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oot/assets/xml/overlays
Dragorn421 d6207b17c2
Doc/cleanup pass on effects 1 (#1421)
* Some doc/cleanup on `Effect_Ss_Fhg_Flash`

* Some doc/cleanup on `Effect_Ss_Blast`

* 11DA0 -> Billboard

* doc three lerp funcs in effectss

* Some doc/cleanup on `Effect_Ss_Bomb`

* `rTexIdx` -> `rTexIndex`

* lifespan

* `LIFESPAN` -> `EFFSSBOMB_LIFESPAN`

* --parentheses

* Add todo about "having zapd forward declare static variables"

* try rework comments on effects scale

* lightning -> "a ball of electrical arcs" ?
2023-08-15 20:28:12 -04:00
..
ovl_Arrow_Fire.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Arrow_Ice.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Arrow_Light.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Bg_Ganon_Otyuka.xml Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Bg_Jya_Cobra.xml Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Boss_Dodongo.xml link_animetion xml, and ExternalFile config (#1011) 2021-11-07 18:13:44 +01:00
ovl_Boss_Ganon.xml Document Ganon objects (#1345) 2022-08-29 19:44:17 -04:00
ovl_Boss_Ganon2.xml Document everything in ovl_Boss_Ganon2.xml (#1377) 2022-10-02 16:47:27 -04:00
ovl_Boss_Sst.xml link_animetion xml, and ExternalFile config (#1011) 2021-11-07 18:13:44 +01:00
ovl_Demo_Shd.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Effect_Ss_Fhg_Flash.xml Doc/cleanup pass on effects 1 (#1421) 2023-08-15 20:28:12 -04:00
ovl_Elf_Msg.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Elf_Msg2.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Bili.xml Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Clear_Tag.xml link_animetion xml, and ExternalFile config (#1011) 2021-11-07 18:13:44 +01:00
ovl_En_Ganon_Mant.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Ganon_Organ.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Holl.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Jsjutan.xml Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
ovl_En_Kanban.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Sda.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Ssh.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_St.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Sth.xml z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_End_Title.xml Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_File_Choose.xml File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
ovl_Magic_Dark.xml Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Magic_Fire.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Magic_Wind.xml Cleanup asset xmls (#1044) 2021-12-01 15:28:23 -05:00
ovl_Oceff_Spot.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Storm.xml Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Oceff_Wipe.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Wipe2.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Wipe3.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Wipe4.xml Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00