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oot/tools
Roman971 e29b77919b
Decompile most effect files in "code" (#144)
- `z_effect`: Matched and essentially all documented.
- `z_eff_spark.c`: Decompiled (1 non matching left) and mostly documented.
- `z_eff_shield_particle.c`: Matched and mostly documented.
- `z_eff_blure.c`: Decompiled (5 non matchings left) and partially documented.
- `z_effect_soft_sprite.c`: Matched and mostly documented.
- `z_eff_ss_dead.c`: Matched but not documented.
- `z_effect_soft_sprite_dlftbls.c`: "Matched" (only data, contains the effect ss overlay table).
- `z_effect_soft_sprite_old_init.c`: Not decompiled, but functions are categorized by effect ss overlay. And they should be decompiled at the same time as their corresponding effect ss in the future.

Other changes:
- Added a lot of types/enums to `z64effect.h`and moved+renamed some structs from `z64.h` to this header
- Added effect ss overlay segments to `segment_symbols.h` and effect ss init vars to `initvars.h`
- Added a macro called `VTX_T` to generate a `Vtx_t` in the same style as `VTX`
- Fixed `flg_set.c` .bss to be in the right file
- Removed `tools/overlayhelpers/batchdisasm` since it's no longer relevant
- Removed unused leftover asm from recent PRs
2020-05-18 14:24:00 -04:00
..
asm_processor Fixing build to successfully stop on failure 2020-03-20 00:33:07 -04:00
asmsplitter Naming some functions in libultra_code, decompiling a decent amount. (#77) 2020-04-18 21:40:27 -04:00
ido5.3_compiler Migrated rodata 2020-03-17 16:33:41 -04:00
ido7.1_compiler Decompile z_oceff_wipe (#122) 2020-05-09 16:58:02 -04:00
overlayhelpers Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
ZAP2@72e492e908 ovl_Door_Ana OK 2020-03-18 14:59:46 +00:00
.gitignore vtx extractor (#94) 2020-04-26 18:14:41 -04:00
bootstrap_actors.py First proper commit. 2020-03-17 00:31:30 -04:00
bootstrap_overlay_decomp.py First proper commit. 2020-03-17 00:31:30 -04:00
convert_chars.py First proper commit. 2020-03-17 00:31:30 -04:00
create_actor_headers.py First proper commit. 2020-03-17 00:31:30 -04:00
decompile_data.py Decompiled ovl_En_Ma1 (#83) 2020-04-27 01:47:35 -04:00
disassemble.py First proper commit. 2020-03-17 00:31:30 -04:00
elf2rom.c First proper commit. 2020-03-17 00:31:30 -04:00
elf32.c First proper commit. 2020-03-17 00:31:30 -04:00
elf32.h First proper commit. 2020-03-17 00:31:30 -04:00
find_unused_asm.sh add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) 2020-04-11 22:39:49 -04:00
fix_data_stuff.py First proper commit. 2020-03-17 00:31:30 -04:00
format_s_files.py Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
gen_mips_to_c_context.py Decompiled ovl_En_Ma3 (re-created) (#114) 2020-05-04 12:03:12 -04:00
get_overlay_stats.py First proper commit. 2020-03-17 00:31:30 -04:00
ichaindis.py Decompile the remaining Oceff actors + Add ichaindis.py (#125) 2020-05-10 13:09:26 -04:00
Makefile vtx extractor (#94) 2020-04-26 18:14:41 -04:00
makeromfs.c First proper commit. 2020-03-17 00:31:30 -04:00
migrate-rodata.py Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
mipsdisasm First proper commit. 2020-03-17 00:31:30 -04:00
mkldscript.c First proper commit. 2020-03-17 00:31:30 -04:00
n64chksum.c First proper commit. 2020-03-17 00:31:30 -04:00
n64chksum.h First proper commit. 2020-03-17 00:31:30 -04:00
reformat_data_files.py First proper commit. 2020-03-17 00:31:30 -04:00
regconvert.py Decompiled ovl_En_Cow (#113) 2020-05-04 12:11:37 -04:00
split_out.py First proper commit. 2020-03-17 00:31:30 -04:00
split_out_overlay_funcs.py First proper commit. 2020-03-17 00:31:30 -04:00
util.c First proper commit. 2020-03-17 00:31:30 -04:00
util.h First proper commit. 2020-03-17 00:31:30 -04:00
vtxdis.c vtx extractor (#94) 2020-04-26 18:14:41 -04:00
yaz0.c First proper commit. 2020-03-17 00:31:30 -04:00
yaz0.h First proper commit. 2020-03-17 00:31:30 -04:00
yaz0tool.c First proper commit. 2020-03-17 00:31:30 -04:00