mirror of
https://github.com/zeldaret/oot.git
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3eec91504c
* . * remove tools/ZAP2 from origin master * Some texture files * fix tabs in new texture files * map_i_static * some updates * update names * update more names * nintendo_rogo_static * title_static ok * Added segment= to the texture files * do_action_static update * Made suggested changes * Made suggested changes * Fixed spec
28 lines
3 KiB
XML
28 lines
3 KiB
XML
<Root>
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<File Name="map_grand_static" Segment="11">
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<Texture Name="gHyruleFieldMinimapTex" OutName="hyrule_field_minimap" Format="ia4" Width="80" Height="73"/>
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<Texture Name="gKakarikoVillageMinimapTex" OutName="kakariko_village_minimap" Format="ia4" Width="80" Height="64"/>
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<Texture Name="gGraveyardMinimapTex" OutName="graveyard_minimap" Format="ia4" Width="80" Height="39"/>
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<Texture Name="gZorasRiverMinimapTex" OutName="zoras_river_minimap" Format="ia4" Width="96" Height="58"/>
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<Texture Name="gKokiriForestMinimapTex" OutName="kokiri_forest_minimap" Format="ia4" Width="96" Height="62"/>
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<Texture Name="gSacredMeadowMinimapTex" OutName="sacred_meadow_minimap" Format="ia4" Width="48" Height="85"/>
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<Texture Name="gLakeHyliaMinimapTex" OutName="lake_hylia_minimap" Format="ia4" Width="80" Height="81"/>
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<Texture Name="gZorasDomainMinimapTex" OutName="zoras_domain_minimap" Format="ia4" Width="64" Height="73"/>
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<Texture Name="gZorasFountainMinimapTex" OutName="zoras_fountain_minimap" Format="ia4" Width="64" Height="65"/>
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<Texture Name="gGerudoValleyMinimapTex" OutName="gerudo_valley_minimap" Format="ia4" Width="80" Height="65"/>
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<Texture Name="gHauntedWastelandMinimapTex" OutName="haunted_wasteland_minimap" Format="ia4" Width="64" Height="56"/>
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<Texture Name="gDesertColossusMinimapTex" OutName="desert_colossus_minimap" Format="ia4" Width="64" Height="59"/>
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<Texture Name="gGerudosFortessMinimapTex" OutName="gerudos_fortess_minimap" Format="ia4" Width="80" Height="85"/>
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<Texture Name="gLostWoodsMinimapTex" OutName="lost_woods_minimap" Format="ia4" Width="64" Height="56"/>
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<Texture Name="gHyruleCastleAreaMinimapTex" OutName="hyrule_castle_area_minimap" Format="ia4" Width="64" Height="59"/>
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<Texture Name="gDeathMountainTrailMinimapTex" OutName="death_mountain_trail_minimap" Format="ia4" Width="48" Height="85"/>
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<Texture Name="gDeathMountainCraterMinimapTex" OutName="death_mountain_crater_minimap" Format="ia4" Width="80" Height="78"/>
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<Texture Name="gGoronCityMinimapTex" OutName="goron_city_minimap" Format="ia4" Width="64" Height="72"/>
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<Texture Name="gLonLonRanchMinimapTex" OutName="lon_lon_ranch_minimap" Format="ia4" Width="64" Height="68"/>
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<Texture Name="gOutsideGanonsCastleMinimapTex" OutName="outside_ganons_castle_minimap" Format="ia4" Width="64" Height="59"/>
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<Texture Name="gExploredShadowGraveyardMinimapTex" OutName="explored_shadow_graveyard_minimap" Format="ia4" Width="80" Height="39"/>
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<Texture Name="gDrainedLakeHyliaMinimapTex" OutName="drained_lake_hylia_minimap" Format="ia4" Width="80" Height="81"/>
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<Texture Name="gGerudoValleyWithBrokenBridgeMinimapTex" OutName="gerudo_valley_with_broken_bridge_minimap" Format="ia4" Width="80" Height="65"/>
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<Texture Name="gGerudosFortressMinimapTex" OutName="gerudos_fortress_minimap" Format="ia4" Width="80" Height="85"/>
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</File>
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</Root>
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