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oot/data/overlays
snablu 4e70a24274
Decompile z_bg_haka_trap.c (#201)
* Decompile z_bg_haka_trap.c

* Update spec

delete old .reloc.s file

Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>

* Deleted reloc.s and made style changes to function pointers and local vars

* Renamed timer field, added more useful temp names

* Implemented Roman's suggestions, including moving enum to header file, moving some static variables inside functions, removing unnecessary casts, removing unnecessary temps, and fixing a few style issues

* Commented dual purpose of unk_16A and formatted file again

Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
2020-06-11 17:39:47 -04:00
..
actors Decompile z_bg_haka_trap.c (#201) 2020-06-11 17:39:47 -04:00
effects Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
gamestates Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00