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5c147e5e03
* copy over the xml * Rename anims * A bunch of renames * minor extract_assets fixes * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "820678b4e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "820678b4e" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Change rgb5a1 to rgba16 * eye and eyebrows * some dlists * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "6be9af65d" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "6be9af65d" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
22 lines
1.1 KiB
XML
22 lines
1.1 KiB
XML
<Root>
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<File Name="object_horse_ganon" Segment="6">
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<Skeleton Name="gHorseGanonSkel" Type="Normal" LimbType="Skin" Offset="0x8668"/>
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<!-- Idle. Horse moving leg. -->
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<Animation Name="gHorseGanonIdleAnim" Offset="0x4AA4"/>
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<!-- Idle2. Moving head. -->
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<Animation Name="gHorseGanonWhinnyAnim" Offset="0x5264"/>
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<!-- Walking slow. -->
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<Animation Name="gHorseGanonWalkingAnim" Offset="0x5B78"/>
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<!-- Walking fast. -->
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<Animation Name="gHorseGanonTrottingAnim" Offset="0x2CE4"/>
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<!-- Running. -->
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<Animation Name="gHorseGanonGallopingAnim" Offset="0x2650"/>
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<!-- Stand in two legs for a moment. -->
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<Animation Name="gHorseGanonRearingAnim" Offset="0x3858"/>
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<Texture Name="gHorseGanonEyeTex" OutName="horse_ganon_eye" Format="rgba16" Width="16" Height="16" Offset="0xAC10" />
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<Texture Name="gHorseGanonHeadHairTex" OutName="horse_ganon_head_hair" Format="rgba16" Width="16" Height="16" Offset="0xAE10" />
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<Texture Name="gHorseGanonLegTex" OutName="horse_ganon_leg" Format="rgba16" Width="16" Height="16" Offset="0xA370" />
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</File>
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</Root>
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