/>
<Texture Name="object_am_003238_Tex" Format="rgba16" Width="32" Height="32" Offset="0x3238"/>
<Texture Name="object_am_003A38_Tex" Format="rgba16" Width="16" Height="16" Offset="0x3A38"/>
<Texture Name="object_am_003C38_Tex" Format="rgba16" Width="32" Height="32" Offset="0x3C38"/>
<Texture Name="object_am_004438_Tex" Format="rgba16" Width="32" Height="32" Offset="0x4438"/>
<Texture Name="object_am_004C38_Tex" Format="rgba16" Width="32" Height="32" Offset="0x4C38"/>
<Texture Name="object_am_005438_Tex" Format="i4" Width="16" Height="8" Offset="0x5438"/>
<Texture Name="object_am_005478_Tex" Format="rgba16" Width="16" Height="32" Offset="0x5478"/>
<Limb Name="object_am_005878_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_005878" Offset="0x5878"/>
<Limb Name="object_am_005884_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_005884" Offset="0x5884"/>
<Limb Name="object_am_005890_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_005890" Offset="0x5890"/>
<Limb Name="object_am_00589C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_00589C" Offset="0x589C"/>
<Limb Name="object_am_0058A8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058A8" Offset="0x58A8"/>
<Limb Name="object_am_0058B4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058B4" Offset="0x58B4"/>
<Limb Name="object_am_0058C0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058C0" Offset="0x58C0"/>
<Limb Name="object_am_0058CC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058CC" Offset="0x58CC"/>
<Limb Name="object_am_0058D8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058D8" Offset="0x58D8"/>
<Limb Name="object_am_0058E4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058E4" Offset="0x58E4"/>
<Limb Name="object_am_0058F0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058F0" Offset="0x58F0"/>
<Limb Name="object_am_0058FC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_0058FC" Offset="0x58FC"/>
<Limb Name="object_am_005908_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_AM_005908" Offset="0x5908"/>
</File>
</Root>