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* [ntsc-1.2] Match rand.c * Comment on N64 Rand_ZeroOne taking the low random bits Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> --------- Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
19 lines
381 B
C
19 lines
381 B
C
#ifndef RAND_H
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#define RAND_H
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#include "ultra64.h"
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#include "versions.h"
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u32 Rand_Next(void);
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void Rand_Seed(u32 seed);
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f32 Rand_ZeroOne(void);
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void Rand_Seed_Variable(u32* rndNum, u32 seed);
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u32 Rand_Next_Variable(u32* rndNum);
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f32 Rand_ZeroOne_Variable(u32* rndNum);
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#if RAND_VERSION == RAND_GC
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f32 Rand_Centered(void);
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f32 Rand_Centered_Variable(u32* rndNum);
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#endif
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#endif
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