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oot/docs/tutorial
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Macros: PLAYER -> GET_PLAYER(globalCtx), ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) (#921)
* PLAYER -> GET_PLAYER(globalCtx)

* ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx)

* PR Suggestions

* formatter

* Add brackets

* remove from actorfixer.py

* Bring back actorfixer.py change
2021-08-31 12:22:03 +02:00
..
images Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
beginning_decomp.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
contents.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
data.md Update asm_processor and use static variables in En_Torch2 (#740) 2021-03-27 16:26:59 -04:00
draw_functions.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
helper_scripts.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
introduction.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
merging.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
object_decomp_example.md z_en_ko OK (#869) 2021-07-28 23:59:52 +02:00
object_decomp.md z_en_ko OK (#869) 2021-07-28 23:59:52 +02:00
other_functions.md Macros: PLAYER -> GET_PLAYER(globalCtx), ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx) (#921) 2021-08-31 12:22:03 +02:00
pre-decomp.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
types_structs_padding.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
vscode.md Tutorial docs (#715) 2021-03-24 01:15:35 +01:00