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* Add Vtx[] resources in xmls for documented assets 1 * fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
9 lines
358 B
XML
9 lines
358 B
XML
<Root>
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<File Name="object_efc_crystal_light" Segment="6">
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<Texture Name="gCrystalLightTex" OutName="crystal_light" Format="i4" Width="64" Height="64" Offset="0x0000"/>
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<Array Name="gCrystalLightVtx" Count="24" Offset="0x800">
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<Vtx/>
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</Array>
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<DList Name="gCrystalLightDL" Offset="0x0980"/>
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</File>
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</Root>
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