1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-14 21:40:03 +00:00
oot/tools/ZAPD/ZAPD
cadmic 9def6f4d0d
Set up multiversion assets with ZAPD and match gc-eu (#1967)
* Add ZAPD hack to deal with extracted/VERSION/ in include paths

* Extract assets to extracted/VERSION

* Add ZAPD flags to override virtual address / start offset / end offset

* Configure offsets for code and overlay assets

* Reorganize ZAPD configs

* Match gc-eu-mq

* Match gc-eu

* Remove old asset dirs during distclean

* Revert "Remove old asset dirs during distclean"

This reverts commit fc8027a75f.

* make zapd addresses globals int64_t so they can store uint32_t addresses and -1

* slight cleanup extract_assets.py

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0285e11f0"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0285e11f0"
git-subrepo:
  version:  "0.4.6"
  origin:   "git@github.com:ingydotnet/git-subrepo.git"
  commit:   "110b9eb"

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-06-24 15:22:39 +02:00
..
any/any
NuGet
OtherStructs Extract unused scene headers (#1930) 2024-03-23 12:38:05 -04:00
ZRoom
CrashHandler.cpp
CrashHandler.h
CRC32.h
Declaration.cpp
Declaration.h
ExporterSet.h
GameConfig.cpp No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
GameConfig.h No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
genbuildinfo.py
Globals.cpp
Globals.h Set up multiversion assets with ZAPD and match gc-eu (#1967) 2024-06-24 15:22:39 +02:00
ImageBackend.cpp
ImageBackend.h
Main.cpp Set up multiversion assets with ZAPD and match gc-eu (#1967) 2024-06-24 15:22:39 +02:00
OutputFormatter.cpp
OutputFormatter.h
packages.config
WarningHandler.cpp
WarningHandler.h
ZActorList.cpp
ZActorList.h
ZAnimation.cpp
ZAnimation.h
ZAPD.vcxproj No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
ZAPD.vcxproj.filters No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
ZArray.cpp
ZArray.h
ZBackground.cpp
ZBackground.h
ZBlob.cpp
ZBlob.h
ZCKeyFrame.cpp No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
ZCKeyFrame.h No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
ZCKeyFrameAnim.cpp No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
ZCkeyFrameAnim.h No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
ZCollision.cpp
ZCollision.h
ZCollisionPoly.cpp
ZCollisionPoly.h
ZCutscene.cpp Set up multiversion assets with ZAPD and match gc-eu (#1967) 2024-06-24 15:22:39 +02:00
ZCutscene.h No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
ZDisplayList.cpp
ZDisplayList.h
ZFile.cpp Set up multiversion assets with ZAPD and match gc-eu (#1967) 2024-06-24 15:22:39 +02:00
ZFile.h
ZLimb.cpp
ZLimb.h
ZMtx.cpp
ZMtx.h
ZPath.cpp
ZPath.h
ZPlayerAnimationData.cpp
ZPlayerAnimationData.h
ZPointer.cpp
ZPointer.h
ZResource.cpp
ZResource.h No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
ZScalar.cpp
ZScalar.h
ZSkeleton.cpp
ZSkeleton.h
ZString.cpp
ZString.h
ZSurfaceType.cpp
ZSurfaceType.h
ZSymbol.cpp
ZSymbol.h
ZTexture.cpp
ZTexture.h
ZTextureAnimation.cpp
ZTextureAnimation.h
ZVector.cpp
ZVector.h
ZVtx.cpp
ZVtx.h
ZWaterbox.cpp
ZWaterbox.h