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oot/tools/disasm/ique-cn/functions.txt
cadmic 26f91bd3bb
[iQue] Match gzip/zlib decompression (#2416)
* [iQue] Match gzip/zlib decompression

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Update missed renames in disassembly

* Fix some formatting

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2025-01-10 14:31:20 +01:00

13230 lines
604 KiB
Text

entrypoint = 0x80000400; // type:func
bootclear = 0x80000450; // type:func
bootproc = 0x80000484; // type:func
Main_ThreadEntry = 0x80000590; // type:func
Idle_ThreadEntry = 0x80000604; // type:func
ViConfig_UpdateVi = 0x800007E0; // type:func
ViConfig_UpdateBlack = 0x800008D8; // type:func
DmaMgr_StrCmp = 0x80000920; // type:func
DmaMgr_DmaRomToRam = 0x80000980; // type:func
DmaMgr_AudioDmaHandler = 0x80000AD0; // type:func
DmaMgr_DmaFromDriveRom = 0x80000AEC; // type:func
DmaMgr_GetFileName = 0x80000BA4; // type:func
DmaMgr_ProcessRequest = 0x80000BB0; // type:func
DmaMgr_ThreadEntry = 0x80000D60; // type:func
DmaMgr_RequestAsync = 0x80000DC4; // type:func
DmaMgr_RequestSync = 0x80000E14; // type:func
DmaMgr_Init = 0x80000EAC; // type:func
gzip_malloc = 0x80000FA0; // type:func
gzip_free = 0x80000FE8; // type:func
huft_build = 0x80001004; // type:func
huft_free = 0x800015E8; // type:func
inflate_codes = 0x8000162C; // type:func
inflate_stored = 0x80001BCC; // type:func
inflate_fixed = 0x80001E4C; // type:func
inflate_dynamic = 0x80002018; // type:func
inflate_block = 0x80002808; // type:func
inflate = 0x800029B0; // type:func
gzip_read = 0x80002A88; // type:func
unzip = 0x80002B14; // type:func
clear_bufs = 0x80002B50; // type:func
fill_inbuf = 0x80002B68; // type:func
flush_window = 0x80002C2C; // type:func
gzip_decompress = 0x80002C3C; // type:func
Locale_Init = 0x80002C80; // type:func
Locale_ResetRegion = 0x80002CB4; // type:func
osSyncPrintfUnused = 0x80002CC0; // type:func
osSyncPrintf = 0x80002CC8; // type:func
rmonPrintf = 0x80002CD0; // type:func
osDriveRomInit = 0x80002CE0; // type:func
Mio0_Decompress = 0x80002EC0; // type:func
StackCheck_Init = 0x80002F70; // type:func
StackCheck_Cleanup = 0x80003048; // type:func
StackCheck_GetState = 0x800030B8; // type:func
StackCheck_CheckAll = 0x80003130; // type:func
StackCheck_Check = 0x80003188; // type:func
osInvalDCache = 0x800031C0; // type:func
osInvalICache = 0x80003270; // type:func
bcmp = 0x800032F0; // type:func
bzero = 0x80003400; // type:func
osCreateMesgQueue = 0x800034A0; // type:func
osRecvMesg = 0x80003510; // type:func
osSendMesg = 0x80003680; // type:func
__osGetFpcCsr = 0x800037F0; // type:func
__osGetSR = 0x80003800; // type:func
__osSetFpcCsr = 0x80003810; // type:func
__osSetSR = 0x80003820; // type:func
osCreateThread = 0x80003830; // type:func
osSetThreadPri = 0x800039A0; // type:func
osStartThread = 0x80003AB0; // type:func
osStopThread = 0x80003C40; // type:func
__osDequeueThread = 0x80003D30; // type:func
osGetTime = 0x80003D90; // type:func
__osTimerServicesInit = 0x80003E40; // type:func
__osTimerInterrupt = 0x80003EEC; // type:func
__osSetTimerIntr = 0x800040D4; // type:func
__osInsertTimer = 0x800041A8; // type:func
osViGetNextFramebuffer = 0x80004360; // type:func
osCreateViManager = 0x800043A0; // type:func
viMgrMain = 0x80004518; // type:func
osViSetMode = 0x800046A0; // type:func
osViSetSpecialFeatures = 0x80004720; // type:func
osViSetXScale = 0x800048A0; // type:func
osViSetYScale = 0x80004960; // type:func
osViSwapBuffer = 0x800049B0; // type:func
__osViSwapContext = 0x80004A00; // type:func
osViBlack = 0x80004D10; // type:func
osViExtendVStart = 0x80004D70; // type:func
__osExceptionPreamble = 0x80004D80; // type:func
__osException = 0x80004D90; // type:func
__osEnqueueAndYield = 0x80005504; // type:func
__osEnqueueThread = 0x80005610; // type:func
__osPopThread = 0x80005658; // type:func
__osNop = 0x80005668; // type:func
__osDispatchThread = 0x80005670; // type:func
__osCleanupThread = 0x800057F0; // type:func
__osDisableInt = 0x80005800; // type:func
__osRestoreInt = 0x80005870; // type:func
osSetIntMask = 0x80005890; // type:func
__osSetHWIntrRoutine = 0x80005940; // type:func
__osGetHWIntrRoutine = 0x800059D0; // type:func
osCreatePiManager = 0x80005A40; // type:func
__osEPiRawStartDma = 0x80005BC0; // type:func
osEPiReadIo = 0x80005F80; // type:func
osEPiStartDma = 0x80005FE0; // type:func
osCartRomInit = 0x80006080; // type:func
__osDevMgrMain = 0x800061E0; // type:func
__osPiCreateAccessQueue = 0x80006680; // type:func
__osPiGetAccess = 0x800066D4; // type:func
__osPiRelAccess = 0x80006710; // type:func
osGetMemSize = 0x800067B0; // type:func
__createSpeedParam = 0x800067E0; // type:func
__osInitialize_common = 0x80006894; // type:func
__osInitialize_autodetect = 0x80006D4C; // type:func
osWritebackDCache = 0x80006D70; // type:func
osVirtualToPhysical = 0x80006DF0; // type:func
bcopy = 0x80006EC0; // type:func
osJamMesg = 0x800071E0; // type:func
osSetEventMesg = 0x80007360; // type:func
__osGetCause = 0x80007430; // type:func
__osSetWatchLo = 0x80007440; // type:func
osGetCount = 0x80007450; // type:func
__osSetCompare = 0x80007550; // type:func
__osSiRawReadIo = 0x80007600; // type:func
__osSiRawWriteIo = 0x80007650; // type:func
osDestroyThread = 0x800076A0; // type:func
osGetThreadPri = 0x800077D0; // type:func
osYieldThread = 0x80007820; // type:func
__osProbeTLB = 0x80007880; // type:func
osMapTLBRdb = 0x80007940; // type:func
osUnmapTLBAll = 0x800079A0; // type:func
__osViInit = 0x800079F0; // type:func
__osViGetCurrentContext = 0x80007AF0; // type:func
__osSetGlobalIntMask = 0x80007B00; // type:func
__osResetGlobalIntMask = 0x80007B60; // type:func
__osPiRawStartDma = 0x80007BD0; // type:func
osPiGetCmdQueue = 0x80007CB0; // type:func
__osEPiRawReadIo = 0x80007CE0; // type:func
__osEPiRawWriteIo = 0x80007E60; // type:func
__osSiDeviceBusy = 0x80007FE0; // type:func
__divdi3 = 0x80008010; // type:func
__moddi3 = 0x800085F0; // type:func
__udivdi3 = 0x80008B80; // type:func
__umoddi3 = 0x800090F0; // type:func
__cmpdi2 = 0x80009600; // type:func
__floatdidf = 0x80009650; // type:func
__floatdisf = 0x800096A0; // type:func
__fixunsdfdi = 0x80009760; // type:func
__fixdfdi = 0x80009960; // type:func
__fixunssfdi = 0x800099D0; // type:func
__fixsfdi = 0x80009BD0; // type:func
EnAObj_SetupAction = 0x80018FA0; // type:func
EnAObj_Init = 0x80018FAC; // type:func
EnAObj_Destroy = 0x800192EC; // type:func
EnAObj_WaitFinishedTalking = 0x80019348; // type:func
EnAObj_SetupWaitTalk = 0x80019378; // type:func
EnAObj_WaitTalk = 0x800193A0; // type:func
EnAObj_SetupBlockRot = 0x80019454; // type:func
EnAObj_BlockRot = 0x800194A4; // type:func
EnAObj_SetupBoulderFragment = 0x800195C4; // type:func
EnAObj_BoulderFragment = 0x800195EC; // type:func
EnAObj_SetupBlock = 0x8001970C; // type:func
EnAObj_Block = 0x8001974C; // type:func
EnAObj_Update = 0x80019834; // type:func
EnAObj_Draw = 0x80019950; // type:func
EnItem00_SetupAction = 0x80019A40; // type:func
EnItem00_Init = 0x80019A4C; // type:func
EnItem00_Destroy = 0x8001A0B4; // type:func
func_8001DFC8 = 0x8001A0E0; // type:func
func_8001E1C8 = 0x8001A2E0; // type:func
func_8001E304 = 0x8001A41C; // type:func
EnItem00_Collected = 0x8001A6E0; // type:func
EnItem00_Update = 0x8001A838; // type:func
EnItem00_Draw = 0x8001AEB8; // type:func
EnItem00_DrawRupee = 0x8001B050; // type:func
EnItem00_DrawCollectible = 0x8001B168; // type:func
EnItem00_DrawHeartContainer = 0x8001B2A8; // type:func
EnItem00_DrawHeartPiece = 0x8001B3A0; // type:func
func_8001F404 = 0x8001B438; // type:func
Item_DropCollectible = 0x8001B580; // type:func
Item_DropCollectible2 = 0x8001B7B8; // type:func
Item_DropCollectibleRandom = 0x8001B98C; // type:func
EffectBlure_AddVertex = 0x8001BE40; // type:func
EffectBlure_AddSpace = 0x8001C164; // type:func
EffectBlure_InitElements = 0x8001C1A8; // type:func
EffectBlure_Init1 = 0x8001C260; // type:func
EffectBlure_Init2 = 0x8001C370; // type:func
EffectBlure_Destroy = 0x8001C4A4; // type:func
EffectBlure_Update = 0x8001C4B0; // type:func
EffectBlure_UpdateFlags = 0x8001C914; // type:func
EffectBlure_GetComputedValues = 0x8001CA84; // type:func
EffectBlure_SetupSmooth = 0x8001CF98; // type:func
EffectBlure_DrawElemNoInterpolation = 0x8001CFCC; // type:func
EffectBlure_DrawElemHermiteInterpolation = 0x8001D4A0; // type:func
EffectBlure_DrawSmooth = 0x8001DE2C; // type:func
EffectBlure_SetupSimple = 0x8001E0FC; // type:func
EffectBlure_SetupSimpleAlt = 0x8001E134; // type:func
EffectBlure_DrawSimpleVertices = 0x8001E39C; // type:func
EffectBlure_DrawSimple = 0x8001E87C; // type:func
EffectBlure_Draw = 0x8001ED88; // type:func
EffectShieldParticle_Init = 0x8001F270; // type:func
EffectShieldParticle_Destroy = 0x8001F4A8; // type:func
EffectShieldParticle_Update = 0x8001F534; // type:func
EffectShieldParticle_GetColors = 0x8001F698; // type:func
EffectShieldParticle_Draw = 0x800203B8; // type:func
EffectSpark_Init = 0x800208D0; // type:func
EffectSpark_Destroy = 0x80020CAC; // type:func
EffectSpark_Update = 0x80020CB8; // type:func
EffectSpark_Draw = 0x80020D7C; // type:func
func_80026230 = 0x80021F80; // type:func
func_80026400 = 0x80022128; // type:func
func_80026608 = 0x8002230C; // type:func
func_80026690 = 0x80022350; // type:func
func_80026860 = 0x800224F8; // type:func
func_80026A6C = 0x800226E4; // type:func
Effect_GetPlayState = 0x80022730; // type:func
Effect_GetByIndex = 0x80022740; // type:func
Effect_InitStatus = 0x80022850; // type:func
Effect_InitContext = 0x80022864; // type:func
Effect_Add = 0x8002290C; // type:func
Effect_DrawAll = 0x80022A8C; // type:func
Effect_UpdateAll = 0x80022B88; // type:func
Effect_Delete = 0x80022CB4; // type:func
Effect_DeleteAll = 0x80022DC0; // type:func
EffectSs_InitInfo = 0x80022EB0; // type:func
EffectSs_ClearAll = 0x80022F94; // type:func
EffectSs_Delete = 0x80023054; // type:func
EffectSs_Reset = 0x800230B4; // type:func
EffectSs_FindSlot = 0x80023148; // type:func
EffectSs_Insert = 0x80023280; // type:func
EffectSs_Spawn = 0x80023318; // type:func
EffectSs_Update = 0x800234C0; // type:func
EffectSs_UpdateAll = 0x80023560; // type:func
EffectSs_Draw = 0x8002361C; // type:func
EffectSs_DrawAll = 0x80023660; // type:func
EffectSs_LerpInv = 0x800237AC; // type:func
EffectSs_LerpS16 = 0x80023810; // type:func
EffectSs_LerpU8 = 0x80023864; // type:func
EffectSs_DrawGEffect = 0x80023950; // type:func
EffectSsDust_Spawn = 0x80023B8C; // type:func
func_8002829C = 0x80023C40; // type:func
func_80028304 = 0x80023CA8; // type:func
func_8002836C = 0x80023D10; // type:func
func_800283D4 = 0x80023D78; // type:func
func_8002843C = 0x80023DE0; // type:func
func_800284A4 = 0x80023E48; // type:func
func_80028510 = 0x80023EB4; // type:func
func_8002857C = 0x80023F20; // type:func
func_800285EC = 0x80023F90; // type:func
func_8002865C = 0x80024000; // type:func
func_800286CC = 0x80024070; // type:func
func_8002873C = 0x800240E0; // type:func
func_800287AC = 0x80024150; // type:func
func_8002881C = 0x800241C0; // type:func
func_80028858 = 0x800241FC; // type:func
func_80028894 = 0x80024238; // type:func
func_80028990 = 0x80024334; // type:func
func_80028A54 = 0x800243F8; // type:func
EffectSsKiraKira_SpawnSmallYellow = 0x800244BC; // type:func
EffectSsKiraKira_SpawnSmall = 0x80024518; // type:func
EffectSsKiraKira_SpawnDispersed = 0x80024554; // type:func
EffectSsKiraKira_SpawnFocused = 0x80024690; // type:func
EffectSsBomb_Spawn = 0x80024768; // type:func
EffectSsBomb2_SpawnFade = 0x800247C0; // type:func
EffectSsBomb2_SpawnLayered = 0x80024828; // type:func
EffectSsBlast_Spawn = 0x80024898; // type:func
EffectSsBlast_SpawnWhiteShockwaveSetScale = 0x80024928; // type:func
EffectSsBlast_SpawnShockwaveSetColor = 0x8002497C; // type:func
EffectSsBlast_SpawnWhiteShockwave = 0x800249C8; // type:func
EffectSsGSpk_SpawnAccel = 0x80024A04; // type:func
EffectSsGSpk_SpawnNoAccel = 0x80024A94; // type:func
EffectSsGSpk_SpawnFuse = 0x80024B28; // type:func
EffectSsGSpk_SpawnRandColor = 0x80024B7C; // type:func
EffectSsGSpk_SpawnSmall = 0x80024C80; // type:func
EffectSsDFire_Spawn = 0x80024CC4; // type:func
EffectSsDFire_SpawnFixedScale = 0x80024D44; // type:func
EffectSsBubble_Spawn = 0x80024D88; // type:func
EffectSsGRipple_Spawn = 0x80024DE8; // type:func
EffectSsGSplash_Spawn = 0x80024E40; // type:func
EffectSsGMagma_Spawn = 0x80024ED4; // type:func
EffectSsGFire_Spawn = 0x80024F0C; // type:func
EffectSsLightning_Spawn = 0x80024F44; // type:func
EffectSsDtBubble_SpawnColorProfile = 0x80024FBC; // type:func
EffectSsDtBubble_SpawnCustomColor = 0x80025038; // type:func
EffectSsHahen_Spawn = 0x800250C8; // type:func
EffectSsHahen_SpawnBurst = 0x80025148; // type:func
EffectSsStick_Spawn = 0x80025290; // type:func
EffectSsSibuki_Spawn = 0x800252E4; // type:func
EffectSsSibuki_SpawnBurst = 0x80025354; // type:func
EffectSsSibuki2_Spawn = 0x800254D8; // type:func
EffectSsGMagma2_Spawn = 0x80025538; // type:func
EffectSsStone1_Spawn = 0x800255A8; // type:func
EffectSsHitMark_Spawn = 0x800255FC; // type:func
EffectSsHitMark_SpawnFixedScale = 0x80025654; // type:func
EffectSsHitMark_SpawnCustomScale = 0x80025678; // type:func
EffectSsFhgFlash_SpawnLightBall = 0x800256A4; // type:func
EffectSsFhgFlash_SpawnShock = 0x80025710; // type:func
EffectSsKFire_Spawn = 0x80025774; // type:func
EffectSsSolderSrchBall_Spawn = 0x800257DC; // type:func
EffectSsKakera_Spawn = 0x80025844; // type:func
EffectSsIcePiece_Spawn = 0x800258FC; // type:func
EffectSsIcePiece_SpawnBurst = 0x80025964; // type:func
EffectSsEnIce_SpawnFlyingVec3f = 0x80025AF8; // type:func
EffectSsEnIce_SpawnFlyingVec3s = 0x80025B98; // type:func
EffectSsEnIce_Spawn = 0x80025C64; // type:func
EffectSsFireTail_Spawn = 0x80025CEC; // type:func
EffectSsFireTail_SpawnFlame = 0x80025D84; // type:func
EffectSsFireTail_SpawnFlameOnPlayer = 0x80025E48; // type:func
EffectSsEnFire_SpawnVec3f = 0x80025E98; // type:func
EffectSsEnFire_SpawnVec3s = 0x80025F10; // type:func
EffectSsExtra_Spawn = 0x80025FBC; // type:func
EffectSsFCircle_Spawn = 0x80026024; // type:func
EffectSsDeadDb_Spawn = 0x80026080; // type:func
EffectSsDeadDd_Spawn = 0x80026138; // type:func
EffectSsDeadDd_SpawnRandYellow = 0x800261EC; // type:func
EffectSsDeadDs_Spawn = 0x8002625C; // type:func
EffectSsDeadDs_SpawnStationary = 0x800262D4; // type:func
EffectSsDeadSound_Spawn = 0x80026324; // type:func
EffectSsDeadSound_SpawnStationary = 0x800263BC; // type:func
EffectSsIceSmoke_Spawn = 0x8002640C; // type:func
FlagSet_Update = 0x80026470; // type:func
Overlay_LoadGameState = 0x80026890; // type:func
Overlay_FreeGameState = 0x800269B8; // type:func
ActorShape_Init = 0x80026AE0; // type:func
ActorShadow_Draw = 0x80026AF8; // type:func
ActorShadow_DrawCircle = 0x80026DC0; // type:func
ActorShadow_DrawWhiteCircle = 0x80026DE4; // type:func
ActorShadow_DrawHorse = 0x80026E10; // type:func
ActorShadow_DrawFoot = 0x80026E34; // type:func
ActorShadow_DrawFeet = 0x8002701C; // type:func
Actor_SetFeetPos = 0x80027450; // type:func
Actor_ProjectPos = 0x80027490; // type:func
Attention_SetReticlePos = 0x800274E0; // type:func
Attention_InitReticle = 0x80027510; // type:func
Attention_SetNaviState = 0x800275DC; // type:func
Attention_Init = 0x800276CC; // type:func
Attention_Draw = 0x8002773C; // type:func
Attention_Update = 0x80027D18; // type:func
Flags_GetSwitch = 0x80028068; // type:func
Flags_SetSwitch = 0x8002809C; // type:func
Flags_UnsetSwitch = 0x800280DC; // type:func
Flags_GetUnknown = 0x80028124; // type:func
Flags_SetUnknown = 0x80028158; // type:func
Flags_UnsetUnknown = 0x80028198; // type:func
Flags_GetTreasure = 0x800281E0; // type:func
Flags_SetTreasure = 0x800281F4; // type:func
Flags_GetClear = 0x8002820C; // type:func
Flags_SetClear = 0x80028220; // type:func
Flags_UnsetClear = 0x80028238; // type:func
Flags_GetTempClear = 0x80028254; // type:func
Flags_SetTempClear = 0x80028268; // type:func
Flags_UnsetTempClear = 0x80028280; // type:func
Flags_GetCollectible = 0x8002829C; // type:func
Flags_SetCollectible = 0x800282D0; // type:func
TitleCard_Init = 0x80028318; // type:func
TitleCard_InitBossName = 0x8002832C; // type:func
TitleCard_InitPlaceName = 0x8002835C; // type:func
TitleCard_Update = 0x800283F0; // type:func
TitleCard_Draw = 0x80028488; // type:func
TitleCard_Clear = 0x80028A18; // type:func
Actor_Kill = 0x80028A44; // type:func
Actor_SetWorldToHome = 0x80028A60; // type:func
Actor_SetFocus = 0x80028A8C; // type:func
Actor_SetWorldRotToShape = 0x80028AC8; // type:func
Actor_SetShapeRotToWorld = 0x80028AE4; // type:func
Actor_SetScale = 0x80028B00; // type:func
Actor_SetObjectDependency = 0x80028B14; // type:func
Actor_Init = 0x80028B4C; // type:func
Actor_Destroy = 0x80028C60; // type:func
Actor_UpdatePos = 0x80028C98; // type:func
Actor_UpdateVelocityXZGravity = 0x80028D10; // type:func
Actor_MoveXZGravity = 0x80028D78; // type:func
Actor_UpdateVelocityXYZ = 0x80028DA4; // type:func
Actor_MoveXYZ = 0x80028E10; // type:func
Actor_SetProjectileSpeed = 0x80028E3C; // type:func
Actor_UpdatePosByAnimation = 0x80028E90; // type:func
Actor_WorldYawTowardActor = 0x80028F08; // type:func
Actor_FocusYawTowardActor = 0x80028F28; // type:func
Actor_WorldYawTowardPoint = 0x80028F48; // type:func
Actor_WorldPitchTowardActor = 0x80028F64; // type:func
Actor_FocusPitchTowardActor = 0x80028F84; // type:func
Actor_WorldPitchTowardPoint = 0x80028FA4; // type:func
Actor_WorldDistXYZToActor = 0x80028FC0; // type:func
Actor_WorldDistXYZToPoint = 0x80028FE0; // type:func
Actor_WorldDistXZToActor = 0x80028FFC; // type:func
Actor_WorldDistXZToPoint = 0x8002901C; // type:func
Actor_WorldToActorCoords = 0x80029038; // type:func
Actor_HeightDiff = 0x800290D8; // type:func
Player_GetHeight = 0x800290E8; // type:func
func_8002DCE4 = 0x80029140; // type:func
func_8002DD6C = 0x800291CC; // type:func
func_8002DD78 = 0x800291D8; // type:func
func_8002DDA8 = 0x8002921C; // type:func
func_8002DDE4 = 0x80029264; // type:func
func_8002DDF4 = 0x80029274; // type:func
Actor_SwapHookshotAttachment = 0x80029284; // type:func
Actor_RequestHorseCameraSetting = 0x800292F0; // type:func
Actor_MountHorse = 0x8002934C; // type:func
func_8002DEEC = 0x80029368; // type:func
Actor_InitPlayerHorse = 0x80029398; // type:func
Player_SetCsAction = 0x800293B4; // type:func
Player_SetCsActionWithHaltedActors = 0x800293CC; // type:func
func_8002DF90 = 0x80029404; // type:func
func_8002DFA4 = 0x80029414; // type:func
Player_IsFacingActor = 0x8002942C; // type:func
Actor_ActorBIsFacingActorA = 0x80029478; // type:func
Actor_IsFacingPlayer = 0x800294DC; // type:func
Actor_ActorAIsFacingActorB = 0x80029520; // type:func
Actor_IsFacingAndNearPlayer = 0x80029580; // type:func
Actor_ActorAIsFacingAndNearActorB = 0x800295F8; // type:func
func_8002E234 = 0x80029684; // type:func
func_8002E2AC = 0x800296E4; // type:func
Actor_UpdateBgCheckInfo = 0x800298D0; // type:func
func_8002E830 = 0x80029C04; // type:func
func_8002EABC = 0x80029DA0; // type:func
func_8002EB44 = 0x80029DDC; // type:func
func_8002EBCC = 0x80029E18; // type:func
func_8002ED80 = 0x80029F38; // type:func
Actor_GetFocus = 0x8002A058; // type:func
Actor_GetWorld = 0x8002A08C; // type:func
Actor_GetWorldPosShapeRot = 0x8002A0C0; // type:func
Attention_WeightedDistToPlayerSq = 0x8002A13C; // type:func
Attention_ActorIsInRange = 0x8002A1FC; // type:func
Attention_ShouldReleaseLockOn = 0x8002A22C; // type:func
Actor_TalkOfferAccepted = 0x8002A2E8; // type:func
Actor_OfferTalkExchange = 0x8002A310; // type:func
Actor_OfferTalkExchangeEquiCylinder = 0x8002A3E0; // type:func
Actor_OfferTalk = 0x8002A404; // type:func
Actor_OfferTalkNearColChkInfoCylinder = 0x8002A420; // type:func
Actor_TextboxIsClosing = 0x8002A458; // type:func
Actor_GetPlayerExchangeItemId = 0x8002A484; // type:func
Actor_GetScreenPos = 0x8002A494; // type:func
Actor_HasParent = 0x8002A524; // type:func
Actor_OfferGetItem = 0x8002A540; // type:func
Actor_OfferGetItemNearby = 0x8002A65C; // type:func
Actor_OfferCarry = 0x8002A684; // type:func
Actor_HasNoParent = 0x8002A6A0; // type:func
func_8002F5C4 = 0x8002A6BC; // type:func
Actor_SetClosestSecretDistance = 0x8002A6E4; // type:func
Actor_IsMounted = 0x8002A708; // type:func
Actor_SetRideActor = 0x8002A724; // type:func
Actor_NotMounted = 0x8002A754; // type:func
Actor_SetPlayerKnockback = 0x8002A770; // type:func
Actor_SetPlayerKnockbackLarge = 0x8002A798; // type:func
Actor_SetPlayerKnockbackLargeNoDamage = 0x8002A7D0; // type:func
Actor_SetPlayerKnockbackSmall = 0x8002A7FC; // type:func
Actor_SetPlayerKnockbackSmallNoDamage = 0x8002A834; // type:func
Player_PlaySfx = 0x8002A860; // type:func
Actor_PlaySfx = 0x8002A8A0; // type:func
Actor_PlaySfx_SurfaceBomb = 0x8002A8C0; // type:func
Actor_PlaySfx_Flagged2 = 0x8002A94C; // type:func
Actor_PlaySfx_FlaggedCentered1 = 0x8002A970; // type:func
Actor_PlaySfx_FlaggedCentered2 = 0x8002A994; // type:func
Actor_PlaySfx_Flagged = 0x8002A9B8; // type:func
Actor_PlaySfx_FlaggedTimer = 0x8002A9D4; // type:func
func_8002F9EC = 0x8002AA24; // type:func
func_8002FA60 = 0x8002AA9C; // type:func
Actor_DrawFaroresWindPointer = 0x8002ABE4; // type:func
func_80030488 = 0x8002B34C; // type:func
Actor_DisableLens = 0x8002B370; // type:func
Actor_InitContext = 0x8002B394; // type:func
Actor_UpdateAll = 0x8002B4B8; // type:func
Actor_FaultPrint = 0x8002B904; // type:func
Actor_Draw = 0x8002B970; // type:func
Actor_UpdateFlaggedAudio = 0x8002BC1C; // type:func
Actor_DrawLensOverlay = 0x8002BCF0; // type:func
Actor_DrawLensActors = 0x8002BE8C; // type:func
Actor_CullingCheck = 0x8002C0EC; // type:func
Actor_CullingVolumeTest = 0x8002C10C; // type:func
func_800315AC = 0x8002C1B8; // type:func
Actor_KillAllWithMissingObject = 0x8002C3A4; // type:func
Actor_FreezeAllEnemies = 0x8002C438; // type:func
func_80031B14 = 0x8002C48C; // type:func
func_80031C3C = 0x8002C5A0; // type:func
Actor_AddToCategory = 0x8002C650; // type:func
Actor_RemoveFromCategory = 0x8002C6A0; // type:func
Actor_FreeOverlay = 0x8002C770; // type:func
Actor_Spawn = 0x8002C7CC; // type:func
Actor_SpawnAsChild = 0x8002CA70; // type:func
Actor_SpawnTransitionActors = 0x8002CAFC; // type:func
Actor_SpawnEntry = 0x8002CC7C; // type:func
Actor_Delete = 0x8002CCF4; // type:func
Attention_ActorOnScreen = 0x8002CDF8; // type:func
Attention_FindActorInCategory = 0x8002CE48; // type:func
Attention_FindActor = 0x8002D040; // type:func
Actor_Find = 0x8002D178; // type:func
Enemy_StartFinishingBlow = 0x8002D1B4; // type:func
FaceChange_UpdateBlinking = 0x8002D1E0; // type:func
FaceChange_UpdateRandomSet = 0x8002D280; // type:func
BodyBreak_Alloc = 0x8002D358; // type:func
BodyBreak_SetInfo = 0x8002D448; // type:func
BodyBreak_SpawnParts = 0x8002D554; // type:func
Actor_SpawnFloorDustRing = 0x8002D730; // type:func
func_80033480 = 0x8002D930; // type:func
Actor_GetCollidedExplosive = 0x8002DAB8; // type:func
func_80033684 = 0x8002DAEC; // type:func
Actor_ChangeCategory = 0x8002DB8C; // type:func
Actor_GetProjectileActor = 0x8002DBD8; // type:func
Actor_SetTextWithPrefix = 0x8002DD44; // type:func
Actor_TestFloorInDirection = 0x8002DDB8; // type:func
Actor_IsLockedOn = 0x8002DE98; // type:func
Actor_OtherIsLockedOn = 0x8002DEC8; // type:func
func_80033AEC = 0x8002DEF8; // type:func
func_80033C30 = 0x8002DFD4; // type:func
Actor_RequestQuake = 0x8002E124; // type:func
Actor_RequestQuakeWithSpeed = 0x8002E1A0; // type:func
Actor_RequestQuakeAndRumble = 0x8002E22C; // type:func
Rand_ZeroFloat = 0x8002E2B0; // type:func
Rand_CenteredFloat = 0x8002E2D8; // type:func
Actor_DrawDoorLock = 0x8002E30C; // type:func
func_8003424C = 0x8002E57C; // type:func
Actor_SetColorFilter = 0x8002E598; // type:func
func_800342EC = 0x8002E5CC; // type:func
func_8003435C = 0x8002E63C; // type:func
Npc_UpdateTalking = 0x8002E6AC; // type:func
Npc_TrackPointWithLimits = 0x8002E79C; // type:func
Npc_GetTrackingPresetMaxPlayerYaw = 0x8002EA9C; // type:func
Npc_UpdateAutoTurn = 0x8002EAC0; // type:func
Npc_TrackPoint = 0x8002EC48; // type:func
func_80034B28 = 0x8002ED90; // type:func
func_80034B54 = 0x8002EDAC; // type:func
func_80034BA0 = 0x8002EDE0; // type:func
func_80034CC4 = 0x8002EEF8; // type:func
Actor_UpdateAlphaByDistance = 0x8002EFF8; // type:func
Animation_ChangeByInfo = 0x8002F0C4; // type:func
Actor_UpdateFidgetTables = 0x8002F150; // type:func
Actor_Noop = 0x8002F1A8; // type:func
func_80035124 = 0x8002F1B0; // type:func
Gfx_DrawDListOpa = 0x8002F2F4; // type:func
Gfx_DrawDListXlu = 0x8002F380; // type:func
func_800353E8 = 0x8002F40C; // type:func
Actor_FindNearby = 0x8002F41C; // type:func
func_800354B4 = 0x8002F4C0; // type:func
func_8003555C = 0x8002F554; // type:func
func_800355B8 = 0x8002F5AC; // type:func
func_800355E4 = 0x8002F5D8; // type:func
Actor_ApplyDamage = 0x8002F614; // type:func
Actor_SetDropFlag = 0x8002F63C; // type:func
Actor_SetDropFlagJntSph = 0x8002F724; // type:func
func_80035844 = 0x8002F820; // type:func
func_800358DC = 0x8002F8C0; // type:func
func_800359B8 = 0x8002F994; // type:func
func_80035B18 = 0x8002FAE0; // type:func
Flags_GetEventChkInf = 0x8002FB18; // type:func
Flags_SetEventChkInf = 0x8002FB40; // type:func
Flags_GetInfTable = 0x8002FB70; // type:func
Flags_SetInfTable = 0x8002FB98; // type:func
func_80035BFC = 0x8002FBC8; // type:func
func_80036E50 = 0x800309B0; // type:func
func_800374E0 = 0x80031038; // type:func
func_80037C30 = 0x80031710; // type:func
func_80037C5C = 0x80031734; // type:func
func_80037C94 = 0x8003175C; // type:func
func_80037CB8 = 0x8003177C; // type:func
func_80037D98 = 0x80031884; // type:func
Actor_TrackNone = 0x800319F0; // type:func
Actor_TrackPoint = 0x80031A8C; // type:func
Actor_TrackPlayerSetFocusHeight = 0x80031C1C; // type:func
Actor_TrackPlayer = 0x80031D4C; // type:func
ActorOverlayTable_LogPrint = 0x80031E70; // type:func
ActorOverlayTable_FaultPrint = 0x80031E78; // type:func
ActorOverlayTable_Init = 0x80031F50; // type:func
ActorOverlayTable_Cleanup = 0x80031F90; // type:func
SSNode_SetValue = 0x80031FC0; // type:func
SSList_SetNull = 0x80031FDC; // type:func
SSNodeList_SetSSListHead = 0x80031FEC; // type:func
DynaSSNodeList_SetSSListHead = 0x80032044; // type:func
DynaSSNodeList_Initialize = 0x8003209C; // type:func
DynaSSNodeList_Alloc = 0x800320B0; // type:func
DynaSSNodeList_ResetCount = 0x80032100; // type:func
DynaSSNodeList_GetNextNodeIdx = 0x8003210C; // type:func
BgCheck_Vec3sToVec3f = 0x8003213C; // type:func
BgCheck_Vec3fToVec3s = 0x80032180; // type:func
CollisionPoly_GetMinY = 0x800321C4; // type:func
CollisionPoly_GetNormalF = 0x80032270; // type:func
func_80038A28 = 0x800322C8; // type:func
CollisionPoly_GetPointDistanceFromPlane = 0x8003241C; // type:func
CollisionPoly_GetVertices = 0x80032484; // type:func
CollisionPoly_GetVerticesByBgId = 0x80032524; // type:func
CollisionPoly_CheckYIntersectApprox1 = 0x800325A4; // type:func
CollisionPoly_CheckYIntersect = 0x800326D8; // type:func
CollisionPoly_CheckYIntersectApprox2 = 0x80032784; // type:func
CollisionPoly_CheckXIntersectApprox = 0x800327C4; // type:func
CollisionPoly_CheckZIntersectApprox = 0x80032868; // type:func
CollisionPoly_LineVsPoly = 0x8003290C; // type:func
CollisionPoly_SphVsPoly = 0x80032BEC; // type:func
StaticLookup_AddPolyToSSList = 0x80032CBC; // type:func
StaticLookup_AddPoly = 0x80032EDC; // type:func
BgCheck_RaycastDownStaticList = 0x80032F70; // type:func
BgCheck_RaycastDownStatic = 0x800331AC; // type:func
BgCheck_ComputeWallDisplacement = 0x800332C4; // type:func
BgCheck_SphVsStaticWall = 0x80033374; // type:func
BgCheck_CheckStaticCeiling = 0x80033C08; // type:func
BgCheck_CheckLineAgainstSSList = 0x80033DE0; // type:func
BgCheck_CheckLineInSubdivision = 0x80034004; // type:func
BgCheck_SphVsFirstStaticPolyList = 0x80034190; // type:func
BgCheck_SphVsFirstStaticPoly = 0x80034360; // type:func
BgCheck_GetNearestStaticLookup = 0x80034498; // type:func
BgCheck_GetStaticLookup = 0x8003454C; // type:func
BgCheck_GetStaticLookupIndicesFromPos = 0x80034618; // type:func
BgCheck_GetSubdivisionMinBounds = 0x800346F8; // type:func
BgCheck_GetSubdivisionMaxBounds = 0x8003489C; // type:func
BgCheck_GetPolySubdivisionBounds = 0x80034A68; // type:func
BgCheck_PolyIntersectsSubdivision = 0x80034C18; // type:func
BgCheck_InitializeStaticLookup = 0x8003536C; // type:func
BgCheck_IsSpotScene = 0x8003576C; // type:func
BgCheck_TryGetCustomMemsize = 0x800357B0; // type:func
BgCheck_SetSubdivisionDimension = 0x80035848; // type:func
BgCheck_Allocate = 0x800358D0; // type:func
BgCheck_GetCollisionHeader = 0x80035CB4; // type:func
BgCheck_PosInStaticBoundingBox = 0x80035D1C; // type:func
BgCheck_RaycastDownImpl = 0x80035DD8; // type:func
BgCheck_CameraRaycastDown1 = 0x80035FA8; // type:func
BgCheck_EntityRaycastDown1 = 0x80036004; // type:func
BgCheck_EntityRaycastDown2 = 0x80036060; // type:func
BgCheck_EntityRaycastDown3 = 0x800360B4; // type:func
BgCheck_EntityRaycastDown4 = 0x80036118; // type:func
BgCheck_EntityRaycastDown5 = 0x80036180; // type:func
BgCheck_EntityRaycastDown6 = 0x800361D8; // type:func
BgCheck_EntityRaycastDown7 = 0x8003623C; // type:func
BgCheck_AnyRaycastDown1 = 0x800362A4; // type:func
BgCheck_AnyRaycastDown2 = 0x80036358; // type:func
BgCheck_CameraRaycastDown2 = 0x80036410; // type:func
BgCheck_EntityRaycastDownWalls = 0x80036474; // type:func
BgCheck_EntityRaycastDown9 = 0x800364DC; // type:func
BgCheck_CheckWallImpl = 0x80036540; // type:func
BgCheck_EntitySphVsWall1 = 0x80036B7C; // type:func
BgCheck_EntitySphVsWall2 = 0x80036BE0; // type:func
BgCheck_EntitySphVsWall3 = 0x80036C44; // type:func
BgCheck_EntitySphVsWall4 = 0x80036CAC; // type:func
BgCheck_CheckCeilingImpl = 0x80036D18; // type:func
BgCheck_AnyCheckCeiling = 0x80036E38; // type:func
BgCheck_EntityCheckCeiling = 0x80036E84; // type:func
BgCheck_CheckLineImpl = 0x80036ED4; // type:func
BgCheck_GetBccFlags = 0x800373B4; // type:func
BgCheck_CameraLineTest1 = 0x800373FC; // type:func
BgCheck_CameraLineTest2 = 0x80037488; // type:func
BgCheck_EntityLineTest1 = 0x80037514; // type:func
BgCheck_EntityLineTest2 = 0x800375A0; // type:func
BgCheck_EntityLineTest3 = 0x80037630; // type:func
BgCheck_ProjectileLineTest = 0x800376BC; // type:func
BgCheck_AnyLineTest1 = 0x80037748; // type:func
BgCheck_AnyLineTest2 = 0x8003778C; // type:func
BgCheck_AnyLineTest3 = 0x80037818; // type:func
BgCheck_SphVsFirstPolyImpl = 0x800378A4; // type:func
BgCheck_SphVsFirstPoly = 0x80037968; // type:func
BgCheck_SphVsFirstWall = 0x800379AC; // type:func
SSNodeList_Initialize = 0x800379F4; // type:func
SSNodeList_Alloc = 0x80037A0C; // type:func
SSNodeList_GetNextNode = 0x80037A7C; // type:func
SSNodeList_GetNextNodeIdx = 0x80037AB8; // type:func
ScaleRotPos_Initialize = 0x80037ACC; // type:func
ScaleRotPos_SetValue = 0x80037B0C; // type:func
ScaleRotPos_Equals = 0x80037B5C; // type:func
DynaLookup_ResetLists = 0x80037C30; // type:func
DynaLookup_Reset = 0x80037C70; // type:func
DynaLookup_ResetVtxStartIndex = 0x80037C90; // type:func
BgActor_Initialize = 0x80037C9C; // type:func
BgActor_SetActor = 0x80037CFC; // type:func
BgActor_IsTransformUnchanged = 0x80037DB4; // type:func
DynaPoly_NullPolyList = 0x80037DDC; // type:func
DynaPoly_AllocPolyList = 0x80037DE8; // type:func
DynaPoly_NullVtxList = 0x80037E24; // type:func
DynaPoly_AllocVtxList = 0x80037E30; // type:func
DynaPoly_SetBgActorPrevTransform = 0x80037E78; // type:func
DynaPoly_IsBgIdBgActor = 0x80037EC4; // type:func
DynaPoly_Init = 0x80037EE4; // type:func
DynaPoly_Alloc = 0x80037F30; // type:func
DynaPoly_SetBgActor = 0x80038004; // type:func
DynaPoly_GetActor = 0x800380C4; // type:func
DynaPoly_DisableCollision = 0x80038138; // type:func
DynaPoly_EnableCollision = 0x80038190; // type:func
DynaPoly_DisableCeilingCollision = 0x800381E8; // type:func
DynaPoly_EnableCeilingCollision = 0x80038240; // type:func
DynaPoly_DeleteBgActor = 0x80038298; // type:func
DynaPoly_InvalidateLookup = 0x80038320; // type:func
DynaPoly_AddBgActorToLookup = 0x80038338; // type:func
DynaPoly_UnsetAllInteractFlags = 0x80038C84; // type:func
DynaPoly_UpdateContext = 0x80038D1C; // type:func
DynaPoly_UpdateBgActorTransforms = 0x80038E88; // type:func
BgCheck_RaycastDownDynaList = 0x80038F18; // type:func
BgCheck_RaycastDownDyna = 0x80039100; // type:func
BgCheck_SphVsDynaWallInBgActor = 0x800395A8; // type:func
BgCheck_SphVsDynaWall = 0x80039C6C; // type:func
BgCheck_CheckDynaCeilingList = 0x80039EA8; // type:func
BgCheck_CheckDynaCeiling = 0x8003A104; // type:func
BgCheck_CheckLineAgainstBgActorSSList = 0x8003A268; // type:func
BgCheck_CheckLineAgainstBgActor = 0x8003A3EC; // type:func
BgCheck_CheckLineAgainstDyna = 0x8003A508; // type:func
BgCheck_SphVsFirstDynaPolyList = 0x8003A6C0; // type:func
BgCheck_SphVsFirstDynaPolyInBgActor = 0x8003A7D8; // type:func
BgCheck_SphVsFirstDynaPoly = 0x8003A918; // type:func
CollisionHeader_SegmentedToVirtual = 0x8003AA70; // type:func
CollisionHeader_GetVirtual = 0x8003AB54; // type:func
func_800418D0 = 0x8003ABA8; // type:func
BgCheck_ResetPolyCheckTbl = 0x8003AC50; // type:func
SurfaceType_GetData = 0x8003AC88; // type:func
SurfaceType_GetBgCamIndex = 0x8003AD00; // type:func
BgCheck_GetBgCamSettingImpl = 0x8003AD24; // type:func
BgCheck_GetBgCamSetting = 0x8003AD6C; // type:func
BgCheck_GetBgCamCountImpl = 0x8003AE00; // type:func
BgCheck_GetBgCamCount = 0x8003AE5C; // type:func
BgCheck_GetBgCamFuncDataImpl = 0x8003AEF0; // type:func
BgCheck_GetBgCamFuncData = 0x8003AF78; // type:func
SurfaceType_GetExitIndex = 0x8003B00C; // type:func
SurfaceType_GetFloorType = 0x8003B034; // type:func
func_80041D70 = 0x8003B05C; // type:func
SurfaceType_GetWallType = 0x8003B084; // type:func
SurfaceType_GetWallFlags = 0x8003B0AC; // type:func
SurfaceType_CheckWallFlag0 = 0x8003B0DC; // type:func
SurfaceType_CheckWallFlag1 = 0x8003B110; // type:func
SurfaceType_CheckWallFlag2 = 0x8003B144; // type:func
SurfaceType_GetFloorProperty2 = 0x8003B178; // type:func
SurfaceType_GetFloorProperty = 0x8003B1A0; // type:func
SurfaceType_IsSoft = 0x8003B1C8; // type:func
SurfaceType_IsHorseBlocked = 0x8003B1F0; // type:func
SurfaceType_GetMaterial = 0x8003B218; // type:func
SurfaceType_GetSfxOffset = 0x8003B23C; // type:func
SurfaceType_GetFloorEffect = 0x8003B284; // type:func
SurfaceType_GetLightSetting = 0x8003B2AC; // type:func
SurfaceType_GetEcho = 0x8003B2D4; // type:func
SurfaceType_CanHookshot = 0x8003B2FC; // type:func
SurfaceType_IsIgnoredByEntities = 0x8003B324; // type:func
SurfaceType_IsIgnoredByProjectiles = 0x8003B360; // type:func
SurfaceType_IsFloorConveyor = 0x8003B39C; // type:func
SurfaceType_GetConveyorSpeed = 0x8003B3D8; // type:func
SurfaceType_GetConveyorDirection = 0x8003B400; // type:func
func_80042108 = 0x8003B428; // type:func
WaterBox_GetSurface1 = 0x8003B45C; // type:func
WaterBox_GetSurfaceImpl = 0x8003B568; // type:func
WaterBox_GetSurface2 = 0x8003B6C0; // type:func
WaterBox_GetBgCamIndex = 0x8003B85C; // type:func
WaterBox_GetBgCamSetting = 0x8003B870; // type:func
WaterBox_GetLightIndex = 0x8003B8C8; // type:func
func_800425B0 = 0x8003B8E0; // type:func
func_80042708 = 0x8003BA38; // type:func
func_800427B4 = 0x8003BAE8; // type:func
DynaPolyActor_UpdateCarriedActorPos = 0x8003BBA0; // type:func
DynaPolyActor_UpdateCarriedActorRotY = 0x8003BCDC; // type:func
func_80043334 = 0x8003BD70; // type:func
DynaPolyActor_TransformCarriedActor = 0x8003BDE0; // type:func
DynaPolyActor_Init = 0x8003BEC0; // type:func
DynaPolyActor_UnsetAllInteractFlags = 0x8003BEE4; // type:func
DynaPolyActor_SetActorOnTop = 0x8003BEF0; // type:func
DynaPolyActor_SetPlayerOnTop = 0x8003BF04; // type:func
DynaPoly_SetPlayerOnTop = 0x8003BF18; // type:func
DynaPolyActor_SetPlayerAbove = 0x8003BF48; // type:func
DynaPoly_SetPlayerAbove = 0x8003BF5C; // type:func
DynaPolyActor_SetSwitchPressed = 0x8003BF8C; // type:func
DynaPolyActor_IsActorOnTop = 0x8003BFA0; // type:func
DynaPolyActor_IsPlayerOnTop = 0x8003BFC4; // type:func
DynaPolyActor_IsPlayerAbove = 0x8003BFE8; // type:func
DynaPolyActor_IsSwitchPressed = 0x8003C00C; // type:func
func_800435D8 = 0x8003C030; // type:func
Camera_InterpolateCurve = 0x8003C250; // type:func
Camera_LERPCeilF = 0x8003C2FC; // type:func
Camera_LERPFloorF = 0x8003C340; // type:func
Camera_LERPCeilS = 0x8003C384; // type:func
Camera_LERPFloorS = 0x8003C418; // type:func
Camera_LERPCeilVec3f = 0x8003C4AC; // type:func
func_80043ABC = 0x8003C530; // type:func
func_80043B60 = 0x8003C570; // type:func
Camera_Vec3sToVec3f = 0x8003C5A0; // type:func
Camera_AddVecGeoToVec3f = 0x8003C608; // type:func
Camera_Vec3fTranslateByUnitVector = 0x8003C688; // type:func
Camera_BGCheckInfo = 0x8003C6F4; // type:func
Camera_BGCheck = 0x8003C91C; // type:func
func_80043F94 = 0x8003C978; // type:func
func_80044340 = 0x8003CD30; // type:func
Camera_CheckOOB = 0x8003CD8C; // type:func
Camera_GetFloorYNorm = 0x8003CE28; // type:func
Camera_GetFloorY = 0x8003CF0C; // type:func
Camera_GetFloorYLayer = 0x8003CF68; // type:func
Camera_GetBgCamSetting = 0x8003D12C; // type:func
Camera_GetBgCamFuncData = 0x8003D160; // type:func
Camera_GetBgCamIndex = 0x8003D190; // type:func
Camera_GetBgCamFuncDataUnderPlayer = 0x8003D210; // type:func
Camera_GetWaterBoxBgCamIndex = 0x8003D2C0; // type:func
Camera_GetWaterSurface = 0x8003D3A0; // type:func
Camera_XZAngle = 0x8003D468; // type:func
Camera_GetPitchAdjFromFloorHeightDiffs = 0x8003D4D0; // type:func
Camera_CalcUpFromPitchYawRoll = 0x8003D7FC; // type:func
Camera_ClampLERPScale = 0x8003DA38; // type:func
Camera_CopyDataToRegs = 0x8003DA90; // type:func
Camera_UpdateInterface = 0x8003DAA0; // type:func
Camera_BGCheckCorner = 0x8003DBAC; // type:func
func_80045508 = 0x8003DC14; // type:func
Camera_CalcSlopeYAdj = 0x8003DE24; // type:func
Camera_CalcAtDefault = 0x8003DEB8; // type:func
func_800458D4 = 0x8003DFD0; // type:func
func_80045B08 = 0x8003E188; // type:func
Camera_CalcAtForParallel = 0x8003E2E8; // type:func
Camera_CalcAtForLockOn = 0x8003E64C; // type:func
Camera_CalcAtForHorse = 0x8003EB04; // type:func
Camera_LERPClampDist = 0x8003ECC0; // type:func
Camera_ClampDist = 0x8003ED78; // type:func
Camera_CalcDefaultPitch = 0x8003EE8C; // type:func
Camera_CalcDefaultYaw = 0x8003EFEC; // type:func
func_80046E20 = 0x8003F140; // type:func
Camera_Noop = 0x8003F664; // type:func
Camera_Normal1 = 0x8003F674; // type:func
Camera_Normal2 = 0x800400CC; // type:func
Camera_Normal3 = 0x8004085C; // type:func
Camera_Normal4 = 0x80040F04; // type:func
Camera_Normal0 = 0x80040F24; // type:func
Camera_Parallel1 = 0x80040F44; // type:func
Camera_Parallel2 = 0x800417D0; // type:func
Camera_Parallel3 = 0x800417F0; // type:func
Camera_Parallel4 = 0x80041854; // type:func
Camera_Parallel0 = 0x80041874; // type:func
Camera_Jump1 = 0x80041894; // type:func
Camera_Jump2 = 0x80041ED4; // type:func
Camera_Jump3 = 0x800427C0; // type:func
Camera_Jump4 = 0x80042F2C; // type:func
Camera_Jump0 = 0x80042F4C; // type:func
Camera_Battle1 = 0x80042F6C; // type:func
Camera_Battle2 = 0x80043CA8; // type:func
Camera_Battle3 = 0x80043CC8; // type:func
Camera_Battle4 = 0x80043CE8; // type:func
Camera_Battle0 = 0x80044040; // type:func
Camera_KeepOn1 = 0x80044060; // type:func
Camera_KeepOn2 = 0x80044DB0; // type:func
Camera_KeepOn3 = 0x80044DD0; // type:func
Camera_KeepOn4 = 0x800457C8; // type:func
Camera_KeepOn0 = 0x800465E0; // type:func
Camera_Fixed1 = 0x80046880; // type:func
Camera_Fixed2 = 0x80046B6C; // type:func
Camera_Fixed3 = 0x80046F20; // type:func
Camera_Fixed4 = 0x80047120; // type:func
Camera_Fixed0 = 0x800474AC; // type:func
Camera_Subj1 = 0x800474CC; // type:func
Camera_Subj2 = 0x800474EC; // type:func
Camera_Subj3 = 0x8004750C; // type:func
Camera_Subj4 = 0x80047B10; // type:func
Camera_Subj0 = 0x80048144; // type:func
Camera_Data0 = 0x80048164; // type:func
Camera_Data1 = 0x80048184; // type:func
Camera_Data2 = 0x800481A4; // type:func
Camera_Data3 = 0x800481C4; // type:func
Camera_Data4 = 0x800481E4; // type:func
Camera_Unique1 = 0x800484D0; // type:func
Camera_Unique2 = 0x80048954; // type:func
Camera_Unique3 = 0x80048D0C; // type:func
Camera_Unique0 = 0x800491BC; // type:func
Camera_Unique4 = 0x800496D8; // type:func
Camera_Unique5 = 0x800496F8; // type:func
Camera_Unique6 = 0x80049718; // type:func
Camera_Unique7 = 0x80049848; // type:func
Camera_Unique8 = 0x80049A4C; // type:func
Camera_Unique9 = 0x80049A6C; // type:func
Camera_Vec3fCopy = 0x8004AEC8; // type:func
Camera_RotateAroundPoint = 0x8004AEE8; // type:func
Camera_Demo1 = 0x8004AF44; // type:func
Camera_Demo2 = 0x8004B11C; // type:func
Camera_Demo3 = 0x8004B13C; // type:func
Camera_Demo4 = 0x8004BBD8; // type:func
Camera_Demo5 = 0x8004BBF8; // type:func
Camera_Demo6 = 0x8004C5D0; // type:func
Camera_Demo7 = 0x8004C874; // type:func
Camera_Demo8 = 0x8004C8A8; // type:func
Camera_Demo9 = 0x8004C8C8; // type:func
Camera_Demo0 = 0x8004CCE8; // type:func
Camera_Special0 = 0x8004CD08; // type:func
Camera_Special1 = 0x8004CE50; // type:func
Camera_Special2 = 0x8004CE70; // type:func
Camera_Special3 = 0x8004CE90; // type:func
Camera_Special4 = 0x8004CEB0; // type:func
Camera_Special5 = 0x8004D054; // type:func
Camera_Special7 = 0x8004D3F8; // type:func
Camera_Special6 = 0x8004D744; // type:func
Camera_Special8 = 0x8004DBB4; // type:func
Camera_Special9 = 0x8004DBD4; // type:func
Camera_Create = 0x8004E2BC; // type:func
Camera_Destroy = 0x8004E30C; // type:func
Camera_Init = 0x8004E334; // type:func
func_80057FC4 = 0x8004E554; // type:func
Camera_Stub80058140 = 0x8004E6A8; // type:func
Camera_InitDataUsingPlayer = 0x8004E6B4; // type:func
Camera_ChangeStatus = 0x8004E8B0; // type:func
Camera_UpdateWater = 0x8004E8CC; // type:func
Camera_UpdateHotRoom = 0x8004ECE8; // type:func
Camera_UpdateDistortion = 0x8004ED28; // type:func
Camera_Update = 0x8004F088; // type:func
Camera_Finish = 0x8004F8B8; // type:func
Camera_SetNewModeStateFlags = 0x8004FA24; // type:func
Camera_RequestModeImpl = 0x8004FA48; // type:func
Camera_RequestMode = 0x8004FDAC; // type:func
Camera_CheckValidMode = 0x8004FDD8; // type:func
Camera_RequestSettingImpl = 0x8004FE44; // type:func
Camera_RequestSetting = 0x80050038; // type:func
Camera_RequestBgCam = 0x80050064; // type:func
Camera_GetInputDir = 0x80050138; // type:func
Camera_GetInputDirPitch = 0x8005015C; // type:func
Camera_GetInputDirYaw = 0x80050184; // type:func
Camera_GetCamDir = 0x800501AC; // type:func
Camera_GetCamDirPitch = 0x800501D0; // type:func
Camera_GetCamDirYaw = 0x800501F8; // type:func
Camera_RequestQuake = 0x80050220; // type:func
Camera_SetViewParam = 0x80050294; // type:func
Camera_UnsetViewFlag = 0x80050428; // type:func
Camera_OverwriteStateFlags = 0x80050450; // type:func
Camera_ResetAnim = 0x8005046C; // type:func
Camera_SetCSParams = 0x8005047C; // type:func
Camera_SetStateFlag = 0x80050510; // type:func
Camera_UnsetStateFlag = 0x80050534; // type:func
Camera_ChangeDoorCam = 0x8005055C; // type:func
Camera_Copy = 0x8005065C; // type:func
Camera_IsDebugCamEnabled = 0x800507A4; // type:func
Camera_GetQuakeOffset = 0x800507B0; // type:func
Camera_SetCameraData = 0x800507D4; // type:func
func_8005B198 = 0x80050820; // type:func
Camera_SetFinishedFlag = 0x80050830; // type:func
DamageTable_Get = 0x80050880; // type:func
DamageTable_Clear = 0x800508AC; // type:func
Collider_InitBase = 0x800508E0; // type:func
Collider_DestroyBase = 0x80050928; // type:func
Collider_SetBaseToActor = 0x8005093C; // type:func
Collider_SetBaseType1 = 0x8005097C; // type:func
Collider_SetBase = 0x800509C0; // type:func
Collider_ResetATBase = 0x80050A04; // type:func
Collider_ResetACBase = 0x80050A20; // type:func
Collider_ResetOCBase = 0x80050A3C; // type:func
Collider_InitElementDamageInfoAT = 0x80050A64; // type:func
Collider_DestroyElementDamageInfoAT = 0x80050A8C; // type:func
Collider_SetElementDamageInfoAT = 0x80050AA0; // type:func
Collider_ResetATElement_Unk = 0x80050AC8; // type:func
Collider_InitElementDamageInfoAC = 0x80050AD8; // type:func
Collider_DestroyElementDamageInfoAC = 0x80050B08; // type:func
Collider_SetElementDamageInfoAC = 0x80050B1C; // type:func
Collider_InitElement = 0x80050B44; // type:func
Collider_DestroyElement = 0x80050BC4; // type:func
Collider_SetElement = 0x80050C04; // type:func
Collider_ResetATElement = 0x80050C7C; // type:func
Collider_ResetACElement = 0x80050CB4; // type:func
Collider_ResetOCElement = 0x80050CEC; // type:func
Collider_InitJntSphElementDim = 0x80050D04; // type:func
Collider_DestroyJntSphElementDim = 0x80050D4C; // type:func
Collider_SetJntSphElementDim = 0x80050D60; // type:func
Collider_InitJntSphElement = 0x80050DB8; // type:func
Collider_DestroyJntSphElement = 0x80050DF8; // type:func
Collider_SetJntSphElement = 0x80050E38; // type:func
Collider_ResetJntSphElementAT = 0x80050E88; // type:func
Collider_ResetJntSphElementAC = 0x80050EAC; // type:func
Collider_ResetJntSphElementOC = 0x80050ED0; // type:func
Collider_InitJntSph = 0x80050EF4; // type:func
Collider_FreeJntSph = 0x80050F20; // type:func
Collider_DestroyJntSph = 0x80050FC0; // type:func
Collider_SetJntSphToActor = 0x80051050; // type:func
Collider_SetJntSphAllocType1 = 0x8005112C; // type:func
Collider_SetJntSphAlloc = 0x80051208; // type:func
Collider_SetJntSph = 0x800512E4; // type:func
Collider_ResetJntSphAT = 0x80051398; // type:func
Collider_ResetJntSphAC = 0x80051424; // type:func
Collider_ResetJntSphOC = 0x800514B0; // type:func
Collider_InitCylinderDim = 0x8005153C; // type:func
Collider_DestroyCylinderDim = 0x80051598; // type:func
Collider_SetCylinderDim = 0x800515AC; // type:func
Collider_InitCylinder = 0x800515EC; // type:func
Collider_DestroyCylinder = 0x8005163C; // type:func
Collider_SetCylinderToActor = 0x8005168C; // type:func
Collider_SetCylinderType1 = 0x800516F4; // type:func
Collider_SetCylinder = 0x8005175C; // type:func
Collider_ResetCylinderAT = 0x800517C4; // type:func
Collider_ResetCylinderAC = 0x80051804; // type:func
Collider_ResetCylinderOC = 0x80051844; // type:func
Collider_InitTrisElementDim = 0x80051884; // type:func
Collider_DestroyTrisElementDim = 0x800518D0; // type:func
Collider_SetTrisElementDim = 0x800518E4; // type:func
Collider_InitTrisElement = 0x80051998; // type:func
Collider_DestroyTrisElement = 0x800519D8; // type:func
Collider_SetTrisElement = 0x80051A18; // type:func
Collider_ResetTrisElementAT = 0x80051A68; // type:func
Collider_ResetTrisElementAC = 0x80051A8C; // type:func
Collider_ResetTrisElementOC = 0x80051AB0; // type:func
Collider_InitTris = 0x80051AD4; // type:func
Collider_FreeTris = 0x80051B00; // type:func
Collider_DestroyTris = 0x80051BB8; // type:func
Collider_SetTrisAllocType1 = 0x80051C5C; // type:func
Collider_SetTrisAlloc = 0x80051D5C; // type:func
Collider_SetTris = 0x80051E5C; // type:func
Collider_ResetTrisAT = 0x80051F28; // type:func
Collider_ResetTrisAC = 0x80051FC8; // type:func
Collider_ResetTrisOC = 0x80052068; // type:func
Collider_InitQuadDim = 0x80052108; // type:func
Collider_DestroyQuadDim = 0x80052154; // type:func
Collider_ResetQuadACDist = 0x80052168; // type:func
Collider_SetQuadMidpoints = 0x80052184; // type:func
Collider_SetQuadDim = 0x80052240; // type:func
Collider_InitQuad = 0x800522C8; // type:func
Collider_DestroyQuad = 0x80052318; // type:func
Collider_SetQuadType1 = 0x80052368; // type:func
Collider_SetQuad = 0x800523D0; // type:func
Collider_ResetQuadAT = 0x80052438; // type:func
Collider_ResetQuadAC = 0x80052488; // type:func
Collider_ResetQuadOC = 0x800524C8; // type:func
Collider_QuadSetNearestAC = 0x80052508; // type:func
Collider_InitLine = 0x800525B8; // type:func
Collider_DestroyLine = 0x80052618; // type:func
Collider_SetLinePoints = 0x8005262C; // type:func
Collider_SetLine = 0x80052670; // type:func
Collider_ResetLineOC = 0x8005269C; // type:func
CollisionCheck_InitContext = 0x800526B8; // type:func
CollisionCheck_DestroyContext = 0x800526D8; // type:func
CollisionCheck_ClearContext = 0x800526E8; // type:func
CollisionCheck_EnableSAC = 0x80052790; // type:func
CollisionCheck_DisableSAC = 0x800527A8; // type:func
CollisionCheck_SetAT = 0x800527C0; // type:func
CollisionCheck_SetAT_SAC = 0x800528A0; // type:func
CollisionCheck_SetAC = 0x800529B0; // type:func
CollisionCheck_SetAC_SAC = 0x80052A90; // type:func
CollisionCheck_SetOC = 0x80052BA0; // type:func
CollisionCheck_SetOC_SAC = 0x80052C80; // type:func
CollisionCheck_SetOCLine = 0x80052D90; // type:func
CollisionCheck_IsElementNotAT = 0x80052E1C; // type:func
CollisionCheck_IsElementNotAC = 0x80052E40; // type:func
CollisionCheck_NoSharedFlags = 0x80052E64; // type:func
CollisionCheck_NoBlood = 0x80052E8C; // type:func
CollisionCheck_BlueBlood = 0x80052EA0; // type:func
CollisionCheck_GreenBlood = 0x8005300C; // type:func
CollisionCheck_WaterBurst = 0x80053178; // type:func
CollisionCheck_RedBlood = 0x800531B4; // type:func
CollisionCheck_RedBloodUnused = 0x800531D8; // type:func
CollisionCheck_HitSolid = 0x800531FC; // type:func
CollisionCheck_SwordHitAudio = 0x8005340C; // type:func
CollisionCheck_HitEffects = 0x80053518; // type:func
CollisionCheck_SetBounce = 0x80053718; // type:func
CollisionCheck_SetATvsAC = 0x80053738; // type:func
CollisionCheck_ATJntSphVsACJntSph = 0x800538E0; // type:func
CollisionCheck_ATJntSphVsACCyl = 0x80053B8C; // type:func
CollisionCheck_ATCylVsACJntSph = 0x80053E00; // type:func
CollisionCheck_ATJntSphVsACTris = 0x800540A0; // type:func
CollisionCheck_ATTrisVsACJntSph = 0x800542C0; // type:func
CollisionCheck_ATJntSphVsACQuad = 0x800544D4; // type:func
CollisionCheck_ATQuadVsACJntSph = 0x800546F4; // type:func
CollisionCheck_ATCylVsACCyl = 0x80054958; // type:func
CollisionCheck_ATCylVsACTris = 0x80054B2C; // type:func
CollisionCheck_ATTrisVsACCyl = 0x80054CF0; // type:func
CollisionCheck_ATCylVsACQuad = 0x80054EB0; // type:func
CollisionCheck_ATQuadVsACCyl = 0x80055124; // type:func
CollisionCheck_ATTrisVsACTris = 0x800553D0; // type:func
CollisionCheck_ATTrisVsACQuad = 0x80055624; // type:func
CollisionCheck_ATQuadVsACTris = 0x800558B4; // type:func
CollisionCheck_ATQuadVsACQuad = 0x80055B4C; // type:func
CollisionCheck_SetJntSphHitFX = 0x80055DDC; // type:func
CollisionCheck_SetCylHitFX = 0x80055EBC; // type:func
CollisionCheck_SetTrisHitFX = 0x80055F54; // type:func
CollisionCheck_SetQuadHitFX = 0x8005603C; // type:func
CollisionCheck_SetHitEffects = 0x800560D4; // type:func
CollisionCheck_AC = 0x800561A8; // type:func
CollisionCheck_AT = 0x800562D0; // type:func
CollisionCheck_GetMassType = 0x800563A0; // type:func
CollisionCheck_SetOCvsOC = 0x800563DC; // type:func
CollisionCheck_OC_JntSphVsJntSph = 0x8005670C; // type:func
CollisionCheck_OC_JntSphVsCyl = 0x800568DC; // type:func
CollisionCheck_OC_CylVsJntSph = 0x80056A3C; // type:func
CollisionCheck_OC_CylVsCyl = 0x80056A68; // type:func
CollisionCheck_SkipOC = 0x80056B38; // type:func
CollisionCheck_Incompatible = 0x80056B5C; // type:func
CollisionCheck_OC = 0x80056BDC; // type:func
CollisionCheck_InitInfo = 0x80056D6C; // type:func
CollisionCheck_ResetDamage = 0x80056DB4; // type:func
CollisionCheck_SetInfoNoDamageTable = 0x80056DE0; // type:func
CollisionCheck_SetInfo = 0x80056E08; // type:func
CollisionCheck_SetInfo2 = 0x80056E34; // type:func
CollisionCheck_SetInfoGetDamageTable = 0x80056E68; // type:func
CollisionCheck_ApplyDamage = 0x80056EA0; // type:func
CollisionCheck_ApplyDamageJntSph = 0x80057060; // type:func
CollisionCheck_ApplyDamageCyl = 0x80057108; // type:func
CollisionCheck_ApplyDamageTris = 0x80057128; // type:func
CollisionCheck_ApplyDamageQuad = 0x800571BC; // type:func
CollisionCheck_Damage = 0x800571DC; // type:func
CollisionCheck_LineOC_JntSph = 0x8005729C; // type:func
CollisionCheck_LineOC_Cyl = 0x800573B4; // type:func
CollisionCheck_LineOC = 0x8005742C; // type:func
CollisionCheck_LineOCCheckAll = 0x80057574; // type:func
CollisionCheck_LineOCCheck = 0x80057598; // type:func
Collider_UpdateCylinder = 0x800575C4; // type:func
Collider_SetCylinderPosition = 0x80057608; // type:func
Collider_SetQuadVertices = 0x80057628; // type:func
Collider_SetTrisVertices = 0x80057698; // type:func
Collider_SetTrisDim = 0x80057758; // type:func
Collider_UpdateSpheres = 0x800577A8; // type:func
CollisionCheck_SpawnRedBlood = 0x8005792C; // type:func
CollisionCheck_SpawnWaterDroplets = 0x80057A8C; // type:func
CollisionCheck_SpawnShieldParticles = 0x80057BE8; // type:func
CollisionCheck_SpawnShieldParticlesMetal = 0x80057C7C; // type:func
CollisionCheck_SpawnShieldParticlesMetalSfx = 0x80057CC8; // type:func
CollisionCheck_SpawnShieldParticlesMetal2 = 0x80057D14; // type:func
CollisionCheck_SpawnShieldParticlesWood = 0x80057D34; // type:func
CollisionCheck_CylSideVsLineSeg = 0x80057DF4; // type:func
CollisionCheck_GetSwordDamage = 0x800584F8; // type:func
SaveContext_Init = 0x80058560; // type:func
Regs_Init = 0x80058610; // type:func
DebugCamera_ScreenText = 0x800586A0; // type:func
DebugCamera_ScreenTextColored = 0x800586B4; // type:func
DebugCamera_DrawScreenText = 0x80058770; // type:func
Debug_DrawText = 0x80058854; // type:func
DebugDisplay_Init = 0x80058920; // type:func
DebugDisplay_AddObject = 0x80058930; // type:func
DebugDisplay_DrawObjects = 0x80058A0C; // type:func
DebugDisplay_DrawSpriteI8 = 0x80058A9C; // type:func
DebugDisplay_DrawPolygon = 0x80058C80; // type:func
Cutscene_InitContext = 0x80058DE0; // type:func
Cutscene_StartManual = 0x80058DF8; // type:func
Cutscene_StopManual = 0x80058E10; // type:func
Cutscene_UpdateManual = 0x80058E34; // type:func
Cutscene_UpdateScripted = 0x80058E80; // type:func
CutsceneHandler_DoNothing = 0x80058F34; // type:func
Cutscene_StepTimer = 0x80058F44; // type:func
CutsceneHandler_StartManual = 0x80058F7C; // type:func
CutsceneHandler_StartScript = 0x80058FDC; // type:func
CutsceneCmd_Misc = 0x80059048; // type:func
CutsceneCmd_SetLightSetting = 0x800597E4; // type:func
CutsceneCmd_StartSequence = 0x80059824; // type:func
CutsceneCmd_StopSequence = 0x80059860; // type:func
CutsceneCmd_FadeOutSequence = 0x8005989C; // type:func
CutsceneCmd_RumbleController = 0x8005991C; // type:func
CutsceneCmd_SetTime = 0x80059960; // type:func
CutsceneCmd_Destination = 0x80059A04; // type:func
CutsceneCmd_Transition = 0x8005B724; // type:func
CutsceneCmd_UpdateCamEyeSpline = 0x8005C104; // type:func
CutsceneCmd_UpdateCamAtSpline = 0x8005C258; // type:func
CutsceneCmd_SetCamEye = 0x8005C3B4; // type:func
CutsceneCmd_SetCamAt = 0x8005C590; // type:func
CutsceneCmd_Text = 0x8005C738; // type:func
Cutscene_ProcessScript = 0x8005CA0C; // type:func
CutsceneHandler_RunScript = 0x8005D3DC; // type:func
CutsceneHandler_StopManual = 0x8005D420; // type:func
CutsceneHandler_StopScript = 0x8005D460; // type:func
Cutscene_SetupScripted = 0x8005D568; // type:func
func_80069048 = 0x8005D6E8; // type:func
func_8006907C = 0x8005D720; // type:func
Cutscene_HandleEntranceTriggers = 0x8005D744; // type:func
Cutscene_HandleConditionalTriggers = 0x8005D864; // type:func
Cutscene_SetScript = 0x8005DA6C; // type:func
MemCpy = 0x8005DAC0; // type:func
MemSet = 0x8005DAF0; // type:func
GetItem_Draw = 0x8005DB50; // type:func
GetItem_DrawMaskOrBombchu = 0x8005DB94; // type:func
GetItem_DrawSoldOut = 0x8005DC30; // type:func
GetItem_DrawBlueFire = 0x8005DCD8; // type:func
GetItem_DrawPoes = 0x8005DE7C; // type:func
GetItem_DrawFairy = 0x8005E078; // type:func
GetItem_DrawMirrorShield = 0x8005E254; // type:func
GetItem_DrawSkullToken = 0x8005E3CC; // type:func
GetItem_DrawEggOrMedallion = 0x8005E534; // type:func
GetItem_DrawCompass = 0x8005E5EC; // type:func
GetItem_DrawPotion = 0x8005E6F4; // type:func
GetItem_DrawGoronSword = 0x8005E8C8; // type:func
GetItem_DrawDekuNuts = 0x8005E9D0; // type:func
GetItem_DrawRecoveryHeart = 0x8005EAE4; // type:func
GetItem_DrawFish = 0x8005EBFC; // type:func
GetItem_DrawOpa0 = 0x8005ED04; // type:func
GetItem_DrawOpa0Xlu1 = 0x8005EDA0; // type:func
GetItem_DrawXlu01 = 0x8005EEA4; // type:func
GetItem_DrawOpa10Xlu2 = 0x8005EF5C; // type:func
GetItem_DrawMagicArrow = 0x8005F078; // type:func
GetItem_DrawMagicSpell = 0x8005F194; // type:func
GetItem_DrawOpa1023 = 0x8005F2E4; // type:func
GetItem_DrawOpa10Xlu32 = 0x8005F3CC; // type:func
GetItem_DrawSmallRupee = 0x8005F500; // type:func
GetItem_DrawScale = 0x8005F650; // type:func
GetItem_DrawBulletBag = 0x8005F7B0; // type:func
GetItem_DrawWallet = 0x8005F8FC; // type:func
SfxSource_InitAll = 0x8005FA50; // type:func
SfxSource_UpdateAll = 0x8005FA80; // type:func
SfxSource_PlaySfxAtFixedWorldPos = 0x8005FB28; // type:func
QuestHint_CheckCondition = 0x8005FC10; // type:func
QuestHint_CheckConditionChain = 0x8005FE8C; // type:func
QuestHint_CheckRandomCondition = 0x8005FF20; // type:func
QuestHint_GetTextIdFromScript = 0x80060100; // type:func
QuestHint_GetSariaTextId = 0x80060244; // type:func
QuestHint_GetNaviTextId = 0x800602AC; // type:func
MaskReaction_GetTextId = 0x800602F0; // type:func
CutsceneFlags_UnsetAll = 0x80060340; // type:func
CutsceneFlags_Set = 0x80060370; // type:func
CutsceneFlags_Unset = 0x800603DC; // type:func
CutsceneFlags_Get = 0x8006044C; // type:func
Curve_CubicHermiteSpline = 0x800604C0; // type:func
Curve_Interpolate = 0x80060558; // type:func
SkelCurve_Clear = 0x80060700; // type:func
SkelCurve_Init = 0x80060730; // type:func
SkelCurve_Destroy = 0x800607E0; // type:func
SkelCurve_SetAnim = 0x80060810; // type:func
SkelCurve_Update = 0x80060848; // type:func
SkelCurve_DrawLimb = 0x80060B38; // type:func
SkelCurve_Draw = 0x80060EC4; // type:func
Horse_CanSpawn = 0x80060F10; // type:func
Horse_ResetHorseData = 0x80060FC4; // type:func
Horse_FixLakeHyliaPosition = 0x80061000; // type:func
Horse_SetupInGameplay = 0x80061040; // type:func
Horse_SetupInCutscene = 0x800614D8; // type:func
Horse_InitPlayerHorse = 0x80061A4C; // type:func
Horse_RotateToPoint = 0x80061B5C; // type:func
Jpeg_ScheduleDecoderTask = 0x80061BF0; // type:func
Jpeg_CopyToZbuffer = 0x80061D2C; // type:func
Jpeg_GetUnalignedU16 = 0x80061E64; // type:func
Jpeg_ParseMarkers = 0x80061EB0; // type:func
Jpeg_Decode = 0x8006207C; // type:func
KaleidoSetup_Update = 0x800623B0; // type:func
KaleidoSetup_Init = 0x8006261C; // type:func
KaleidoSetup_Destroy = 0x80062770; // type:func
Font_LoadCharWide = 0x80062780; // type:func
Font_LoadChar = 0x800627D0; // type:func
Font_LoadMessageBoxIcon = 0x80062848; // type:func
Font_LoadOrderedFont = 0x8006287C; // type:func
Environment_ZBufValToFixedPoint = 0x80062980; // type:func
Environment_GetPixelDepth = 0x800629B8; // type:func
Environment_GraphCallback = 0x800629E4; // type:func
Environment_Init = 0x80062A28; // type:func
Environment_SmoothStepToU8 = 0x80062EF8; // type:func
Environment_SmoothStepToS8 = 0x80063030; // type:func
Environment_LerpWeight = 0x80063170; // type:func
Environment_LerpWeightAccelDecel = 0x800631F4; // type:func
Environment_UpdateStorm = 0x800633B4; // type:func
Environment_UpdateSkybox = 0x800634A8; // type:func
Environment_EnableUnderwaterLights = 0x80063D94; // type:func
Environment_DisableUnderwaterLights = 0x80063E0C; // type:func
Environment_Update = 0x80063E84; // type:func
Environment_DrawSunAndMoon = 0x80065CE0; // type:func
Environment_DrawSunLensFlare = 0x8006653C; // type:func
Environment_DrawLensFlare = 0x80066610; // type:func
Environment_RandCentered = 0x80067268; // type:func
Environment_DrawRain = 0x80067290; // type:func
Environment_ChangeLightSetting = 0x80067838; // type:func
Environment_DrawSkyboxFilters = 0x800678BC; // type:func
Environment_DrawLightningFlash = 0x80067ADC; // type:func
Environment_UpdateLightningStrike = 0x80067B74; // type:func
Environment_AddLightningBolts = 0x80067E7C; // type:func
Environment_DrawLightning = 0x80067EE4; // type:func
Environment_PlaySceneSequence = 0x80068328; // type:func
Environment_PlayTimeBasedSequence = 0x80068518; // type:func
Environment_DrawCustomLensFlare = 0x80068830; // type:func
Environment_InitGameOverLights = 0x800688DC; // type:func
Environment_FadeInGameOverLights = 0x80068AC4; // type:func
Environment_FadeOutGameOverLights = 0x80068D78; // type:func
Environment_UpdateRain = 0x80069094; // type:func
Environment_FillScreen = 0x800690FC; // type:func
Environment_DrawSandstorm = 0x800692F4; // type:func
Environment_AdjustLights = 0x80069D40; // type:func
Environment_GetBgsDayCount = 0x80069F6C; // type:func
Environment_ClearBgsDayCount = 0x80069F7C; // type:func
Environment_GetTotalDays = 0x80069F8C; // type:func
Environment_ForcePlaySequence = 0x80069F9C; // type:func
Environment_IsForcedSequenceDisabled = 0x80069FB4; // type:func
Environment_PlayStormNatureAmbience = 0x80069FDC; // type:func
Environment_StopStormNatureAmbience = 0x8006A03C; // type:func
Environment_WarpSongLeave = 0x8006A09C; // type:func
Lib_MemSet = 0x8006A190; // type:func
Math_CosS = 0x8006A1E4; // type:func
Math_SinS = 0x8006A224; // type:func
Math_ScaledStepToS = 0x8006A264; // type:func
Math_StepToS = 0x8006A334; // type:func
Math_StepToF = 0x8006A3BC; // type:func
Math_StepUntilAngleS = 0x8006A450; // type:func
Math_StepUntilS = 0x8006A4B8; // type:func
Math_StepToAngleS = 0x8006A518; // type:func
Math_StepUntilF = 0x8006A5DC; // type:func
Math_AsymStepToF = 0x8006A62C; // type:func
Lib_GetControlStickData = 0x8006A6D4; // type:func
Rand_S16Offset = 0x8006A750; // type:func
Rand_S16OffsetStride = 0x8006A7A4; // type:func
Math_Vec3f_Copy = 0x8006A80C; // type:func
Math_Vec3s_ToVec3f = 0x8006A82C; // type:func
Math_Vec3f_Sum = 0x8006A870; // type:func
Math_Vec3f_Diff = 0x8006A8A8; // type:func
Math_Vec3s_DiffToVec3f = 0x8006A8E0; // type:func
Math_Vec3f_Scale = 0x8006A93C; // type:func
Math_Vec3f_DistXYZ = 0x8006A978; // type:func
Math_Vec3f_DistXYZAndStoreDiff = 0x8006A9BC; // type:func
Math_Vec3f_DistXZ = 0x8006AA18; // type:func
Math_Vec3f_DiffY = 0x8006AA4C; // type:func
Math_Vec3f_Yaw = 0x8006AA60; // type:func
Math_Vec3f_Pitch = 0x8006AA94; // type:func
Actor_ProcessInitChain = 0x8006AADC; // type:func
IChain_Apply_u8 = 0x8006AB54; // type:func
IChain_Apply_s8 = 0x8006AB70; // type:func
IChain_Apply_u16 = 0x8006AB8C; // type:func
IChain_Apply_s16 = 0x8006ABA8; // type:func
IChain_Apply_u32 = 0x8006ABC4; // type:func
IChain_Apply_s32 = 0x8006ABE0; // type:func
IChain_Apply_f32 = 0x8006ABFC; // type:func
IChain_Apply_f32div1000 = 0x8006AC20; // type:func
IChain_Apply_Vec3f = 0x8006AC50; // type:func
IChain_Apply_Vec3fdiv1000 = 0x8006AC7C; // type:func
IChain_Apply_Vec3s = 0x8006ACB4; // type:func
Math_SmoothStepToF = 0x8006ACD8; // type:func
Math_ApproachF = 0x8006ADE0; // type:func
Math_ApproachZeroF = 0x8006AE50; // type:func
Math_SmoothStepToDegF = 0x8006AEA4; // type:func
Math_SmoothStepToS = 0x8006B068; // type:func
Math_ApproachS = 0x8006B184; // type:func
Color_RGBA8_Copy = 0x8006B228; // type:func
Sfx_PlaySfxCentered = 0x8006B250; // type:func
Sfx_PlaySfxCentered2 = 0x8006B298; // type:func
Sfx_PlaySfxAtPos = 0x8006B2E0; // type:func
Health_InitMeter = 0x8006B330; // type:func
Health_UpdateMeter = 0x8006B40C; // type:func
func_80078E18 = 0x8006B7F0; // type:func
func_80078E34 = 0x8006B810; // type:func
func_80078E84 = 0x8006B860; // type:func
Health_DrawMeter = 0x8006B8F8; // type:func
Health_UpdateBeatingHeart = 0x8006C570; // type:func
Health_IsCritical = 0x8006C65C; // type:func
Lights_PointSetInfo = 0x8006C6D0; // type:func
Lights_PointNoGlowSetInfo = 0x8006C72C; // type:func
Lights_PointGlowSetInfo = 0x8006C790; // type:func
Lights_PointSetColorAndRadius = 0x8006C7F8; // type:func
Lights_DirectionalSetInfo = 0x8006C82C; // type:func
Lights_Reset = 0x8006C884; // type:func
Lights_Draw = 0x8006C8C0; // type:func
Lights_FindSlot = 0x8006CA04; // type:func
Lights_BindPoint = 0x8006CA34; // type:func
Lights_BindDirectional = 0x8006CD90; // type:func
Lights_BindAll = 0x8006CDF8; // type:func
Lights_FindBufSlot = 0x8006CE94; // type:func
Lights_FreeNode = 0x8006CF20; // type:func
LightContext_Init = 0x8006CF98; // type:func
LightContext_SetAmbientColor = 0x8006D004; // type:func
LightContext_SetFog = 0x8006D030; // type:func
LightContext_NewLights = 0x8006D06C; // type:func
LightContext_InitList = 0x8006D0A4; // type:func
LightContext_DestroyList = 0x8006D0B4; // type:func
LightContext_InsertLight = 0x8006D110; // type:func
LightContext_RemoveLight = 0x8006D170; // type:func
Lights_NewAndDraw = 0x8006D1D4; // type:func
Lights_New = 0x8006D31C; // type:func
Lights_GlowCheck = 0x8006D364; // type:func
Lights_DrawGlow = 0x8006D568; // type:func
ZeldaArena_Malloc = 0x8006D770; // type:func
ZeldaArena_MallocR = 0x8006D798; // type:func
ZeldaArena_Realloc = 0x8006D7C0; // type:func
ZeldaArena_Free = 0x8006D7F0; // type:func
ZeldaArena_Calloc = 0x8006D818; // type:func
ZeldaArena_GetSizes = 0x8006D870; // type:func
ZeldaArena_Check = 0x8006D8A8; // type:func
ZeldaArena_Init = 0x8006D8CC; // type:func
ZeldaArena_Cleanup = 0x8006D8FC; // type:func
ZeldaArena_IsInitialized = 0x8006D920; // type:func
MapMark_Init = 0x8006D950; // type:func
MapMark_ClearPointers = 0x8006D9FC; // type:func
MapMark_DrawForDungeon = 0x8006DA18; // type:func
MapMark_Draw = 0x8006DF08; // type:func
PreNmiBuff_Init = 0x8006DF50; // type:func
PreNmiBuff_SetReset = 0x8006DFC8; // type:func
PreNmiBuff_IsResetting = 0x8006DFFC; // type:func
Sched_FlushTaskQueue = 0x8006E010; // type:func
OLib_Vec3fDist = 0x8006E090; // type:func
OLib_Vec3fDistOutDiff = 0x8006E0D4; // type:func
OLib_Vec3fDistXZ = 0x8006E130; // type:func
OLib_ClampMinDist = 0x8006E164; // type:func
OLib_ClampMaxDist = 0x8006E1B4; // type:func
OLib_Vec3fDistNormalize = 0x8006E204; // type:func
OLib_VecSphToVec3f = 0x8006E2B4; // type:func
OLib_VecGeoToVec3f = 0x8006E360; // type:func
OLib_Vec3fToVecSph = 0x8006E3A4; // type:func
OLib_Vec3fToVecGeo = 0x8006E4F8; // type:func
OLib_Vec3fDiffToVecSph = 0x8006E540; // type:func
OLib_Vec3fDiffToVecGeo = 0x8006E594; // type:func
OLib_Vec3fDiffRad = 0x8006E5E8; // type:func
OLib_Vec3fDiffDegF = 0x8006E678; // type:func
OLib_Vec3fDiffBinAng = 0x8006E6E0; // type:func
OnePointCutscene_AddVecGeoToVec3f = 0x8006E780; // type:func
OnePointCutscene_Vec3fYaw = 0x8006E800; // type:func
OnePointCutscene_Vec3sToVec3f = 0x8006E868; // type:func
OnePointCutscene_BgCheckLineTest = 0x8006E8AC; // type:func
OnePointCutscene_RaycastDown = 0x8006E8FC; // type:func
OnePointCutscene_SetCsCamPoints = 0x8006E924; // type:func
OnePointCutscene_SetInfo = 0x8006E958; // type:func
OnePointCutscene_SetAsChild = 0x80072094; // type:func
OnePointCutscene_RemoveCamera = 0x800720DC; // type:func
OnePointCutscene_Init = 0x800721B0; // type:func
OnePointCutscene_EndCutscene = 0x80072468; // type:func
OnePointCutscene_Attention = 0x800724C4; // type:func
OnePointCutscene_AttentionSetSfx = 0x80072630; // type:func
OnePointCutscene_EnableAttention = 0x80072684; // type:func
OnePointCutscene_DisableAttention = 0x80072694; // type:func
OnePointCutscene_CheckForCategory = 0x800726A8; // type:func
OnePointCutscene_Noop = 0x80072708; // type:func
Map_SavePlayerInitialInfo = 0x80072720; // type:func
Map_SetPaletteData = 0x80072780; // type:func
Map_SetFloorPalettesData = 0x800727FC; // type:func
Map_InitData = 0x800729B4; // type:func
Map_InitRoomData = 0x80072C70; // type:func
Map_Destroy = 0x80072D4C; // type:func
Map_Init = 0x80072D74; // type:func
Minimap_DrawCompassIcons = 0x80072FFC; // type:func
Minimap_Draw = 0x80073450; // type:func
Map_GetFloorTextIndexOffset = 0x80073F6C; // type:func
Map_Update = 0x80073F94; // type:func
Interface_ChangeHudVisibilityMode = 0x800742C0; // type:func
Interface_RaiseButtonAlphas = 0x800742F0; // type:func
Interface_DimButtonAlphas = 0x80074434; // type:func
Interface_UpdateHudAlphas = 0x800744F8; // type:func
func_80083108 = 0x80074BF4; // type:func
Interface_SetSceneRestrictions = 0x800759A0; // type:func
Gfx_TextureIA8 = 0x80075AF0; // type:func
Gfx_TextureI8 = 0x80075D08; // type:func
Inventory_SwapAgeEquipment = 0x80075F20; // type:func
Interface_InitHorsebackArchery = 0x8007620C; // type:func
func_800849EC = 0x8007624C; // type:func
Interface_LoadItemIcon1 = 0x800762C8; // type:func
Interface_LoadItemIcon2 = 0x80076368; // type:func
func_80084BF4 = 0x80076408; // type:func
Item_Give = 0x800764FC; // type:func
Item_CheckObtainability = 0x80077A34; // type:func
Inventory_DeleteItem = 0x80077E30; // type:func
Inventory_ReplaceItem = 0x80077EC0; // type:func
Inventory_HasEmptyBottle = 0x80077F68; // type:func
Inventory_HasSpecificBottle = 0x80077FA4; // type:func
Inventory_UpdateBottleItem = 0x80077FE0; // type:func
Inventory_ConsumeFairy = 0x80078094; // type:func
func_80086D5C = 0x8007817C; // type:func
Interface_LoadActionLabel = 0x800781B0; // type:func
Interface_SetDoAction = 0x80078304; // type:func
Interface_SetNaviCall = 0x8007837C; // type:func
Interface_LoadActionLabelB = 0x8007846C; // type:func
Health_ChangeBy = 0x80078534; // type:func
Health_GiveHearts = 0x80078620; // type:func
Rupees_ChangeBy = 0x80078640; // type:func
Inventory_ChangeAmmo = 0x80078660; // type:func
Magic_Fill = 0x8007891C; // type:func
Magic_Reset = 0x8007895C; // type:func
Magic_RequestChange = 0x80078998; // type:func
Magic_Update = 0x80078BB0; // type:func
Magic_DrawMeter = 0x80079470; // type:func
Interface_SetSubTimer = 0x80079C6C; // type:func
Interface_SetSubTimerToFinalSecond = 0x80079CB4; // type:func
Interface_SetTimer = 0x80079CF0; // type:func
Interface_DrawActionLabel = 0x80079D38; // type:func
Interface_DrawItemButtons = 0x80079E3C; // type:func
Interface_DrawItemIconTexture = 0x8007ACD4; // type:func
Interface_DrawAmmoCount = 0x8007AED0; // type:func
Interface_DrawActionButton = 0x8007B374; // type:func
Interface_InitVertices = 0x8007B578; // type:func
func_8008A8B8 = 0x8007B870; // type:func
func_8008A994 = 0x8007B954; // type:func
Interface_Draw = 0x8007B99C; // type:func
Interface_Update = 0x8007E538; // type:func
Path_GetByIndex = 0x8007F020; // type:func
Path_OrientAndGetDistSq = 0x8007F064; // type:func
Path_CopyLastPoint = 0x8007F150; // type:func
FrameAdvance_Init = 0x8007F1F0; // type:func
FrameAdvance_Update = 0x8007F200; // type:func
Player_SetBootData = 0x8007F2A0; // type:func
Player_InBlockingCsMode = 0x8007F42C; // type:func
Player_InCsMode = 0x8007F4DC; // type:func
Player_CheckHostileLockOn = 0x8007F518; // type:func
Player_IsChildWithHylianShield = 0x8007F528; // type:func
Player_ActionToModelGroup = 0x8007F550; // type:func
Player_SetModelsForHoldingShield = 0x8007F59C; // type:func
Player_SetModels = 0x8007F688; // type:func
Player_SetModelGroup = 0x8007F760; // type:func
func_8008EC70 = 0x8007F7CC; // type:func
Player_SetEquipmentData = 0x8007F804; // type:func
Player_UpdateBottleHeld = 0x8007F8F4; // type:func
Player_ReleaseLockOn = 0x8007F948; // type:func
Player_ClearZTargeting = 0x8007F964; // type:func
Player_SetAutoLockOnActor = 0x8007FA08; // type:func
func_8008EF30 = 0x8007FA8C; // type:func
func_8008EF44 = 0x8007FAA4; // type:func
Player_IsBurningStickInRange = 0x8007FAC0; // type:func
Player_GetStrength = 0x8007FB98; // type:func
Player_GetMask = 0x8007FBE4; // type:func
Player_UnsetMask = 0x8007FBF4; // type:func
Player_HasMirrorShieldEquipped = 0x8007FC04; // type:func
Player_HasMirrorShieldSetToDraw = 0x8007FC1C; // type:func
Player_ActionToMagicSpell = 0x8007FC48; // type:func
Player_HoldsHookshot = 0x8007FC74; // type:func
func_8008F128 = 0x8007FC98; // type:func
Player_ActionToMeleeWeapon = 0x8007FCCC; // type:func
Player_GetMeleeWeaponHeld = 0x8007FCF4; // type:func
Player_HoldsTwoHandedWeapon = 0x8007FD18; // type:func
Player_HoldsBrokenKnife = 0x8007FD44; // type:func
Player_ActionToBottle = 0x8007FD9C; // type:func
Player_GetBottleHeld = 0x8007FDC8; // type:func
Player_ActionToExplosive = 0x8007FDE8; // type:func
Player_GetExplosiveHeld = 0x8007FE14; // type:func
func_8008F2BC = 0x8007FE34; // type:func
Player_GetEnvironmentalHazard = 0x8007FE70; // type:func
Player_DrawImpl = 0x8007FFE8; // type:func
func_8008F87C = 0x800803AC; // type:func
Player_OverrideLimbDrawGameplayCommon = 0x800807F8; // type:func
Player_OverrideLimbDrawGameplayDefault = 0x80080B4C; // type:func
Player_OverrideLimbDrawGameplayFirstPerson = 0x80080E38; // type:func
Player_OverrideLimbDrawGameplayCrawling = 0x80080F88; // type:func
func_80090480 = 0x80080FCC; // type:func
Player_UpdateShieldCollider = 0x80081154; // type:func
func_800906D4 = 0x80081228; // type:func
Player_DrawGetItemImpl = 0x80081338; // type:func
Player_DrawGetItem = 0x800814CC; // type:func
func_80090A28 = 0x80081544; // type:func
Player_DrawHookshotReticle = 0x80081618; // type:func
Player_PostLimbDrawGameplay = 0x800817FC; // type:func
Player_InitPauseDrawData = 0x80082164; // type:func
Player_OverrideLimbDrawPause = 0x80082290; // type:func
Player_DrawPauseImpl = 0x80082434; // type:func
Player_DrawPause = 0x80082B38; // type:func
func_80092320 = 0x80082D10; // type:func
PreNMI_Update = 0x80082D24; // type:func
PreNMI_Draw = 0x80082D6C; // type:func
PreNMI_Main = 0x80082E28; // type:func
PreNMI_Destroy = 0x80082E5C; // type:func
PreNMI_Init = 0x80082E68; // type:func
Quake_AddVecGeoToVec3f = 0x80082EB0; // type:func
Quake_UpdateShakeInfo = 0x80082F30; // type:func
Quake_CallbackType1 = 0x80083158; // type:func
Quake_CallbackType5 = 0x800831E0; // type:func
Quake_CallbackType6 = 0x80083254; // type:func
Quake_CallbackType3 = 0x800832D8; // type:func
Quake_CallbackType2 = 0x80083370; // type:func
Quake_CallbackType4 = 0x800833E0; // type:func
Quake_GetFreeIndex = 0x80083478; // type:func
Quake_RequestImpl = 0x800834DC; // type:func
Quake_Remove = 0x80083594; // type:func
Quake_GetRequest = 0x800835BC; // type:func
Quake_SetValue = 0x80083618; // type:func
Quake_SetSpeed = 0x80083748; // type:func
Quake_SetDuration = 0x80083790; // type:func
Quake_GetTimeLeft = 0x800837E0; // type:func
Quake_SetPerturbations = 0x80083818; // type:func
Quake_SetOrientation = 0x80083880; // type:func
Quake_Init = 0x800838E8; // type:func
Quake_Request = 0x8008393C; // type:func
Quake_RemoveRequest = 0x80083960; // type:func
Quake_Update = 0x800839A8; // type:func
Gfx_SetFog = 0x80083D20; // type:func
Gfx_SetFogWithSync = 0x80083E9C; // type:func
Gfx_SetFog2 = 0x8008402C; // type:func
Gfx_SetupDLImpl = 0x80084060; // type:func
Gfx_SetupDL = 0x8008409C; // type:func
Gfx_SetupDLAtPtr = 0x800840BC; // type:func
Gfx_SetupDL_57 = 0x800840E8; // type:func
Gfx_SetupDL_57b = 0x80084110; // type:func
Gfx_SetupDL_52NoCD = 0x80084138; // type:func
Gfx_SetupDL_58Opa = 0x8008417C; // type:func
Gfx_SetupDL_57Opa = 0x800841A4; // type:func
Gfx_SetupDL_50Opa = 0x800841CC; // type:func
Gfx_SetupDL_51Opa = 0x800841F4; // type:func
Gfx_SetupDL_52Xlu = 0x8008421C; // type:func
Gfx_SetupDL_53Opa = 0x80084244; // type:func
Gfx_SetupDL_54Opa = 0x8008426C; // type:func
Gfx_SetupDL_55Xlu = 0x80084294; // type:func
Gfx_SetupDL_26Opa = 0x800842BC; // type:func
Gfx_SetupDL_25Xlu2 = 0x800842E4; // type:func
func_80093C80 = 0x8008430C; // type:func
Gfx_SetupDL_25Opa = 0x80084378; // type:func
Gfx_SetupDL_25Xlu = 0x800843A0; // type:func
Gfx_SetupDL_31Opa = 0x800843C8; // type:func
Gfx_SetupDL_32Opa = 0x800843F0; // type:func
Gfx_SetupDL_33Opa = 0x80084418; // type:func
Gfx_SetupDL_64 = 0x80084440; // type:func
Gfx_SetupDL_34 = 0x80084468; // type:func
Gfx_SetupDL_34Opa = 0x80084490; // type:func
Gfx_SetupDL_35Opa = 0x800844BC; // type:func
Gfx_SetupDL_44Xlu = 0x800844E4; // type:func
Gfx_SetupDL_36Opa = 0x8008450C; // type:func
Gfx_SetupDL_28 = 0x80084534; // type:func
Gfx_SetupDL_28Opa = 0x8008455C; // type:func
Gfx_SetupDL_43Opa = 0x80084584; // type:func
Gfx_SetupDL_45Opa = 0x800845AC; // type:func
Gfx_SetupDL_46Overlay = 0x800845D4; // type:func
Gfx_SetupDL_38Xlu = 0x800845FC; // type:func
Gfx_SetupDL_4Xlu = 0x80084624; // type:func
Gfx_SetupDL_37Opa = 0x8008464C; // type:func
Gfx_SetupDL_2Opa = 0x80084674; // type:func
Gfx_SetupDL_39 = 0x8008469C; // type:func
Gfx_SetupDL_39Opa = 0x800846C4; // type:func
Gfx_SetupDL_39Overlay = 0x800846F0; // type:func
Gfx_SetupDL_39Ptr = 0x8008471C; // type:func
Gfx_SetupDL_40Opa = 0x80084748; // type:func
Gfx_SetupDL_41Opa = 0x80084770; // type:func
Gfx_SetupDL_47Xlu = 0x80084798; // type:func
Gfx_SetupDL_66 = 0x800847C0; // type:func
Gfx_SetupDL_67 = 0x800847E8; // type:func
Gfx_SetupDL_68NoCD = 0x80084810; // type:func
Gfx_SetupDL_69NoCD = 0x80084854; // type:func
func_800947AC = 0x80084898; // type:func
Gfx_SetupDL_70 = 0x800848DC; // type:func
Gfx_SetupDL_20NoCD = 0x80084904; // type:func
Gfx_SetupDL_42Opa = 0x80084948; // type:func
Gfx_SetupDL_42Overlay = 0x80084970; // type:func
Gfx_SetupDL_48Opa = 0x80084998; // type:func
Gfx_SetupDL_49Xlu = 0x800849C0; // type:func
Gfx_SetupDL_27Xlu = 0x800849E8; // type:func
Gfx_SetupDL_60NoCDXlu = 0x80084A10; // type:func
Gfx_SetupDL_61Xlu = 0x80084A58; // type:func
Gfx_SetupDL_56Opa = 0x80084A80; // type:func
Gfx_SetupDL_56Ptr = 0x80084AA8; // type:func
Gfx_SetupDL_59Opa = 0x80084AD4; // type:func
Gfx_BranchTexScroll = 0x80084AFC; // type:func
func_80094E54 = 0x80084BA0; // type:func
func_80094E78 = 0x80084BC4; // type:func
Gfx_TexScroll = 0x80084BE8; // type:func
Gfx_TwoTexScroll = 0x80084C6C; // type:func
Gfx_TwoTexScrollEnvColor = 0x80084D8C; // type:func
Gfx_EnvColor = 0x80084EEC; // type:func
Gfx_SetupFrame = 0x80084F44; // type:func
func_80095974 = 0x800854FC; // type:func
func_80095AA0 = 0x800855E0; // type:func
Room_DrawNormal = 0x800855F8; // type:func
Room_DrawCullable = 0x80085814; // type:func
Room_DecodeJpeg = 0x80085CDC; // type:func
Room_DrawBackground2D = 0x80085D64; // type:func
Room_DrawImageSingle = 0x80086060; // type:func
Room_GetImageMultiBgEntry = 0x80086430; // type:func
Room_DrawImageMulti = 0x8008651C; // type:func
Room_DrawImage = 0x800868EC; // type:func
Room_Init = 0x80086954; // type:func
Room_SetupFirstRoom = 0x8008696C; // type:func
Room_RequestNewRoom = 0x80086B08; // type:func
Room_ProcessRoomRequest = 0x80086C40; // type:func
Room_Draw = 0x80086CE4; // type:func
Room_FinishRoomChange = 0x80086D34; // type:func
Sample_HandleStateChange = 0x80086DD0; // type:func
Sample_Draw = 0x80086E04; // type:func
Sample_Main = 0x80086FF0; // type:func
Sample_Destroy = 0x8008701C; // type:func
Sample_SetupView = 0x80087028; // type:func
Sample_LoadTitleStatic = 0x800870E0; // type:func
Sample_Init = 0x80087140; // type:func
Inventory_ChangeEquipment = 0x800871D0; // type:func
Inventory_DeleteEquipment = 0x80087228; // type:func
Inventory_ChangeUpgrade = 0x80087334; // type:func
Object_SpawnPersistent = 0x80087390; // type:func
Object_InitContext = 0x80087474; // type:func
Object_UpdateEntries = 0x800875D0; // type:func
Object_GetSlot = 0x800876C8; // type:func
Object_IsLoaded = 0x80087728; // type:func
func_800981B8 = 0x80087758; // type:func
func_800982FC = 0x800877E0; // type:func
Scene_ExecuteCommands = 0x80087840; // type:func
Scene_CommandPlayerEntryList = 0x800878C4; // type:func
Scene_CommandActorEntryList = 0x800879A0; // type:func
Scene_CommandUnused2 = 0x800879F8; // type:func
Scene_CommandCollisionHeader = 0x80087A40; // type:func
Scene_CommandRoomList = 0x80087B70; // type:func
Scene_CommandSpawnList = 0x80087BC8; // type:func
Scene_CommandSpecialFiles = 0x80087C10; // type:func
Scene_CommandRoomBehavior = 0x80087CD8; // type:func
Scene_CommandRoomShape = 0x80087D30; // type:func
Scene_CommandObjectList = 0x80087D78; // type:func
Scene_CommandLightList = 0x80087F2C; // type:func
Scene_CommandPathList = 0x80087FDC; // type:func
Scene_CommandTransitionActorEntryList = 0x80088024; // type:func
Scene_ResetTransitionActorList = 0x8008807C; // type:func
Scene_CommandLightSettingsList = 0x8008808C; // type:func
Scene_CommandSkyboxSettings = 0x800880E4; // type:func
Scene_CommandSkyboxDisables = 0x80088128; // type:func
Scene_CommandTimeSettings = 0x80088150; // type:func
Scene_CommandWindSettings = 0x80088464; // type:func
Scene_CommandExitList = 0x800884C8; // type:func
Scene_CommandUndefined9 = 0x80088510; // type:func
Scene_CommandSoundSettings = 0x80088520; // type:func
Scene_CommandEchoSettings = 0x8008856C; // type:func
Scene_CommandAlternateHeaderList = 0x80088584; // type:func
Scene_CommandCutsceneData = 0x80088680; // type:func
Scene_CommandMiscSettings = 0x800886C0; // type:func
Scene_SetTransitionForNextEntrance = 0x80088784; // type:func
Scene_DrawConfigDefault = 0x80088840; // type:func
Scene_DrawConfigDekuTree = 0x80088880; // type:func
Scene_DrawConfigDekuTreeBoss = 0x800889C8; // type:func
Scene_DrawConfigDodongosCavern = 0x80088AAC; // type:func
Scene_DrawConfigTempleOfTime = 0x80088DD4; // type:func
Scene_DrawConfigGrottos = 0x800895EC; // type:func
Scene_DrawConfigChamberOfTheSages = 0x800898FC; // type:func
Scene_DrawConfigGreatFairyFountain = 0x80089B20; // type:func
Scene_DrawConfigGraveExitLightShining = 0x80089CB8; // type:func
Scene_DrawConfigFairysFountain = 0x80089D90; // type:func
Scene_DrawConfigShadowTempleAndWell = 0x80089EF4; // type:func
Scene_DrawConfigThievesHideout = 0x8008A080; // type:func
Scene_DrawConfigWaterTemple = 0x8008A168; // type:func
Scene_DrawConfigWaterTempleBoss = 0x8008A8D8; // type:func
Scene_DrawConfigShootingGallery = 0x8008A9F8; // type:func
Scene_DrawConfigCastleCourtyardGuards = 0x8008AAAC; // type:func
Scene_DrawConfigOutsideGanonsCastle = 0x8008AC24; // type:func
func_8009BEEC = 0x8008AEC0; // type:func
Scene_DrawConfigGanonsTowerCollapseExterior = 0x8008B080; // type:func
Scene_DrawConfigIceCavern = 0x8008B38C; // type:func
Scene_DrawConfigRoyalFamilysTomb = 0x8008B57C; // type:func
Scene_DrawConfigLakesideLaboratory = 0x8008B800; // type:func
Scene_DrawConfigCalmWater = 0x8008B9E0; // type:func
Scene_DrawConfigGerudoTrainingGround = 0x8008BAE8; // type:func
Gfx_TwoTexScrollPrimColor = 0x8008BCD8; // type:func
Scene_DrawConfigFishingPond = 0x8008BE38; // type:func
Scene_DrawConfigBombchuBowlingAlley = 0x8008BF64; // type:func
Scene_DrawConfigLonLonBuildings = 0x8008C168; // type:func
Scene_DrawConfigMarketGuardHouse = 0x8008C238; // type:func
Scene_DrawConfigPotionShopGranny = 0x8008C368; // type:func
Scene_DrawConfigForestTemple = 0x8008C4E0; // type:func
Scene_DrawConfigSpiritTemple = 0x8008C6D0; // type:func
Scene_DrawConfigHyruleField = 0x8008C740; // type:func
Scene_DrawConfigKakarikoVillage = 0x8008CA3C; // type:func
Scene_DrawConfigZorasRiver = 0x8008CB0C; // type:func
Scene_DrawConfigKokiriForest = 0x8008CD24; // type:func
Scene_DrawConfigLakeHylia = 0x8008D188; // type:func
Scene_DrawConfigZorasDomain = 0x8008D348; // type:func
Scene_DrawConfigZorasFountain = 0x8008D4A4; // type:func
Scene_DrawConfigGerudoValley = 0x8008D694; // type:func
Scene_DrawConfigLostWoods = 0x8008D9D0; // type:func
Scene_DrawConfigDesertColossus = 0x8008DBCC; // type:func
Scene_DrawConfigGerudosFortress = 0x8008DCD8; // type:func
Scene_DrawConfigHauntedWasteland = 0x8008DD48; // type:func
Scene_DrawConfigHyruleCastle = 0x8008DEC0; // type:func
Scene_DrawConfigDeathMountainTrail = 0x8008E064; // type:func
Scene_DrawConfigDeathMountainCrater = 0x8008E228; // type:func
Scene_DrawConfigGoronCity = 0x8008E3F4; // type:func
Scene_DrawConfigLonLonRanch = 0x8008E564; // type:func
Scene_DrawConfigFireTemple = 0x8008E634; // type:func
Scene_DrawConfigJabuJabu = 0x8008E7D8; // type:func
Scene_DrawConfigInsideGanonsCastle = 0x8008EC84; // type:func
Scene_DrawConfigInsideGanonsCastleCollapse = 0x8008EE88; // type:func
Scene_DrawConfigGanonsTowerCollapseInterior = 0x8008EEA8; // type:func
Scene_DrawConfigBesitu = 0x8008EEC8; // type:func
Scene_Draw = 0x8008F000; // type:func
SkelAnime_DrawLimbLod = 0x8008F040; // type:func
SkelAnime_DrawLod = 0x8008F2A8; // type:func
SkelAnime_DrawFlexLimbLod = 0x8008F498; // type:func
SkelAnime_DrawFlexLod = 0x8008F728; // type:func
SkelAnime_DrawLimbOpa = 0x8008F9A0; // type:func
SkelAnime_DrawOpa = 0x8008FBEC; // type:func
SkelAnime_DrawFlexLimbOpa = 0x8008FDCC; // type:func
SkelAnime_DrawFlexOpa = 0x80090044; // type:func
SkelAnime_GetFrameData = 0x800902A8; // type:func
Animation_GetLength = 0x80090410; // type:func
Animation_GetLastFrame = 0x8009044C; // type:func
SkelAnime_DrawLimb = 0x80090494; // type:func
SkelAnime_Draw = 0x800906D4; // type:func
SkelAnime_DrawFlexLimb = 0x800908C4; // type:func
SkelAnime_DrawFlex = 0x80090B54; // type:func
SkelAnime_GetFrameDataLegacy = 0x80090DBC; // type:func
Animation_GetLimbCountLegacy = 0x800911C0; // type:func
Animation_GetLengthLegacy = 0x800911FC; // type:func
Animation_GetLastFrameLegacy = 0x80091238; // type:func
SkelAnime_InterpFrameTable = 0x80091280; // type:func
AnimTaskQueue_Reset = 0x80091700; // type:func
AnimTaskQueue_SetNextGroup = 0x8009170C; // type:func
AnimTaskQueue_DisableTransformTasksForGroup = 0x8009172C; // type:func
AnimTaskQueue_NewTask = 0x80091754; // type:func
AnimTaskQueue_AddLoadPlayerFrame = 0x8009178C; // type:func
AnimTaskQueue_AddCopy = 0x80091888; // type:func
AnimTaskQueue_AddInterp = 0x800918F0; // type:func
AnimTaskQueue_AddCopyUsingMap = 0x80091960; // type:func
AnimTaskQueue_AddCopyUsingMapInverted = 0x800919D0; // type:func
AnimTaskQueue_AddActorMovement = 0x80091A40; // type:func
AnimTask_LoadPlayerFrame = 0x80091A9C; // type:func
AnimTask_Copy = 0x80091ACC; // type:func
AnimTask_Interp = 0x80091B3C; // type:func
AnimTask_CopyUsingMap = 0x80091B98; // type:func
AnimTask_CopyUsingMapInverted = 0x80091C18; // type:func
AnimTask_ActorMovement = 0x80091C9C; // type:func
AnimTaskQueue_Update = 0x80091D30; // type:func
SkelAnime_InitLink = 0x80091DD0; // type:func
LinkAnimation_SetUpdateFunction = 0x80091F34; // type:func
LinkAnimation_Update = 0x80091F6C; // type:func
LinkAnimation_Morph = 0x80091F90; // type:func
LinkAnimation_AnimateFrame = 0x8009204C; // type:func
LinkAnimation_Loop = 0x80092128; // type:func
LinkAnimation_Once = 0x800921C8; // type:func
Animation_SetMorph = 0x800922A4; // type:func
LinkAnimation_Change = 0x800922C8; // type:func
LinkAnimation_PlayOnce = 0x80092440; // type:func
LinkAnimation_PlayOnceSetSpeed = 0x800924A0; // type:func
LinkAnimation_PlayLoop = 0x80092504; // type:func
LinkAnimation_PlayLoopSetSpeed = 0x80092560; // type:func
LinkAnimation_CopyJointToMorph = 0x800925C0; // type:func
LinkAnimation_CopyMorphToJoint = 0x800925F0; // type:func
LinkAnimation_LoadToMorph = 0x80092620; // type:func
LinkAnimation_LoadToJoint = 0x80092664; // type:func
LinkAnimation_InterpJointMorph = 0x800926A8; // type:func
LinkAnimation_BlendToJoint = 0x800926E0; // type:func
LinkAnimation_BlendToMorph = 0x80092780; // type:func
LinkAnimation_EndLoop = 0x80092820; // type:func
Animation_OnFrameImpl = 0x80092844; // type:func
LinkAnimation_OnFrame = 0x800928FC; // type:func
SkelAnime_Init = 0x8009294C; // type:func
SkelAnime_InitFlex = 0x80092A50; // type:func
SkelAnime_InitSkin = 0x80092B5C; // type:func
SkelAnime_SetUpdate = 0x80092C3C; // type:func
SkelAnime_Update = 0x80092C88; // type:func
SkelAnime_Morph = 0x80092CAC; // type:func
SkelAnime_MorphTaper = 0x80092D6C; // type:func
SkelAnime_AnimateFrame = 0x80092EF4; // type:func
SkelAnime_LoopFull = 0x8009303C; // type:func
SkelAnime_LoopPartial = 0x800930DC; // type:func
SkelAnime_Once = 0x80093184; // type:func
Animation_ChangeImpl = 0x80093288; // type:func
Animation_Change = 0x80093444; // type:func
Animation_PlayOnce = 0x8009348C; // type:func
Animation_MorphToPlayOnce = 0x800934E4; // type:func
Animation_PlayOnceSetSpeed = 0x80093540; // type:func
Animation_PlayLoop = 0x8009359C; // type:func
Animation_MorphToLoop = 0x800935F0; // type:func
Animation_PlayLoopSetSpeed = 0x80093628; // type:func
Animation_EndLoop = 0x80093680; // type:func
Animation_Reverse = 0x800936AC; // type:func
SkelAnime_CopyFrameTableTrue = 0x800936D0; // type:func
SkelAnime_CopyFrameTableFalse = 0x80093738; // type:func
SkelAnime_UpdateTranslation = 0x800937A4; // type:func
Animation_OnFrame = 0x80093970; // type:func
SkelAnime_Free = 0x80093998; // type:func
SkelAnime_CopyFrameTable = 0x800939E4; // type:func
Skin_UpdateVertices = 0x80093A30; // type:func
Skin_ApplyLimbModifications = 0x80093BFC; // type:func
Skin_DrawAnimatedLimb = 0x80094068; // type:func
Skin_DrawLimb = 0x80094144; // type:func
Skin_DrawImpl = 0x8009426C; // type:func
func_800A6330 = 0x80094498; // type:func
func_800A6360 = 0x800944C8; // type:func
func_800A6394 = 0x800944FC; // type:func
func_800A63CC = 0x80094534; // type:func
Skin_GetLimbPos = 0x80094570; // type:func
Skin_InitAnimatedLimb = 0x800945D0; // type:func
Skin_Init = 0x800947AC; // type:func
Skin_Free = 0x8009497C; // type:func
func_800A698C = 0x80094A50; // type:func
Skin_ApplyAnimTransformations = 0x80094B8C; // type:func
SkinMatrix_Vec3fMtxFMultXYZW = 0x80094EE0; // type:func
SkinMatrix_Vec3fMtxFMultXYZ = 0x80094FC8; // type:func
SkinMatrix_MtxFMtxFMult = 0x80095078; // type:func
SkinMatrix_GetClear = 0x800953D4; // type:func
SkinMatrix_Clear = 0x800953E8; // type:func
SkinMatrix_MtxFCopy = 0x80095440; // type:func
SkinMatrix_Invert = 0x800954C8; // type:func
SkinMatrix_SetScale = 0x80095768; // type:func
SkinMatrix_SetRotateZYX = 0x800957CC; // type:func
SkinMatrix_SetRotateYXZ = 0x8009595C; // type:func
SkinMatrix_SetTranslate = 0x80095AEC; // type:func
SkinMatrix_SetTranslateRotateZYXScale = 0x80095B50; // type:func
SkinMatrix_SetTranslateRotateYXZScale = 0x80095BD4; // type:func
SkinMatrix_SetTranslateRotateZYX = 0x80095C58; // type:func
SkinMatrix_Vec3fToVec3s = 0x80095CB8; // type:func
SkinMatrix_Vec3sToVec3f = 0x80095CFC; // type:func
SkinMatrix_MtxFToMtx = 0x80095D40; // type:func
SkinMatrix_MtxFToNewMtx = 0x80095F58; // type:func
SkinMatrix_SetRotateAxis = 0x80095FA0; // type:func
func_800A8030 = 0x80096110; // type:func
Sram_InitNewSave = 0x800962D0; // type:func
Sram_InitDebugSave = 0x80096420; // type:func
Sram_OpenSave = 0x800965E8; // type:func
Sram_WriteSave = 0x80096934; // type:func
Sram_VerifyAndLoadAllSaves = 0x80096A78; // type:func
Sram_InitSave = 0x80096F04; // type:func
Sram_EraseSave = 0x800971CC; // type:func
Sram_CopySave = 0x800972E0; // type:func
Sram_WriteSramHeader = 0x80097504; // type:func
Sram_InitSram = 0x80097530; // type:func
Sram_Alloc = 0x800975F4; // type:func
Sram_Init = 0x80097624; // type:func
SsSram_Init = 0x80097630; // type:func
SsSram_Dma = 0x80097708; // type:func
SsSram_ReadWrite = 0x80097794; // type:func
Rumble_Update = 0x80097800; // type:func
Rumble_Override = 0x8009783C; // type:func
Rumble_Request = 0x800978D8; // type:func
Rumble_Init = 0x80097994; // type:func
Rumble_Destroy = 0x800979D0; // type:func
Rumble_Controller1HasRumblePak = 0x80097A28; // type:func
Rumble_Reset = 0x80097A40; // type:func
Rumble_ClearRequests = 0x80097A54; // type:func
Rumble_SetUpdateEnabled = 0x80097A64; // type:func
View_ViewportToVp = 0x80097A80; // type:func
View_New = 0x80097AEC; // type:func
View_Free = 0x80097B38; // type:func
View_Init = 0x80097B58; // type:func
View_LookAt = 0x80097C18; // type:func
View_LookAtUnsafe = 0x80097CB4; // type:func
View_SetScale = 0x80097D04; // type:func
View_GetScale = 0x80097D24; // type:func
View_SetPerspective = 0x80097D34; // type:func
View_GetPerspective = 0x80097D64; // type:func
View_SetOrtho = 0x80097D84; // type:func
View_GetOrtho = 0x80097DC0; // type:func
View_SetViewport = 0x80097DE0; // type:func
View_GetViewport = 0x80097E14; // type:func
View_ApplyLetterbox = 0x80097E3C; // type:func
View_SetDistortionOrientation = 0x80097F7C; // type:func
View_SetDistortionScale = 0x80097FA0; // type:func
View_SetDistortionSpeed = 0x80097FC4; // type:func
View_InitDistortion = 0x80097FD8; // type:func
View_ClearDistortion = 0x8009803C; // type:func
View_SetDistortion = 0x80098070; // type:func
View_StepDistortion = 0x800980C4; // type:func
View_Apply = 0x8009827C; // type:func
View_ApplyPerspective = 0x800982C8; // type:func
View_ApplyOrtho = 0x800985BC; // type:func
View_ApplyOrthoToOverlay = 0x80098768; // type:func
View_ApplyPerspectiveToOverlay = 0x8009899C; // type:func
View_UpdateViewingMatrix = 0x80098CEC; // type:func
View_ApplyTo = 0x80098D58; // type:func
ViMode_LogPrint = 0x80099180; // type:func
ViMode_Configure = 0x8009918C; // type:func
ViMode_Save = 0x80099734; // type:func
ViMode_Load = 0x80099814; // type:func
ViMode_Init = 0x8009989C; // type:func
ViMode_Destroy = 0x80099904; // type:func
ViMode_ConfigureFeatures = 0x80099910; // type:func
ViMode_Update = 0x80099974; // type:func
VisCvg_Init = 0x80099CF0; // type:func
VisCvg_Destroy = 0x80099D14; // type:func
VisCvg_Draw = 0x80099D20; // type:func
VisMono_Init = 0x80099E90; // type:func
VisMono_Destroy = 0x80099EE0; // type:func
VisMono_DesaturateTLUT = 0x80099F04; // type:func
VisMono_DesaturateDList = 0x8009A218; // type:func
VisMono_Draw = 0x8009A448; // type:func
VisMono_DrawOld = 0x8009A63C; // type:func
VisZBuf_Init = 0x8009A6B0; // type:func
VisZBuf_Destroy = 0x8009A6E4; // type:func
VisZBuf_Draw = 0x8009A6F0; // type:func
Skybox_CalculateFace256 = 0x8009A940; // type:func
Skybox_CalculateFace128 = 0x8009B050; // type:func
Skybox_Calculate256 = 0x8009BD58; // type:func
Skybox_Calculate128 = 0x8009BF08; // type:func
Skybox_Setup = 0x8009BFA8; // type:func
Skybox_Init = 0x8009D0FC; // type:func
Skybox_UpdateMatrix = 0x8009D210; // type:func
Skybox_Draw = 0x8009D298; // type:func
Skybox_Update = 0x8009D8E0; // type:func
PlayerCall_InitFuncPtrs = 0x8009D8F0; // type:func
PlayerCall_Init = 0x8009D958; // type:func
PlayerCall_Destroy = 0x8009D9A0; // type:func
PlayerCall_Update = 0x8009D9E0; // type:func
PlayerCall_Draw = 0x8009DA20; // type:func
TransitionTile_InitGraphics = 0x8009DA60; // type:func
TransitionTile_InitVtxData = 0x8009DE2C; // type:func
TransitionTile_Destroy = 0x8009DEEC; // type:func
TransitionTile_Init = 0x8009DF78; // type:func
TransitionTile_SetVtx = 0x8009E0F0; // type:func
TransitionTile_Draw = 0x8009E204; // type:func
TransitionTile_Suck = 0x8009E330; // type:func
TransitionTile_Update = 0x8009E464; // type:func
func_800B23F0 = 0x8009E470; // type:func
TransitionTriforce_Start = 0x8009E480; // type:func
TransitionTriforce_Init = 0x8009E4B8; // type:func
TransitionTriforce_Destroy = 0x8009E558; // type:func
TransitionTriforce_Update = 0x8009E564; // type:func
TransitionTriforce_SetColor = 0x8009E678; // type:func
TransitionTriforce_SetType = 0x8009E684; // type:func
TransitionTriforce_SetState = 0x8009E690; // type:func
TransitionTriforce_Draw = 0x8009E69C; // type:func
TransitionTriforce_IsDone = 0x8009E9AC; // type:func
TransitionWipe_Start = 0x8009EA40; // type:func
TransitionWipe_Init = 0x8009EAF8; // type:func
TransitionWipe_Destroy = 0x8009EB24; // type:func
TransitionWipe_Update = 0x8009EB30; // type:func
TransitionWipe_Draw = 0x8009EC10; // type:func
TransitionWipe_IsDone = 0x8009EE4C; // type:func
TransitionWipe_SetType = 0x8009EE58; // type:func
TransitionWipe_SetColor = 0x8009EE98; // type:func
TransitionWipe_SetUnkColor = 0x8009EEA4; // type:func
TransitionCircle_Start = 0x8009EEB0; // type:func
TransitionCircle_Init = 0x8009F09C; // type:func
TransitionCircle_Destroy = 0x8009F0C8; // type:func
TransitionCircle_Update = 0x8009F0D4; // type:func
TransitionCircle_Draw = 0x8009F258; // type:func
TransitionCircle_IsDone = 0x8009F4F4; // type:func
TransitionCircle_SetType = 0x8009F500; // type:func
TransitionCircle_SetColor = 0x8009F558; // type:func
TransitionCircle_SetUnkColor = 0x8009F564; // type:func
TransitionFade_Start = 0x8009F570; // type:func
TransitionFade_Init = 0x8009F5CC; // type:func
TransitionFade_Destroy = 0x8009F5F8; // type:func
TransitionFade_Update = 0x8009F604; // type:func
TransitionFade_Draw = 0x8009F794; // type:func
TransitionFade_IsDone = 0x8009F860; // type:func
TransitionFade_SetColor = 0x8009F86C; // type:func
TransitionFade_SetType = 0x8009F878; // type:func
Letterbox_SetSizeTarget = 0x8009F8D0; // type:func
Letterbox_GetSizeTarget = 0x8009F8E0; // type:func
Letterbox_SetSize = 0x8009F8F0; // type:func
Letterbox_GetSize = 0x8009F900; // type:func
Letterbox_Init = 0x8009F910; // type:func
Letterbox_Destroy = 0x8009F930; // type:func
Letterbox_Update = 0x8009F940; // type:func
func_800BB0A0 = 0x8009FA40; // type:func
func_800BB2B4 = 0x8009FC54; // type:func
KaleidoManager_LoadOvl = 0x8009FF10; // type:func
KaleidoManager_ClearOvl = 0x8009FF6C; // type:func
KaleidoManager_Init = 0x8009FFBC; // type:func
KaleidoManager_Destroy = 0x800A002C; // type:func
KaleidoManager_GetRamAddr = 0x800A006C; // type:func
KaleidoScopeCall_LoadPlayer = 0x800A0140; // type:func
KaleidoScopeCall_Init = 0x800A018C; // type:func
KaleidoScopeCall_Destroy = 0x800A01D8; // type:func
KaleidoScopeCall_Update = 0x800A01F8; // type:func
KaleidoScopeCall_Draw = 0x800A0398; // type:func
Play_RequestViewpointBgCam = 0x800A0420; // type:func
Play_SetViewpoint = 0x800A0460; // type:func
Play_CheckViewpoint = 0x800A050C; // type:func
Play_SetShopBrowsingViewpoint = 0x800A0534; // type:func
Play_SetupTransition = 0x800A0560; // type:func
func_800BC88C = 0x800A080C; // type:func
Play_SetFog = 0x800A0824; // type:func
Play_Destroy = 0x800A0870; // type:func
Play_Init = 0x800A09DC; // type:func
Play_Update = 0x800A1158; // type:func
Play_DrawOverlayElements = 0x800A224C; // type:func
Play_Draw = 0x800A22E4; // type:func
Play_Main = 0x800A2D28; // type:func
Play_InCsMode = 0x800A2D68; // type:func
func_800BFCB8 = 0x800A2D9C; // type:func
Play_LoadFile = 0x800A2F48; // type:func
Play_InitEnvironment = 0x800A2FA4; // type:func
Play_InitScene = 0x800A2FEC; // type:func
Play_SpawnScene = 0x800A30F0; // type:func
Play_GetScreenPos = 0x800A3198; // type:func
Play_CreateSubCamera = 0x800A325C; // type:func
Play_GetActiveCamId = 0x800A330C; // type:func
Play_ChangeCameraStatus = 0x800A3318; // type:func
Play_ClearCamera = 0x800A3388; // type:func
Play_ClearAllSubCameras = 0x800A33F0; // type:func
Play_GetCamera = 0x800A345C; // type:func
Play_SetCameraAtEye = 0x800A3494; // type:func
Play_SetCameraAtEyeUp = 0x800A35A4; // type:func
Play_SetCameraFov = 0x800A36C8; // type:func
Play_SetCameraRoll = 0x800A3710; // type:func
Play_CopyCamera = 0x800A375C; // type:func
Play_InitCameraDataUsingPlayer = 0x800A37D8; // type:func
Play_RequestCameraSetting = 0x800A3848; // type:func
Play_ReturnToMainCam = 0x800A3884; // type:func
Play_GetCameraUID = 0x800A3960; // type:func
func_800C09D8 = 0x800A3994; // type:func
Play_SaveSceneFlags = 0x800A3A00; // type:func
Play_SetRespawnData = 0x800A3A48; // type:func
Play_SetupRespawnPoint = 0x800A3AB8; // type:func
Play_TriggerVoidOut = 0x800A3B24; // type:func
Play_LoadToLastEntrance = 0x800A3B7C; // type:func
Play_TriggerRespawn = 0x800A3C50; // type:func
Play_CamIsNotFixed = 0x800A3C84; // type:func
FrameAdvance_IsEnabled = 0x800A3CF4; // type:func
func_800C0D34 = 0x800A3D04; // type:func
func_800C0DB4 = 0x800A3D84; // type:func
PreRender_SetValuesSave = 0x800A3E40; // type:func
PreRender_Init = 0x800A3E7C; // type:func
PreRender_SetValues = 0x800A3EB0; // type:func
PreRender_Destroy = 0x800A3EE4; // type:func
PreRender_CopyImage = 0x800A3F08; // type:func
PreRender_CopyImageRegionImpl = 0x800A41D0; // type:func
func_800C170C = 0x800A4618; // type:func
func_800C1AE8 = 0x800A4994; // type:func
PreRender_CoverageRgba16ToI8 = 0x800A49D0; // type:func
PreRender_SaveZBuffer = 0x800A4CE8; // type:func
PreRender_SaveFramebuffer = 0x800A4D20; // type:func
PreRender_FetchFbufCoverage = 0x800A4D58; // type:func
PreRender_DrawCoverage = 0x800A4E70; // type:func
PreRender_RestoreZBuffer = 0x800A4EB4; // type:func
func_800C213C = 0x800A4ED8; // type:func
PreRender_RestoreFramebuffer = 0x800A5208; // type:func
PreRender_CopyImageRegion = 0x800A522C; // type:func
PreRender_AntiAliasFilter = 0x800A524C; // type:func
PreRender_DivotFilter = 0x800A5D0C; // type:func
PreRender_ApplyFilters = 0x800A5E60; // type:func
THGA_Init = 0x800A5F30; // type:func
THGA_Destroy = 0x800A5F50; // type:func
THGA_IsCrash = 0x800A5F70; // type:func
THGA_Reset = 0x800A5F90; // type:func
THGA_GetRemaining = 0x800A5FB0; // type:func
THGA_GetHead = 0x800A5FD0; // type:func
THGA_SetHead = 0x800A5FF0; // type:func
THGA_GetTail = 0x800A6010; // type:func
THGA_AllocDisplayList = 0x800A6030; // type:func
THGA_AllocGfx = 0x800A6054; // type:func
THGA_AllocGfx2 = 0x800A6074; // type:func
THGA_AllocTail = 0x800A6094; // type:func
THGA_AllocMtxArray = 0x800A60B4; // type:func
THGA_AllocMtx = 0x800A60D8; // type:func
THGA_AllocVtxArray = 0x800A60F8; // type:func
THGA_AllocVtx = 0x800A611C; // type:func
THA_GetHead = 0x800A6140; // type:func
THA_SetHead = 0x800A614C; // type:func
THA_GetTail = 0x800A6158; // type:func
THA_AllocHead = 0x800A6164; // type:func
THA_AllocHeadByte = 0x800A6178; // type:func
THA_AllocTail = 0x800A6198; // type:func
THA_AllocTailAlign16 = 0x800A6228; // type:func
THA_AllocTailAlign = 0x800A6248; // type:func
THA_GetRemaining = 0x800A6264; // type:func
THA_IsCrash = 0x800A6278; // type:func
THA_Reset = 0x800A629C; // type:func
THA_Init = 0x800A62B8; // type:func
THA_Destroy = 0x800A62DC; // type:func
AudioMgr_StopAllSfx = 0x800A6300; // type:func
AudioMgr_NotifyTaskDone = 0x800A6350; // type:func
AudioMgr_HandleRetrace = 0x800A6388; // type:func
AudioMgr_HandlePreNMI = 0x800A6510; // type:func
AudioMgr_ThreadEntry = 0x800A6534; // type:func
AudioMgr_WaitForInit = 0x800A6664; // type:func
AudioMgr_Init = 0x800A6690; // type:func
Setup_InitImpl = 0x800A6760; // type:func
Setup_Destroy = 0x800A679C; // type:func
Setup_Init = 0x800A67A8; // type:func
GameState_SetFBFilter = 0x800A67D0; // type:func
func_800C4344 = 0x800A6924; // type:func
GameState_Draw = 0x800A6930; // type:func
GameState_SetFrameBuffer = 0x800A6A28; // type:func
func_800C49F4 = 0x800A6B0C; // type:func
GameState_ReqPadData = 0x800A6B84; // type:func
GameState_Update = 0x800A6BB4; // type:func
GameState_InitArena = 0x800A6C30; // type:func
GameState_Realloc = 0x800A6CA0; // type:func
GameState_Init = 0x800A6D60; // type:func
GameState_Destroy = 0x800A6E58; // type:func
GameState_GetInit = 0x800A6F08; // type:func
GameState_GetSize = 0x800A6F14; // type:func
GameState_IsRunning = 0x800A6F20; // type:func
GameState_GetArenaSize = 0x800A6F2C; // type:func
GameAlloc_Log = 0x800A6F50; // type:func
GameAlloc_Malloc = 0x800A6F70; // type:func
GameAlloc_Free = 0x800A6FDC; // type:func
GameAlloc_Cleanup = 0x800A7028; // type:func
GameAlloc_Init = 0x800A7078; // type:func
Graph_InitTHGA = 0x800A7090; // type:func
Graph_GetNextGameState = 0x800A71A8; // type:func
Graph_Init = 0x800A7258; // type:func
Graph_Destroy = 0x800A72C8; // type:func
Graph_TaskSet00 = 0x800A72D4; // type:func
Graph_Update = 0x800A7618; // type:func
Graph_ThreadEntry = 0x800A78CC; // type:func
Graph_Alloc = 0x800A79C4; // type:func
Graph_Alloc2 = 0x800A79F8; // type:func
Gfx_Open = 0x800A7A30; // type:func
Gfx_Close = 0x800A7A3C; // type:func
Gfx_Alloc = 0x800A7A54; // type:func
ListAlloc_Init = 0x800A7A90; // type:func
ListAlloc_Alloc = 0x800A7AA4; // type:func
ListAlloc_Free = 0x800A7B10; // type:func
ListAlloc_FreeAll = 0x800A7B90; // type:func
Main = 0x800A7BE0; // type:func
PadMgr_AcquireSerialEventQueue = 0x800A7F40; // type:func
PadMgr_ReleaseSerialEventQueue = 0x800A7F70; // type:func
PadMgr_LockPadData = 0x800A7F98; // type:func
PadMgr_UnlockPadData = 0x800A7FC4; // type:func
PadMgr_UpdateRumble = 0x800A7FF0; // type:func
PadMgr_RumbleStop = 0x800A8240; // type:func
PadMgr_RumbleReset = 0x800A82D8; // type:func
PadMgr_RumbleSetSingle = 0x800A82E8; // type:func
PadMgr_RumbleSet = 0x800A8300; // type:func
PadMgr_UpdateInputs = 0x800A8330; // type:func
PadMgr_HandleRetrace = 0x800A8510; // type:func
PadMgr_HandlePreNMI = 0x800A86A8; // type:func
PadMgr_RequestPadData = 0x800A86CC; // type:func
PadMgr_ThreadEntry = 0x800A8848; // type:func
PadMgr_Init = 0x800A8944; // type:func
Sched_SwapFrameBufferImpl = 0x800A8A40; // type:func
Sched_SwapFrameBuffer = 0x800A8AB0; // type:func
Sched_HandlePreNMI = 0x800A8B00; // type:func
Sched_HandleNMI = 0x800A8B0C; // type:func
Sched_QueueTask = 0x800A8B30; // type:func
Sched_Yield = 0x800A8B9C; // type:func
Sched_GfxTaskFramebufferValid = 0x800A8BD0; // type:func
Sched_Schedule = 0x800A8C94; // type:func
Sched_SetNextFramebufferFromTask = 0x800A8DC8; // type:func
Sched_TaskComplete = 0x800A8E14; // type:func
Sched_RunTask = 0x800A8E8C; // type:func
Sched_HandleNotification = 0x800A8FF0; // type:func
Sched_HandleRetrace = 0x800A90E0; // type:func
Sched_HandleRSPDone = 0x800A91B8; // type:func
Sched_HandleRDPDone = 0x800A93CC; // type:func
Sched_Notify = 0x800A9494; // type:func
Sched_ThreadEntry = 0x800A94B8; // type:func
Sched_Init = 0x800A95EC; // type:func
SpeedMeter_InitImpl = 0x800A96C0; // type:func
SpeedMeter_Init = 0x800A96D0; // type:func
SpeedMeter_Destroy = 0x800A96F4; // type:func
SpeedMeter_DrawTimeEntries = 0x800A9700; // type:func
SpeedMeter_InitAllocEntry = 0x800A9BC4; // type:func
SpeedMeter_DrawAllocEntry = 0x800A9C08; // type:func
SpeedMeter_DrawAllocEntries = 0x800A9E5C; // type:func
SysCfb_Init = 0x800AA100; // type:func
SysCfb_Reset = 0x800AA1C8; // type:func
SysCfb_GetFbPtr = 0x800AA1E8; // type:func
SysCfb_GetFbEnd = 0x800AA210; // type:func
Math_FactorialF = 0x800AA220; // type:func
Math_Factorial = 0x800AA320; // type:func
Math_PowF = 0x800AA3E4; // type:func
Math_SinF = 0x800AA40C; // type:func
Math_CosF = 0x800AA460; // type:func
Math3D_PlaneVsLineSegClosestPoint = 0x800AA4C0; // type:func
Math3D_LineVsLineClosestTwoPoints = 0x800AA5E0; // type:func
Math3D_LineClosestToPoint = 0x800AA88C; // type:func
Math3D_FindPointOnPlaneIntersect = 0x800AA978; // type:func
Math3D_PlaneVsPlaneNewLine = 0x800AA9D8; // type:func
Math3D_PlaneVsPlaneVsLineClosestPoint = 0x800AABB8; // type:func
Math3D_PointOnInfiniteLine = 0x800AAC34; // type:func
Math3D_LineSplitRatio = 0x800AAC80; // type:func
Math3D_Cos = 0x800AACCC; // type:func
Math3D_CosOut = 0x800AACF0; // type:func
Math3D_Vec3fReflect = 0x800AADA8; // type:func
Math3D_PointInSquare2D = 0x800AAE7C; // type:func
Math3D_CirSquareVsTriSquare = 0x800AAEE0; // type:func
Math3D_SphCubeVsTriCube = 0x800AB020; // type:func
Math3D_Dist1DSq = 0x800AB244; // type:func
Math3D_Dist1D = 0x800AB25C; // type:func
Math3D_Dist2DSq = 0x800AB280; // type:func
Math3D_Dist2D = 0x800AB2C4; // type:func
Math3D_Vec3fMagnitudeSq = 0x800AB2F4; // type:func
Math3D_Vec3fMagnitude = 0x800AB320; // type:func
Math3D_Vec3fDistSq = 0x800AB348; // type:func
Math3D_Vec3f_DistXYZ = 0x800AB370; // type:func
Math3D_DistXYZ16toF = 0x800AB390; // type:func
Math3D_Vec3fDiff_CrossZ = 0x800AB408; // type:func
Math3D_Vec3fDiff_CrossX = 0x800AB448; // type:func
Math3D_Vec3fDiff_CrossY = 0x800AB488; // type:func
Math3D_Vec3f_Cross = 0x800AB4C8; // type:func
Math3D_SurfaceNorm = 0x800AB53C; // type:func
Math3D_PointRelativeToCubeFaces = 0x800AB5A4; // type:func
Math3D_PointRelativeToCubeEdges = 0x800AB650; // type:func
Math3D_PointRelativeToCubeVertices = 0x800AB800; // type:func
Math3D_LineVsCube = 0x800AB97C; // type:func
Math3D_LineVsCubeShort = 0x800AC3F4; // type:func
Math3D_RotateXZPlane = 0x800AC560; // type:func
Math3D_DefPlane = 0x800AC5EC; // type:func
Math3D_Planef = 0x800AC700; // type:func
Math3D_Plane = 0x800AC740; // type:func
Math3D_UDistPlaneToPos = 0x800AC77C; // type:func
Math3D_DistPlaneToPos = 0x800AC7B4; // type:func
Math3D_TriChkPointParaYImpl = 0x800AC838; // type:func
Math3D_TriChkPointParaYDeterminate = 0x800ACB54; // type:func
Math3D_TriChkPointParaYSlopedY = 0x800ACB9C; // type:func
Math3D_TriChkPointParaYIntersectDist = 0x800ACBEC; // type:func
Math3D_TriChkPointParaYIntersectInsideTri = 0x800ACC9C; // type:func
Math3D_TriChkPointParaY = 0x800ACD48; // type:func
Math3D_TriChkLineSegParaYIntersect = 0x800ACDC4; // type:func
Math3D_TriChkPointParaYDist = 0x800ACF38; // type:func
Math3D_TriChkPointParaXImpl = 0x800ACFAC; // type:func
Math3D_TriChkPointParaXDeterminate = 0x800AD2C8; // type:func
Math3D_TriChkPointParaXIntersect = 0x800AD310; // type:func
Math3D_TriChkPointParaX = 0x800AD3C4; // type:func
Math3D_TriChkLineSegParaXIntersect = 0x800AD440; // type:func
Math3D_TriChkPointParaXDist = 0x800AD5C8; // type:func
Math3D_TriChkPointParaZImpl = 0x800AD63C; // type:func
Math3D_TriChkPointParaZDeterminate = 0x800AD984; // type:func
Math3D_TriChkPointParaZIntersect = 0x800AD9CC; // type:func
Math3D_TriChkPointParaZ = 0x800ADA80; // type:func
Math3D_TriChkLineSegParaZIntersect = 0x800ADAFC; // type:func
Math3D_TriChkLineSegParaZDist = 0x800ADC88; // type:func
Math3D_LineSegFindPlaneIntersect = 0x800ADCFC; // type:func
Math3D_LineSegVsPlane = 0x800ADDD8; // type:func
Math3D_TriLineIntersect = 0x800ADEE0; // type:func
Math3D_TriNorm = 0x800AE044; // type:func
Math3D_PointInSph = 0x800AE0F4; // type:func
Math3D_PointDistSqToLine2D = 0x800AE144; // type:func
Math3D_LineVsSph = 0x800AE28C; // type:func
Math3D_GetSphVsTriIntersectPoint = 0x800AE494; // type:func
Math3D_TriVsSphIntersect = 0x800AE5D4; // type:func
Math3D_PointInCyl = 0x800AE9F4; // type:func
Math3D_CylVsLineSeg = 0x800AEAB0; // type:func
Math3D_CylTriVsIntersect = 0x800AF478; // type:func
Math3D_CylVsTri = 0x800AF8F8; // type:func
Math3D_SphVsSph = 0x800AF918; // type:func
Math3D_SphVsSphOverlap = 0x800AF938; // type:func
Math3D_SphVsSphOverlapCenterDist = 0x800AF958; // type:func
Math3D_SphVsCylOverlap = 0x800AFA30; // type:func
Math3D_SphVsCylOverlapCenterDist = 0x800AFA50; // type:func
Math3D_CylVsCylOverlap = 0x800AFBC0; // type:func
Math3D_CylVsCylOverlapCenterDist = 0x800AFBE0; // type:func
Math3D_TriVsTriIntersect = 0x800AFDB0; // type:func
Math3D_XZInSphere = 0x800B0130; // type:func
Math3D_XYInSphere = 0x800B01A4; // type:func
Math3D_YZInSphere = 0x800B0218; // type:func
Math_GetAtan2Tbl = 0x800B0290; // type:func
Math_Atan2S = 0x800B0308; // type:func
Math_Atan2F = 0x800B0480; // type:func
Matrix_Init = 0x800B04C0; // type:func
Matrix_Push = 0x800B04FC; // type:func
Matrix_Pop = 0x800B0534; // type:func
Matrix_Get = 0x800B0550; // type:func
Matrix_Put = 0x800B0574; // type:func
Matrix_GetCurrent = 0x800B059C; // type:func
Matrix_Mult = 0x800B05AC; // type:func
Matrix_Translate = 0x800B0604; // type:func
Matrix_Scale = 0x800B070C; // type:func
Matrix_RotateX = 0x800B07F0; // type:func
Matrix_RotateY = 0x800B09A4; // type:func
Matrix_RotateZ = 0x800B0B5C; // type:func
Matrix_RotateZYX = 0x800B0D10; // type:func
Matrix_TranslateRotateZYX = 0x800B0FCC; // type:func
Matrix_SetTranslateRotateYXZ = 0x800B1320; // type:func
Matrix_MtxFToMtx = 0x800B14CC; // type:func
Matrix_ToMtx = 0x800B16E8; // type:func
Matrix_Finalize = 0x800B1710; // type:func
Matrix_MtxFToNewMtx = 0x800B173C; // type:func
Matrix_MultVec3f = 0x800B1768; // type:func
Matrix_MtxFCopy = 0x800B1820; // type:func
Matrix_MtxToMtxF = 0x800B1928; // type:func
Matrix_MultVec3fExt = 0x800B1B7C; // type:func
Matrix_Transpose = 0x800B1C2C; // type:func
Matrix_ReplaceRotation = 0x800B1C64; // type:func
Matrix_MtxFToYXZRotS = 0x800B1D60; // type:func
Matrix_MtxFToZYXRotS = 0x800B1EF8; // type:func
Matrix_RotateAxis = 0x800B2090; // type:func
Matrix_SetTranslateUniformScaleMtxF = 0x800B24F8; // type:func
Matrix_SetTranslateUniformScaleMtx = 0x800B2560; // type:func
Matrix_SetTranslateUniformScaleMtx2 = 0x800B25B0; // type:func
Matrix_SetTranslateScaleMtx1 = 0x800B26A0; // type:func
Matrix_SetTranslateScaleMtx2 = 0x800B27C0; // type:func
SysUcode_GetUCodeBoot = 0x800B28C0; // type:func
SysUcode_GetUCodeBootSize = 0x800B28D0; // type:func
SysUcode_GetUCode = 0x800B28EC; // type:func
SysUcode_GetUCodeData = 0x800B28FC; // type:func
RumbleMgr_Update = 0x800B2910; // type:func
RumbleMgr_Init = 0x800B2C20; // type:func
RumbleMgr_Destroy = 0x800B2C58; // type:func
func_800D31A0 = 0x800B2C70; // type:func
IrqMgr_AddClient = 0x800B2CA0; // type:func
IrqMgr_RemoveClient = 0x800B2D2C; // type:func
IrqMgr_SendMesgToClients = 0x800B2DB8; // type:func
IrqMgr_JamMesgToClients = 0x800B2E1C; // type:func
IrqMgr_HandlePreNMI = 0x800B2E80; // type:func
IrqMgr_CheckStacks = 0x800B2F18; // type:func
IrqMgr_HandlePreNMI450 = 0x800B2F38; // type:func
IrqMgr_HandlePreNMI480 = 0x800B2FB4; // type:func
IrqMgr_HandlePreNMI500 = 0x800B3048; // type:func
IrqMgr_HandleRetrace = 0x800B306C; // type:func
IrqMgr_ThreadEntry = 0x800B3124; // type:func
IrqMgr_Init = 0x800B31F8; // type:func
Fault_SleepImpl = 0x800B32C0; // type:func
Fault_ClientProcessThread = 0x800B3330; // type:func
Fault_ClientRunTask = 0x800B33A4; // type:func
Fault_ProcessClient = 0x800B3528; // type:func
Fault_AddClient = 0x800B357C; // type:func
Fault_RemoveClient = 0x800B3660; // type:func
Fault_AddAddrConvClient = 0x800B3758; // type:func
Fault_RemoveAddrConvClient = 0x800B3830; // type:func
Fault_ConvertAddress = 0x800B3928; // type:func
Fault_Sleep = 0x800B39DC; // type:func
Fault_PadCallback = 0x800B3A18; // type:func
Fault_UpdatePadImpl = 0x800B3A54; // type:func
Fault_WaitForInputImpl = 0x800B3AA0; // type:func
Fault_WaitForInput = 0x800B3BEC; // type:func
Fault_DrawRec = 0x800B3C38; // type:func
Fault_FillScreenBlack = 0x800B3C98; // type:func
Fault_FillScreenRed = 0x800B3CEC; // type:func
Fault_DrawCornerRec = 0x800B3D40; // type:func
Fault_PrintFReg = 0x800B3D94; // type:func
Fault_LogFReg = 0x800B3E40; // type:func
Fault_PrintFPCSR = 0x800B3EF0; // type:func
Fault_LogFPCSR = 0x800B3F94; // type:func
Fault_PrintThreadContext = 0x800B402C; // type:func
Fault_LogThreadContext = 0x800B4348; // type:func
Fault_FindFaultedThread = 0x800B4644; // type:func
Fault_Wait5Seconds = 0x800B46CC; // type:func
Fault_WaitForButtonCombo = 0x800B475C; // type:func
Fault_DrawMemDumpContents = 0x800B4A28; // type:func
Fault_DrawMemDump = 0x800B4B94; // type:func
Fault_WalkStack = 0x800B4D98; // type:func
Fault_DrawStackTrace = 0x800B4F28; // type:func
Fault_LogStackTrace = 0x800B50A8; // type:func
Fault_ResumeThread = 0x800B5218; // type:func
Fault_DisplayFrameBuffer = 0x800B5294; // type:func
Fault_ProcessClients = 0x800B5354; // type:func
Fault_UpdatePad = 0x800B5434; // type:func
Fault_ThreadEntry = 0x800B5470; // type:func
Fault_SetFrameBuffer = 0x800B57D0; // type:func
Fault_Init = 0x800B5824; // type:func
Fault_HungupFaultClient = 0x800B5958; // type:func
Fault_AddHungupAndCrashImpl = 0x800B5A54; // type:func
Fault_AddHungupAndCrash = 0x800B5AAC; // type:func
Fault_SetOsSyncPrintfEnabled = 0x800B5B10; // type:func
Fault_DrawRecImpl = 0x800B5B20; // type:func
Fault_DrawChar = 0x800B5C3C; // type:func
Fault_ColorToPrintColor = 0x800B5DAC; // type:func
Fault_UpdatePrintColor = 0x800B5E5C; // type:func
Fault_SetForeColor = 0x800B5EFC; // type:func
Fault_SetBackColor = 0x800B5F44; // type:func
Fault_SetFontColor = 0x800B5F8C; // type:func
Fault_SetCharPad = 0x800B5FD4; // type:func
Fault_SetCursor = 0x800B6004; // type:func
Fault_FillScreen = 0x800B60FC; // type:func
Fault_PrintCallback = 0x800B618C; // type:func
Fault_VPrintf = 0x800B6398; // type:func
Fault_Printf = 0x800B63E8; // type:func
Fault_DrawText = 0x800B6438; // type:func
Fault_SetDrawerFB = 0x800B6488; // type:func
Fault_SetInputCallback = 0x800B64B4; // type:func
Fault_WritebackFBDCache = 0x800B64C4; // type:func
Fault_InitDrawer = 0x800B6520; // type:func
Kanji_OffsetFromShiftJIS = 0x800B6590; // type:func
AudioSynth_InitNextRingBuf = 0x800B7080; // type:func
func_800DB03C = 0x800B73FC; // type:func
AudioSynth_Update = 0x800B7484; // type:func
func_800DB2C0 = 0x800B7680; // type:func
AudioSynth_LoadRingBuffer1AtTemp = 0x800B76F0; // type:func
AudioSynth_SaveRingBuffer1AtTemp = 0x800B7798; // type:func
AudioSynth_LeakReverb = 0x800B7840; // type:func
func_800DB4E4 = 0x800B78A4; // type:func
func_800DB680 = 0x800B7A40; // type:func
func_800DB828 = 0x800B7BE8; // type:func
AudioSynth_FilterReverb = 0x800B7E00; // type:func
AudioSynth_MaybeMixRingBuffer1 = 0x800B7EA8; // type:func
func_800DBB94 = 0x800B7F54; // type:func
AudioSynth_ClearBuffer = 0x800B7F5C; // type:func
func_800DBBBC = 0x800B7F7C; // type:func
func_800DBBC4 = 0x800B7F84; // type:func
func_800DBBCC = 0x800B7F8C; // type:func
AudioSynth_Mix = 0x800B7F94; // type:func
func_800DBC08 = 0x800B7FC8; // type:func
func_800DBC10 = 0x800B7FD0; // type:func
func_800DBC18 = 0x800B7FD8; // type:func
AudioSynth_SetBuffer = 0x800B7FE0; // type:func
func_800DBC54 = 0x800B8014; // type:func
func_800DBC5C = 0x800B801C; // type:func
AudioSynth_DMemMove = 0x800B8024; // type:func
func_800DBC90 = 0x800B8050; // type:func
func_800DBC98 = 0x800B8058; // type:func
func_800DBCA0 = 0x800B8060; // type:func
func_800DBCA8 = 0x800B8068; // type:func
AudioSynth_InterL = 0x800B8070; // type:func
AudioSynth_EnvSetup1 = 0x800B8094; // type:func
func_800DBD08 = 0x800B80C8; // type:func
AudioSynth_LoadBuffer = 0x800B80D0; // type:func
AudioSynth_SaveBuffer = 0x800B80F8; // type:func
AudioSynth_EnvSetup2 = 0x800B8120; // type:func
func_800DBD7C = 0x800B813C; // type:func
func_800DBD84 = 0x800B8144; // type:func
func_800DBD8C = 0x800B814C; // type:func
AudioSynth_S8Dec = 0x800B8154; // type:func
AudioSynth_HiLoGain = 0x800B8170; // type:func
AudioSynth_UnkCmd19 = 0x800B81A4; // type:func
func_800DBE18 = 0x800B81D8; // type:func
func_800DBE20 = 0x800B81E0; // type:func
func_800DBE28 = 0x800B81E8; // type:func
func_800DBE30 = 0x800B81F0; // type:func
AudioSynth_UnkCmd3 = 0x800B81F8; // type:func
func_800DBE5C = 0x800B821C; // type:func
func_800DBE64 = 0x800B8224; // type:func
func_800DBE6C = 0x800B822C; // type:func
AudioSynth_LoadFilterBuffer = 0x800B8234; // type:func
AudioSynth_LoadFilterSize = 0x800B8258; // type:func
AudioSynth_LoadRingBuffer1 = 0x800B8270; // type:func
AudioSynth_LoadRingBuffer2 = 0x800B831C; // type:func
AudioSynth_LoadRingBufferPart = 0x800B83C8; // type:func
AudioSynth_SaveRingBufferPart = 0x800B8434; // type:func
AudioSynth_SaveBufferOffset = 0x800B84A0; // type:func
AudioSynth_MaybeLoadRingBuffer2 = 0x800B84E4; // type:func
AudioSynth_LoadReverbSamples = 0x800B8524; // type:func
AudioSynth_SaveReverbSamples = 0x800B8598; // type:func
AudioSynth_SaveRingBuffer2 = 0x800B869C; // type:func
AudioSynth_DoOneAudioUpdate = 0x800B8744; // type:func
AudioSynth_ProcessNote = 0x800B8CD0; // type:func
AudioSynth_FinalResample = 0x800B99EC; // type:func
AudioSynth_ProcessEnvelope = 0x800B9A8C; // type:func
AudioSynth_LoadWaveSamples = 0x800B9DB4; // type:func
AudioSynth_ApplyHaasEffect = 0x800B9F24; // type:func
AudioHeap_CalculateAdsrDecay = 0x800BA1E0; // type:func
AudioHeap_InitAdsrDecayTable = 0x800BA1FC; // type:func
AudioHeap_ResetLoadStatus = 0x800BA340; // type:func
AudioHeap_DiscardFont = 0x800BA408; // type:func
AudioHeap_ReleaseNotesForFont = 0x800BA4EC; // type:func
AudioHeap_DiscardSequence = 0x800BA574; // type:func
AudioHeap_WritebackDCache = 0x800BA5F8; // type:func
AudioHeap_AllocZeroedAttemptExternal = 0x800BA618; // type:func
AudioHeap_AllocAttemptExternal = 0x800BA670; // type:func
AudioHeap_AllocDmaMemory = 0x800BA6C8; // type:func
AudioHeap_AllocDmaMemoryZeroed = 0x800BA704; // type:func
AudioHeap_AllocZeroed = 0x800BA740; // type:func
AudioHeap_Alloc = 0x800BA79C; // type:func
AudioHeap_InitPool = 0x800BA7F4; // type:func
AudioHeap_InitPersistentCache = 0x800BA81C; // type:func
AudioHeap_InitTemporaryCache = 0x800BA830; // type:func
AudioHeap_ResetPool = 0x800BA860; // type:func
AudioHeap_PopPersistentCache = 0x800BA870; // type:func
AudioHeap_InitMainPools = 0x800BA9B0; // type:func
AudioHeap_InitSessionPools = 0x800BAA10; // type:func
AudioHeap_InitCachePools = 0x800BAA94; // type:func
AudioHeap_InitPersistentPoolsAndCaches = 0x800BAB18; // type:func
AudioHeap_InitTemporaryPoolsAndCaches = 0x800BABDC; // type:func
AudioHeap_AllocCached = 0x800BACA0; // type:func
AudioHeap_SearchCaches = 0x800BB434; // type:func
AudioHeap_SearchRegularCaches = 0x800BB48C; // type:func
func_800DF1D8 = 0x800BB598; // type:func
AudioHeap_ClearFilter = 0x800BB96C; // type:func
AudioHeap_LoadLowPassFilter = 0x800BB99C; // type:func
AudioHeap_LoadHighPassFilter = 0x800BB9F0; // type:func
AudioHeap_LoadFilter = 0x800BBA48; // type:func
AudioHeap_UpdateReverb = 0x800BBB7C; // type:func
AudioHeap_UpdateReverbs = 0x800BBB84; // type:func
AudioHeap_ClearCurrentAiBuffer = 0x800BBC48; // type:func
AudioHeap_ResetStep = 0x800BBCB4; // type:func
AudioHeap_Init = 0x800BBFB8; // type:func
AudioHeap_SearchPermanentCache = 0x800BC8A8; // type:func
AudioHeap_AllocPermanent = 0x800BC900; // type:func
AudioHeap_AllocSampleCache = 0x800BC984; // type:func
AudioHeap_InitSampleCaches = 0x800BC9F4; // type:func
AudioHeap_AllocTemporarySampleCacheEntry = 0x800BCA8C; // type:func
AudioHeap_UnapplySampleCacheForFont = 0x800BCD24; // type:func
AudioHeap_DiscardSampleCacheEntry = 0x800BCE98; // type:func
AudioHeap_UnapplySampleCache = 0x800BCF74; // type:func
AudioHeap_AllocPersistentSampleCacheEntry = 0x800BCFB8; // type:func
AudioHeap_DiscardSampleCacheForFont = 0x800BD040; // type:func
AudioHeap_DiscardSampleCaches = 0x800BD07C; // type:func
AudioHeap_ChangeStorage = 0x800BD1CC; // type:func
AudioHeap_DiscardSampleBank = 0x800BD22C; // type:func
AudioHeap_ApplySampleBankCache = 0x800BD250; // type:func
AudioHeap_ApplySampleBankCacheInternal = 0x800BD274; // type:func
AudioHeap_DiscardSampleBanks = 0x800BD508; // type:func
AudioLoad_DecreaseSampleDmaTtls = 0x800BD5B0; // type:func
AudioLoad_DmaSampleData = 0x800BD69C; // type:func
AudioLoad_InitSampleDmaBuffers = 0x800BD9D8; // type:func
AudioLoad_IsFontLoadComplete = 0x800BDC70; // type:func
AudioLoad_IsSeqLoadComplete = 0x800BDCE8; // type:func
AudioLoad_IsSampleLoadComplete = 0x800BDD60; // type:func
AudioLoad_SetFontLoadStatus = 0x800BDDD8; // type:func
AudioLoad_SetSeqLoadStatus = 0x800BDE08; // type:func
AudioLoad_SetSampleFontLoadStatusAndApplyCaches = 0x800BDE38; // type:func
AudioLoad_SetSampleFontLoadStatus = 0x800BDE98; // type:func
AudioLoad_InitTable = 0x800BDEC8; // type:func
AudioLoad_SyncLoadSeqFonts = 0x800BDF28; // type:func
AudioLoad_SyncLoadSeqParts = 0x800BDFD8; // type:func
AudioLoad_SyncLoadSample = 0x800BE038; // type:func
AudioLoad_SyncLoadInstrument = 0x800BE124; // type:func
AudioLoad_AsyncLoad = 0x800BE1F4; // type:func
AudioLoad_AsyncLoadSeq = 0x800BE22C; // type:func
AudioLoad_AsyncLoadSampleBank = 0x800BE270; // type:func
AudioLoad_AsyncLoadFont = 0x800BE2B4; // type:func
AudioLoad_GetFontsForSequence = 0x800BE2F8; // type:func
AudioLoad_DiscardSeqFonts = 0x800BE33C; // type:func
AudioLoad_DiscardFont = 0x800BE3EC; // type:func
AudioLoad_SyncInitSeqPlayer = 0x800BE494; // type:func
AudioLoad_SyncInitSeqPlayerSkipTicks = 0x800BE4E4; // type:func
AudioLoad_SyncInitSeqPlayerInternal = 0x800BE53C; // type:func
AudioLoad_SyncLoadSeq = 0x800BE684; // type:func
AudioLoad_GetSampleBank = 0x800BE6D8; // type:func
AudioLoad_TrySyncLoadSampleBank = 0x800BE6F8; // type:func
AudioLoad_SyncLoadFont = 0x800BE814; // type:func
AudioLoad_SyncLoad = 0x800BE918; // type:func
AudioLoad_GetRealTableIndex = 0x800BEB28; // type:func
AudioLoad_SearchCaches = 0x800BEB64; // type:func
AudioLoad_GetLoadTable = 0x800BEBB8; // type:func
AudioLoad_RelocateFont = 0x800BEBFC; // type:func
AudioLoad_SyncDma = 0x800BEE68; // type:func
AudioLoad_SyncDmaUnkMedium = 0x800BEF8C; // type:func
AudioLoad_Dma = 0x800BEFA0; // type:func
AudioLoad_Unused1 = 0x800BF078; // type:func
AudioLoad_SyncLoadSimple = 0x800BF080; // type:func
AudioLoad_AsyncLoadInner = 0x800BF0A0; // type:func
AudioLoad_ProcessLoads = 0x800BF3AC; // type:func
AudioLoad_SetDmaHandler = 0x800BF3DC; // type:func
AudioLoad_SetUnusedHandler = 0x800BF3E8; // type:func
AudioLoad_InitSoundFont = 0x800BF3F4; // type:func
AudioLoad_Init = 0x800BF454; // type:func
AudioLoad_InitSlowLoads = 0x800BF7C0; // type:func
AudioLoad_SlowLoadSample = 0x800BF7D4; // type:func
AudioLoad_GetFontSample = 0x800BF9A0; // type:func
AudioLoad_Unused2 = 0x800BFA30; // type:func
AudioLoad_FinishSlowLoad = 0x800BFA38; // type:func
AudioLoad_ProcessSlowLoads = 0x800BFAAC; // type:func
AudioLoad_DmaSlowCopy = 0x800BFC34; // type:func
AudioLoad_DmaSlowCopyUnkMedium = 0x800BFCB8; // type:func
AudioLoad_SlowLoadSeq = 0x800BFCCC; // type:func
AudioLoad_InitAsyncLoads = 0x800BFDD4; // type:func
AudioLoad_StartAsyncLoadUnkMedium = 0x800BFE04; // type:func
AudioLoad_StartAsyncLoad = 0x800BFE88; // type:func
AudioLoad_ProcessAsyncLoads = 0x800BFFAC; // type:func
AudioLoad_ProcessAsyncLoadUnkMedium = 0x800C00D0; // type:func
AudioLoad_FinishAsyncLoad = 0x800C00DC; // type:func
AudioLoad_ProcessAsyncLoad = 0x800C0218; // type:func
AudioLoad_AsyncDma = 0x800C0374; // type:func
AudioLoad_AsyncDmaUnkMedium = 0x800C0404; // type:func
AudioLoad_RelocateSample = 0x800C0418; // type:func
AudioLoad_RelocateFontAndPreloadSamples = 0x800C0558; // type:func
AudioLoad_ProcessSamplePreloads = 0x800C0950; // type:func
AudioLoad_AddToSampleSet = 0x800C0B04; // type:func
AudioLoad_GetSamplesForFont = 0x800C0B4C; // type:func
AudioLoad_AddUsedSample = 0x800C0C80; // type:func
AudioLoad_PreloadSamplesForFont = 0x800C0CD8; // type:func
AudioLoad_LoadPermanentSamples = 0x800C1154; // type:func
AudioLoad_Unused3 = 0x800C1294; // type:func
AudioLoad_Unused4 = 0x800C129C; // type:func
AudioLoad_Unused5 = 0x800C12A4; // type:func
AudioLoad_ScriptLoad = 0x800C12AC; // type:func
AudioLoad_ProcessScriptLoads = 0x800C1318; // type:func
AudioLoad_InitScriptLoads = 0x800C1370; // type:func
AudioThread_Update = 0x800C13A0; // type:func
AudioThread_UpdateImpl = 0x800C13C0; // type:func
AudioThread_ProcessGlobalCmd = 0x800C1944; // type:func
AudioThread_SetFadeOutTimer = 0x800C1D18; // type:func
AudioThread_SetFadeInTimer = 0x800C1D6C; // type:func
AudioThread_InitMesgQueuesImpl = 0x800C1DB4; // type:func
AudioThread_QueueCmd = 0x800C1E4C; // type:func
AudioThread_QueueCmdF32 = 0x800C1E98; // type:func
AudioThread_QueueCmdS32 = 0x800C1EBC; // type:func
AudioThread_QueueCmdS8 = 0x800C1EE0; // type:func
AudioThread_QueueCmdU16 = 0x800C1F10; // type:func
AudioThread_ScheduleProcessCmds = 0x800C1F40; // type:func
AudioThread_ResetCmdQueue = 0x800C1FD0; // type:func
AudioThread_ProcessCmd = 0x800C1FE8; // type:func
AudioThread_ProcessCmds = 0x800C212C; // type:func
func_800E5E20 = 0x800C21E0; // type:func
AudioThread_GetFontsForSequence = 0x800C2244; // type:func
Audio_GetSampleBankIdsOfFont = 0x800C2264; // type:func
func_800E5EDC = 0x800C229C; // type:func
func_800E5F34 = 0x800C22F4; // type:func
AudioThread_ResetAudioHeap = 0x800C2348; // type:func
AudioThread_PreNMIInternal = 0x800C23E4; // type:func
AudioThread_GetChannelIO = 0x800C2430; // type:func
AudioThread_GetSeqPlayerIO = 0x800C2484; // type:func
AudioThread_InitExternalPool = 0x800C24AC; // type:func
AudioThread_ResetExternalPool = 0x800C24DC; // type:func
AudioThread_ProcessSeqPlayerCmd = 0x800C24E8; // type:func
AudioThread_ProcessChannelCmd = 0x800C26C0; // type:func
AudioThread_Noop1Cmd = 0x800C2870; // type:func
AudioThread_Noop1CmdZeroed = 0x800C28B8; // type:func
AudioThread_Noop2Cmd = 0x800C28DC; // type:func
AudioThread_WaitForAudioTask = 0x800C2910; // type:func
func_800E6590 = 0x800C2950; // type:func
func_800E6680 = 0x800C2A40; // type:func
func_800E66A0 = 0x800C2A60; // type:func
func_800E66C0 = 0x800C2A80; // type:func
AudioThread_NextRandom = 0x800C2B80; // type:func
AudioThread_InitMesgQueues = 0x800C2BD8; // type:func
Audio_InvalDCache = 0x800C2C00; // type:func
Audio_WritebackDCache = 0x800C2C40; // type:func
osAiSetNextBuffer = 0x800C2C80; // type:func
Audio_InitNoteSub = 0x800C2D00; // type:func
Audio_NoteSetResamplingRate = 0x800C3178; // type:func
Audio_NoteInit = 0x800C3228; // type:func
Audio_NoteDisable = 0x800C32E8; // type:func
Audio_ProcessNotes = 0x800C334C; // type:func
Audio_GetInstrumentTunedSample = 0x800C381C; // type:func
Audio_GetInstrumentInner = 0x800C3858; // type:func
Audio_GetDrum = 0x800C392C; // type:func
Audio_GetSoundEffect = 0x800C3A10; // type:func
Audio_SetFontInstrument = 0x800C3B04; // type:func
Audio_SeqLayerDecayRelease = 0x800C3C48; // type:func
Audio_SeqLayerNoteDecay = 0x800C3F20; // type:func
Audio_SeqLayerNoteRelease = 0x800C3F40; // type:func
Audio_BuildSyntheticWave = 0x800C3F60; // type:func
Audio_InitSyntheticWave = 0x800C4064; // type:func
Audio_InitNoteList = 0x800C40BC; // type:func
Audio_InitNoteLists = 0x800C40CC; // type:func
Audio_InitNoteFreeList = 0x800C411C; // type:func
Audio_NotePoolClear = 0x800C41C0; // type:func
Audio_NotePoolFill = 0x800C4320; // type:func
Audio_AudioListPushFront = 0x800C445C; // type:func
Audio_AudioListRemove = 0x800C449C; // type:func
Audio_FindNodeWithPrioLessThan = 0x800C44C8; // type:func
Audio_NoteInitForLayer = 0x800C4548; // type:func
func_800E82C0 = 0x800C4680; // type:func
Audio_NoteReleaseAndTakeOwnership = 0x800C46B4; // type:func
Audio_AllocNoteFromDisabled = 0x800C46E0; // type:func
Audio_AllocNoteFromDecaying = 0x800C472C; // type:func
Audio_AllocNoteFromActive = 0x800C477C; // type:func
Audio_AllocNote = 0x800C4874; // type:func
Audio_NoteInitAll = 0x800C4B48; // type:func
Audio_SequenceChannelProcessSound = 0x800C4C80; // type:func
Audio_SequencePlayerProcessSound = 0x800C4E48; // type:func
Audio_GetPortamentoFreqScale = 0x800C4F94; // type:func
Audio_GetVibratoPitchChange = 0x800C4FF0; // type:func
Audio_GetVibratoFreqScale = 0x800C5028; // type:func
Audio_NoteVibratoUpdate = 0x800C5264; // type:func
Audio_NoteVibratoInit = 0x800C52C0; // type:func
Audio_NotePortamentoInit = 0x800C5378; // type:func
Audio_AdsrInit = 0x800C53A4; // type:func
Audio_AdsrUpdate = 0x800C53C4; // type:func
AudioSeq_GetScriptControlFlowArgument = 0x800C5700; // type:func
AudioSeq_HandleScriptFlowControl = 0x800C5768; // type:func
AudioSeq_InitSequenceChannel = 0x800C5944; // type:func
AudioSeq_SeqChannelSetLayer = 0x800C5A98; // type:func
AudioSeq_SeqLayerDisable = 0x800C5BBC; // type:func
AudioSeq_SeqLayerFree = 0x800C5C38; // type:func
AudioSeq_SequenceChannelDisable = 0x800C5C88; // type:func
AudioSeq_SequencePlayerSetupChannels = 0x800C5CF4; // type:func
AudioSeq_SequencePlayerDisableChannels = 0x800C5DEC; // type:func
AudioSeq_SequenceChannelEnable = 0x800C5E6C; // type:func
AudioSeq_SequencePlayerDisableAsFinished = 0x800C5F04; // type:func
AudioSeq_SequencePlayerDisable = 0x800C5F2C; // type:func
AudioSeq_AudioListPushBack = 0x800C5FE8; // type:func
AudioSeq_AudioListPopBack = 0x800C6028; // type:func
AudioSeq_InitLayerFreelist = 0x800C6068; // type:func
AudioSeq_ScriptReadU8 = 0x800C6108; // type:func
AudioSeq_ScriptReadS16 = 0x800C611C; // type:func
AudioSeq_ScriptReadCompressedU16 = 0x800C6154; // type:func
AudioSeq_SeqLayerProcessScript = 0x800C6194; // type:func
AudioSeq_SeqLayerProcessScriptStep1 = 0x800C6298; // type:func
AudioSeq_SeqLayerProcessScriptStep5 = 0x800C6324; // type:func
AudioSeq_SeqLayerProcessScriptStep2 = 0x800C6480; // type:func
AudioSeq_SeqLayerProcessScriptStep4 = 0x800C6800; // type:func
AudioSeq_SeqLayerProcessScriptStep3 = 0x800C6EA0; // type:func
AudioSeq_SetChannelPriorities = 0x800C72B4; // type:func
AudioSeq_GetInstrument = 0x800C72E4; // type:func
AudioSeq_SetInstrument = 0x800C7358; // type:func
AudioSeq_SequenceChannelSetVolume = 0x800C7404; // type:func
AudioSeq_SequenceChannelProcessScript = 0x800C7428; // type:func
AudioSeq_SequencePlayerProcessSequence = 0x800C8118; // type:func
AudioSeq_ProcessSequences = 0x800C8924; // type:func
AudioSeq_SkipForwardSequence = 0x800C89D8; // type:func
AudioSeq_ResetSequencePlayer = 0x800C8A28; // type:func
AudioSeq_InitSequencePlayerChannels = 0x800C8AF4; // type:func
AudioSeq_InitSequencePlayer = 0x800C8BCC; // type:func
AudioSeq_InitSequencePlayers = 0x800C8C9C; // type:func
AudioOcarina_SetCustomButtonMapping = 0x800C8D20; // type:func
AudioOcarina_ReadControllerInput = 0x800C8DC0; // type:func
AudioOcarina_BendPitchTwoSemitones = 0x800C8E20; // type:func
AudioOcarina_GetPlayingState = 0x800C8EB0; // type:func
AudioOcarina_MapNoteToButton = 0x800C8EF4; // type:func
AudioOcarina_MapNotesToScarecrowButtons = 0x800C8F3C; // type:func
AudioOcarina_Start = 0x800C8FC4; // type:func
AudioOcarina_CheckIfStartedSong = 0x800C917C; // type:func
AudioOcarina_CheckSongsWithMusicStaff = 0x800C91B8; // type:func
AudioOcarina_CheckSongsWithoutMusicStaff = 0x800C95C0; // type:func
AudioOcarina_PlayControllerInput = 0x800C9818; // type:func
AudioOcarina_EnableInput = 0x800C9C08; // type:func
AudioOcarina_SetInstrument = 0x800C9C18; // type:func
AudioOcarina_SetPlaybackSong = 0x800C9CFC; // type:func
AudioOcarina_PlaybackSong = 0x800C9DFC; // type:func
AudioOcarina_SetRecordingSong = 0x800CA128; // type:func
AudioOcarina_SetRecordingState = 0x800CA530; // type:func
AudioOcarina_UpdateRecordingStaff = 0x800CA65C; // type:func
AudioOcarina_UpdatePlayingStaff = 0x800CA694; // type:func
AudioOcarina_UpdatePlaybackStaff = 0x800CA6D8; // type:func
AudioOcarina_GetRecordingStaff = 0x800CA788; // type:func
AudioOcarina_GetPlayingStaff = 0x800CA794; // type:func
AudioOcarina_GetPlaybackStaff = 0x800CA7B8; // type:func
AudioOcarina_RecordSong = 0x800CA7C4; // type:func
AudioOcarina_MemoryGameInit = 0x800CA93C; // type:func
AudioOcarina_MemoryGameNextNote = 0x800CA9AC; // type:func
AudioOcarina_Update = 0x800CAAB4; // type:func
AudioOcarina_PlayLongScarecrowSong = 0x800CABE4; // type:func
AudioOcarina_ResetStaffs = 0x800CACF0; // type:func
AudioDebug_Draw = 0x800CAD3C; // type:func
AudioDebug_ScrPrt = 0x800CAD44; // type:func
Audio_Update = 0x800CAD50; // type:func
func_800F3138 = 0x800CADF4; // type:func
func_800F3140 = 0x800CADFC; // type:func
func_800F314C = 0x800CAE08; // type:func
Audio_ComputeSfxVolume = 0x800CAE44; // type:func
Audio_ComputeSfxReverb = 0x800CAFAC; // type:func
Audio_ComputeSfxPanSigned = 0x800CB124; // type:func
Audio_ComputeSfxFreqScale = 0x800CB2A8; // type:func
func_800F37B8 = 0x800CB474; // type:func
func_800F3990 = 0x800CB64C; // type:func
Audio_SetSfxProperties = 0x800CB6C4; // type:func
Audio_ResetSfxChannelState = 0x800CBB9C; // type:func
Audio_PlayCutsceneEffectsSequence = 0x800CBC04; // type:func
func_800F3F84 = 0x800CBC4C; // type:func
func_800F4010 = 0x800CBCD8; // type:func
func_800F4138 = 0x800CBDF8; // type:func
func_800F4190 = 0x800CBE50; // type:func
Audio_PlaySfxRandom = 0x800CBEA0; // type:func
func_800F4254 = 0x800CBF14; // type:func
func_800F436C = 0x800CC02C; // type:func
func_800F4414 = 0x800CC0D4; // type:func
func_800F44EC = 0x800CC1AC; // type:func
func_800F4524 = 0x800CC1E4; // type:func
func_800F4578 = 0x800CC238; // type:func
func_800F45D0 = 0x800CC290; // type:func
Audio_PlaySfxRiver = 0x800CC2F4; // type:func
Audio_PlaySfxWaterfall = 0x800CC3A0; // type:func
Audio_StepFreqLerp = 0x800CC444; // type:func
Audio_SetBgmVolumeOffDuringFanfare = 0x800CC47C; // type:func
Audio_SetBgmVolumeOnDuringFanfare = 0x800CC4BC; // type:func
Audio_SetMainBgmVolume = 0x800CC4FC; // type:func
Audio_SetGanonsTowerBgmVolumeLevel = 0x800CC530; // type:func
Audio_SetGanonsTowerBgmVolume = 0x800CC5DC; // type:func
Audio_LowerMainBgmVolume = 0x800CC714; // type:func
Audio_UpdateRiverSoundVolumes = 0x800CC730; // type:func
Audio_PlaySfxIncreasinglyTransposed = 0x800CC818; // type:func
Audio_ResetIncreasingTranspose = 0x800CC8A8; // type:func
Audio_PlaySfxTransposed = 0x800CC8B4; // type:func
func_800F4C58 = 0x800CC918; // type:func
func_800F4E30 = 0x800CCAF0; // type:func
Audio_ClearSariaBgm = 0x800CCD8C; // type:func
Audio_ClearSariaBgmAtPos = 0x800CCDAC; // type:func
Audio_SplitBgmChannels = 0x800CCDCC; // type:func
Audio_PlaySariaBgm = 0x800CCF60; // type:func
Audio_ClearSariaBgm2 = 0x800CD1C4; // type:func
Audio_PlayMorningSceneSequence = 0x800CD1D0; // type:func
Audio_PlaySceneSequence = 0x800CD210; // type:func
Audio_UpdateSceneSequenceResumePoint = 0x800CD368; // type:func
Audio_PlayWindmillBgm = 0x800CD3D8; // type:func
Audio_SetMainBgmTempoFreqAfterFanfare = 0x800CD40C; // type:func
Audio_SetFastTempoForTimedMinigame = 0x800CD5D8; // type:func
Audio_PlaySequenceInCutscene = 0x800CD61C; // type:func
Audio_StopSequenceInCutscene = 0x800CD6A8; // type:func
Audio_IsSequencePlaying = 0x800CD718; // type:func
func_800F5ACC = 0x800CD78C; // type:func
func_800F5B58 = 0x800CD800; // type:func
func_800F5BF0 = 0x800CD898; // type:func
func_800F5C2C = 0x800CD8D4; // type:func
Audio_PlayFanfare = 0x800CD90C; // type:func
Audio_UpdateFanfare = 0x800CD9A0; // type:func
Audio_PlaySequenceWithSeqPlayerIO = 0x800CDAC0; // type:func
Audio_SetSequenceMode = 0x800CDB38; // type:func
Audio_SetBgmEnemyVolume = 0x800CDDB4; // type:func
Audio_UpdateMalonSinging = 0x800CDF08; // type:func
func_800F64E0 = 0x800CE16C; // type:func
Audio_ToggleMalonSinging = 0x800CE210; // type:func
Audio_SetEnvReverb = 0x800CE34C; // type:func
Audio_SetCodeReverb = 0x800CE368; // type:func
func_800F6700 = 0x800CE38C; // type:func
Audio_SetBaseFilter = 0x800CE42C; // type:func
Audio_SetExtraFilter = 0x800CE4B4; // type:func
Audio_SetCutsceneFlag = 0x800CE548; // type:func
Audio_PlaySfxGeneralIfNotInCutscene = 0x800CE560; // type:func
Audio_PlaySfxIfNotInCutscene = 0x800CE5A8; // type:func
func_800F6964 = 0x800CE5F0; // type:func
Audio_StopBgmAndFanfare = 0x800CE73C; // type:func
func_800F6B3C = 0x800CE7C8; // type:func
Audio_DisableAllSeq = 0x800CE7F4; // type:func
func_800F6BB8 = 0x800CE844; // type:func
func_800F6BDC = 0x800CE868; // type:func
Audio_PreNMI = 0x800CE8A0; // type:func
func_800F6C34 = 0x800CE8C0; // type:func
Audio_SetNatureAmbienceChannelIO = 0x800CE9E4; // type:func
Audio_StartNatureAmbienceSequence = 0x800CEAF8; // type:func
Audio_PlayNatureAmbienceSequence = 0x800CEBFC; // type:func
Audio_Init = 0x800CED40; // type:func
Audio_InitSound = 0x800CED64; // type:func
func_800F7170 = 0x800CEDB8; // type:func
func_800F71BC = 0x800CEE04; // type:func
func_800F7208 = 0x800CEE50; // type:func
Audio_SetSfxBanksMute = 0x800CEEB0; // type:func
Audio_QueueSeqCmdMute = 0x800CEF08; // type:func
Audio_ClearBGMMute = 0x800CEF6C; // type:func
Audio_PlaySfxGeneral = 0x800CEFDC; // type:func
Audio_RemoveMatchingSfxRequests = 0x800CF05C; // type:func
Audio_ProcessSfxRequest = 0x800CF1FC; // type:func
Audio_RemoveSfxBankEntry = 0x800CF698; // type:func
Audio_ChooseActiveSfx = 0x800CF830; // type:func
Audio_PlayActiveSfx = 0x800CFF70; // type:func
Audio_StopSfxByBank = 0x800D0290; // type:func
Audio_RemoveSfxFromBankByPos = 0x800D0374; // type:func
Audio_StopSfxByPosAndBank = 0x800D0490; // type:func
Audio_StopSfxByPos = 0x800D04D8; // type:func
Audio_StopSfxByPosAndId = 0x800D0534; // type:func
Audio_StopSfxByTokenAndId = 0x800D0690; // type:func
Audio_StopSfxById = 0x800D07F4; // type:func
Audio_ProcessSfxRequests = 0x800D092C; // type:func
Audio_SetUnusedBankLerp = 0x800D0990; // type:func
Audio_StepUnusedBankLerp = 0x800D0A24; // type:func
func_800F8F88 = 0x800D0A78; // type:func
Audio_IsSfxPlaying = 0x800D0AE4; // type:func
Audio_ResetSfx = 0x800D0B4C; // type:func
Audio_StartSequence = 0x800D0D10; // type:func
Audio_StopSequence = 0x800D0E94; // type:func
Audio_ProcessSeqCmd = 0x800D0F1C; // type:func
Audio_QueueSeqCmd = 0x800D19E0; // type:func
Audio_ProcessSeqCmds = 0x800D1A08; // type:func
Audio_GetActiveSeqId = 0x800D1A88; // type:func
Audio_IsSeqCmdNotQueued = 0x800D1AF0; // type:func
Audio_ResetSequenceRequests = 0x800D1B48; // type:func
Audio_ReplaceSeqCmdSetupOpVolRestore = 0x800D1B60; // type:func
Audio_SetVolumeScale = 0x800D1C14; // type:func
Audio_UpdateActiveSequences = 0x800D1DB0; // type:func
func_800FAD34 = 0x800D2708; // type:func
Audio_ResetActiveSequences = 0x800D27CC; // type:func
Audio_ResetActiveSequencesAndVolume = 0x800D2888; // type:func
func_800FC800 = 0x800D2930; // type:func
func_800FC83C = 0x800D2960; // type:func
func_800FC868 = 0x800D298C; // type:func
func_800FC8D8 = 0x800D29FC; // type:func
func_800FC948 = 0x800D2A6C; // type:func
func_800FCA18 = 0x800D2B3C; // type:func
func_800FCB34 = 0x800D2BD8; // type:func
SystemHeap_Init = 0x800D2C48; // type:func
LogUtils_HungupThread = 0x800D2C70; // type:func
LogUtils_ResetHungup = 0x800D2CA4; // type:func
GfxPrint_Setup = 0x800D2CD0; // type:func
GfxPrint_SetColor = 0x800D311C; // type:func
GfxPrint_SetPosPx = 0x800D3168; // type:func
GfxPrint_SetPos = 0x800D318C; // type:func
GfxPrint_SetBasePosPx = 0x800D31B4; // type:func
GfxPrint_PrintCharImpl = 0x800D31C8; // type:func
GfxPrint_PrintChar = 0x800D365C; // type:func
GfxPrint_PrintStringWithSize = 0x800D381C; // type:func
GfxPrint_PrintString = 0x800D3878; // type:func
GfxPrint_Callback = 0x800D38D0; // type:func
GfxPrint_Init = 0x800D38FC; // type:func
GfxPrint_Destroy = 0x800D3984; // type:func
GfxPrint_Open = 0x800D398C; // type:func
GfxPrint_Close = 0x800D39C0; // type:func
GfxPrint_VPrintf = 0x800D39F0; // type:func
GfxPrint_Printf = 0x800D3A10; // type:func
Overlay_Relocate = 0x800D3A40; // type:func
Overlay_AllocateAndLoad = 0x800D3C80; // type:func
Overlay_Load = 0x800D3CE0; // type:func
PadSetup_Init = 0x800D3DB0; // type:func
PadUtils_Init = 0x800D3EF0; // type:func
func_800FCB70 = 0x800D3F10; // type:func
PadUtils_ResetPressRel = 0x800D3F18; // type:func
PadUtils_CheckCurExact = 0x800D3F24; // type:func
PadUtils_CheckCur = 0x800D3F3C; // type:func
PadUtils_CheckPressed = 0x800D3F58; // type:func
PadUtils_CheckReleased = 0x800D3F74; // type:func
PadUtils_GetCurButton = 0x800D3F90; // type:func
PadUtils_GetPressButton = 0x800D3F98; // type:func
PadUtils_GetCurX = 0x800D3FA0; // type:func
PadUtils_GetCurY = 0x800D3FA8; // type:func
PadUtils_SetRelXY = 0x800D3FB0; // type:func
PadUtils_GetRelXImpl = 0x800D3FBC; // type:func
PadUtils_GetRelYImpl = 0x800D3FC4; // type:func
PadUtils_GetRelX = 0x800D3FCC; // type:func
PadUtils_GetRelY = 0x800D3FEC; // type:func
PadUtils_UpdateRelXY = 0x800D400C; // type:func
RcpUtils_PrintRegisterStatus = 0x800D40E0; // type:func
RcpUtils_Reset = 0x800D4108; // type:func
ArenaImpl_LockInit = 0x800D4140; // type:func
ArenaImpl_Lock = 0x800D416C; // type:func
ArenaImpl_Unlock = 0x800D4194; // type:func
ArenaImpl_GetLastBlock = 0x800D41BC; // type:func
__osMallocInit = 0x800D4220; // type:func
__osMallocAddBlock = 0x800D4270; // type:func
__osMallocCleanup = 0x800D4310; // type:func
__osMallocIsInitialized = 0x800D4330; // type:func
__osMalloc_NoLock = 0x800D4338; // type:func
__osMalloc = 0x800D4464; // type:func
__osMallocR = 0x800D44A4; // type:func
__osFree_NoLock = 0x800D4618; // type:func
__osFree = 0x800D4758; // type:func
__osRealloc = 0x800D4790; // type:func
ArenaImpl_GetSizes = 0x800D4B88; // type:func
ArenaImpl_FaultClient = 0x800D4C5C; // type:func
__osCheckArena = 0x800D4E30; // type:func
PrintUtils_VPrintf = 0x800D4EF0; // type:func
PrintUtils_Printf = 0x800D4F24; // type:func
SystemArena_Malloc = 0x800D4F50; // type:func
SystemArena_MallocR = 0x800D4F78; // type:func
SystemArena_Realloc = 0x800D4FA0; // type:func
SystemArena_Free = 0x800D4FD0; // type:func
SystemArena_Calloc = 0x800D4FF8; // type:func
SystemArena_GetSizes = 0x800D504C; // type:func
SystemArena_Check = 0x800D5084; // type:func
SystemArena_Init = 0x800D50A8; // type:func
SystemArena_Cleanup = 0x800D50D8; // type:func
SystemArena_IsInitialized = 0x800D50FC; // type:func
Math_FTanF = 0x800D5120; // type:func
Math_FFloorF = 0x800D5154; // type:func
Math_FCeilF = 0x800D5174; // type:func
Math_FRoundF = 0x800D5194; // type:func
Math_FTruncF = 0x800D51B4; // type:func
Math_FNearbyIntF = 0x800D51D4; // type:func
Math_FAtanTaylorQF = 0x800D51F4; // type:func
Math_FAtanTaylorF = 0x800D5240; // type:func
Math_FAtanContFracF = 0x800D5364; // type:func
Math_FAtanF = 0x800D54B0; // type:func
Math_FAtan2F = 0x800D54F0; // type:func
Math_FAsinF = 0x800D55D8; // type:func
Math_FAcosF = 0x800D5608; // type:func
floorf = 0x800D5630; // type:func
floor = 0x800D563C; // type:func
lfloorf = 0x800D5648; // type:func
lfloor = 0x800D5658; // type:func
ceilf = 0x800D5668; // type:func
ceil = 0x800D5674; // type:func
lceilf = 0x800D5680; // type:func
lceil = 0x800D5690; // type:func
truncf = 0x800D56A0; // type:func
trunc = 0x800D56AC; // type:func
ltruncf = 0x800D56B8; // type:func
ltrunc = 0x800D56C8; // type:func
nearbyintf = 0x800D56D8; // type:func
nearbyint = 0x800D56E4; // type:func
lnearbyintf = 0x800D56F0; // type:func
lnearbyint = 0x800D5700; // type:func
roundf = 0x800D5710; // type:func
round = 0x800D572C; // type:func
lroundf = 0x800D574C; // type:func
lround = 0x800D576C; // type:func
Rand_Next = 0x800D5790; // type:func
Rand_Seed = 0x800D57C0; // type:func
Rand_ZeroOne = 0x800D57CC; // type:func
Rand_Centered = 0x800D5820; // type:func
Rand_Seed_Variable = 0x800D5878; // type:func
Rand_Next_Variable = 0x800D5880; // type:func
Rand_ZeroOne_Variable = 0x800D58A8; // type:func
Rand_Centered_Variable = 0x800D58F4; // type:func
Sleep_Cycles = 0x800D5950; // type:func
Sleep_Nsec = 0x800D59BC; // type:func
Sleep_Usec = 0x800D5A0C; // type:func
Sleep_Msec = 0x800D5A5C; // type:func
Sleep_Sec = 0x800D5AB0; // type:func
proutSprintf = 0x800D5AF0; // type:func
vsprintf = 0x800D5B14; // type:func
sprintf = 0x800D5B64; // type:func
JpegUtils_ProcessQuantizationTable = 0x800D5BC0; // type:func
JpegUtils_ParseHuffmanCodesLengths = 0x800D5C28; // type:func
JpegUtils_GetHuffmanCodes = 0x800D5CAC; // type:func
JpegUtils_SetHuffmanTable = 0x800D5D18; // type:func
JpegUtils_ProcessHuffmanTableImpl = 0x800D5DC0; // type:func
JpegUtils_ProcessHuffmanTable = 0x800D5E7C; // type:func
JpegUtils_SetHuffmanTableOld = 0x800D5F54; // type:func
JpegUtils_ProcessHuffmanTableImplOld = 0x800D5FFC; // type:func
JpegDecoder_Decode = 0x800D60D0; // type:func
JpegDecoder_ProcessMcu = 0x800D62F8; // type:func
JpegDecoder_ParseNextSymbol = 0x800D6494; // type:func
JpegDecoder_ReadBits = 0x800D65D0; // type:func
osAiGetLength = 0x800D66C0; // type:func
osAiSetFrequency = 0x800D66D0; // type:func
alInit = 0x800D67D0; // type:func
alClose = 0x800D67FC; // type:func
alLink = 0x800D682C; // type:func
alUnlink = 0x800D684C; // type:func
alSynNew = 0x800D6880; // type:func
alAudioFrame = 0x800D6BA4; // type:func
__allocParam = 0x800D6D50; // type:func
__freeParam = 0x800D6D7C; // type:func
_collectPVoices = 0x800D6D94; // type:func
_freePVoice = 0x800D6DE4; // type:func
_timeToSamplesNoRound = 0x800D6E24; // type:func
_timeToSamples = 0x800D6E6C; // type:func
__nextSampleTime = 0x800D6E90; // type:func
alSynDelete = 0x800D6EF0; // type:func
alSynAllocFX = 0x800D6F00; // type:func
osWritebackDCacheAll = 0x800D6FA0; // type:func
osContStartQuery = 0x800D6FD0; // type:func
osContGetQuery = 0x800D7054; // type:func
osContStartReadData = 0x800D7080; // type:func
osContGetReadData = 0x800D7108; // type:func
__osPackReadData = 0x800D7244; // type:func
osContInit = 0x800D7300; // type:func
__osContGetInitData = 0x800D74A4; // type:func
__osPackRequestData = 0x800D7610; // type:func
osContSetCh = 0x800D76D0; // type:func
sqrtf = 0x800D7730; // type:func
cosf = 0x800D7740; // type:func
coss = 0x800D7870; // type:func
guLookAtF = 0x800D7890; // type:func
guLookAt = 0x800D7B54; // type:func
guLookAtHiliteF = 0x800D7BC0; // type:func
guLookAtHilite = 0x800D83B8; // type:func
guOrthoF = 0x800D8490; // type:func
guOrtho = 0x800D85AC; // type:func
guPerspectiveF = 0x800D8600; // type:func
guPerspective = 0x800D87A8; // type:func
guPositionF = 0x800D8800; // type:func
guPosition = 0x800D8988; // type:func
sinf = 0x800D89E0; // type:func
sins = 0x800D8B60; // type:func
guS2DInitBg = 0x800D8BB0; // type:func
__ull_rshift = 0x800D8CD0; // type:func
__ull_rem = 0x800D8D4C; // type:func
__ull_div = 0x800D8DB0; // type:func
__ll_lshift = 0x800D8E0C; // type:func
__ll_rem = 0x800D8E88; // type:func
__ll_div = 0x800D8EEC; // type:func
__ll_mul = 0x800D8F48; // type:func
__ull_divremi = 0x800D8FBC; // type:func
__ll_mod = 0x800D9060; // type:func
__ll_rshift = 0x800D91CC; // type:func
__d_to_ll = 0x800D9250; // type:func
__f_to_ll = 0x800D9294; // type:func
__d_to_ull = 0x800D92D8; // type:func
__f_to_ull = 0x800D931C; // type:func
__ll_to_d = 0x800D9360; // type:func
__ll_to_f = 0x800D93A4; // type:func
__ull_to_d = 0x800D93E8; // type:func
__ull_to_f = 0x800D94A4; // type:func
strchr = 0x800D9560; // type:func
strlen = 0x800D9590; // type:func
memcpy = 0x800D95B4; // type:func
_Printf = 0x800D95E0; // type:func
_Putfld = 0x800D9B1C; // type:func
osDpGetStatus = 0x800D9FC0; // type:func
osDpSetStatus = 0x800D9FD0; // type:func
__osSpGetStatus = 0x800D9FE0; // type:func
__osSpSetStatus = 0x800D9FF0; // type:func
_VirtualToPhysicalTask = 0x800DA000; // type:func
osSpTaskLoad = 0x800DA0DC; // type:func
osSpTaskStartGo = 0x800DA1E0; // type:func
osSpTaskYield = 0x800DA210; // type:func
osSpTaskYielded = 0x800DA230; // type:func
__osSiRawStartDma = 0x800DA280; // type:func
__osSiCreateAccessQueue = 0x800DA360; // type:func
__osSiGetAccess = 0x800DA3B4; // type:func
__osSiRelAccess = 0x800DA3F0; // type:func
osGetThreadId = 0x800DA420; // type:func
__osGetActiveQueue = 0x800DA470; // type:func
osSetTimer = 0x800DA4A0; // type:func
osStopTimer = 0x800DA660; // type:func
osViGetCurrentFramebuffer = 0x800DA780; // type:func
osViSetEvent = 0x800DA7C0; // type:func
guMtxIdent = 0x800DA820; // type:func
guMtxIdentF = 0x800DA880; // type:func
guMtxF2L = 0x800DA8E0; // type:func
guScale = 0x800DA960; // type:func
guTranslate = 0x800DAA00; // type:func
guRotateF = 0x800DAAD0; // type:func
guRotate = 0x800DAC1C; // type:func
__osGetCurrFaultedThread = 0x800DAC60; // type:func
skGetId = 0x800DAC90; // type:func
skLaunchSetup = 0x800DACAC; // type:func
skLaunch = 0x800DACC8; // type:func
skRecryptListValid = 0x800DACE4; // type:func
skRecryptBegin = 0x800DAD00; // type:func
skRecryptData = 0x800DAD1C; // type:func
skRecryptComputeState = 0x800DAD38; // type:func
skRecryptEnd = 0x800DAD54; // type:func
skSignHash = 0x800DAD70; // type:func
skVerifyHash = 0x800DAD8C; // type:func
skGetConsumption = 0x800DADA8; // type:func
skAdvanceTicketWindow = 0x800DADC4; // type:func
skSetLimit = 0x800DADE0; // type:func
skExit = 0x800DADFC; // type:func
skKeepAlive = 0x800DAE18; // type:func
skGetRandomKeyData = 0x800DAE34; // type:func
skDumpVirage = 0x800DAE50; // type:func
skTest2 = 0x800DAE6C; // type:func
skTest3 = 0x800DAE88; // type:func
skResetWindow = 0x800DAEA4; // type:func
skValidateRls = 0x800DAEC0; // type:func
strcmp = 0x800DAEE0; // type:func
memset = 0x800DAF30; // type:func
strncmp = 0x800DAF54; // type:func
__osMotorAccess = 0x800DAFD0; // type:func
osMotorInit = 0x800DAFD8; // type:func
osAfterPreNMI = 0x800DAFE0; // type:func
_init_lpfilter = 0x800DB020; // type:func
alFxNew = 0x800DB0D0; // type:func
alEnvmixerNew = 0x800DB4E4; // type:func
alLoadNew = 0x800DB594; // type:func
alResampleNew = 0x800DB644; // type:func
alAuxBusNew = 0x800DB6D0; // type:func
alMainBusNew = 0x800DB72C; // type:func
alSaveNew = 0x800DB788; // type:func
alAdpcmPull = 0x800DB7D0; // type:func
alRaw16Pull = 0x800DBBEC; // type:func
alLoadParam = 0x800DBF70; // type:func
_decodeChunk = 0x800DC0FC; // type:func
alAuxBusPull = 0x800DC260; // type:func
alAuxBusParam = 0x800DC33C; // type:func
alEnvmixerPull = 0x800DC370; // type:func
alEnvmixerParam = 0x800DC83C; // type:func
_pullSubFrame = 0x800DC904; // type:func
_frexpf = 0x800DCBC8; // type:func
_ldexpf = 0x800DCC7C; // type:func
_getRate = 0x800DCC9C; // type:func
_getVol = 0x800DCE5C; // type:func
alFilterNew = 0x800DCEE0; // type:func
alMainBusPull = 0x800DCF00; // type:func
alMainBusParam = 0x800DD044; // type:func
alResamplePull = 0x800DD070; // type:func
alResampleParam = 0x800DD248; // type:func
alFxPull = 0x800DD310; // type:func
alFxParam = 0x800DD660; // type:func
alFxParamHdl = 0x800DD674; // type:func
_loadOutputBuffer = 0x800DD850; // type:func
_loadBuffer = 0x800DDA54; // type:func
_saveBuffer = 0x800DDBC0; // type:func
_filterBuffer = 0x800DDD30; // type:func
_doModFunc = 0x800DDDE8; // type:func
alSavePull = 0x800DDE80; // type:func
alSaveParam = 0x800DDF2C; // type:func
alHeapDBAlloc = 0x800DDF60; // type:func
alCopy = 0x800DDFB0; // type:func
_Litob = 0x800DDFE0; // type:func
_Ldtob = 0x800DE210; // type:func
_Ldunscale = 0x800DE63C; // type:func
_Genld = 0x800DE6D8; // type:func
__osSpDeviceBusy = 0x800DEC10; // type:func
__osSpSetPc = 0x800DEC40; // type:func
__osSpRawStartDma = 0x800DEC70; // type:func
guNormalize = 0x800DED00; // type:func
ldiv = 0x800DED60; // type:func
lldiv = 0x800DEDDC; // type:func
fmodf = 0x800DEF20; // type:func
memmove = 0x800DEF60; // type:func
absf = 0x800DEFF0; // type:func
sqrt = 0x800DF000; // type:func
Message_ResetOcarinaNoteState = 0x800DF010; // type:func
Message_UpdateOcarinaMemoryGame = 0x800DF0F4; // type:func
Message_ShouldAdvance = 0x800DF1E4; // type:func
Message_ShouldAdvanceSilent = 0x800DF29C; // type:func
Message_CloseTextbox = 0x800DF2DC; // type:func
Message_HandleChoiceSelection = 0x800DF35C; // type:func
Message_DrawTextChar = 0x800DF528; // type:func
Message_GrowTextbox = 0x800DF85C; // type:func
Message_FindMessageJPN = 0x800DFA58; // type:func
Message_FindMessageNES = 0x800DFADC; // type:func
Message_FindCreditsMessage = 0x800DFB60; // type:func
Message_SetTextColor = 0x800DFBCC; // type:func
Message_DrawTextboxIcon = 0x800DFEAC; // type:func
Message_DrawItemIcon = 0x800E06E0; // type:func
Message_HandleOcarina = 0x800E0A4C; // type:func
Message_DrawTextWide = 0x800E0BE8; // type:func
Message_DrawText = 0x800E208C; // type:func
Message_LoadItemIcon = 0x800E33C4; // type:func
Message_Decode = 0x800E3520; // type:func
Message_OpenText = 0x800E5D2C; // type:func
Message_StartTextbox = 0x800E61B0; // type:func
Message_ContinueTextbox = 0x800E6240; // type:func
Message_StartOcarinaImpl = 0x800E6364; // type:func
Message_StartOcarina = 0x800E67C0; // type:func
Message_StartOcarinaSunsSongDisabled = 0x800E67E8; // type:func
Message_GetState = 0x800E6814; // type:func
Message_DrawTextBox = 0x800E691C; // type:func
Message_SetView = 0x800E6DBC; // type:func
Message_DrawMain = 0x800E6E04; // type:func
Message_Draw = 0x800E9F58; // type:func
Message_Update = 0x800E9FF8; // type:func
Message_SetTables = 0x800EAAF8; // type:func
GameOver_Init = 0x800EAB30; // type:func
GameOver_FadeInLights = 0x800EAB44; // type:func
GameOver_Update = 0x800EABAC; // type:func
Interface_Destroy = 0x800EB070; // type:func
Interface_Init = 0x800EB08C; // type:func
Message_Init = 0x800EB474; // type:func
Regs_InitDataImpl = 0x800EB558; // type:func
Regs_InitData = 0x800EBF48; // type:func
ConsoleLogo_Calc = 0x80800000; // type:func
ConsoleLogo_SetupView = 0x80800098; // type:func
ConsoleLogo_Draw = 0x8080011C; // type:func
ConsoleLogo_Main = 0x808006C0; // type:func
ConsoleLogo_Destroy = 0x80800780; // type:func
ConsoleLogo_Init = 0x8080079C; // type:func
MapSelect_LoadTitle = 0x80800930; // type:func
MapSelect_LoadGame = 0x80800950; // type:func
MapSelect_UpdateMenu = 0x80800A40; // type:func
MapSelect_PrintMenu = 0x808013A0; // type:func
MapSelect_PrintLoadingMessage = 0x8080157C; // type:func
MapSelect_PrintAgeSetting = 0x80801608; // type:func
MapSelect_PrintCutsceneSetting = 0x8080167C; // type:func
MapSelect_DrawMenu = 0x80801838; // type:func
MapSelect_DrawLoadingScreen = 0x8080194C; // type:func
MapSelect_Draw = 0x80801A34; // type:func
MapSelect_Main = 0x80801AE8; // type:func
MapSelect_Destroy = 0x80801B14; // type:func
MapSelect_Init = 0x80801B20; // type:func
TitleSetup_SetupTitleScreen = 0x808035B0; // type:func
func_80803C5C = 0x8080361C; // type:func
TitleSetup_Main = 0x80803624; // type:func
TitleSetup_Destroy = 0x80803668; // type:func
TitleSetup_Init = 0x80803670; // type:func
FileSelect_SetupCopySource = 0x80803700; // type:func
FileSelect_SelectCopySource = 0x8080392C; // type:func
FileSelect_SetupCopyDest1 = 0x80803CD0; // type:func
FileSelect_SetupCopyDest2 = 0x80803EE4; // type:func
FileSelect_SelectCopyDest = 0x80803FD4; // type:func
FileSelect_ExitToCopySource1 = 0x80804400; // type:func
FileSelect_ExitToCopySource2 = 0x808044FC; // type:func
FileSelect_SetupCopyConfirm1 = 0x80804644; // type:func
FileSelect_SetupCopyConfirm2 = 0x80804900; // type:func
FileSelect_CopyConfirm = 0x80804968; // type:func
FileSelect_ReturnToCopyDest = 0x80804B78; // type:func
FileSelect_CopyAnim1 = 0x80804E5C; // type:func
FileSelect_CopyAnim2 = 0x80804F1C; // type:func
FileSelect_CopyAnim3 = 0x808050D8; // type:func
FileSelect_CopyAnim4 = 0x80805228; // type:func
FileSelect_CopyAnim5 = 0x80805370; // type:func
FileSelect_ExitCopyToMain = 0x8080579C; // type:func
FileSelect_SetupEraseSelect = 0x80805910; // type:func
FileSelect_EraseSelect = 0x80805B4C; // type:func
FileSelect_SetupEraseConfirm1 = 0x80805EF0; // type:func
FileSelect_SetupEraseConfirm2 = 0x808062D8; // type:func
FileSelect_EraseConfirm = 0x808063F8; // type:func
FileSelect_ExitToEraseSelect1 = 0x808065F8; // type:func
FileSelect_ExitToEraseSelect2 = 0x808066E0; // type:func
FileSelect_EraseAnim1 = 0x808069BC; // type:func
FileSelect_EraseAnim2 = 0x80806C2C; // type:func
FileSelect_EraseAnim3 = 0x80806CE4; // type:func
FileSelect_ExitEraseToMain = 0x80807004; // type:func
FileSelect_DrawCharacter = 0x808071E0; // type:func
FileSelect_DrawCharacterTransition = 0x80807318; // type:func
FileSelect_SetKeyboardVtx = 0x808074F8; // type:func
FileSelect_SetNameEntryVtx = 0x808077BC; // type:func
FileSelect_DrawKeyboard = 0x808084A0; // type:func
FileSelect_ApplyDiacriticToCharacter = 0x80808D64; // type:func
FileSelect_ApplyDiacriticToFilename = 0x80808F6C; // type:func
FileSelect_DrawNameEntry = 0x80808FEC; // type:func
FileSelect_StartNameEntry = 0x8080A450; // type:func
FileSelect_UpdateKeyboardCursor = 0x8080A504; // type:func
FileSelect_StartOptions = 0x8080AEE4; // type:func
FileSelect_UpdateOptionsMenu = 0x8080AF74; // type:func
FileSelect_DrawOptionsImpl = 0x8080B1F0; // type:func
FileSelect_DrawOptions = 0x8080C608; // type:func
FileSelect_SetView = 0x8080C630; // type:func
FileSelect_QuadTextureIA8 = 0x8080C6B4; // type:func
FileSelect_InitModeUpdate = 0x8080C894; // type:func
FileSelect_InitModeDraw = 0x8080C8EC; // type:func
FileSelect_FadeInMenuElements = 0x8080C8F8; // type:func
FileSelect_SplitNumber = 0x8080CA60; // type:func
FileSelect_StartFadeIn = 0x8080CAD4; // type:func
FileSelect_FinishFadeIn = 0x8080CB5C; // type:func
FileSelect_UpdateMainMenu = 0x8080CBF4; // type:func
FileSelect_UnusedCM31 = 0x8080D498; // type:func
FileSelect_UnusedCMDelay = 0x8080D4A4; // type:func
FileSelect_RotateToNameEntry = 0x8080D4F8; // type:func
FileSelect_RotateToOptions = 0x8080D56C; // type:func
FileSelect_RotateToMain = 0x8080D5E0; // type:func
FileSelect_PulsateCursor = 0x8080D658; // type:func
FileSelect_ConfigModeUpdate = 0x8080D754; // type:func
FileSelect_SetWindowVtx = 0x8080D790; // type:func
FileSelect_SetWindowContentVtx = 0x8080DA64; // type:func
FileSelect_DrawFileInfo = 0x8080ED28; // type:func
FileSelect_DrawWindowContents = 0x8080F4A4; // type:func
FileSelect_ConfigModeDraw = 0x80810958; // type:func
FileSelect_FadeMainToSelect = 0x80811238; // type:func
FileSelect_MoveSelectedFileToTop = 0x808113A4; // type:func
FileSelect_FadeInFileInfo = 0x808114A8; // type:func
FileSelect_ConfirmFile = 0x8081158C; // type:func
FileSelect_FadeOutFileInfo = 0x80811764; // type:func
FileSelect_MoveSelectedFileToSlot = 0x80811854; // type:func
FileSelect_FadeOut = 0x80811AAC; // type:func
FileSelect_LoadGame = 0x80811B08; // type:func
FileSelect_SelectModeUpdate = 0x80811CD0; // type:func
FileSelect_SelectModeDraw = 0x80811D0C; // type:func
FileSelect_Main = 0x808120C4; // type:func
FileSelect_InitContext = 0x8081268C; // type:func
FileSelect_Destroy = 0x80812CB8; // type:func
FileSelect_Init = 0x80812CC4; // type:func
KaleidoScope_DrawQuestStatus = 0x808141F0; // type:func
KaleidoScope_UpdateQuestStatusPoint = 0x808165DC; // type:func
KaleidoScope_DrawDebugEditorText = 0x808165F0; // type:func
KaleidoScope_DrawDigit = 0x808168E4; // type:func
KaleidoScope_DrawDebugEditor = 0x80816A58; // type:func
KaleidoScope_DrawEquipmentImage = 0x808185A0; // type:func
KaleidoScope_DrawPlayerWork = 0x808189A0; // type:func
KaleidoScope_DrawEquipment = 0x80818B44; // type:func
KaleidoScope_DrawAmmoCount = 0x8081A020; // type:func
KaleidoScope_SetCursorPos = 0x8081A55C; // type:func
KaleidoScope_SetItemCursorPos = 0x8081A58C; // type:func
KaleidoScope_DrawItemSelect = 0x8081A5B8; // type:func
KaleidoScope_UpdateItemEquip = 0x8081B414; // type:func
KaleidoScope_DrawDungeonMap = 0x8081C010; // type:func
KaleidoScope_DrawWorldMap = 0x8081D89C; // type:func
KaleidoScope_UpdatePrompt = 0x8081F5E0; // type:func
KaleidoScope_SetupPlayerPreRender = 0x8081F7E0; // type:func
KaleidoScope_ProcessPlayerPreRender = 0x8081F8CC; // type:func
KaleidoScope_QuadTextureIA4 = 0x8081F908; // type:func
KaleidoScope_QuadTextureIA8 = 0x8081FAE4; // type:func
KaleidoScope_OverridePalIndexCI4 = 0x8081FCC4; // type:func
KaleidoScope_MoveCursorToSpecialPos = 0x8081FD34; // type:func
KaleidoScope_DrawQuadTextureRGBA32 = 0x8081FD88; // type:func
KaleidoScope_SetDefaultCursor = 0x8081FF88; // type:func
KaleidoScope_SetupPageSwitch = 0x80820038; // type:func
KaleidoScope_HandlePageToggles = 0x808201B4; // type:func
KaleidoScope_DrawCursor = 0x808202AC; // type:func
KaleidoScope_DrawPageSections = 0x8082064C; // type:func
KaleidoScope_DrawPages = 0x80820900; // type:func
KaleidoScope_DrawInfoPanel = 0x80821FB8; // type:func
KaleidoScope_UpdateNamePanel = 0x80823404; // type:func
KaleidoScope_UpdatePageSwitch = 0x8082359C; // type:func
KaleidoScope_SetView = 0x8082376C; // type:func
KaleidoScope_SetPageVertices = 0x808237D8; // type:func
KaleidoScope_SetVertices = 0x8082459C; // type:func
KaleidoScope_DrawGameOver = 0x80825730; // type:func
KaleidoScope_Draw = 0x80825E18; // type:func
KaleidoScope_GrayOutTextureRGBA32 = 0x80826064; // type:func
KaleidoScope_UpdateOpening = 0x80826114; // type:func
KaleidoScope_UpdateCursorVtx = 0x808262F0; // type:func
KaleidoScope_LoadDungeonMap = 0x80826568; // type:func
KaleidoScope_UpdateDungeonMap = 0x808265F8; // type:func
KaleidoScope_Update = 0x808266DC; // type:func
PauseMapMark_Init = 0x80828BD0; // type:func
PauseMapMark_Clear = 0x80828C04; // type:func
PauseMapMark_DrawForDungeon = 0x80828C18; // type:func
PauseMapMark_Draw = 0x8082922C; // type:func
Player_ZeroSpeedXZ = 0x80830290; // type:func
func_80832224 = 0x808302A8; // type:func
Player_IsTalking = 0x808302D0; // type:func
Player_AnimPlayOnce = 0x808302EC; // type:func
Player_AnimPlayLoop = 0x80830310; // type:func
Player_AnimPlayLoopAdjusted = 0x80830334; // type:func
Player_AnimPlayOnceAdjusted = 0x80830364; // type:func
Player_ApplyYawFromAnim = 0x80830394; // type:func
func_80832318 = 0x808303B4; // type:func
func_80832340 = 0x808303E0; // type:func
Player_DetachHeldActor = 0x80830450; // type:func
func_80832440 = 0x808304DC; // type:func
Player_PutAwayHeldItem = 0x808305C4; // type:func
func_80832564 = 0x80830600; // type:func
func_80832594 = 0x80830638; // type:func
func_80832630 = 0x808306D8; // type:func
Player_RequestRumble = 0x808306F4; // type:func
Player_PlayVoiceSfx = 0x80830740; // type:func
func_808326F0 = 0x808307A0; // type:func
Player_ApplyFloorSfxOffset = 0x8083080C; // type:func
Player_PlayFloorSfx = 0x80830828; // type:func
Player_ApplyFloorAndAgeSfxOffsets = 0x80830860; // type:func
Player_PlayFloorSfxByAge = 0x80830888; // type:func
Player_PlaySteppingSfx = 0x808308C0; // type:func
Player_PlayJumpingSfx = 0x8083091C; // type:func
Player_PlayLandingSfx = 0x80830968; // type:func
func_808328EC = 0x808309B4; // type:func
Player_ProcessAnimSfxList = 0x808309E8; // type:func
Player_AnimChangeOnceMorph = 0x80830BD0; // type:func
Player_AnimChangeOnceMorphAdjusted = 0x80830C3C; // type:func
Player_AnimChangeLoopMorph = 0x80830CAC; // type:func
Player_AnimChangeFreeze = 0x80830CF4; // type:func
Player_AnimChangeLoopSlowMorph = 0x80830D38; // type:func
func_80832CB0 = 0x80830D80; // type:func
Player_ResetAnimMovement = 0x80830DD4; // type:func
Player_ResetAnimMovementScaledByAge = 0x80830DFC; // type:func
Player_ZeroRootLimbYaw = 0x80830E88; // type:func
Player_FinishAnimMovement = 0x80830E98; // type:func
Player_ApplyAnimMovementScaledByAge = 0x80830F24; // type:func
Player_StartAnimMovement = 0x80831034; // type:func
Player_AnimReplacePlayOnceSetSpeed = 0x808310DC; // type:func
Player_AnimReplacePlayOnce = 0x80831124; // type:func
Player_AnimReplacePlayOnceAdjusted = 0x8083114C; // type:func
Player_AnimReplaceNormalPlayOnceAdjusted = 0x80831174; // type:func
Player_AnimReplacePlayLoopSetSpeed = 0x80831194; // type:func
Player_AnimReplacePlayLoop = 0x808311DC; // type:func
Player_AnimReplacePlayLoopAdjusted = 0x80831204; // type:func
Player_AnimReplaceNormalPlayLoopAdjusted = 0x8083122C; // type:func
Player_ProcessControlStick = 0x8083124C; // type:func
func_8083328C = 0x80831378; // type:func
func_808332B8 = 0x808313A8; // type:func
func_808332E4 = 0x808313D4; // type:func
func_808332F4 = 0x808313E8; // type:func
Player_GetIdleAnim = 0x8083142C; // type:func
Player_CheckForIdleAnim = 0x80831448; // type:func
Player_ProcessFidgetAnimSfxList = 0x808314FC; // type:func
func_80833438 = 0x80831538; // type:func
func_808334B4 = 0x808315B4; // type:func
func_808334E4 = 0x808315E8; // type:func
func_80833528 = 0x80831630; // type:func
func_8083356C = 0x80831678; // type:func
func_808335B0 = 0x808316C0; // type:func
func_808335F4 = 0x80831708; // type:func
Player_SetUpperActionFunc = 0x80831750; // type:func
Player_InitItemActionWithAnim = 0x8083177C; // type:func
Player_ItemToItemAction = 0x8083183C; // type:func
Player_InitDefaultIA = 0x80831888; // type:func
Player_InitDekuStickIA = 0x80831898; // type:func
Player_InitHammerIA = 0x808318B4; // type:func
Player_InitBowOrSlingshotIA = 0x808318C4; // type:func
Player_InitExplosiveIA = 0x808318FC; // type:func
Player_InitHookshotIA = 0x80831A3C; // type:func
Player_InitBoomerangIA = 0x80831AAC; // type:func
Player_InitItemAction = 0x80831AC8; // type:func
func_80833A20 = 0x80831B54; // type:func
Player_FriendlyLockOnOrParallel = 0x80831C5C; // type:func
Player_UpdateHostileLockOn = 0x80831C84; // type:func
Player_IsZTargeting = 0x80831CFC; // type:func
Player_IsZTargetingWithHostileUpdate = 0x80831D38; // type:func
func_80833C3C = 0x80831D74; // type:func
Player_ItemIsInUse = 0x80831D8C; // type:func
Player_ItemIsItemAction = 0x80831DD8; // type:func
Player_GetItemOnButton = 0x80831E20; // type:func
Player_ProcessItemButtons = 0x80831F3C; // type:func
Player_StartChangingHeldItem = 0x80832224; // type:func
Player_UpdateItems = 0x808323DC; // type:func
func_80834380 = 0x808324C4; // type:func
func_8083442C = 0x80832570; // type:func
Player_FinishItemChange = 0x808326D8; // type:func
func_80834644 = 0x80832788; // type:func
func_808346C4 = 0x80832808; // type:func
func_80834758 = 0x8083289C; // type:func
func_8083485C = 0x808329A4; // type:func
func_80834894 = 0x808329DC; // type:func
Player_WaitToFinishItemChange = 0x80832A38; // type:func
func_8083499C = 0x80832AE8; // type:func
Player_UpperAction_Sword = 0x80832B28; // type:func
Player_UpperAction_ChangeHeldItem = 0x80832B78; // type:func
func_80834B5C = 0x80832CA8; // type:func
func_80834BD4 = 0x80832D24; // type:func
func_80834C74 = 0x80832DC8; // type:func
func_80834D2C = 0x80832E80; // type:func
func_80834E44 = 0x80832F98; // type:func
func_80834E7C = 0x80832FD0; // type:func
func_80834EB8 = 0x8083300C; // type:func
func_80834F2C = 0x80833080; // type:func
func_80834FBC = 0x80833110; // type:func
func_8083501C = 0x80833170; // type:func
func_808350A4 = 0x808331F8; // type:func
func_808351D4 = 0x8083332C; // type:func
func_808353D8 = 0x80833538; // type:func
func_80835588 = 0x808336E8; // type:func
Player_SetParallel = 0x80833744; // type:func
func_80835644 = 0x808337B0; // type:func
func_80835688 = 0x808337F8; // type:func
Player_UpperAction_CarryActor = 0x80833858; // type:func
func_808357E8 = 0x80833958; // type:func
func_80835800 = 0x80833974; // type:func
func_80835884 = 0x808339F8; // type:func
func_808358F0 = 0x80833A64; // type:func
func_808359FC = 0x80833B78; // type:func
func_80835B60 = 0x80833CE0; // type:func
func_80835C08 = 0x80833D88; // type:func
Player_SetupAction = 0x80833DE0; // type:func
Player_SetupActionPreserveAnimMovement = 0x80833F3C; // type:func
Player_SetupActionPreserveItemAction = 0x80833F70; // type:func
func_80835E44 = 0x80833FD4; // type:func
func_80835EA4 = 0x80834038; // type:func
Player_DestroyHookshot = 0x80834094; // type:func
Player_UseItem = 0x808340E4; // type:func
func_80836448 = 0x808345EC; // type:func
Player_CanUpdateItems = 0x8083476C; // type:func
Player_UpdateUpperBody = 0x80834818; // type:func
Player_SetupWaitForPutAway = 0x80834A40; // type:func
Player_UpdateShapeYaw = 0x80834A98; // type:func
Player_ScaledStepBinangClamped = 0x80834B74; // type:func
func_80836AB8 = 0x80834C60; // type:func
Player_UpdateZTargeting = 0x80834D94; // type:func
Player_CalcSpeedAndYawFromControlStick = 0x80835158; // type:func
Player_DecelerateToZero = 0x808353C8; // type:func
Player_GetMovementSpeedAndYaw = 0x8083541C; // type:func
Player_TryActionHandlerList = 0x808354FC; // type:func
Player_TryActionInterrupt = 0x80835658; // type:func
func_80837530 = 0x808356F0; // type:func
Player_CanSpinAttack = 0x808357A0; // type:func
func_80837704 = 0x808358D0; // type:func
func_808377DC = 0x808359A8; // type:func
func_80837818 = 0x808359EC; // type:func
func_80837918 = 0x80835AEC; // type:func
func_80837948 = 0x80835B1C; // type:func
Player_SetIntangibility = 0x80835CBC; // type:func
Player_SetInvulnerability = 0x80835CD8; // type:func
func_80837B18 = 0x80835CF8; // type:func
func_80837B60 = 0x80835D40; // type:func
func_80837B9C = 0x80835D7C; // type:func
func_80837C0C = 0x80835DEC; // type:func
func_80838144 = 0x80836324; // type:func
func_8083816C = 0x8083634C; // type:func
func_8083819C = 0x8083637C; // type:func
func_8083821C = 0x80836400; // type:func
func_80838280 = 0x80836464; // type:func
func_808382BC = 0x808364A0; // type:func
func_808382DC = 0x808364C0; // type:func
func_80838940 = 0x80836B24; // type:func
func_808389E8 = 0x80836BC8; // type:func
Player_ActionHandler_12 = 0x80836BF4; // type:func
func_80838E70 = 0x80837050; // type:func
func_80838F18 = 0x80837100; // type:func
func_80838F5C = 0x8083714C; // type:func
func_80838FB8 = 0x808371B0; // type:func
Player_HandleExitsAndVoids = 0x8083722C; // type:func
Player_GetRelativePosition = 0x808377D0; // type:func
Player_SpawnFairy = 0x80837874; // type:func
func_808396F4 = 0x808378E8; // type:func
func_8083973C = 0x80837934; // type:func
Player_PosVsWallLineTest = 0x80837960; // type:func
Player_ActionHandler_1 = 0x808379FC; // type:func
func_80839E88 = 0x80838094; // type:func
func_80839F30 = 0x80838138; // type:func
func_80839F90 = 0x80838194; // type:func
func_80839FFC = 0x80838200; // type:func
func_8083A060 = 0x80838268; // type:func
func_8083A098 = 0x808382A4; // type:func
func_8083A0D4 = 0x808382E4; // type:func
func_8083A0F4 = 0x80838304; // type:func
Player_SetupTalk = 0x80838508; // type:func
func_8083A360 = 0x80838578; // type:func
func_8083A388 = 0x808385A0; // type:func
func_8083A3B0 = 0x808385C8; // type:func
func_8083A40C = 0x80838620; // type:func
func_8083A434 = 0x80838648; // type:func
func_8083A4A8 = 0x808386BC; // type:func
func_8083A5C4 = 0x808387D8; // type:func
func_8083A6AC = 0x808388CC; // type:func
func_8083A9B8 = 0x80838BD4; // type:func
func_8083AA10 = 0x80838C2C; // type:func
func_8083AD4C = 0x80838F68; // type:func
Player_StartCsAction = 0x80838FF0; // type:func
func_8083AE40 = 0x8083905C; // type:func
func_8083AF44 = 0x808390E4; // type:func
func_8083B010 = 0x808391B8; // type:func
Player_ActionHandler_13 = 0x808391EC; // type:func
Player_ActionHandler_Talk = 0x808397F0; // type:func
func_8083B8F4 = 0x80839AA0; // type:func
Player_ActionHandler_0 = 0x80839B48; // type:func
func_8083BA90 = 0x80839C40; // type:func
func_8083BB20 = 0x80839CD8; // type:func
func_8083BBA0 = 0x80839D58; // type:func
Player_SetupRoll = 0x80839DC0; // type:func
Player_TryRoll = 0x80839E38; // type:func
func_8083BCD0 = 0x80839E8C; // type:func
Player_ActionHandler_10 = 0x80839F78; // type:func
func_8083BF50 = 0x8083A110; // type:func
func_8083C0B8 = 0x8083A274; // type:func
func_8083C0E8 = 0x8083A2AC; // type:func
func_8083C148 = 0x8083A308; // type:func
Player_ActionHandler_Roll = 0x8083A3A4; // type:func
Player_ActionHandler_11 = 0x8083A480; // type:func
func_8083C484 = 0x8083A658; // type:func
func_8083C50C = 0x8083A6E0; // type:func
Player_ActionHandler_8 = 0x8083A718; // type:func
func_8083C61C = 0x8083A7F4; // type:func
func_8083C6B8 = 0x8083A890; // type:func
func_8083C858 = 0x8083AA34; // type:func
func_8083C8DC = 0x8083AAB8; // type:func
Player_SetStartingMovement = 0x8083AAEC; // type:func
Player_StartMode_Idle = 0x8083AC00; // type:func
Player_StartMode_MoveForwardSlow = 0x8083AC38; // type:func
Player_StartMode_MoveForward = 0x8083AC80; // type:func
func_8083CB2C = 0x8083AD14; // type:func
func_8083CB94 = 0x8083AD78; // type:func
func_8083CBF0 = 0x8083ADD4; // type:func
func_8083CC9C = 0x8083AE7C; // type:func
func_8083CD00 = 0x8083AEDC; // type:func
Player_SetupTurnInPlace = 0x8083AF30; // type:func
func_8083CE0C = 0x8083AFEC; // type:func
func_8083CEAC = 0x8083B088; // type:func
func_8083CF10 = 0x8083B0E8; // type:func
func_8083CF5C = 0x8083B130; // type:func
func_8083CFA8 = 0x8083B178; // type:func
func_8083D0A8 = 0x8083B280; // type:func
func_8083D12C = 0x8083B308; // type:func
func_8083D330 = 0x8083B510; // type:func
func_8083D36C = 0x8083B54C; // type:func
func_8083D53C = 0x8083B720; // type:func
func_8083D6EC = 0x8083B8D0; // type:func
func_8083DB98 = 0x8083BD80; // type:func
func_8083DC54 = 0x8083BE3C; // type:func
func_8083DDC8 = 0x8083BFB0; // type:func
func_8083DF68 = 0x8083C158; // type:func
func_8083DFE0 = 0x8083C1D4; // type:func
Player_ActionHandler_3 = 0x8083C2F4; // type:func
Player_GetSlopeDirection = 0x8083C494; // type:func
Player_HandleSlopes = 0x8083C510; // type:func
func_8083E4C4 = 0x8083C6C4; // type:func
Player_ActionHandler_2 = 0x8083C7AC; // type:func
func_8083EA94 = 0x8083CC44; // type:func
Player_CanThrowCarriedActor = 0x8083CCA0; // type:func
Player_ActionHandler_9 = 0x8083CCF4; // type:func
func_8083EC18 = 0x8083CDC8; // type:func
func_8083F070 = 0x8083D224; // type:func
Player_TryEnteringCrawlspace = 0x8083D27C; // type:func
func_8083F360 = 0x8083D518; // type:func
func_8083F524 = 0x8083D6DC; // type:func
Player_TryLeavingCrawlspace = 0x8083D728; // type:func
func_8083F72C = 0x8083D8E4; // type:func
Player_ActionHandler_5 = 0x8083D970; // type:func
func_8083F9D0 = 0x8083DB88; // type:func
func_8083FAB8 = 0x8083DC70; // type:func
func_8083FB14 = 0x8083DCCC; // type:func
func_8083FB7C = 0x8083DD34; // type:func
func_8083FBC0 = 0x8083DD74; // type:func
func_8083FC68 = 0x8083DE24; // type:func
func_8083FD78 = 0x8083DF34; // type:func
func_8083FFB8 = 0x8083E178; // type:func
func_80840058 = 0x8083E218; // type:func
func_80840138 = 0x8083E300; // type:func
func_808401B0 = 0x8083E378; // type:func
func_8084021C = 0x8083E3E4; // type:func
func_8084029C = 0x8083E464; // type:func
Player_Action_80840450 = 0x8083E61C; // type:func
Player_Action_808407CC = 0x8083E998; // type:func
Player_ChooseNextIdleAnim = 0x8083EB98; // type:func
Player_Action_Idle = 0x8083ED94; // type:func
Player_Action_80840DE4 = 0x8083EFB4; // type:func
func_80841138 = 0x8083F308; // type:func
func_8084140C = 0x8083F5E4; // type:func
func_80841458 = 0x8083F630; // type:func
Player_Action_808414F8 = 0x8083F6D0; // type:func
func_808416C0 = 0x8083F8A4; // type:func
Player_Action_8084170C = 0x8083F8F0; // type:func
Player_Action_808417FC = 0x8083F9E0; // type:func
func_80841860 = 0x8083FA44; // type:func
Player_Action_8084193C = 0x8083FB20; // type:func
Player_Action_TurnInPlace = 0x8083FD84; // type:func
func_80841CC4 = 0x8083FEA0; // type:func
func_80841EE4 = 0x808400C4; // type:func
Player_Action_80842180 = 0x80840368; // type:func
Player_Action_8084227C = 0x8084046C; // type:func
Player_Action_808423EC = 0x808405E0; // type:func
Player_Action_8084251C = 0x80840710; // type:func
func_8084260C = 0x80840800; // type:func
func_8084269C = 0x80840890; // type:func
Player_Action_8084279C = 0x80840990; // type:func
func_8084285C = 0x80840A50; // type:func
func_808428D8 = 0x80840ACC; // type:func
func_80842964 = 0x80840B5C; // type:func
Player_RequestQuake = 0x80840BB4; // type:func
func_80842A28 = 0x80840C28; // type:func
func_80842A88 = 0x80840C8C; // type:func
func_80842AC4 = 0x80840CC8; // type:func
func_80842B7C = 0x80840D84; // type:func
func_80842CF0 = 0x80840EFC; // type:func
func_80842D20 = 0x80840F34; // type:func
func_80842DF4 = 0x8084100C; // type:func
Player_Action_80843188 = 0x808413A0; // type:func
Player_Action_808435C4 = 0x808417DC; // type:func
Player_Action_8084370C = 0x80841928; // type:func
Player_Action_8084377C = 0x8084199C; // type:func
Player_Action_80843954 = 0x80841B78; // type:func
Player_Action_80843A38 = 0x80841C60; // type:func
func_80843AE8 = 0x80841D14; // type:func
Player_Action_80843CEC = 0x80841F18; // type:func
func_80843E14 = 0x80842044; // type:func
func_80843E64 = 0x80842098; // type:func
func_8084409C = 0x808422D0; // type:func
Player_Action_8084411C = 0x80842358; // type:func
Player_Action_Roll = 0x8084294C; // type:func
Player_Action_80844A44 = 0x80842C88; // type:func
Player_Action_80844AF4 = 0x80842D38; // type:func
func_80844BE4 = 0x80842E28; // type:func
func_80844CF8 = 0x80842F40; // type:func
func_80844D30 = 0x80842F78; // type:func
func_80844D68 = 0x80842FB0; // type:func
func_80844DC8 = 0x80843014; // type:func
func_80844E3C = 0x80843088; // type:func
Player_Action_80844E68 = 0x808430B8; // type:func
Player_Action_80845000 = 0x80843250; // type:func
Player_Action_80845308 = 0x80843558; // type:func
Player_Action_80845668 = 0x808438B8; // type:func
Player_Action_WaitForPutAway = 0x80843B24; // type:func
func_80845964 = 0x80843BB8; // type:func
func_80845BA0 = 0x80843DFC; // type:func
func_80845C68 = 0x80843EC8; // type:func
Player_Action_80845CA4 = 0x80843F08; // type:func
Player_Action_80845EF8 = 0x80844168; // type:func
Player_Action_80846050 = 0x808442C0; // type:func
Player_Action_80846120 = 0x80844398; // type:func
Player_Action_80846260 = 0x808444D8; // type:func
Player_Action_80846358 = 0x808445D8; // type:func
Player_Action_80846408 = 0x80844688; // type:func
Player_Action_808464B0 = 0x80844730; // type:func
Player_Action_80846578 = 0x808447FC; // type:func
Player_DoNothing = 0x808448C4; // type:func
Player_StartMode_Nothing = 0x808448D4; // type:func
Player_StartMode_BlueWarp = 0x808448F0; // type:func
Player_PutSwordInHand = 0x808449B0; // type:func
Player_StartMode_TimeTravel = 0x80844A64; // type:func
Player_StartMode_Door = 0x80844B40; // type:func
Player_StartMode_Grotto = 0x80844B88; // type:func
Player_StartMode_KnockedOver = 0x80844C18; // type:func
Player_StartMode_WarpSong = 0x80844C5C; // type:func
Player_SpawnMagicSpell = 0x80844C9C; // type:func
Player_StartMode_FaroresWind = 0x80844D08; // type:func
Player_InitCommon = 0x80844D48; // type:func
Player_Init = 0x80844F78; // type:func
Player_ApproachZeroBinang = 0x80845488; // type:func
func_80847298 = 0x8084552C; // type:func
Player_UpdateInterface = 0x80845668; // type:func
Player_UpdateHoverBoots = 0x80845D18; // type:func
Player_ProcessSceneCollision = 0x80845E40; // type:func
Player_UpdateCamAndSeqModes = 0x80846948; // type:func
Player_UpdateBurningDekuStick = 0x80846CA8; // type:func
Player_UpdateBodyShock = 0x80846DF0; // type:func
Player_UpdateBodyBurn = 0x80846F20; // type:func
Player_DetectRumbleSecrets = 0x808471A4; // type:func
Player_UpdateCommon = 0x8084724C; // type:func
Player_Update = 0x80848158; // type:func
Player_DrawGameplay = 0x80848390; // type:func
Player_Draw = 0x80848834; // type:func
Player_Destroy = 0x80848D94; // type:func
func_8084ABD8 = 0x80848E18; // type:func
func_8084AEEC = 0x8084912C; // type:func
func_8084B000 = 0x80849248; // type:func
func_8084B158 = 0x808493A8; // type:func
Player_Action_8084B1D8 = 0x80849428; // type:func
func_8084B3CC = 0x80849618; // type:func
func_8084B498 = 0x808496EC; // type:func
func_8084B4D4 = 0x80849728; // type:func
Player_Action_Talk = 0x80849788; // type:func
Player_Action_8084B78C = 0x808499F0; // type:func
func_8084B840 = 0x80849AA4; // type:func
Player_Action_8084B898 = 0x80849B00; // type:func
Player_Action_8084B9E4 = 0x80849C4C; // type:func
Player_Action_8084BBE4 = 0x80849E50; // type:func
Player_Action_8084BDFC = 0x8084A068; // type:func
func_8084BEE4 = 0x8084A150; // type:func
Player_Action_8084BF1C = 0x8084A188; // type:func
Player_Action_8084C5F8 = 0x8084A868; // type:func
Player_Action_8084C760 = 0x8084A9D0; // type:func
Player_Action_8084C81C = 0x8084AA8C; // type:func
func_8084C89C = 0x8084AB0C; // type:func
func_8084C9BC = 0x8084AC38; // type:func
func_8084CBF4 = 0x8084AE74; // type:func
Player_Action_8084CC98 = 0x8084AF1C; // type:func
Player_Action_8084D3E4 = 0x8084B66C; // type:func
func_8084D530 = 0x8084B7C0; // type:func
func_8084D574 = 0x8084B808; // type:func
func_8084D5CC = 0x8084B864; // type:func
Player_Action_8084D610 = 0x8084B8B0; // type:func
Player_Action_8084D7C4 = 0x8084BA60; // type:func
Player_Action_8084D84C = 0x8084BAF0; // type:func
func_8084D980 = 0x8084BC24; // type:func
Player_Action_8084DAB4 = 0x8084BD5C; // type:func
func_8084DBC4 = 0x8084BE6C; // type:func
Player_Action_8084DC48 = 0x8084BEF0; // type:func
func_8084DF6C = 0x8084C21C; // type:func
func_8084DFAC = 0x8084C260; // type:func
func_8084DFF4 = 0x8084C2AC; // type:func
Player_Action_8084E1EC = 0x8084C4A4; // type:func
Player_Action_8084E30C = 0x8084C5C4; // type:func
Player_Action_8084E368 = 0x8084C624; // type:func
Player_Action_8084E3C4 = 0x8084C684; // type:func
Player_Action_8084E604 = 0x8084C8C4; // type:func
Player_Action_8084E6D4 = 0x8084C994; // type:func
func_8084E988 = 0x8084CC48; // type:func
Player_Action_TimeTravelEnd = 0x8084CC6C; // type:func
Player_Action_8084EAC0 = 0x8084CD80; // type:func
Player_Action_SwingBottle = 0x8084CF6C; // type:func
Player_Action_8084EED8 = 0x8084D1A4; // type:func
Player_Action_8084EFC0 = 0x8084D28C; // type:func
Player_Action_ExchangeItem = 0x8084D3D4; // type:func
Player_Action_8084F308 = 0x8084D5DC; // type:func
Player_Action_SlideOnSlope = 0x8084D664; // type:func
Player_Action_WaitForCutscene = 0x8084D8DC; // type:func
Player_Action_StartWarpSongArrive = 0x8084D96C; // type:func
Player_Action_BlueWarpArrive = 0x8084D9E4; // type:func
Player_Action_8084F88C = 0x8084DB60; // type:func
Player_Action_TryOpeningDoor = 0x8084DC74; // type:func
Player_Action_ExitGrotto = 0x8084DC94; // type:func
Player_Action_8084FA54 = 0x8084DD28; // type:func
Player_Action_8084FB10 = 0x8084DDE4; // type:func
Player_Action_8084FBF4 = 0x8084DEC8; // type:func
func_8084FF7C = 0x8084DF80; // type:func
Player_UpdateBunnyEars = 0x8084E034; // type:func
Player_ActionHandler_7 = 0x8084E22C; // type:func
Player_Action_808502D0 = 0x8084E2D8; // type:func
Player_Action_808505DC = 0x8084E5E8; // type:func
Player_Action_8085063C = 0x8084E648; // type:func
Player_Action_FaroresWindArrive = 0x8084E778; // type:func
Player_Action_808507F4 = 0x8084E800; // type:func
Player_Action_HookshotFly = 0x8084EAFC; // type:func
Player_Action_80850C68 = 0x8084EC7C; // type:func
Player_Action_80850E84 = 0x8084EE98; // type:func
Player_AnimChangeOnceMorphZeroRootYawSpeed = 0x8084EEEC; // type:func
Player_AnimChangeOnceMorphAdjustedZeroRootYawSpeed = 0x8084EF30; // type:func
Player_AnimChangeLoopMorphAdjustedZeroRootYawSpeed = 0x8084EFB0; // type:func
func_80851008 = 0x8084F01C; // type:func
func_80851030 = 0x8084F044; // type:func
func_80851050 = 0x8084F064; // type:func
func_80851094 = 0x8084F0A8; // type:func
func_808510B4 = 0x8084F0C8; // type:func
func_808510D4 = 0x8084F0E8; // type:func
func_808510F4 = 0x8084F108; // type:func
func_80851114 = 0x8084F128; // type:func
func_80851134 = 0x8084F148; // type:func
func_80851154 = 0x8084F168; // type:func
func_80851174 = 0x8084F188; // type:func
func_80851194 = 0x8084F1A8; // type:func
func_808511B4 = 0x8084F1C8; // type:func
func_808511D4 = 0x8084F1E8; // type:func
func_808511FC = 0x8084F214; // type:func
func_80851248 = 0x8084F268; // type:func
func_80851294 = 0x8084F2BC; // type:func
func_808512E0 = 0x8084F310; // type:func
func_80851314 = 0x8084F348; // type:func
func_80851368 = 0x8084F39C; // type:func
func_808513BC = 0x8084F3F0; // type:func
func_808514C0 = 0x8084F4F8; // type:func
func_8085157C = 0x8084F5B4; // type:func
func_808515A4 = 0x8084F5E0; // type:func
func_80851688 = 0x8084F6C4; // type:func
func_80851750 = 0x8084F794; // type:func
func_80851788 = 0x8084F7D0; // type:func
func_80851828 = 0x8084F870; // type:func
func_808518DC = 0x8084F928; // type:func
func_8085190C = 0x8084F95C; // type:func
func_80851998 = 0x8084F9E8; // type:func
func_808519C0 = 0x8084FA10; // type:func
func_808519EC = 0x8084FA3C; // type:func
func_80851A50 = 0x8084FAA0; // type:func
func_80851B90 = 0x8084FBE0; // type:func
func_80851BE8 = 0x8084FC3C; // type:func
func_80851CA4 = 0x8084FCFC; // type:func
func_80851D2C = 0x8084FD88; // type:func
func_80851D80 = 0x8084FDE0; // type:func
func_80851DEC = 0x8084FE54; // type:func
func_80851E28 = 0x8084FE94; // type:func
func_80851E64 = 0x8084FED4; // type:func
func_80851E90 = 0x8084FF00; // type:func
func_80851ECC = 0x8084FF40; // type:func
func_80851F14 = 0x8084FF90; // type:func
func_80851F84 = 0x80850004; // type:func
func_80851FB0 = 0x80850030; // type:func
func_80852048 = 0x808500CC; // type:func
func_80852080 = 0x80850108; // type:func
func_808520BC = 0x80850148; // type:func
func_80852174 = 0x80850200; // type:func
func_808521B8 = 0x8085024C; // type:func
func_808521F4 = 0x8085028C; // type:func
func_80852234 = 0x808502CC; // type:func
func_8085225C = 0x808502F8; // type:func
func_80852280 = 0x8085031C; // type:func
func_80852298 = 0x80850338; // type:func
func_80852328 = 0x808503CC; // type:func
func_80852358 = 0x808503FC; // type:func
func_80852388 = 0x8085042C; // type:func
func_80852414 = 0x808504BC; // type:func
func_80852450 = 0x808504FC; // type:func
func_80852480 = 0x8085052C; // type:func
func_808524B0 = 0x8085055C; // type:func
func_808524D0 = 0x80850580; // type:func
func_80852514 = 0x808505C8; // type:func
func_80852544 = 0x808505FC; // type:func
func_80852554 = 0x80850610; // type:func
func_80852564 = 0x80850624; // type:func
func_808525C0 = 0x80850688; // type:func
func_80852608 = 0x808506D4; // type:func
func_80852648 = 0x8085071C; // type:func
func_808526EC = 0x808507C4; // type:func
func_8085283C = 0x8085091C; // type:func
func_808528C8 = 0x808509AC; // type:func
func_80852944 = 0x80850A2C; // type:func
func_808529D0 = 0x80850AB8; // type:func
func_80852A54 = 0x80850B40; // type:func
func_80852B4C = 0x80850C38; // type:func
func_80852C0C = 0x80850CF8; // type:func
func_80852C50 = 0x80850D3C; // type:func
Player_Action_CsAction = 0x80850EF8; // type:func
Player_IsDroppingFish = 0x80850FA0; // type:func
Player_StartFishing = 0x80850FD4; // type:func
func_80852F38 = 0x80851010; // type:func
Player_TryCsAction = 0x808510DC; // type:func
func_80853080 = 0x80851160; // type:func
Player_InflictDamage = 0x808511BC; // type:func
Player_StartTalking = 0x80851224; // type:func
EnTest_SetupAction = 0x8085D5D0; // type:func
EnTest_Init = 0x8085D5DC; // type:func
EnTest_Destroy = 0x8085D828; // type:func
EnTest_ChooseRandomAction = 0x8085D8C0; // type:func
EnTest_ChooseAction = 0x8085DA3C; // type:func
EnTest_SetupWaitGround = 0x8085DD5C; // type:func
EnTest_WaitGround = 0x8085DDD4; // type:func
EnTest_SetupWaitAbove = 0x8085DEB4; // type:func
EnTest_WaitAbove = 0x8085DF28; // type:func
EnTest_SetupIdle = 0x8085DFF4; // type:func
EnTest_Idle = 0x8085E078; // type:func
EnTest_Fall = 0x8085E2A8; // type:func
EnTest_Land = 0x8085E35C; // type:func
EnTest_SetupWalkAndBlock = 0x8085E3CC; // type:func
EnTest_WalkAndBlock = 0x8085E490; // type:func
func_80860BDC = 0x8085EB74; // type:func
func_80860C24 = 0x8085EBBC; // type:func
func_80860EC0 = 0x8085EE58; // type:func
func_80860F84 = 0x8085EF1C; // type:func
EnTest_SetupSlashDown = 0x8085F3B0; // type:func
EnTest_SlashDown = 0x8085F434; // type:func
EnTest_SetupSlashDownEnd = 0x8085F540; // type:func
EnTest_SlashDownEnd = 0x8085F590; // type:func
EnTest_SetupSlashUp = 0x8085F7BC; // type:func
EnTest_SlashUp = 0x8085F838; // type:func
EnTest_SetupJumpBack = 0x8085F8F0; // type:func
EnTest_JumpBack = 0x8085F990; // type:func
EnTest_SetupJumpslash = 0x8085FB38; // type:func
EnTest_Jumpslash = 0x8085FBE4; // type:func
EnTest_SetupJumpUp = 0x8085FCF4; // type:func
EnTest_JumpUp = 0x8085FD6C; // type:func
EnTest_SetupStopAndBlock = 0x8085FE64; // type:func
EnTest_StopAndBlock = 0x8085FF24; // type:func
EnTest_SetupIdleFromBlock = 0x8085FFF4; // type:func
EnTest_IdleFromBlock = 0x80860040; // type:func
func_80862154 = 0x808600F8; // type:func
func_808621D4 = 0x80860178; // type:func
func_80862398 = 0x80860340; // type:func
func_80862418 = 0x808603C0; // type:func
EnTest_SetupStunned = 0x80860524; // type:func
EnTest_Stunned = 0x80860600; // type:func
func_808627C4 = 0x80860778; // type:func
func_808628C8 = 0x8086087C; // type:func
func_80862DBC = 0x80860D74; // type:func
func_80862E6C = 0x80860E28; // type:func
func_80862FA8 = 0x80860F64; // type:func
func_80863044 = 0x80861000; // type:func
func_808630F0 = 0x808610AC; // type:func
func_8086318C = 0x80861148; // type:func
EnTest_SetupRecoil = 0x808611FC; // type:func
EnTest_Recoil = 0x80861250; // type:func
EnTest_Rise = 0x8086131C; // type:func
func_808633E8 = 0x808613A4; // type:func
EnTest_UpdateHeadRot = 0x80861420; // type:func
EnTest_UpdateDamage = 0x808614B8; // type:func
EnTest_Update = 0x80861658; // type:func
EnTest_OverrideLimbDraw = 0x80861A84; // type:func
EnTest_PostLimbDraw = 0x80861C58; // type:func
EnTest_Draw = 0x80861FE0; // type:func
func_80864158 = 0x808620F4; // type:func
EnTest_ReactToProjectile = 0x80862184; // type:func
EnGirlA_SetupAction = 0x80862E80; // type:func
EnGirlA_TryChangeShopItem = 0x80862E8C; // type:func
EnGirlA_InitItem = 0x80863004; // type:func
EnGirlA_Init = 0x808630A8; // type:func
EnGirlA_Destroy = 0x808630DC; // type:func
EnGirlA_CanBuy_Arrows = 0x8086310C; // type:func
EnGirlA_CanBuy_Bombs = 0x808631BC; // type:func
EnGirlA_CanBuy_DekuNuts = 0x8086325C; // type:func
EnGirlA_CanBuy_DekuSticks = 0x80863314; // type:func
EnGirlA_CanBuy_Fish = 0x808633CC; // type:func
EnGirlA_CanBuy_RedPotion = 0x80863444; // type:func
EnGirlA_CanBuy_GreenPotion = 0x808634BC; // type:func
EnGirlA_CanBuy_BluePotion = 0x80863534; // type:func
EnGirlA_CanBuy_Longsword = 0x808635AC; // type:func
EnGirlA_CanBuy_HylianShield = 0x80863640; // type:func
EnGirlA_CanBuy_DekuShield = 0x808636C0; // type:func
EnGirlA_CanBuy_GoronTunic = 0x80863740; // type:func
EnGirlA_CanBuy_ZoraTunic = 0x808637E8; // type:func
EnGirlA_CanBuy_RecoveryHeart = 0x80863890; // type:func
EnGirlA_CanBuy_MilkBottle = 0x808638DC; // type:func
EnGirlA_CanBuy_WeirdEgg = 0x80863938; // type:func
EnGirlA_CanBuy_Unk19 = 0x80863994; // type:func
EnGirlA_CanBuy_Unk20 = 0x808639A8; // type:func
EnGirlA_CanBuy_Bombchus = 0x808639BC; // type:func
EnGirlA_CanBuy_DekuSeeds = 0x80863A40; // type:func
EnGirlA_CanBuy_SoldOut = 0x80863AF0; // type:func
EnGirlA_CanBuy_BlueFire = 0x80863B04; // type:func
EnGirlA_CanBuy_Bugs = 0x80863B7C; // type:func
EnGirlA_CanBuy_Poe = 0x80863BF4; // type:func
EnGirlA_CanBuy_Fairy = 0x80863C6C; // type:func
EnGirlA_ItemGive_Arrows = 0x80863CE4; // type:func
EnGirlA_ItemGive_Bombs = 0x80863D2C; // type:func
EnGirlA_ItemGive_DekuNuts = 0x80863DCC; // type:func
EnGirlA_ItemGive_DekuSticks = 0x80863E3C; // type:func
EnGirlA_ItemGive_Longsword = 0x80863E78; // type:func
EnGirlA_ItemGive_HylianShield = 0x80863EC0; // type:func
EnGirlA_ItemGive_DekuShield = 0x80863EFC; // type:func
EnGirlA_ItemGive_GoronTunic = 0x80863F38; // type:func
EnGirlA_ItemGive_ZoraTunic = 0x80863F74; // type:func
EnGirlA_ItemGive_Health = 0x80863FB0; // type:func
EnGirlA_ItemGive_MilkBottle = 0x80863FF0; // type:func
EnGirlA_ItemGive_WeirdEgg = 0x8086402C; // type:func
EnGirlA_ItemGive_Unk19 = 0x80864068; // type:func
EnGirlA_ItemGive_Unk20 = 0x80864098; // type:func
EnGirlA_ItemGive_DekuSeeds = 0x808640C8; // type:func
EnGirlA_ItemGive_BottledItem = 0x80864104; // type:func
EnGirlA_BuyEvent_ShieldDiscount = 0x80864234; // type:func
EnGirlA_BuyEvent_GoronTunic = 0x808642D4; // type:func
EnGirlA_BuyEvent_ZoraTunic = 0x80864304; // type:func
EnGirlA_BuyEvent_ObtainBombchuPack = 0x80864334; // type:func
EnGirlA_Noop = 0x80864448; // type:func
EnGirlA_SetItemDescription = 0x80864458; // type:func
EnGirlA_SetItemOutOfStock = 0x80864580; // type:func
EnGirlA_UpdateStockedItem = 0x808645B4; // type:func
EnGirlA_TrySetMaskItemDescription = 0x8086462C; // type:func
EnGirlA_WaitForObject = 0x808646BC; // type:func
EnGirlA_Update2 = 0x80864A6C; // type:func
EnGirlA_Update = 0x80864B28; // type:func
func_80A3C498 = 0x80864B4C; // type:func
EnGirlA_Draw = 0x80864B90; // type:func
EnPart_Init = 0x808657A0; // type:func
EnPart_Destroy = 0x808657B0; // type:func
func_80ACDDE8 = 0x808657C0; // type:func
func_80ACE13C = 0x80865B14; // type:func
func_80ACE5B8 = 0x80865F90; // type:func
func_80ACE5C8 = 0x80865FA4; // type:func
func_80ACE7E8 = 0x808661C8; // type:func
EnPart_Update = 0x808663C4; // type:func
func_80ACEAC0 = 0x808664A4; // type:func
EnPart_Draw = 0x8086655C; // type:func
EnLight_Init = 0x80866E00; // type:func
EnLight_Destroy = 0x80866FE0; // type:func
EnLight_UpdatePosRot = 0x80867014; // type:func
EnLight_Update = 0x80867090; // type:func
EnLight_UpdateSwitch = 0x80867334; // type:func
EnLight_Draw = 0x8086776C; // type:func
EnDoor_Init = 0x80867C00; // type:func
EnDoor_Destroy = 0x80867E1C; // type:func
EnDoor_SetupType = 0x80867E50; // type:func
EnDoor_Idle = 0x80868008; // type:func
EnDoor_WaitForCheck = 0x808682C0; // type:func
EnDoor_Check = 0x8086830C; // type:func
EnDoor_AjarWait = 0x80868344; // type:func
EnDoor_AjarOpen = 0x80868378; // type:func
EnDoor_AjarClose = 0x808683E8; // type:func
EnDoor_Open = 0x80868430; // type:func
EnDoor_Update = 0x80868684; // type:func
EnDoor_OverrideLimbDraw = 0x808686A8; // type:func
EnDoor_Draw = 0x808687DC; // type:func
EnBox_SetupAction = 0x80868A40; // type:func
EnBox_ClipToGround = 0x80868A4C; // type:func
EnBox_Init = 0x80868AD8; // type:func
EnBox_Destroy = 0x80868F48; // type:func
EnBox_RandomDustKinematic = 0x80868F7C; // type:func
EnBox_SpawnDust = 0x80869080; // type:func
EnBox_Fall = 0x80869134; // type:func
EnBox_FallOnSwitchFlag = 0x808692B8; // type:func
func_809C9700 = 0x80869388; // type:func
EnBox_AppearOnSwitchFlag = 0x80869518; // type:func
EnBox_AppearOnRoomClear = 0x80869598; // type:func
EnBox_AppearInit = 0x80869650; // type:func
EnBox_AppearAnimation = 0x8086970C; // type:func
EnBox_WaitOpen = 0x808697B8; // type:func
EnBox_Open = 0x808699EC; // type:func
EnBox_SpawnIceSmoke = 0x80869B74; // type:func
EnBox_Update = 0x80869E20; // type:func
EnBox_PostLimbDraw = 0x80869F5C; // type:func
EnBox_EmptyDList = 0x8086A0C4; // type:func
func_809CA4A0 = 0x8086A0E8; // type:func
func_809CA518 = 0x8086A128; // type:func
EnBox_Draw = 0x8086A168; // type:func
EnPoh_Init = 0x8086A5A0; // type:func
EnPoh_Destroy = 0x8086A8E8; // type:func
func_80ADE114 = 0x8086A968; // type:func
EnPoh_SetupIdle = 0x8086A9C0; // type:func
func_80ADE1BC = 0x8086AA10; // type:func
EnPoh_SetupAttack = 0x8086AA60; // type:func
func_80ADE28C = 0x8086AAE0; // type:func
func_80ADE368 = 0x8086ABBC; // type:func
EnPoh_SetupInitialAction = 0x8086AC30; // type:func
func_80ADE48C = 0x8086ACE0; // type:func
func_80ADE4C8 = 0x8086AD20; // type:func
func_80ADE514 = 0x8086AD6C; // type:func
EnPoh_SetupDisappear = 0x8086ADC4; // type:func
EnPoh_SetupAppear = 0x8086AE1C; // type:func
EnPoh_SetupDeath = 0x8086AE68; // type:func
func_80ADE6D4 = 0x8086AF34; // type:func
EnPoh_Talk = 0x8086B020; // type:func
func_80ADE950 = 0x8086B1B8; // type:func
func_80ADE998 = 0x8086B204; // type:func
func_80ADE9BC = 0x8086B22C; // type:func
EnPoh_MoveTowardsPlayerHeight = 0x8086B240; // type:func
func_80ADEA5C = 0x8086B2D4; // type:func
func_80ADEAC4 = 0x8086B344; // type:func
EnPoh_Idle = 0x8086B400; // type:func
func_80ADEC9C = 0x8086B51C; // type:func
EnPoh_Attack = 0x8086B680; // type:func
func_80ADEECC = 0x8086B750; // type:func
func_80ADEF38 = 0x8086B7BC; // type:func
EnPoh_ComposerAppear = 0x8086B93C; // type:func
func_80ADF15C = 0x8086B9E0; // type:func
func_80ADF574 = 0x8086BDF8; // type:func
func_80ADF5E0 = 0x8086BE64; // type:func
EnPoh_Disappear = 0x8086BEE4; // type:func
EnPoh_Appear = 0x8086C000; // type:func
func_80ADF894 = 0x8086C120; // type:func
EnPoh_Death = 0x8086C220; // type:func
func_80ADFA90 = 0x8086C320; // type:func
func_80ADFE28 = 0x8086C6B8; // type:func
func_80ADFE80 = 0x8086C710; // type:func
func_80AE009C = 0x8086C92C; // type:func
EnPoh_TalkRegular = 0x8086C96C; // type:func
EnPoh_TalkComposer = 0x8086CA98; // type:func
func_80AE032C = 0x8086CBC4; // type:func
EnPoh_UpdateVisibility = 0x8086CC5C; // type:func
EnPoh_Update = 0x8086CDCC; // type:func
func_80AE067C = 0x8086CF18; // type:func
func_80AE089C = 0x8086D138; // type:func
EnPoh_UpdateLiving = 0x8086D2B8; // type:func
EnPoh_OverrideLimbDraw = 0x8086D498; // type:func
EnPoh_PostLimbDraw = 0x8086D58C; // type:func
EnPoh_DrawRegular = 0x8086D77C; // type:func
EnPoh_DrawComposer = 0x8086D9A4; // type:func
EnPoh_UpdateDead = 0x8086DE20; // type:func
EnPoh_DrawSoul = 0x8086DE74; // type:func
EnOkuta_Init = 0x8086E790; // type:func
EnOkuta_Destroy = 0x8086E99C; // type:func
EnOkuta_SpawnBubbles = 0x8086E9C8; // type:func
EnOkuta_SpawnDust = 0x8086EA74; // type:func
EnOkuta_SpawnSplash = 0x8086EADC; // type:func
EnOkuta_SpawnRipple = 0x8086EB20; // type:func
EnOkuta_SetupWaitToAppear = 0x8086EBC4; // type:func
EnOkuta_SetupAppear = 0x8086EBF4; // type:func
EnOkuta_SetupHide = 0x8086EC64; // type:func
EnOkuta_SetupWaitToShoot = 0x8086ECA4; // type:func
EnOkuta_SetupShoot = 0x8086ED04; // type:func
EnOkuta_SetupWaitToDie = 0x8086EDF0; // type:func
EnOkuta_SetupDie = 0x8086EE78; // type:func
EnOkuta_SetupFreeze = 0x8086EEC0; // type:func
EnOkuta_SpawnProjectile = 0x8086EF0C; // type:func
EnOkuta_WaitToAppear = 0x8086F04C; // type:func
EnOkuta_Appear = 0x8086F0A8; // type:func
EnOkuta_Hide = 0x8086F1EC; // type:func
EnOkuta_WaitToShoot = 0x8086F2EC; // type:func
EnOkuta_Shoot = 0x8086F41C; // type:func
EnOkuta_WaitToDie = 0x8086F59C; // type:func
EnOkuta_Die = 0x8086F5F0; // type:func
EnOkuta_Freeze = 0x8086F904; // type:func
EnOkuta_ProjectileFly = 0x8086FA80; // type:func
EnOkuta_UpdateHeadScale = 0x8086FCCC; // type:func
EnOkuta_ColliderCheck = 0x80870074; // type:func
EnOkuta_Update = 0x80870124; // type:func
EnOkuta_GetSnoutScale = 0x808704A4; // type:func
EnOkuta_OverrideLimbDraw = 0x8087072C; // type:func
EnOkuta_Draw = 0x80870828; // type:func
EnBom_SetupAction = 0x80870D70; // type:func
EnBom_Init = 0x80870D7C; // type:func
EnBom_Destroy = 0x80870E94; // type:func
EnBom_Move = 0x80870ED4; // type:func
EnBom_WaitForRelease = 0x808710A4; // type:func
EnBom_Explode = 0x808710F0; // type:func
EnBom_Update = 0x80871240; // type:func
EnBom_Draw = 0x808718D0; // type:func
EnWallmas_Init = 0x80871C40; // type:func
EnWallmas_Destroy = 0x80871D80; // type:func
EnWallmas_TimerInit = 0x80871DAC; // type:func
EnWallmas_SetupDrop = 0x80871E08; // type:func
EnWallmas_SetupLand = 0x80871ECC; // type:func
EnWallmas_SetupStand = 0x80871F90; // type:func
EnWallmas_SetupWalk = 0x80871FD0; // type:func
EnWallmas_SetupJumpToCeiling = 0x80872020; // type:func
EnWallmas_SetupReturnToCeiling = 0x80872068; // type:func
EnWallmas_SetupTakeDamage = 0x808720EC; // type:func
EnWallmas_SetupCooldown = 0x808721A8; // type:func
EnWallmas_SetupDie = 0x808721FC; // type:func
EnWallmas_SetupTakePlayer = 0x808722C4; // type:func
EnWallmas_ProximityOrSwitchInit = 0x8087234C; // type:func
EnWallmas_SetupStun = 0x80872394; // type:func
EnWallmas_WaitToDrop = 0x80872464; // type:func
EnWallmas_Drop = 0x80872570; // type:func
EnWallmas_Land = 0x8087263C; // type:func
EnWallmas_Stand = 0x80872678; // type:func
EnWallmas_Walk = 0x808726D8; // type:func
EnWallmas_JumpToCeiling = 0x8087278C; // type:func
EnWallmas_ReturnToCeiling = 0x808727C8; // type:func
EnWallmas_TakeDamage = 0x808728E4; // type:func
EnWallmas_Cooldown = 0x80872978; // type:func
EnWallmas_Die = 0x808729B4; // type:func
EnWallmas_TakePlayer = 0x80872A28; // type:func
EnWallmas_WaitForProximity = 0x80872C4C; // type:func
EnWallmas_WaitForSwitchFlag = 0x80872CA8; // type:func
EnWallmas_Stun = 0x80872CF4; // type:func
EnWallmas_ColUpdate = 0x80872D68; // type:func
EnWallmas_Update = 0x80872E84; // type:func
EnWallmas_DrawXlu = 0x8087304C; // type:func
EnWallMas_OverrideLimbDraw = 0x808731EC; // type:func
EnWallMas_PostLimbDraw = 0x80873260; // type:func
EnWallmas_Draw = 0x80873350; // type:func
EnDodongo_SetupAction = 0x80873650; // type:func
EnDodongo_SpawnBombSmoke = 0x8087365C; // type:func
EnDodongo_Init = 0x80873B4C; // type:func
EnDodongo_Destroy = 0x80873D74; // type:func
EnDodongo_SetupIdle = 0x80873DD4; // type:func
EnDodongo_SetupWalk = 0x80873E3C; // type:func
EnDodongo_SetupBreatheFire = 0x80873EE0; // type:func
EnDodongo_SetupEndBreatheFire = 0x80873F34; // type:func
EnDodongo_SetupSwallowBomb = 0x80873F84; // type:func
EnDodongo_SetupStunned = 0x80874004; // type:func
EnDodongo_Idle = 0x8087409C; // type:func
EnDodongo_EndBreatheFire = 0x80874114; // type:func
EnDodongo_BreatheFire = 0x80874164; // type:func
EnDodongo_SwallowBomb = 0x8087433C; // type:func
EnDodongo_Walk = 0x80874834; // type:func
EnDodongo_SetupSweepTail = 0x80874B74; // type:func
EnDodongo_SweepTail = 0x80874BD4; // type:func
EnDodongo_SetupDeath = 0x80874E98; // type:func
EnDodongo_Death = 0x80874F10; // type:func
EnDodongo_Stunned = 0x8087505C; // type:func
EnDodongo_CollisionCheck = 0x808750C0; // type:func
EnDodongo_UpdateQuad = 0x808751E8; // type:func
EnDodongo_Update = 0x80875354; // type:func
EnDodongo_OverrideLimbDraw = 0x80875520; // type:func
EnDodongo_PostLimbDraw = 0x80875574; // type:func
EnDodongo_Draw = 0x808759B0; // type:func
EnDodongo_ShiftVecRadial = 0x80875AA0; // type:func
EnDodongo_AteBomb = 0x80875B00; // type:func
EnFirefly_Extinguish = 0x808763F0; // type:func
EnFirefly_Ignite = 0x8087641C; // type:func
EnFirefly_Init = 0x8087645C; // type:func
EnFirefly_Destroy = 0x80876654; // type:func
EnFirefly_SetupFlyIdle = 0x80876680; // type:func
EnFirefly_SetupFall = 0x8087672C; // type:func
EnFirefly_SetupDie = 0x808767D0; // type:func
EnFirefly_SetupRebound = 0x808767F4; // type:func
EnFirefly_SetupDiveAttack = 0x80876830; // type:func
EnFirefly_SetupFlyAway = 0x808768A0; // type:func
EnFirefly_SetupStunned = 0x808768D0; // type:func
EnFirefly_SetupFrozenFall = 0x80876940; // type:func
EnFirefly_SetupPerch = 0x80876AE0; // type:func
EnFirefly_SetupDisturbDiveAttack = 0x80876B04; // type:func
EnFirefly_ReturnToPerch = 0x80876B40; // type:func
EnFirefly_SeekTorch = 0x80876C5C; // type:func
EnFirefly_FlyIdle = 0x80876DAC; // type:func
EnFirefly_Fall = 0x8087703C; // type:func
EnFirefly_Die = 0x8087710C; // type:func
EnFirefly_DiveAttack = 0x80877188; // type:func
EnFirefly_Rebound = 0x8087739C; // type:func
EnFirefly_FlyAway = 0x80877430; // type:func
EnFirefly_Stunned = 0x80877598; // type:func
EnFirefly_FrozenFall = 0x8087763C; // type:func
EnFirefly_Perch = 0x8087769C; // type:func
EnFirefly_DisturbDiveAttack = 0x8087775C; // type:func
EnFirefly_Combust = 0x80877834; // type:func
EnFirefly_UpdateDamage = 0x808778B4; // type:func
EnFirefly_Update = 0x80877A64; // type:func
EnFirefly_OverrideLimbDraw = 0x80877D0C; // type:func
EnFirefly_PostLimbDraw = 0x80877D60; // type:func
EnFirefly_Draw = 0x808780F0; // type:func
EnFirefly_DrawInvisible = 0x808781A4; // type:func
EnHorse_BgCheckBridgeJumpPoint = 0x80878560; // type:func
EnHorse_CheckBridgeJumps = 0x808786C0; // type:func
EnHorse_RaceWaypointPos = 0x80878800; // type:func
EnHorse_RotateToPoint = 0x80878854; // type:func
EnHorse_UpdateIngoRaceInfo = 0x80878890; // type:func
EnHorse_PlayWalkingSfx = 0x80878C44; // type:func
EnHorse_PlayTrottingSfx = 0x80878D00; // type:func
EnHorse_PlayGallopingSfx = 0x80878D48; // type:func
EnHorse_SlopeSpeedMultiplier = 0x80878D90; // type:func
func_80A5BB90 = 0x80878E10; // type:func
func_80A5BBBC = 0x80878E40; // type:func
EnHorse_IdleAnimSounds = 0x80878EF0; // type:func
EnHorse_Spawn = 0x8087901C; // type:func
EnHorse_ResetCutscene = 0x80879260; // type:func
EnHorse_ResetRace = 0x80879278; // type:func
EnHorse_PlayerCanMove = 0x80879288; // type:func
EnHorse_ResetHorsebackArchery = 0x80879344; // type:func
EnHorse_ClearDustFlags = 0x8087935C; // type:func
EnHorse_Init = 0x80879368; // type:func
EnHorse_Destroy = 0x80879A98; // type:func
EnHorse_RotateToPlayer = 0x80879B08; // type:func
EnHorse_Freeze = 0x80879B78; // type:func
EnHorse_Frozen = 0x80879BF8; // type:func
EnHorse_UpdateSpeed = 0x80879D68; // type:func
EnHorse_StartMountedIdleResetAnim = 0x8087A1AC; // type:func
EnHorse_StartMountedIdle = 0x8087A1E8; // type:func
EnHorse_MountedIdle = 0x8087A324; // type:func
EnHorse_MountedIdleAnim = 0x8087A424; // type:func
EnHorse_MountedIdleWhinney = 0x8087A448; // type:func
EnHorse_MountedIdleWhinneying = 0x8087A544; // type:func
EnHorse_StartTurning = 0x8087A644; // type:func
EnHorse_MountedTurn = 0x8087A6EC; // type:func
EnHorse_StartWalkingFromIdle = 0x8087A8B0; // type:func
EnHorse_StartWalkingInterruptable = 0x8087A900; // type:func
EnHorse_StartWalking = 0x8087A924; // type:func
EnHorse_MountedWalkingReset = 0x8087A9D0; // type:func
EnHorse_MountedWalk = 0x8087AA24; // type:func
EnHorse_StartTrotting = 0x8087ACF4; // type:func
EnHorse_MountedTrotReset = 0x8087AD98; // type:func
EnHorse_MountedTrot = 0x8087ADE4; // type:func
EnHorse_StartGallopingInterruptable = 0x8087AF1C; // type:func
EnHorse_StartGalloping = 0x8087AF40; // type:func
EnHorse_MountedGallopReset = 0x8087AFE8; // type:func
EnHorse_JumpLanding = 0x8087B040; // type:func
EnHorse_MountedGallop = 0x8087B0C4; // type:func
EnHorse_StartRearing = 0x8087B298; // type:func
EnHorse_MountedRearing = 0x8087B3BC; // type:func
EnHorse_StartBraking = 0x8087B538; // type:func
EnHorse_Stopping = 0x8087B628; // type:func
EnHorse_StartReversingInterruptable = 0x8087B814; // type:func
EnHorse_StartReversing = 0x8087B838; // type:func
EnHorse_Reverse = 0x8087B8DC; // type:func
EnHorse_LowJumpInit = 0x8087BC8C; // type:func
EnHorse_StartLowJump = 0x8087BCB0; // type:func
EnHorse_Stub1 = 0x8087BDE0; // type:func
EnHorse_LowJump = 0x8087BDEC; // type:func
EnHorse_HighJumpInit = 0x8087BFB0; // type:func
EnHorse_StartHighJump = 0x8087BFD4; // type:func
EnHorse_Stub2 = 0x8087C110; // type:func
EnHorse_HighJump = 0x8087C11C; // type:func
EnHorse_InitInactive = 0x8087C2E0; // type:func
EnHorse_Inactive = 0x8087C330; // type:func
EnHorse_PlayIdleAnimation = 0x8087C45C; // type:func
EnHorse_ChangeIdleAnimation = 0x8087C62C; // type:func
EnHorse_ResetIdleAnimation = 0x8087C654; // type:func
EnHorse_StartIdleRidable = 0x8087C688; // type:func
EnHorse_Idle = 0x8087C6BC; // type:func
EnHorse_StartMovingAnimation = 0x8087C8A4; // type:func
EnHorse_SetFollowAnimation = 0x8087CA0C; // type:func
EnHorse_FollowPlayer = 0x8087CB40; // type:func
EnHorse_InitIngoHorse = 0x8087CF64; // type:func
EnHorse_SetIngoAnimation = 0x8087CFE8; // type:func
EnHorse_UpdateIngoHorseAnim = 0x8087D08C; // type:func
EnHorse_UpdateIngoRace = 0x8087D3A0; // type:func
EnHorse_CsMoveInit = 0x8087D550; // type:func
EnHorse_CsMoveToPoint = 0x8087D5BC; // type:func
EnHorse_CsSetAnimHighJump = 0x8087D70C; // type:func
EnHorse_CsPlayHighJumpAnim = 0x8087D730; // type:func
EnHorse_CsJumpInit = 0x8087D864; // type:func
EnHorse_CsJump = 0x8087D89C; // type:func
EnHorse_CsRearingInit = 0x8087DAF4; // type:func
EnHorse_CsRearing = 0x8087DC14; // type:func
EnHorse_WarpMoveInit = 0x8087DDBC; // type:func
EnHorse_CsWarpMoveToPoint = 0x8087DEA4; // type:func
EnHorse_CsWarpRearingInit = 0x8087DFF4; // type:func
EnHorse_CsWarpRearing = 0x8087E17C; // type:func
EnHorse_InitCutscene = 0x8087E324; // type:func
EnHorse_GetCutsceneFunctionIndex = 0x8087E348; // type:func
EnHorse_CutsceneUpdate = 0x8087E398; // type:func
EnHorse_UpdateHbaRaceInfo = 0x8087E4F0; // type:func
EnHorse_InitHorsebackArchery = 0x8087E6E0; // type:func
EnHorse_UpdateHbaAnim = 0x8087E714; // type:func
EnHorse_UpdateHorsebackArchery = 0x8087EA4C; // type:func
EnHorse_InitFleePlayer = 0x8087ECD8; // type:func
EnHorse_FleePlayer = 0x8087ED00; // type:func
EnHorse_BridgeJumpInit = 0x8087F554; // type:func
EnHorse_StartBridgeJump = 0x8087F78C; // type:func
EnHorse_BridgeJumpMove = 0x8087F83C; // type:func
EnHorse_CheckBridgeJumpLanding = 0x8087F998; // type:func
EnHorse_BridgeJump = 0x8087FA84; // type:func
EnHorse_Vec3fOffset = 0x8087FAC8; // type:func
EnHorse_CalcFloorHeight = 0x8087FB44; // type:func
EnHorse_ObstructMovement = 0x8087FC84; // type:func
EnHorse_CheckFloors = 0x8087FDAC; // type:func
EnHorse_MountDismount = 0x8088032C; // type:func
EnHorse_StickDirection = 0x80880430; // type:func
EnHorse_UpdateStick = 0x808804BC; // type:func
EnHorse_ResolveCollision = 0x808804FC; // type:func
EnHorse_BgCheckSlowMoving = 0x80880654; // type:func
EnHorse_UpdateBgCheckInfo = 0x80880794; // type:func
EnHorse_CheckBoost = 0x808812A0; // type:func
EnHorse_RegenBoost = 0x8088144C; // type:func
EnHorse_UpdatePlayerDir = 0x80881678; // type:func
EnHorse_TiltBody = 0x80881784; // type:func
EnHorse_UpdateConveyors = 0x80881880; // type:func
EnHorse_RandInt = 0x80881988; // type:func
EnHorse_Update = 0x808819BC; // type:func
EnHorse_PlayerDirToMountSide = 0x808821E8; // type:func
EnHorse_MountSideCheck = 0x80882228; // type:func
EnHorse_GetMountSide = 0x8088232C; // type:func
EnHorse_RandomOffset = 0x80882384; // type:func
EnHorse_PostDraw = 0x80882420; // type:func
EnHorse_OverrideLimbDraw = 0x80882F18; // type:func
EnHorse_Draw = 0x80883018; // type:func
EnArrow_SetupAction = 0x808847C0; // type:func
EnArrow_Init = 0x808847CC; // type:func
EnArrow_Destroy = 0x808849D4; // type:func
EnArrow_Shoot = 0x80884A5C; // type:func
func_809B3CEC = 0x80884B74; // type:func
EnArrow_CarryActor = 0x80884C5C; // type:func
EnArrow_Fly = 0x80884E60; // type:func
func_809B45E0 = 0x80885468; // type:func
func_809B4640 = 0x808854C8; // type:func
EnArrow_Update = 0x80885530; // type:func
func_809B4800 = 0x8088568C; // type:func
EnArrow_Draw = 0x808857F4; // type:func
EnElf_SetupAction = 0x80885EC0; // type:func
func_80A01C38 = 0x80885ECC; // type:func
func_80A01F90 = 0x80886224; // type:func
func_80A01FE0 = 0x80886278; // type:func
func_80A020A4 = 0x80886340; // type:func
func_80A0214C = 0x808863EC; // type:func
func_80A0232C = 0x808865CC; // type:func
EnElf_GetColorValue = 0x80886644; // type:func
EnElf_Init = 0x808866B4; // type:func
func_80A0299C = 0x80886C20; // type:func
func_80A029A8 = 0x80886C30; // type:func
EnElf_Destroy = 0x80886C58; // type:func
func_80A02A20 = 0x80886CA8; // type:func
func_80A02AA4 = 0x80886D2C; // type:func
func_80A02B38 = 0x80886DC0; // type:func
func_80A02BD8 = 0x80886E5C; // type:func
func_80A02C98 = 0x80886F1C; // type:func
func_80A02E30 = 0x808870B4; // type:func
func_80A02EC0 = 0x80887140; // type:func
func_80A02F2C = 0x808871AC; // type:func
func_80A03018 = 0x80887298; // type:func
func_80A03148 = 0x808873CC; // type:func
func_80A0329C = 0x80887524; // type:func
func_80A0353C = 0x808877C8; // type:func
func_80A03604 = 0x80887890; // type:func
func_80A03610 = 0x808878A0; // type:func
func_80A03814 = 0x80887AA8; // type:func
func_80A03990 = 0x80887C28; // type:func
func_80A03AB0 = 0x80887D4C; // type:func
EnElf_UpdateLights = 0x80887DB0; // type:func
func_80A03CF8 = 0x80887F84; // type:func
EnElf_ChangeColor = 0x8088861C; // type:func
func_80A04414 = 0x808886A8; // type:func
func_80A0461C = 0x808888B4; // type:func
EnElf_SpawnSparkles = 0x80888C50; // type:func
func_80A04D90 = 0x80889030; // type:func
func_80A04DE4 = 0x80889084; // type:func
func_80A04F94 = 0x80889238; // type:func
func_80A05040 = 0x808892E8; // type:func
func_80A05114 = 0x808893C4; // type:func
func_80A05188 = 0x80889440; // type:func
func_80A05208 = 0x808894C8; // type:func
func_80A052F4 = 0x808895BC; // type:func
func_80A053F0 = 0x808896C0; // type:func
EnElf_Update = 0x8088993C; // type:func
EnElf_OverrideLimbDraw = 0x80889998; // type:func
EnElf_Draw = 0x80889ABC; // type:func
EnElf_GetCuePos = 0x8088A134; // type:func
EnNiw_Init = 0x8088A880; // type:func
EnNiw_Destroy = 0x8088AD84; // type:func
func_80AB5BF8 = 0x8088ADB0; // type:func
EnNiw_SpawnAttackCucco = 0x8088B158; // type:func
func_80AB6100 = 0x8088B2A0; // type:func
EnNiw_ResetAction = 0x8088B41C; // type:func
func_80AB6324 = 0x8088B4C4; // type:func
func_80AB63A8 = 0x8088B548; // type:func
func_80AB6450 = 0x8088B5F0; // type:func
func_80AB6570 = 0x8088B710; // type:func
func_80AB6A38 = 0x8088BBDC; // type:func
func_80AB6BF8 = 0x8088BD9C; // type:func
func_80AB6D08 = 0x8088BEAC; // type:func
func_80AB6EB4 = 0x8088C058; // type:func
func_80AB6F04 = 0x8088C0A8; // type:func
func_80AB70A0 = 0x8088C248; // type:func
func_80AB70F8 = 0x8088C2A0; // type:func
func_80AB714C = 0x8088C2F4; // type:func
func_80AB7204 = 0x8088C3AC; // type:func
func_80AB7290 = 0x8088C43C; // type:func
func_80AB7328 = 0x8088C4D4; // type:func
func_80AB7420 = 0x8088C5D0; // type:func
func_80AB747C = 0x8088C62C; // type:func
EnNiw_Update = 0x8088C6E4; // type:func
EnNiw_OverrideLimbDraw = 0x8088CF90; // type:func
EnNiw_Draw = 0x8088D0E8; // type:func
EnNiw_SpawnFeather = 0x8088D198; // type:func
EnNiw_UpdateEffects = 0x8088D288; // type:func
EnNiw_DrawEffects = 0x8088D43C; // type:func
EnTite_SetupAction = 0x8088DBB0; // type:func
EnTite_Init = 0x8088DBBC; // type:func
EnTite_Destroy = 0x8088DD14; // type:func
EnTite_SetupIdle = 0x8088DD5C; // type:func
EnTite_Idle = 0x8088DDC4; // type:func
EnTite_SetupAttack = 0x8088DF08; // type:func
EnTite_Attack = 0x8088DF7C; // type:func
EnTite_SetupTurnTowardPlayer = 0x8088E624; // type:func
EnTite_TurnTowardPlayer = 0x8088E6C0; // type:func
EnTite_SetupMoveTowardPlayer = 0x8088E95C; // type:func
EnTite_MoveTowardPlayer = 0x8088EA18; // type:func
EnTite_SetupRecoil = 0x8088EF28; // type:func
EnTite_Recoil = 0x8088EF94; // type:func
EnTite_SetupStunned = 0x8088F2EC; // type:func
EnTite_Stunned = 0x8088F3A0; // type:func
EnTite_SetupDeathCry = 0x8088F73C; // type:func
EnTite_DeathCry = 0x8088F770; // type:func
EnTite_FallApart = 0x8088F7E4; // type:func
EnTite_SetupFlipOnBack = 0x8088F870; // type:func
EnTite_FlipOnBack = 0x8088F98C; // type:func
EnTite_SetupFlipUpright = 0x8088FB48; // type:func
EnTite_FlipUpright = 0x8088FB98; // type:func
EnTite_CheckDamage = 0x8088FCC0; // type:func
EnTite_Update = 0x8088FE98; // type:func
EnTite_PostLimbDraw = 0x80890284; // type:func
EnTite_Draw = 0x80890374; // type:func
EnReeba_Init = 0x80890950; // type:func
EnReeba_Destroy = 0x80890B2C; // type:func
EnReeba_SetupSurface = 0x80890BA4; // type:func
EnReeba_Surface = 0x80890CB8; // type:func
EnReeba_Move = 0x80890ED8; // type:func
EnReeba_SetupMoveBig = 0x80890FF4; // type:func
EnReeba_MoveBig = 0x80891018; // type:func
EnReeba_Recoiled = 0x80891288; // type:func
EnReeba_SetupSink = 0x808912F4; // type:func
EnReeba_Sink = 0x8089134C; // type:func
EnReeba_SetupDamaged = 0x8089145C; // type:func
EnReeba_Damaged = 0x808914C0; // type:func
EnReeba_SetupStunned = 0x80891558; // type:func
EnReeba_Stunned = 0x808915A8; // type:func
EnReeba_StunDie = 0x8089170C; // type:func
EnReeba_SetupDie = 0x80891834; // type:func
EnReeba_Die = 0x808918A8; // type:func
EnReeba_StunRecover = 0x80891A88; // type:func
EnReeba_CheckDamage = 0x80891B1C; // type:func
EnReeba_Update = 0x80891D58; // type:func
EnReeba_Draw = 0x80892008; // type:func
EnPeehat_SetupAction = 0x808923C0; // type:func
EnPeehat_Init = 0x808923CC; // type:func
EnPeehat_Destroy = 0x8089263C; // type:func
EnPeehat_SpawnDust = 0x808926B0; // type:func
EnPeehat_HitWhenGrounded = 0x80892848; // type:func
EnPeehat_Ground_SetStateGround = 0x80892A64; // type:func
EnPeehat_Ground_StateGround = 0x80892AFC; // type:func
EnPeehat_Flying_SetStateGround = 0x80892C50; // type:func
EnPeehat_Flying_StateGrounded = 0x80892CDC; // type:func
EnPeehat_Flying_SetStateFly = 0x80892DE0; // type:func
EnPeehat_Flying_StateFly = 0x80892E28; // type:func
EnPeehat_Ground_SetStateRise = 0x80892FA0; // type:func
EnPeehat_Ground_StateRise = 0x80893048; // type:func
EnPeehat_Flying_SetStateRise = 0x80893210; // type:func
EnPeehat_Flying_StateRise = 0x808932B8; // type:func
EnPeehat_Ground_SetStateSeekPlayer = 0x80893480; // type:func
EnPeehat_Ground_StateSeekPlayer = 0x808934D0; // type:func
EnPeehat_Larva_SetStateSeekPlayer = 0x8089364C; // type:func
EnPeehat_Larva_StateSeekPlayer = 0x80893698; // type:func
EnPeehat_Ground_SetStateLanding = 0x80893A70; // type:func
EnPeehat_Ground_StateLanding = 0x80893AB8; // type:func
EnPeehat_Flying_SetStateLanding = 0x80893C6C; // type:func
EnPeehat_Flying_StateLanding = 0x80893CB4; // type:func
EnPeehat_Ground_SetStateHover = 0x80893E64; // type:func
EnPeehat_Ground_StateHover = 0x80893EF4; // type:func
EnPeehat_Ground_SetStateReturnHome = 0x80894150; // type:func
EnPeehat_Ground_StateReturnHome = 0x80894188; // type:func
EnPeehat_SetStateAttackRecoil = 0x80894374; // type:func
EnPeehat_StateAttackRecoil = 0x808943D4; // type:func
EnPeehat_SetStateBoomerangStunned = 0x808945B0; // type:func
EnPeehat_StateBoomerangStunned = 0x80894634; // type:func
EnPeehat_Adult_SetStateDie = 0x808946B0; // type:func
EnPeehat_Adult_StateDie = 0x8089471C; // type:func
EnPeehat_SetStateExplode = 0x808949DC; // type:func
EnPeehat_StateExplode = 0x80894A34; // type:func
EnPeehat_Adult_CollisionCheck = 0x80894B0C; // type:func
EnPeehat_Update = 0x80894CF8; // type:func
EnPeehat_OverrideLimbDraw = 0x8089515C; // type:func
EnPeehat_PostLimbDraw = 0x80895334; // type:func
EnPeehat_Draw = 0x808954E8; // type:func
EnHoll_SetupAction = 0x80895AC0; // type:func
EnHoll_IsKokiriLayer8 = 0x80895ACC; // type:func
EnHoll_ChooseAction = 0x80895AFC; // type:func
EnHoll_Init = 0x80895B64; // type:func
EnHoll_Destroy = 0x80895BA0; // type:func
EnHoll_SwapRooms = 0x80895BD0; // type:func
EnHoll_HorizontalVisibleNarrow = 0x80895C8C; // type:func
EnHoll_HorizontalInvisible = 0x80895ECC; // type:func
EnHoll_VerticalDownBgCoverLarge = 0x8089607C; // type:func
EnHoll_VerticalBgCover = 0x80896268; // type:func
EnHoll_VerticalInvisible = 0x808963E8; // type:func
EnHoll_HorizontalBgCoverSwitchFlag = 0x808964E0; // type:func
EnHoll_WaitRoomLoaded = 0x808966F0; // type:func
EnHoll_Update = 0x80896768; // type:func
EnHoll_Draw = 0x8089678C; // type:func
EnSceneChange_SetupAction = 0x80896A90; // type:func
EnSceneChange_Init = 0x80896A9C; // type:func
EnSceneChange_Destroy = 0x80896AC4; // type:func
EnSceneChange_DoNothing = 0x80896AD4; // type:func
EnSceneChange_Update = 0x80896AE4; // type:func
EnSceneChange_Draw = 0x80896B08; // type:func
EnZf_SetupAction = 0x80896BC0; // type:func
EnZf_PrimaryFloorCheck = 0x80896BCC; // type:func
EnZf_SecondaryFloorCheck = 0x80896D3C; // type:func
EnZf_Init = 0x80896E6C; // type:func
EnZf_Destroy = 0x808971A4; // type:func
EnZf_FindPlatform = 0x80897228; // type:func
EnZf_FindNextPlatformAwayFromPlayer = 0x808973F0; // type:func
EnZf_FindNextPlatformTowardsPlayer = 0x80897694; // type:func
EnZf_CanAttack = 0x80897870; // type:func
func_80B44DC4 = 0x80897944; // type:func
EnZf_ChooseAction = 0x80897A10; // type:func
EnZf_SetupDropIn = 0x80897C30; // type:func
EnZf_DropIn = 0x80897CF8; // type:func
func_80B45384 = 0x80897F08; // type:func
func_80B4543C = 0x80897FC0; // type:func
EnZf_SetupApproachPlayer = 0x8089823C; // type:func
EnZf_ApproachPlayer = 0x808982D0; // type:func
EnZf_SetupJumpForward = 0x808989BC; // type:func
EnZf_JumpForward = 0x80898A7C; // type:func
func_80B4604C = 0x80898BD8; // type:func
func_80B46098 = 0x80898C24; // type:func
func_80B462E4 = 0x80898E70; // type:func
func_80B463E4 = 0x80898F78; // type:func
EnZf_SetupSlash = 0x808995BC; // type:func
EnZf_Slash = 0x80899678; // type:func
EnZf_SetupRecoilFromBlockedSlash = 0x80899904; // type:func
EnZf_RecoilFromBlockedSlash = 0x80899978; // type:func
EnZf_SetupJumpBack = 0x80899A30; // type:func
EnZf_JumpBack = 0x80899AD0; // type:func
EnZf_SetupStunned = 0x80899BF4; // type:func
EnZf_Stunned = 0x80899CC4; // type:func
EnZf_SetupSheatheSword = 0x80899F04; // type:func
EnZf_SheatheSword = 0x80899FE0; // type:func
EnZf_SetupHopAndTaunt = 0x8089A08C; // type:func
EnZf_HopAndTaunt = 0x8089A0EC; // type:func
EnZf_SetupHopAway = 0x8089A344; // type:func
EnZf_HopAway = 0x8089A3C4; // type:func
EnZf_SetupDrawSword = 0x8089A810; // type:func
EnZf_DrawSword = 0x8089A8A4; // type:func
EnZf_SetupDamaged = 0x8089A954; // type:func
EnZf_Damaged = 0x8089AA60; // type:func
EnZf_SetupJumpUp = 0x8089ADC0; // type:func
EnZf_JumpUp = 0x8089AE68; // type:func
func_80B483E4 = 0x8089AF94; // type:func
EnZf_CircleAroundPlayer = 0x8089B130; // type:func
EnZf_SetupDie = 0x8089B8B0; // type:func
EnZf_Die = 0x8089BA14; // type:func
EnZf_UpdateHeadRotation = 0x8089BB54; // type:func
EnZf_UpdateDamage = 0x8089BC78; // type:func
EnZf_Update = 0x8089BE10; // type:func
EnZf_OverrideLimbDraw = 0x8089C1C8; // type:func
EnZf_PostLimbDraw = 0x8089C254; // type:func
EnZf_Draw = 0x8089C4A8; // type:func
EnZf_SetupCircleAroundPlayer = 0x8089C6F4; // type:func
EnZf_DodgeRangedEngaging = 0x8089C7C0; // type:func
EnZf_DodgeRangedWaiting = 0x8089C9EC; // type:func
EnHata_Init = 0x8089D6B0; // type:func
EnHata_Destroy = 0x8089D7E8; // type:func
EnHata_Update = 0x8089D830; // type:func
EnHata_OverrideLimbDraw = 0x8089DA4C; // type:func
EnHata_PostLimbDraw = 0x8089DAD0; // type:func
EnHata_Draw = 0x8089DAE8; // type:func
func_808C1190 = 0x8089DC40; // type:func
func_808C11D0 = 0x8089DC80; // type:func
func_808C1200 = 0x8089DCB0; // type:func
func_808C1230 = 0x8089DCE0; // type:func
func_808C1278 = 0x8089DD28; // type:func
func_808C12C4 = 0x8089DD74; // type:func
func_808C1554 = 0x8089E004; // type:func
func_808C17C8 = 0x8089E284; // type:func
BossDodongo_AteExplosive = 0x8089E36C; // type:func
BossDodongo_Init = 0x8089E42C; // type:func
BossDodongo_Destroy = 0x8089E708; // type:func
BossDodongo_SetupIntroCutscene = 0x8089E748; // type:func
BossDodongo_IntroCutscene = 0x8089E7C8; // type:func
BossDodongo_SetupDamaged = 0x8089F344; // type:func
BossDodongo_SetupExplode = 0x8089F3D8; // type:func
BossDodongo_SetupWalk = 0x8089F47C; // type:func
BossDodongo_SetupRoll = 0x8089F50C; // type:func
BossDodongo_SetupBlowFire = 0x8089F580; // type:func
BossDodongo_SetupInhale = 0x8089F608; // type:func
BossDodongo_Damaged = 0x8089F698; // type:func
BossDodongo_Explode = 0x8089F74C; // type:func
BossDodongo_LayDown = 0x8089F9A0; // type:func
BossDodongo_Vulnerable = 0x8089FA80; // type:func
BossDodongo_GetUp = 0x8089FB6C; // type:func
BossDodongo_BlowFire = 0x8089FBD0; // type:func
BossDodongo_Inhale = 0x8089FD00; // type:func
BossDodongo_Walk = 0x8089FDD4; // type:func
BossDodongo_Roll = 0x808A01E4; // type:func
BossDodongo_Update = 0x808A05E0; // type:func
BossDodongo_OverrideLimbDraw = 0x808A1420; // type:func
BossDodongo_PostLimbDraw = 0x808A1644; // type:func
BossDodongo_Draw = 0x808A1728; // type:func
func_808C4F6C = 0x808A19F0; // type:func
func_808C50A8 = 0x808A1B2C; // type:func
BossDodongo_PlayerYawCheck = 0x808A1C78; // type:func
BossDodongo_PlayerPosCheck = 0x808A1CD4; // type:func
BossDodongo_SpawnFire = 0x808A1D68; // type:func
BossDodongo_UpdateDamage = 0x808A1DDC; // type:func
BossDodongo_SetupDeathCutscene = 0x808A1F48; // type:func
BossDodongo_DeathCutscene = 0x808A2000; // type:func
BossDodongo_UpdateEffects = 0x808A3740; // type:func
BossDodongo_DrawEffects = 0x808A3874; // type:func
BossGoma_ClearPixels16x16Rgba16 = 0x808A7740; // type:func
BossGoma_ClearPixels32x32Rgba16 = 0x808A7770; // type:func
BossGoma_ClearPixels = 0x808A77C4; // type:func
BossGoma_Init = 0x808A7974; // type:func
BossGoma_PlayEffectsAndSfx = 0x808A7B2C; // type:func
BossGoma_Destroy = 0x808A7C34; // type:func
BossGoma_SetupDefeated = 0x808A7C74; // type:func
BossGoma_SetupEncounter = 0x808A7D3C; // type:func
BossGoma_SetupFloorIdle = 0x808A7DE0; // type:func
BossGoma_SetupCeilingIdle = 0x808A7E68; // type:func
BossGoma_SetupFallJump = 0x808A7EEC; // type:func
BossGoma_SetupFallStruckDown = 0x808A7F68; // type:func
BossGoma_SetupCeilingSpawnGohmas = 0x808A7FE4; // type:func
BossGoma_SetupCeilingPrepareSpawnGohmas = 0x808A8058; // type:func
BossGoma_SetupWallClimb = 0x808A80D0; // type:func
BossGoma_SetupCeilingMoveToCenter = 0x808A8154; // type:func
BossGoma_SetupFloorMain = 0x808A81E8; // type:func
BossGoma_SetupFloorLand = 0x808A8268; // type:func
BossGoma_SetupFloorLandStruckDown = 0x808A82F4; // type:func
BossGoma_SetupFloorStunned = 0x808A8398; // type:func
BossGoma_SetupFloorAttackPosture = 0x808A8408; // type:func
BossGoma_SetupFloorPrepareAttack = 0x808A847C; // type:func
BossGoma_SetupFloorAttack = 0x808A84F0; // type:func
BossGoma_SetupFloorDamaged = 0x808A856C; // type:func
BossGoma_UpdateCeilingMovement = 0x808A85E0; // type:func
BossGoma_SetupEncounterState4 = 0x808A881C; // type:func
BossGoma_Encounter = 0x808A89CC; // type:func
BossGoma_Defeated = 0x808A9AC4; // type:func
BossGoma_FloorAttackPosture = 0x808AA934; // type:func
BossGoma_FloorPrepareAttack = 0x808AAA3C; // type:func
BossGoma_FloorAttack = 0x808AAA98; // type:func
BossGoma_FloorDamaged = 0x808AACE8; // type:func
BossGoma_FloorLandStruckDown = 0x808AAD80; // type:func
BossGoma_FloorLand = 0x808AAE24; // type:func
BossGoma_FloorStunned = 0x808AAE80; // type:func
BossGoma_FallJump = 0x808AAFAC; // type:func
BossGoma_FallStruckDown = 0x808AB060; // type:func
BossGoma_CeilingSpawnGohmas = 0x808AB120; // type:func
BossGoma_CeilingPrepareSpawnGohmas = 0x808AB27C; // type:func
BossGoma_FloorIdle = 0x808AB2D8; // type:func
BossGoma_CeilingIdle = 0x808AB340; // type:func
BossGoma_FloorMain = 0x808AB438; // type:func
BossGoma_WallClimb = 0x808AB6A8; // type:func
BossGoma_CeilingMoveToCenter = 0x808AB774; // type:func
BossGoma_UpdateEye = 0x808AB970; // type:func
BossGoma_UpdateTailLimbsScale = 0x808ABBB8; // type:func
BossGoma_UpdateHit = 0x808ABCC4; // type:func
BossGoma_UpdateMainEnvColor = 0x808ABEA4; // type:func
BossGoma_UpdateEyeEnvColor = 0x808AC020; // type:func
BossGoma_Update = 0x808AC0C8; // type:func
BossGoma_OverrideLimbDraw = 0x808AC298; // type:func
BossGoma_PostLimbDraw = 0x808AC6E4; // type:func
BossGoma_EmptyDlist = 0x808AC8E8; // type:func
BossGoma_NoBackfaceCullingDlist = 0x808AC90C; // type:func
BossGoma_Draw = 0x808AC978; // type:func
BossGoma_SpawnChildGohma = 0x808ACA68; // type:func
func_80B4AB40 = 0x808AD6E0; // type:func
func_80B4AB48 = 0x808AD6E8; // type:func
EnZl1_Init = 0x808AD6F0; // type:func
EnZl1_Destroy = 0x808AD980; // type:func
func_80B4AE18 = 0x808AD9C0; // type:func
func_80B4AF18 = 0x808ADAC0; // type:func
func_80B4B010 = 0x808ADBB8; // type:func
func_80B4B240 = 0x808ADDF0; // type:func
func_80B4B7F4 = 0x808AE3A4; // type:func
func_80B4B834 = 0x808AE3E8; // type:func
func_80B4B874 = 0x808AE42C; // type:func
func_80B4B8B4 = 0x808AE46C; // type:func
func_80B4BBC4 = 0x808AE77C; // type:func
func_80B4BC78 = 0x808AE830; // type:func
func_80B4BF2C = 0x808AEAE4; // type:func
EnZl1_Update = 0x808AEDD8; // type:func
EnZl1_OverrideLimbDraw = 0x808AEEFC; // type:func
EnZl1_PostLimbDraw = 0x808AEFBC; // type:func
EnZl1_Draw = 0x808AF018; // type:func
EnViewer_SetupAction = 0x808B14F0; // type:func
EnViewer_Init = 0x808B14FC; // type:func
EnViewer_Destroy = 0x808B15D0; // type:func
EnViewer_InitAnimGanondorfOrZelda = 0x808B15FC; // type:func
EnViewer_InitAnimImpa = 0x808B1748; // type:func
EnViewer_InitAnimHorse = 0x808B17D8; // type:func
EnViewer_InitImpl = 0x808B1870; // type:func
EnViewer_UpdateImpl = 0x808B1A2C; // type:func
EnViewer_Update = 0x808B2584; // type:func
EnViewer_Ganondorf3OverrideLimbDraw = 0x808B25D8; // type:func
EnViewer_Ganondorf9PostLimbDraw = 0x808B2648; // type:func
EnViewer_GanondorfPostLimbDrawUpdateCapeVec = 0x808B2710; // type:func
EnViewer_DrawGanondorf = 0x808B2750; // type:func
EnViewer_DrawHorse = 0x808B2B7C; // type:func
EnViewer_ZeldaOverrideLimbDraw = 0x808B2BA8; // type:func
EnViewer_ZeldaPostLimbDraw = 0x808B2C28; // type:func
EnViewer_DrawZelda = 0x808B2C70; // type:func
EnViewer_ImpaOverrideLimbDraw = 0x808B3314; // type:func
EnViewer_DrawImpa = 0x808B333C; // type:func
EnViewer_Draw = 0x808B3450; // type:func
EnViewer_UpdatePosition = 0x808B3540; // type:func
EnViewer_InitFireEffect = 0x808B3910; // type:func
EnViewer_DrawFireEffects = 0x808B3A58; // type:func
EnViewer_UpdateGanondorfCape = 0x808B3D9C; // type:func
EnGoma_Init = 0x808B43B0; // type:func
EnGoma_Destroy = 0x808B473C; // type:func
EnGoma_SetupFlee = 0x808B478C; // type:func
EnGoma_Flee = 0x808B4830; // type:func
EnGoma_EggFallToGround = 0x808B48D0; // type:func
EnGoma_Egg = 0x808B4B5C; // type:func
EnGoma_SetupHatch = 0x808B4D9C; // type:func
EnGoma_Hatch = 0x808B4E64; // type:func
EnGoma_SetupHurt = 0x808B4EAC; // type:func
EnGoma_Hurt = 0x808B4F98; // type:func
EnGoma_SetupDie = 0x808B5020; // type:func
EnGoma_Die = 0x808B50E0; // type:func
EnGoma_SetupDead = 0x808B5184; // type:func
EnGoma_Dead = 0x808B51FC; // type:func
EnGoma_SetupStand = 0x808B536C; // type:func
EnGoma_SetupChasePlayer = 0x808B53F8; // type:func
EnGoma_SetupPrepareJump = 0x808B5478; // type:func
EnGoma_PrepareJump = 0x808B54F4; // type:func
EnGoma_SetupLand = 0x808B558C; // type:func
EnGoma_Land = 0x808B5604; // type:func
EnGoma_SetupJump = 0x808B5670; // type:func
EnGoma_Jump = 0x808B5718; // type:func
EnGoma_Stand = 0x808B57D0; // type:func
EnGoma_ChasePlayer = 0x808B584C; // type:func
EnGoma_SetupStunned = 0x808B5954; // type:func
EnGoma_Stunned = 0x808B59F0; // type:func
EnGoma_LookAtPlayer = 0x808B5AF0; // type:func
EnGoma_UpdateHit = 0x808B5B9C; // type:func
EnGoma_UpdateEyeEnvColor = 0x808B5DCC; // type:func
EnGoma_SetFloorRot = 0x808B5E5C; // type:func
EnGoma_Update = 0x808B5F70; // type:func
EnGoma_OverrideLimbDraw = 0x808B61BC; // type:func
EnGoma_NoBackfaceCullingDlist = 0x808B6318; // type:func
EnGoma_Draw = 0x808B6384; // type:func
EnGoma_Debris = 0x808B6810; // type:func
EnGoma_SpawnHatchDebris = 0x808B6854; // type:func
EnGoma_BossLimb = 0x808B69B8; // type:func
BgPushbox_SetupAction = 0x808B7060; // type:func
BgPushbox_Init = 0x808B706C; // type:func
BgPushbox_Destroy = 0x808B7104; // type:func
BgPushbox_UpdateImpl = 0x808B7138; // type:func
BgPushbox_Update = 0x808B7214; // type:func
BgPushbox_Draw = 0x808B7244; // type:func
EnBubble_SetDimensions = 0x808B7360; // type:func
func_809CBCBC = 0x808B741C; // type:func
func_809CBCEC = 0x808B7450; // type:func
EnBubble_DamagePlayer = 0x808B7474; // type:func
EnBubble_Explosion = 0x808B74E0; // type:func
func_809CBFD4 = 0x808B773C; // type:func
func_809CC020 = 0x808B7788; // type:func
EnBubble_Vec3fNormalizedReflect = 0x808B77DC; // type:func
EnBubble_Vec3fNormalize = 0x808B7864; // type:func
EnBubble_Fly = 0x808B78DC; // type:func
func_809CC648 = 0x808B7DB8; // type:func
EnBubble_DetectPop = 0x808B7E54; // type:func
func_809CC774 = 0x808B7EE4; // type:func
EnBubble_Init = 0x808B7FF8; // type:func
EnBubble_Destroy = 0x808B80F8; // type:func
EnBubble_Wait = 0x808B8124; // type:func
EnBubble_Pop = 0x808B81D8; // type:func
EnBubble_Disappear = 0x808B8228; // type:func
EnBubble_Regrow = 0x808B8270; // type:func
EnBubble_Update = 0x808B82E0; // type:func
EnBubble_Draw = 0x808B835C; // type:func
DoorShutter_SetupAction = 0x808B8780; // type:func
DoorShutter_SetupDoor = 0x808B8790; // type:func
DoorShutter_Init = 0x808B8978; // type:func
DoorShutter_Destroy = 0x808B8B90; // type:func
DoorShutter_WaitForObject = 0x808B8C00; // type:func
DoorShutter_GetPlayerDistance = 0x808B8D3C; // type:func
DoorShutter_GetPlayerSide = 0x808B8DD4; // type:func
DoorShutter_WaitClear = 0x808B8F54; // type:func
DoorShutter_Unopenable = 0x808B9000; // type:func
DoorShutter_Idle = 0x808B9010; // type:func
DoorShutter_InitOpeningDoorCam = 0x808B9164; // type:func
DoorShutter_UpdateOpening = 0x808B921C; // type:func
DoorShutter_UpdateBarsClosed = 0x808B9314; // type:func
DoorShutter_BarAndWaitSwitchFlag = 0x808B93F8; // type:func
DoorShutter_UnbarredCheckSwitchFlag = 0x808B94B0; // type:func
DoorShutter_Open = 0x808B951C; // type:func
DoorShutter_Unbar = 0x808B966C; // type:func
DoorShutter_SetupClosed = 0x808B973C; // type:func
DoorShutter_Close = 0x808B9908; // type:func
DoorShutter_JabuDoorClose = 0x808B9A4C; // type:func
DoorShutter_WaitPlayerSurprised = 0x808B9A90; // type:func
DoorShutter_GohmaBlockFall = 0x808B9AE8; // type:func
DoorShutter_GohmaBlockBounce = 0x808B9BE4; // type:func
DoorShutter_PhantomGanonBarsRaise = 0x808B9C70; // type:func
DoorShutter_Update = 0x808B9D00; // type:func
DoorShutter_DrawJabuJabuDoor = 0x808B9D54; // type:func
DoorShutter_ShouldDraw = 0x808B9F44; // type:func
DoorShutter_Draw = 0x808B9FF0; // type:func
DoorShutter_RequestQuakeAndRumble = 0x808BA544; // type:func
EnDodojr_Init = 0x808BAA40; // type:func
EnDodojr_Destroy = 0x808BAB28; // type:func
EnDodojr_DoSwallowedBombEffects = 0x808BAB54; // type:func
EnDodojr_SpawnLargeDust = 0x808BAB98; // type:func
EnDodojr_SpawnSmallDust = 0x808BADB8; // type:func
EnDodojr_UpdateBounces = 0x808BAF38; // type:func
EnDodojr_SetupCrawlTowardsTarget = 0x808BB01C; // type:func
EnDodojr_SetupFlipBounce = 0x808BB0A4; // type:func
EnDodojr_SetupSwallowedBombDeathSequence = 0x808BB148; // type:func
EnDodojr_SetupJumpAttackBounce = 0x808BB1B8; // type:func
EnDodojr_SetupDespawn = 0x808BB23C; // type:func
EnDodojr_SetupEatBomb = 0x808BB2A8; // type:func
EnDodojr_CheckNearbyBombs = 0x808BB324; // type:func
EnDodojr_TryEatBomb = 0x808BB450; // type:func
EnDodojr_UpdateCrawl = 0x808BB4D4; // type:func
EnDodojr_IsPlayerWithinAttackRange = 0x808BB6E8; // type:func
EnDodojr_SetupStandardDeathBounce = 0x808BB718; // type:func
EnDodojr_CheckDamaged = 0x808BB764; // type:func
EnDodojr_UpdateCollider = 0x808BB920; // type:func
EnDodojr_WaitUnderground = 0x808BBA30; // type:func
EnDodojr_EmergeFromGround = 0x808BBB48; // type:func
EnDodojr_CrawlTowardsTarget = 0x808BBC10; // type:func
EnDodojr_EatBomb = 0x808BBD14; // type:func
EnDodojr_SwallowBomb = 0x808BBDC4; // type:func
EnDodojr_SwallowedBombDeathBounce = 0x808BBE34; // type:func
EnDodojr_SwallowedBombDeathSequence = 0x808BBED4; // type:func
EnDodojr_StunnedBounce = 0x808BBEF4; // type:func
EnDodojr_Stunned = 0x808BBF74; // type:func
EnDodojr_JumpAttackBounce = 0x808BC024; // type:func
EnDodojr_Despawn = 0x808BC08C; // type:func
EnDodojr_StandardDeathBounce = 0x808BC144; // type:func
EnDodojr_DeathSequence = 0x808BC1CC; // type:func
EnDodojr_DropItem = 0x808BC278; // type:func
EnDodojr_WaitFreezeFrames = 0x808BC2DC; // type:func
EnDodojr_Update = 0x808BC324; // type:func
EnDodojr_OverrideLimbDraw = 0x808BC3E4; // type:func
EnDodojr_PostLimbDraw = 0x808BC490; // type:func
EnDodojr_Draw = 0x808BC4A8; // type:func
EnBdfire_SetupAction = 0x808BC8E0; // type:func
EnbdFire_SetupDraw = 0x808BC8EC; // type:func
EnBdfire_Init = 0x808BC8F8; // type:func
EnBdfire_Destroy = 0x808BCB28; // type:func
func_809BC2A4 = 0x808BCB60; // type:func
func_809BC598 = 0x808BCE54; // type:func
EnBdfire_Update = 0x808BD144; // type:func
EnBdfire_DrawFire = 0x808BD180; // type:func
EnBdfire_Draw = 0x808BD340; // type:func
EnBoom_SetupAction = 0x808BD480; // type:func
EnBoom_Init = 0x808BD48C; // type:func
EnBoom_Destroy = 0x808BD5A8; // type:func
EnBoom_Fly = 0x808BD5E8; // type:func
EnBoom_Update = 0x808BDA28; // type:func
EnBoom_Draw = 0x808BDA80; // type:func
EnTorch2_Init = 0x808BDD50; // type:func
EnTorch2_Destroy = 0x808BDEF8; // type:func
EnTorch2_GetAttackItem = 0x808BDF68; // type:func
EnTorch2_SwingSword = 0x808BDFB0; // type:func
EnTorch2_Backflip = 0x808BE148; // type:func
EnTorch2_Update = 0x808BE1A0; // type:func
EnTorch2_OverrideLimbDraw = 0x808BFB88; // type:func
EnTorch2_PostLimbDraw = 0x808BFBB4; // type:func
EnTorch2_Draw = 0x808BFBD8; // type:func
EnBili_Init = 0x808C04F0; // type:func
EnBili_Destroy = 0x808C05E8; // type:func
EnBili_SetupFloatIdle = 0x808C0614; // type:func
EnBili_SetupSpawnedFlyApart = 0x808C0670; // type:func
EnBili_SetupDischargeLightning = 0x808C06E8; // type:func
EnBili_SetupClimb = 0x808C0744; // type:func
EnBili_SetupApproachPlayer = 0x808C079C; // type:func
EnBili_SetupSetNewHomeHeight = 0x808C07BC; // type:func
EnBili_SetupRecoil = 0x808C0824; // type:func
EnBili_SetupBurnt = 0x808C08AC; // type:func
EnBili_SetupDie = 0x808C094C; // type:func
EnBili_SetupStunned = 0x808C0980; // type:func
EnBili_SetupFrozen = 0x808C09F8; // type:func
EnBili_UpdateTentaclesIndex = 0x808C0BD0; // type:func
EnBili_UpdateFloating = 0x808C0CF0; // type:func
EnBili_FloatIdle = 0x808C0DD8; // type:func
EnBili_SpawnedFlyApart = 0x808C0EC4; // type:func
EnBili_DischargeLightning = 0x808C0F1C; // type:func
EnBili_Climb = 0x808C1118; // type:func
EnBili_ApproachPlayer = 0x808C11D4; // type:func
EnBili_SetNewHomeHeight = 0x808C1264; // type:func
EnBili_Recoil = 0x808C12E0; // type:func
EnBili_Burnt = 0x808C1344; // type:func
EnBili_Die = 0x808C13B8; // type:func
EnBili_Stunned = 0x808C15E0; // type:func
EnBili_Frozen = 0x808C1640; // type:func
EnBili_UpdateDamage = 0x808C16D0; // type:func
EnBili_Update = 0x808C189C; // type:func
EnBili_PulseLimb3 = 0x808C1A70; // type:func
EnBili_PulseLimb2 = 0x808C1C88; // type:func
EnBili_PulseLimb4 = 0x808C1EA8; // type:func
EnBili_OverrideLimbDraw = 0x808C2010; // type:func
EnBili_Draw = 0x808C2100; // type:func
EnTp_SetupAction = 0x808C27C0; // type:func
EnTp_Init = 0x808C27CC; // type:func
EnTp_Destroy = 0x808C2A44; // type:func
EnTp_Tail_SetupFollowHead = 0x808C2A70; // type:func
EnTp_Tail_FollowHead = 0x808C2A9C; // type:func
EnTp_Head_SetupApproachPlayer = 0x808C2C78; // type:func
EnTp_Head_ApproachPlayer = 0x808C2CAC; // type:func
EnTp_SetupDie = 0x808C2E48; // type:func
EnTp_Die = 0x808C2EC0; // type:func
EnTp_Fragment_SetupFade = 0x808C31F0; // type:func
EnTp_Fragment_Fade = 0x808C32F4; // type:func
EnTp_Head_SetupTakeOff = 0x808C3340; // type:func
EnTp_Head_TakeOff = 0x808C339C; // type:func
EnTp_Head_SetupWait = 0x808C3584; // type:func
EnTp_Head_Wait = 0x808C35D0; // type:func
EnTp_Head_SetupBurrowReturnHome = 0x808C38DC; // type:func
EnTp_Head_BurrowReturnHome = 0x808C390C; // type:func
EnTp_UpdateDamage = 0x808C3BDC; // type:func
EnTp_Update = 0x808C3E34; // type:func
EnTp_Draw = 0x808C41A0; // type:func
EnSt_SetupAction = 0x808C4630; // type:func
EnSt_SpawnDust = 0x808C463C; // type:func
EnSt_SpawnBlastEffect = 0x808C485C; // type:func
EnSt_SpawnDeadEffect = 0x808C48E4; // type:func
EnSt_CreateBlureEffect = 0x808C4A20; // type:func
EnSt_CheckCeilingPos = 0x808C4B1C; // type:func
EnSt_AddBlurVertex = 0x808C4BEC; // type:func
EnSt_AddBlurSpace = 0x808C4CF4; // type:func
EnSt_SetWaitingAnimation = 0x808C4D20; // type:func
EnSt_SetReturnToCeilingAnimation = 0x808C4D50; // type:func
EnSt_SetLandAnimation = 0x808C4D90; // type:func
EnSt_SetDropAnimAndVel = 0x808C4DEC; // type:func
EnSt_InitColliders = 0x808C4E4C; // type:func
EnSt_CheckBodyStickHit = 0x808C4F8C; // type:func
EnSt_SetBodyCylinderAC = 0x808C5000; // type:func
EnSt_SetLegsCylinderAC = 0x808C5044; // type:func
EnSt_SetCylinderOC = 0x808C50FC; // type:func
EnSt_UpdateCylinders = 0x808C52D4; // type:func
EnSt_CheckHitPlayer = 0x808C5398; // type:func
EnSt_CheckHitFrontside = 0x808C5484; // type:func
EnSt_CheckHitBackside = 0x808C54C4; // type:func
EnSt_CheckColliders = 0x808C56B4; // type:func
EnSt_SetColliderScale = 0x808C573C; // type:func
EnSt_SetTeethColor = 0x808C58A8; // type:func
EnSt_DecrStunTimer = 0x808C59D8; // type:func
EnSt_UpdateYaw = 0x808C59F8; // type:func
EnSt_IsDoneBouncing = 0x808C5C98; // type:func
EnSt_Bob = 0x808C5D60; // type:func
EnSt_IsCloseToPlayer = 0x808C5DCC; // type:func
EnSt_IsCloseToInitialPos = 0x808C5E74; // type:func
EnSt_IsCloseToGround = 0x808C5EAC; // type:func
EnSt_Sway = 0x808C5EEC; // type:func
EnSt_Init = 0x808C60BC; // type:func
EnSt_Destroy = 0x808C61E0; // type:func
EnSt_WaitOnCeiling = 0x808C6260; // type:func
EnSt_WaitOnGround = 0x808C62BC; // type:func
EnSt_LandOnGround = 0x808C63B4; // type:func
EnSt_MoveToGround = 0x808C64B8; // type:func
EnSt_ReturnToCeiling = 0x808C65B0; // type:func
EnSt_BounceAround = 0x808C6684; // type:func
EnSt_FinishBouncing = 0x808C6758; // type:func
EnSt_Die = 0x808C68CC; // type:func
EnSt_StartOnCeilingOrGround = 0x808C6944; // type:func
EnSt_Update = 0x808C69C8; // type:func
EnSt_OverrideLimbDraw = 0x808C6B48; // type:func
EnSt_PostLimbDraw = 0x808C6C28; // type:func
EnSt_Draw = 0x808C6C64; // type:func
EnBw_SetupAction = 0x808C72A0; // type:func
EnBw_Init = 0x808C72AC; // type:func
EnBw_Destroy = 0x808C740C; // type:func
func_809CE884 = 0x808C744C; // type:func
func_809CE9A8 = 0x808C7570; // type:func
func_809CEA24 = 0x808C75EC; // type:func
func_809CF72C = 0x808C82F4; // type:func
func_809CF7AC = 0x808C8374; // type:func
func_809CF8F0 = 0x808C84B8; // type:func
func_809CF984 = 0x808C854C; // type:func
func_809CFBA8 = 0x808C8774; // type:func
func_809CFC4C = 0x808C8818; // type:func
func_809CFF10 = 0x808C8ADC; // type:func
func_809CFF98 = 0x808C8B64; // type:func
func_809D00F4 = 0x808C8CC0; // type:func
func_809D014C = 0x808C8D18; // type:func
func_809D01CC = 0x808C8D98; // type:func
func_809D0268 = 0x808C8E34; // type:func
func_809D03CC = 0x808C8F98; // type:func
func_809D0424 = 0x808C8FF0; // type:func
func_809D0584 = 0x808C9150; // type:func
EnBw_Update = 0x808C945C; // type:func
EnBw_OverrideLimbDraw = 0x808C98EC; // type:func
EnBw_Draw = 0x808C9B04; // type:func
EnEiyer_Init = 0x808CA630; // type:func
EnEiyer_Destroy = 0x808CA810; // type:func
EnEiyer_RotateAroundHome = 0x808CA83C; // type:func
EnEiyer_SetupAppearFromGround = 0x808CA8AC; // type:func
EnEiyer_SetupUnderground = 0x808CA9EC; // type:func
EnEiyer_SetupInactive = 0x808CAA4C; // type:func
EnEiyer_SetupAmbush = 0x808CAA78; // type:func
EnEiyer_SetupGlide = 0x808CAB58; // type:func
EnEiyer_SetupStartAttack = 0x808CABD4; // type:func
EnEiyer_SetupDiveAttack = 0x808CABE8; // type:func
EnEiyer_SetupLand = 0x808CAC30; // type:func
EnEiyer_SetupHurt = 0x808CACA8; // type:func
EnEiyer_SetupDie = 0x808CAD58; // type:func
EnEiyer_SetupDead = 0x808CAE18; // type:func
EnEiyer_SetupStunned = 0x808CAE44; // type:func
EnEiyer_AppearFromGround = 0x808CAF08; // type:func
EnEiyer_CheckPlayerCollision = 0x808CAF58; // type:func
EnEiyer_CircleUnderground = 0x808CAF88; // type:func
EnEiyer_WanderUnderground = 0x808CB004; // type:func
EnEiyer_Inactive = 0x808CB138; // type:func
EnEiyer_Ambush = 0x808CB1CC; // type:func
EnEiyer_Glide = 0x808CB324; // type:func
EnEiyer_StartAttack = 0x808CB540; // type:func
EnEiyer_DiveAttack = 0x808CB63C; // type:func
EnEiyer_Land = 0x808CB6C8; // type:func
EnEiyer_Hurt = 0x808CB7BC; // type:func
EnEiyer_Die = 0x808CB8F4; // type:func
EnEiyer_Dead = 0x808CB9A8; // type:func
EnEiyer_Stunned = 0x808CBA28; // type:func
EnEiyer_UpdateDamage = 0x808CBAE0; // type:func
EnEiyer_Update = 0x808CBC28; // type:func
EnEiyer_OverrideLimbDraw = 0x808CBE4C; // type:func
EnEiyer_Draw = 0x808CBEA0; // type:func
EnRiverSound_Init = 0x808CC290; // type:func
EnRiverSound_Destroy = 0x808CC360; // type:func
EnRiverSound_FindClosestPointOnLineSegment = 0x808CC3B8; // type:func
EnRiverSound_GetSfxPos = 0x808CC524; // type:func
EnRiverSound_Update = 0x808CC820; // type:func
EnRiverSound_Draw = 0x808CC9F0; // type:func
func_80A6B250 = 0x808CCC20; // type:func
func_80A6B30C = 0x808CCCDC; // type:func
EnHorseNormal_Init = 0x808CCDA4; // type:func
EnHorseNormal_Destroy = 0x808CD294; // type:func
func_80A6B91C = 0x808CD2F4; // type:func
EnHorseNormal_FollowPath = 0x808CD3AC; // type:func
EnHorseNormal_NextAnimation = 0x808CD588; // type:func
EnHorseNormal_CycleAnimations = 0x808CD5DC; // type:func
func_80A6BC48 = 0x808CD624; // type:func
func_80A6BCEC = 0x808CD6CC; // type:func
func_80A6BD7C = 0x808CD75C; // type:func
EnHorseNormal_Wander = 0x808CD850; // type:func
func_80A6C4CC = 0x808CDEB4; // type:func
EnHorseNormal_Wait = 0x808CDF5C; // type:func
func_80A6C6B0 = 0x808CE09C; // type:func
EnHorseNormal_WaitClone = 0x808CE150; // type:func
func_80A6C8E0 = 0x808CE2D4; // type:func
EnHorseNormal_Update = 0x808CE398; // type:func
EnHorseNormal_PostDraw = 0x808CE4F4; // type:func
func_80A6CC88 = 0x808CE680; // type:func
EnHorseNormal_Draw = 0x808CE868; // type:func
EnOssan_SetupAction = 0x808CF240; // type:func
ShopItemDisp_Default = 0x808CF24C; // type:func
ShopItemDisp_SpookyMask = 0x808CF264; // type:func
ShopItemDisp_SkullMask = 0x808CF298; // type:func
ShopItemDisp_BunnyHood = 0x808CF2CC; // type:func
ShopItemDisp_ZoraMask = 0x808CF300; // type:func
ShopItemDisp_GoronMask = 0x808CF334; // type:func
ShopItemDisp_GerudoMask = 0x808CF368; // type:func
EnOssan_SpawnItemsOnShelves = 0x808CF39C; // type:func
EnOssan_UpdateShopOfferings = 0x808CF4F0; // type:func
EnOssan_TalkDefaultShopkeeper = 0x808CF65C; // type:func
EnOssan_TalkKakarikoPotionShopkeeper = 0x808CF67C; // type:func
EnOssan_TalkMarketPotionShopkeeper = 0x808CF6C0; // type:func
EnOssan_TalkKokiriShopkeeper = 0x808CF6E0; // type:func
EnOssan_TalkBazaarShopkeeper = 0x808CF700; // type:func
EnOssan_TalkBombchuShopkeeper = 0x808CF744; // type:func
EnOssan_TalkZoraShopkeeper = 0x808CF764; // type:func
EnOssan_TalkGoronShopkeeper = 0x808CF7BC; // type:func
EnOssan_TalkHappyMaskShopkeeper = 0x808CF890; // type:func
EnOssan_UpdateCameraDirection = 0x808CF91C; // type:func
EnOssan_TryGetObjBankIndices = 0x808CF980; // type:func
EnOssan_Init = 0x808CFA44; // type:func
EnOssan_Destroy = 0x808CFC10; // type:func
EnOssan_UpdateCursorPos = 0x808CFC50; // type:func
EnOssan_EndInteraction = 0x808CFCB4; // type:func
EnOssan_TestEndInteraction = 0x808CFD78; // type:func
EnOssan_TestCancelOption = 0x808CFDC0; // type:func
EnOssan_SetStateStartShopping = 0x808CFE24; // type:func
EnOssan_StartShopping = 0x808CFEA8; // type:func
EnOssan_ChooseTalkToOwner = 0x808CFF80; // type:func
EnOssan_SetLookToShopkeeperFromShelf = 0x808CFFE0; // type:func
EnOssan_State_Idle = 0x808D0014; // type:func
EnOssan_UpdateJoystickInputState = 0x808D00C4; // type:func
EnOssan_SetCursorIndexFromNeutral = 0x808D0210; // type:func
EnOssan_CursorRight = 0x808D0348; // type:func
EnOssan_CursorLeft = 0x808D03D4; // type:func
EnOssan_TryPaybackMask = 0x808D043C; // type:func
EnOssan_State_StartConversation = 0x808D0578; // type:func
EnOssan_FacingShopkeeperDialogResult = 0x808D0720; // type:func
EnOssan_State_FacingShopkeeper = 0x808D078C; // type:func
EnOssan_State_TalkingToShopkeeper = 0x808D08A4; // type:func
EnOssan_State_LookToLeftShelf = 0x808D08F8; // type:func
EnOssan_State_LookToRightShelf = 0x808D09E4; // type:func
EnOssan_CursorUpDown = 0x808D0AD0; // type:func
EnOssan_HasPlayerSelectedItem = 0x808D0CE4; // type:func
EnOssan_State_BrowseLeftShelf = 0x808D0E80; // type:func
EnOssan_State_BrowseRightShelf = 0x808D1040; // type:func
EnOssan_State_LookFromShelfToShopkeeper = 0x808D1200; // type:func
EnOssan_State_DisplayOnlyBombDialog = 0x808D12BC; // type:func
EnOssan_GiveItemWithFanfare = 0x808D138C; // type:func
EnOssan_SetStateCantGetItem = 0x808D1458; // type:func
EnOssan_SetStateQuickBuyDialog = 0x808D148C; // type:func
EnOssan_HandleCanBuyItem = 0x808D14C0; // type:func
EnOssan_HandleCanBuyLonLonMilk = 0x808D1668; // type:func
EnOssan_HandleCanBuyWeirdEgg = 0x808D1774; // type:func
EnOssan_HandleCanBuyBombs = 0x808D18AC; // type:func
EnOssan_BuyGoronCityBombs = 0x808D19B0; // type:func
EnOssan_State_ItemSelected = 0x808D1A54; // type:func
EnOssan_State_SelectMilkBottle = 0x808D1B28; // type:func
EnOssan_State_SelectWeirdEgg = 0x808D1BFC; // type:func
EnOssan_State_SelectUnimplementedItem = 0x808D1CD0; // type:func
EnOssan_State_SelectBombs = 0x808D1D60; // type:func
EnOssan_State_SelectMaskItem = 0x808D1E58; // type:func
EnOssan_State_CantGetItem = 0x808D2034; // type:func
EnOssan_State_QuickBuyDialog = 0x808D20B0; // type:func
EnOssan_State_GiveItemWithFanfare = 0x808D2158; // type:func
EnOssan_State_ItemPurchased = 0x808D21C8; // type:func
EnOssan_State_ContinueShoppingPrompt = 0x808D230C; // type:func
EnOssan_State_WaitForDisplayOnlyBombDialog = 0x808D24EC; // type:func
EnOssan_State_21 = 0x808D2554; // type:func
EnOssan_State_22 = 0x808D25C8; // type:func
EnOssan_State_GiveLonLonMilk = 0x808D261C; // type:func
EnOssan_State_LendMaskOfTruth = 0x808D2670; // type:func
EnOssan_SetStateGiveDiscountDialog = 0x808D26E0; // type:func
EnOssan_State_GiveDiscountDialog = 0x808D270C; // type:func
EnOssan_PositionSelectedItem = 0x808D27A0; // type:func
EnOssan_ResetItemPosition = 0x808D2888; // type:func
EnOssan_TakeItemOffShelf = 0x808D28AC; // type:func
EnOssan_ReturnItemToShelf = 0x808D2948; // type:func
EnOssan_UpdateItemSelectedProperty = 0x808D29D4; // type:func
EnOssan_UpdateCursorAnim = 0x808D2B10; // type:func
EnOssan_UpdateStickDirectionPromptAnim = 0x808D2BDC; // type:func
EnOssan_WaitForBlink = 0x808D2D8C; // type:func
EnOssan_Blink = 0x808D2DC0; // type:func
EnOssan_AreShopkeeperObjectsLoaded = 0x808D2E60; // type:func
EnOssan_InitBazaarShopkeeper = 0x808D2EFC; // type:func
EnOssan_InitKokiriShopkeeper = 0x808D2F5C; // type:func
EnOssan_InitGoronShopkeeper = 0x808D3074; // type:func
EnOssan_InitZoraShopkeeper = 0x808D3150; // type:func
EnOssan_InitPotionShopkeeper = 0x808D322C; // type:func
EnOssan_InitHappyMaskShopkeeper = 0x808D328C; // type:func
EnOssan_InitBombchuShopkeeper = 0x808D32EC; // type:func
EnOssan_SetupHelloDialog = 0x808D334C; // type:func
EnOssan_InitActionFunc = 0x808D34B4; // type:func
EnOssan_Obj3ToSeg6 = 0x808D376C; // type:func
EnOssan_MainActionFunc = 0x808D37A4; // type:func
EnOssan_Update = 0x808D38C0; // type:func
EnOssan_OverrideLimbDrawDefaultShopkeeper = 0x808D38EC; // type:func
EnOssan_DrawCursor = 0x808D3924; // type:func
EnOssan_DrawTextRec = 0x808D3B84; // type:func
EnOssan_DrawStickDirectionPrompts = 0x808D3D20; // type:func
EnOssan_DrawBazaarShopkeeper = 0x808D40C8; // type:func
EnOssan_OverrideLimbDrawKokiriShopkeeper = 0x808D41BC; // type:func
EnOssan_EmptyDList = 0x808D42B4; // type:func
EnOssan_SetEnvColor = 0x808D42D8; // type:func
EnOssan_DrawKokiriShopkeeper = 0x808D4344; // type:func
EnOssan_DrawGoronShopkeeper = 0x808D44A4; // type:func
EnOssan_OverrideLimbDrawZoraShopkeeper = 0x808D45D8; // type:func
EnOssan_DrawZoraShopkeeper = 0x808D4610; // type:func
EnOssan_DrawPotionShopkeeper = 0x808D4754; // type:func
EnOssan_DrawHappyMaskShopkeeper = 0x808D4840; // type:func
EnOssan_DrawBombchuShopkeeper = 0x808D492C; // type:func
BgTreemouth_SetupAction = 0x808D5820; // type:func
BgTreemouth_Init = 0x808D582C; // type:func
BgTreemouth_Destroy = 0x808D5954; // type:func
func_808BC65C = 0x808D5988; // type:func
func_808BC6F8 = 0x808D5A24; // type:func
func_808BC80C = 0x808D5B38; // type:func
func_808BC864 = 0x808D5B90; // type:func
func_808BC8B8 = 0x808D5BE4; // type:func
func_808BC9EC = 0x808D5D18; // type:func
func_808BCAF0 = 0x808D5E20; // type:func
BgTreemouth_DoNothing = 0x808D5EBC; // type:func
BgTreemouth_Update = 0x808D5ECC; // type:func
BgTreemouth_Draw = 0x808D5F4C; // type:func
BgDodoago_SetupAction = 0x808D6E80; // type:func
BgDodoago_SpawnSparkles = 0x808D6E8C; // type:func
BgDodoago_Init = 0x808D6FAC; // type:func
BgDodoago_Destroy = 0x808D7110; // type:func
BgDodoago_WaitExplosives = 0x808D717C; // type:func
BgDodoago_OpenJaw = 0x808D7440; // type:func
BgDodoago_DoNothing = 0x808D7704; // type:func
BgDodoago_LightOneEye = 0x808D7714; // type:func
BgDodoago_Update = 0x808D7778; // type:func
BgDodoago_Draw = 0x808D78D0; // type:func
BgHidanDalm_Init = 0x808D7C30; // type:func
BgHidanDalm_Destroy = 0x808D7D18; // type:func
BgHidanDalm_Wait = 0x808D7D60; // type:func
BgHidanDalm_Shrink = 0x808D7EE4; // type:func
BgHidanDalm_Update = 0x808D8094; // type:func
BgHidanDalm_UpdateCollider = 0x808D80F4; // type:func
BgHidanDalm_Draw = 0x808D8220; // type:func
BgHidanHrock_Init = 0x808D8480; // type:func
BgHidanHrock_Destroy = 0x808D87B0; // type:func
func_808894A4 = 0x808D87F8; // type:func
func_808894B0 = 0x808D8808; // type:func
func_8088960C = 0x808D8964; // type:func
func_808896B8 = 0x808D8A10; // type:func
BgHidanHrock_Update = 0x808D8AF0; // type:func
BgHidanHrock_Draw = 0x808D8B14; // type:func
func_80A68660 = 0x808D8CB0; // type:func
func_80A686A8 = 0x808D8CFC; // type:func
func_80A68870 = 0x808D8EC4; // type:func
EnHorseGanon_Init = 0x808D8F80; // type:func
EnHorseGanon_Destroy = 0x808D90CC; // type:func
func_80A68AC4 = 0x808D911C; // type:func
func_80A68AF0 = 0x808D914C; // type:func
func_80A68B20 = 0x808D9180; // type:func
func_80A68DB0 = 0x808D9410; // type:func
func_80A68E14 = 0x808D9474; // type:func
EnHorseGanon_Update = 0x808D9538; // type:func
EnHorseGanon_PostDraw = 0x808D960C; // type:func
EnHorseGanon_Draw = 0x808D9798; // type:func
BgHidanRock_Init = 0x808D9A30; // type:func
BgHidanRock_Destroy = 0x808D9BAC; // type:func
func_8088B24C = 0x808D9C00; // type:func
func_8088B268 = 0x808D9C20; // type:func
func_8088B5F4 = 0x808D9FB0; // type:func
func_8088B634 = 0x808D9FF0; // type:func
func_8088B69C = 0x808DA05C; // type:func
func_8088B79C = 0x808DA15C; // type:func
func_8088B90C = 0x808DA2CC; // type:func
func_8088B954 = 0x808DA314; // type:func
func_8088B990 = 0x808DA350; // type:func
BgHidanRock_Update = 0x808DA53C; // type:func
func_8088BC40 = 0x808DA60C; // type:func
BgHidanRock_Draw = 0x808DA81C; // type:func
BgHidanRsekizou_Init = 0x808DAB30; // type:func
BgHidanRsekizou_Destroy = 0x808DAC34; // type:func
BgHidanRsekizou_Update = 0x808DAC7C; // type:func
BgHidanRsekizou_DrawFireball = 0x808DB040; // type:func
BgHidanRsekizou_Draw = 0x808DB358; // type:func
func_8088CEC0 = 0x808DB710; // type:func
BgHidanSekizou_Init = 0x808DBACC; // type:func
BgHidanSekizou_Destroy = 0x808DBC40; // type:func
func_8088D434 = 0x808DBC88; // type:func
func_8088D720 = 0x808DBF74; // type:func
func_8088D750 = 0x808DBFA4; // type:func
BgHidanSekizou_Update = 0x808DC110; // type:func
func_8088D9F4 = 0x808DC24C; // type:func
func_8088DC50 = 0x808DC494; // type:func
func_8088DE08 = 0x808DC64C; // type:func
BgHidanSekizou_Draw = 0x808DC72C; // type:func
BgHidanSima_Init = 0x808DCB60; // type:func
BgHidanSima_Destroy = 0x808DCC64; // type:func
func_8088E518 = 0x808DCCAC; // type:func
func_8088E5D0 = 0x808DCD68; // type:func
func_8088E6D0 = 0x808DCE6C; // type:func
func_8088E760 = 0x808DCF04; // type:func
func_8088E7A8 = 0x808DCF4C; // type:func
func_8088E90C = 0x808DD0B0; // type:func
BgHidanSima_Update = 0x808DD210; // type:func
func_8088EB54 = 0x808DD300; // type:func
BgHidanSima_Draw = 0x808DD778; // type:func
BgHidanSyoku_Init = 0x808DDA60; // type:func
BgHidanSyoku_Destroy = 0x808DDAEC; // type:func
func_8088F47C = 0x808DDB20; // type:func
func_8088F4B8 = 0x808DDB5C; // type:func
func_8088F514 = 0x808DDBBC; // type:func
func_8088F5A0 = 0x808DDC48; // type:func
func_8088F62C = 0x808DDCD4; // type:func
BgHidanSyoku_Update = 0x808DDD30; // type:func
BgHidanSyoku_Draw = 0x808DDDD8; // type:func
EnXc_InitCollider = 0x808DDEC0; // type:func
EnXc_UpdateCollider = 0x808DDF0C; // type:func
EnXc_Destroy = 0x808DDF50; // type:func
EnXc_CalculateHeadTurn = 0x808DDF7C; // type:func
EnXc_SetEyePattern = 0x808DE004; // type:func
EnXc_SpawnNut = 0x808DE08C; // type:func
EnXc_BgCheck = 0x808DE154; // type:func
EnXc_AnimIsFinished = 0x808DE19C; // type:func
EnXc_GetCue = 0x808DE1C0; // type:func
EnXc_CheckForCue = 0x808DE1E4; // type:func
EnXc_CheckForNoCue = 0x808DE230; // type:func
func_80B3C588 = 0x808DE27C; // type:func
func_80B3C620 = 0x808DE314; // type:func
EnXc_ChangeAnimation = 0x808DE3F4; // type:func
EnXc_CheckAndSetAction = 0x808DE4B0; // type:func
func_80B3C7D4 = 0x808DE4C8; // type:func
func_80B3C8CC = 0x808DE4F4; // type:func
func_80B3C924 = 0x808DE550; // type:func
func_80B3C964 = 0x808DE590; // type:func
func_80B3C9DC = 0x808DE608; // type:func
func_80B3C9EC = 0x808DE61C; // type:func
func_80B3CA38 = 0x808DE668; // type:func
EnXc_MinuetCS = 0x808DE6BC; // type:func
func_80B3CB58 = 0x808DE794; // type:func
EnXc_BoleroCS = 0x808DE7E8; // type:func
EnXc_SetupSerenadeAction = 0x808DE948; // type:func
EnXc_SerenadeCS = 0x808DE9A0; // type:func
EnXc_DoNothing = 0x808DEA68; // type:func
EnXc_SetWalkingSFX = 0x808DEA78; // type:func
EnXc_SetNutThrowSFX = 0x808DEAF8; // type:func
EnXc_SetLandingSFX = 0x808DEB84; // type:func
EnXc_SetColossusAppearSFX = 0x808DEC04; // type:func
func_80B3D118 = 0x808DED10; // type:func
EnXc_SetColossusWindSFX = 0x808DED54; // type:func
EnXc_SpawnFlame = 0x808DEE5C; // type:func
EnXc_SetupFlamePos = 0x808DEF00; // type:func
EnXc_DestroyFlame = 0x808DEF7C; // type:func
EnXc_InitFlame = 0x808DEFBC; // type:func
func_80B3D48C = 0x808DF058; // type:func
EnXc_GetCurrentHarpAnim = 0x808DF0A8; // type:func
EnXc_CalcXZAccel = 0x808DF13C; // type:func
func_80B3D644 = 0x808DF214; // type:func
EnXc_CalcXZSpeed = 0x808DF234; // type:func
func_80B3D6F0 = 0x808DF2C0; // type:func
func_80B3D710 = 0x808DF2E0; // type:func
func_80B3D730 = 0x808DF300; // type:func
func_80B3D750 = 0x808DF320; // type:func
EnXc_SetupFallFromSkyAction = 0x808DF36C; // type:func
func_80B3D8A4 = 0x808DF47C; // type:func
EnXc_SetupWalkAction = 0x808DF56C; // type:func
EnXc_SetupHaltAction = 0x808DF5DC; // type:func
EnXc_SetupStoppedAction = 0x808DF688; // type:func
func_80B3DAF0 = 0x808DF6D0; // type:func
EnXc_SetupInitialHarpAction = 0x808DF790; // type:func
EnXc_SetupPlayingHarpAction = 0x808DF808; // type:func
func_80B3DCA8 = 0x808DF890; // type:func
EnXc_SetupHarpPutawayAction = 0x808DF924; // type:func
func_80B3DE00 = 0x808DF9F4; // type:func
func_80B3DE78 = 0x808DFA6C; // type:func
EnXc_SetupReverseAccel = 0x808DFAE8; // type:func
EnXc_SetupReverseWalkAction = 0x808DFB98; // type:func
EnXc_SetupReverseHaltAction = 0x808DFC08; // type:func
EnXc_SetupNutThrow = 0x808DFCB4; // type:func
func_80B3E164 = 0x808DFD5C; // type:func
EnXc_SetupDisappear = 0x808DFDB0; // type:func
EnXc_ActionFunc0 = 0x808DFE20; // type:func
EnXc_ActionFunc1 = 0x808DFE60; // type:func
EnXc_GracefulFall = 0x808DFEA0; // type:func
EnXc_Accelerate = 0x808DFF1C; // type:func
EnXc_Walk = 0x808DFF7C; // type:func
EnXc_Stopped = 0x808DFFDC; // type:func
EnXc_ActionFunc6 = 0x808E003C; // type:func
EnXc_ActionFunc7 = 0x808E0084; // type:func
EnXc_ActionFunc8 = 0x808E00D0; // type:func
EnXc_ActionFunc9 = 0x808E0120; // type:func
EnXc_ActionFunc10 = 0x808E0168; // type:func
EnXc_ActionFunc11 = 0x808E01B0; // type:func
EnXc_ActionFunc12 = 0x808E01FC; // type:func
EnXc_ActionFunc13 = 0x808E0248; // type:func
EnXc_ReverseAccelerate = 0x808E02A4; // type:func
EnXc_ActionFunc15 = 0x808E0310; // type:func
EnXc_HaltAndWaitToThrowNut = 0x808E037C; // type:func
EnXc_ThrowNut = 0x808E03E8; // type:func
EnXc_Delete = 0x808E0450; // type:func
EnXc_Fade = 0x808E04AC; // type:func
func_80B3E87C = 0x808E04CC; // type:func
EnXc_PullingOutHarpOverrideLimbDraw = 0x808E04FC; // type:func
EnXc_HarpOverrideLimbDraw = 0x808E0538; // type:func
EnXc_DrawPullingOutHarp = 0x808E0560; // type:func
EnXc_DrawHarp = 0x808E069C; // type:func
func_80B3EBF0 = 0x808E07D8; // type:func
func_80B3EC00 = 0x808E07EC; // type:func
func_80B3EC0C = 0x808E07FC; // type:func
func_80B3EC90 = 0x808E0880; // type:func
func_80B3ECD8 = 0x808E08C8; // type:func
EnXc_ActionFunc20 = 0x808E0938; // type:func
EnXc_ActionFunc21 = 0x808E095C; // type:func
EnXc_ActionFunc22 = 0x808E097C; // type:func
EnXc_ActionFunc23 = 0x808E09C4; // type:func
EnXc_ActionFunc24 = 0x808E0A24; // type:func
EnXc_ActionFunc25 = 0x808E0A34; // type:func
EnXc_ActionFunc26 = 0x808E0A44; // type:func
EnXc_ActionFunc27 = 0x808E0A54; // type:func
EnXc_ActionFunc28 = 0x808E0A64; // type:func
func_80B3EE64 = 0x808E0A74; // type:func
func_80B3EE74 = 0x808E0A88; // type:func
func_80B3EEA4 = 0x808E0ABC; // type:func
func_80B3EEC8 = 0x808E0AE0; // type:func
func_80B3EEEC = 0x808E0B04; // type:func
func_80B3EF10 = 0x808E0B28; // type:func
func_80B3EF34 = 0x808E0B4C; // type:func
func_80B3EF58 = 0x808E0B70; // type:func
func_80B3EF80 = 0x808E0B98; // type:func
func_80B3EFA4 = 0x808E0BBC; // type:func
func_80B3EFC8 = 0x808E0BE0; // type:func
func_80B3EFEC = 0x808E0C04; // type:func
func_80B3F010 = 0x808E0C28; // type:func
func_80B3F0B8 = 0x808E0CD4; // type:func
func_80B3F0DC = 0x808E0CF8; // type:func
func_80B3F100 = 0x808E0D1C; // type:func
EnXc_Serenade = 0x808E0D40; // type:func
EnXc_ActionFunc30 = 0x808E0D60; // type:func
EnXc_ActionFunc31 = 0x808E0D8C; // type:func
EnXc_ActionFunc32 = 0x808E0DD0; // type:func
EnXc_ActionFunc33 = 0x808E0DFC; // type:func
EnXc_ActionFunc34 = 0x808E0E28; // type:func
EnXc_ActionFunc35 = 0x808E0E54; // type:func
EnXc_ActionFunc36 = 0x808E0E80; // type:func
EnXc_ActionFunc37 = 0x808E0EAC; // type:func
EnXc_ActionFunc38 = 0x808E0ED8; // type:func
EnXc_ActionFunc39 = 0x808E0F04; // type:func
EnXc_ActionFunc40 = 0x808E0F30; // type:func
EnXc_ActionFunc41 = 0x808E0F90; // type:func
EnXc_ActionFunc42 = 0x808E0FBC; // type:func
EnXc_ActionFunc43 = 0x808E0FE8; // type:func
EnXc_ActionFunc44 = 0x808E1014; // type:func
func_80B3F3C8 = 0x808E1024; // type:func
func_80B3F3D8 = 0x808E1038; // type:func
EnXc_PlayDiveSFX = 0x808E1058; // type:func
EnXc_LakeHyliaDive = 0x808E10AC; // type:func
func_80B3F534 = 0x808E1198; // type:func
func_80B3F59C = 0x808E1200; // type:func
func_80B3F620 = 0x808E1284; // type:func
func_80B3F644 = 0x808E12A8; // type:func
func_80B3F668 = 0x808E12CC; // type:func
func_80B3F6DC = 0x808E1340; // type:func
EnXc_SetupKneelAction = 0x808E1364; // type:func
func_80B3F754 = 0x808E13BC; // type:func
func_80B3F7BC = 0x808E142C; // type:func
EnXc_ActionFunc45 = 0x808E1468; // type:func
EnXc_ActionFunc46 = 0x808E1494; // type:func
EnXc_ActionFunc47 = 0x808E14C0; // type:func
EnXc_ActionFunc48 = 0x808E1518; // type:func
EnXc_ActionFunc49 = 0x808E1544; // type:func
EnXc_Kneel = 0x808E15A8; // type:func
EnXc_ActionFunc51 = 0x808E160C; // type:func
EnXc_ActionFunc52 = 0x808E1670; // type:func
func_80B3FA08 = 0x808E1690; // type:func
func_80B3FA2C = 0x808E16B8; // type:func
EnXc_PlayTriforceSFX = 0x808E16D8; // type:func
func_80B3FAE0 = 0x808E1770; // type:func
EnXc_CalcTriforce = 0x808E17B8; // type:func
func_80B3FF0C = 0x808E1BB0; // type:func
EnXc_SetupShowTriforceAction = 0x808E1C58; // type:func
EnXc_SetupShowTriforceIdleAction = 0x808E1CE8; // type:func
func_80B400AC = 0x808E1D54; // type:func
EnXc_ActionFunc53 = 0x808E1D90; // type:func
EnXc_ActionFunc54 = 0x808E1DB0; // type:func
EnXc_ShowTriforce = 0x808E1DF8; // type:func
EnXc_ShowTriforceIdle = 0x808E1E60; // type:func
EnXc_TriforceOverrideLimbDraw = 0x808E1EBC; // type:func
EnXc_TriforcePostLimbDraw = 0x808E1EE4; // type:func
EnXc_DrawTriforce = 0x808E1F60; // type:func
func_80B40590 = 0x808E21F4; // type:func
EnXc_SetThrownAroundSFX = 0x808E2210; // type:func
EnXc_PlayLinkScreamSFX = 0x808E22D4; // type:func
EnXc_SetCrySFX = 0x808E2308; // type:func
func_80B406F8 = 0x808E2364; // type:func
EnXc_SetupIdleInNocturne = 0x808E237C; // type:func
EnXc_SetupDefenseStance = 0x808E2418; // type:func
EnXc_SetupContortions = 0x808E2490; // type:func
EnXc_SetupFallInNocturne = 0x808E252C; // type:func
EnXc_SetupHittingGroundInNocturne = 0x808E2608; // type:func
func_80B40A78 = 0x808E26A8; // type:func
EnXc_SetupKneelInNocturne = 0x808E2748; // type:func
func_80B40BB4 = 0x808E27E4; // type:func
func_80B40C50 = 0x808E2880; // type:func
func_80B40C74 = 0x808E28A4; // type:func
func_80B40C98 = 0x808E28C8; // type:func
func_80B40CBC = 0x808E28EC; // type:func
func_80B40CE0 = 0x808E2910; // type:func
func_80B40D08 = 0x808E2938; // type:func
func_80B40D2C = 0x808E295C; // type:func
func_80B40D50 = 0x808E2980; // type:func
func_80B40D74 = 0x808E29A4; // type:func
EnXc_SetupReverseHaltInNocturneCS = 0x808E29C8; // type:func
func_80B40E40 = 0x808E2A74; // type:func
func_80B40E64 = 0x808E2A98; // type:func
func_80B40E88 = 0x808E2ABC; // type:func
EnXc_SetupNocturneState = 0x808E2AE0; // type:func
EnXc_InitialNocturneAction = 0x808E2C20; // type:func
EnXc_IdleInNocturne = 0x808E2C40; // type:func
EnXc_DefenseStance = 0x808E2C90; // type:func
EnXc_Contort = 0x808E2CD8; // type:func
EnXc_FallInNocturne = 0x808E2D44; // type:func
EnXc_HitGroundInNocturne = 0x808E2DAC; // type:func
EnXc_ActionFunc63 = 0x808E2DEC; // type:func
EnXc_KneelInNocturneCS = 0x808E2E48; // type:func
EnXc_ActionFunc65 = 0x808E2E90; // type:func
EnXc_ActionFunc66 = 0x808E2ED4; // type:func
EnXc_ActionFunc67 = 0x808E2F00; // type:func
EnXc_ActionFunc68 = 0x808E2F2C; // type:func
EnXc_ActionFunc69 = 0x808E2F58; // type:func
EnXc_ActionFunc70 = 0x808E2F84; // type:func
EnXc_ActionFunc71 = 0x808E2FB0; // type:func
EnXc_ActionFunc72 = 0x808E2FDC; // type:func
EnXc_ReverseAccelInNocturneCS = 0x808E3008; // type:func
EnXc_ReverseWalkInNocturneCS = 0x808E3034; // type:func
EnXc_ReverseHaltInNocturneCS = 0x808E3088; // type:func
EnXc_ThrowNutInNocturneCS = 0x808E30B4; // type:func
EnXc_DeleteInNocturneCS = 0x808E30E0; // type:func
EnXc_KillInNocturneCS = 0x808E310C; // type:func
EnXc_DrawSquintingEyes = 0x808E3130; // type:func
EnXc_InitTempleOfTime = 0x808E320C; // type:func
EnXc_SetupDialogueAction = 0x808E3378; // type:func
func_80B41798 = 0x808E3400; // type:func
EnXc_BlockingPedestalAction = 0x808E344C; // type:func
EnXc_ActionFunc80 = 0x808E34B4; // type:func
EnXc_Update = 0x808E351C; // type:func
EnXc_Init = 0x808E3564; // type:func
EnXc_OverrideLimbDraw = 0x808E36D0; // type:func
EnXc_PostLimbDraw = 0x808E3758; // type:func
EnXc_DrawNothing = 0x808E37E4; // type:func
EnXc_DrawDefault = 0x808E37F4; // type:func
EnXc_Draw = 0x808E38FC; // type:func
BgHidanCurtain_Init = 0x808E4650; // type:func
BgHidanCurtain_Destroy = 0x808E4864; // type:func
BgHidanCurtain_WaitForSwitchOn = 0x808E4890; // type:func
BgHidanCurtain_WaitForCutscene = 0x808E4944; // type:func
BgHidanCurtain_WaitForClear = 0x808E4970; // type:func
BgHidanCurtain_WaitForSwitchOff = 0x808E49B4; // type:func
BgHidanCurtain_TurnOn = 0x808E49F8; // type:func
BgHidanCurtain_TurnOff = 0x808E4A6C; // type:func
BgHidanCurtain_WaitForTimer = 0x808E4B5C; // type:func
BgHidanCurtain_Update = 0x808E4BC0; // type:func
BgHidanCurtain_Draw = 0x808E4E54; // type:func
BgSpot00Hanebasi_Init = 0x808E50F0; // type:func
BgSpot00Hanebasi_Destroy = 0x808E5500; // type:func
BgSpot00Hanebasi_DrawbridgeWait = 0x808E555C; // type:func
BgSpot00Hanebasi_DoNothing = 0x808E568C; // type:func
BgSpot00Hanebasi_DrawbridgeRiseAndFall = 0x808E569C; // type:func
BgSpot00Hanebasi_SetTorchLightInfo = 0x808E57D0; // type:func
BgSpot00Hanebasi_Update = 0x808E5928; // type:func
BgSpot00Hanebasi_DrawTorches = 0x808E5C38; // type:func
BgSpot00Hanebasi_Draw = 0x808E5ED8; // type:func
EnMb_SetupAction = 0x808E6200; // type:func
EnMb_Init = 0x808E620C; // type:func
EnMb_Destroy = 0x808E6570; // type:func
EnMb_FaceWaypoint = 0x808E65C0; // type:func
EnMb_NextWaypoint = 0x808E65F8; // type:func
EnMb_IsPlayerInCorridor = 0x808E66E4; // type:func
EnMb_FindWaypointTowardsPlayer = 0x808E6858; // type:func
EnMb_SetupSpearGuardLookAround = 0x808E69E8; // type:func
EnMb_SetupClubWaitPlayerNear = 0x808E6A50; // type:func
EnMb_SetupSpearPatrolTurnTowardsWaypoint = 0x808E6AB4; // type:func
EnMb_SetupSpearGuardWalk = 0x808E6B2C; // type:func
EnMb_SetupSpearPatrolWalkTowardsWaypoint = 0x808E6BD0; // type:func
EnMb_SetupSpearPrepareAndCharge = 0x808E6C80; // type:func
EnMb_SetupSpearPatrolImmediateCharge = 0x808E6D38; // type:func
EnMb_SetupClubAttack = 0x808E6DA8; // type:func
EnMb_SetupSpearEndChargeQuick = 0x808E6E78; // type:func
EnMb_SetupSpearPatrolEndCharge = 0x808E6ED8; // type:func
EnMb_SetupClubWaitAfterAttack = 0x808E6F5C; // type:func
EnMb_SetupClubDamaged = 0x808E6FD4; // type:func
EnMb_SetupClubDamagedWhileKneeling = 0x808E7034; // type:func
EnMb_SetupClubDead = 0x808E70BC; // type:func
EnMb_SetupStunned = 0x808E7144; // type:func
EnMb_Stunned = 0x808E71E8; // type:func
EnMb_SpearGuardLookAround = 0x808E72F4; // type:func
EnMb_SpearPatrolTurnTowardsWaypoint = 0x808E736C; // type:func
EnMb_SpearEndChargeQuick = 0x808E74D0; // type:func
EnMb_ClubWaitAfterAttack = 0x808E7638; // type:func
EnMb_SpearPatrolEndCharge = 0x808E767C; // type:func
EnMb_SpearGuardPrepareAndCharge = 0x808E7994; // type:func
EnMb_ClubAttack = 0x808E7AFC; // type:func
EnMb_SpearPatrolPrepareAndCharge = 0x808E7E74; // type:func
EnMb_SpearPatrolImmediateCharge = 0x808E81D8; // type:func
EnMb_ClubDamaged = 0x808E8548; // type:func
EnMb_ClubDamagedWhileKneeling = 0x808E85DC; // type:func
EnMb_ClubDead = 0x808E86E8; // type:func
EnMb_SpearGuardWalk = 0x808E89AC; // type:func
EnMb_SpearPatrolWalkTowardsWaypoint = 0x808E8CBC; // type:func
EnMb_ClubWaitPlayerNear = 0x808E8FA8; // type:func
EnMb_SetupSpearDamaged = 0x808E9058; // type:func
EnMb_SpearDamaged = 0x808E9120; // type:func
EnMb_SetupSpearDead = 0x808E9198; // type:func
EnMb_SpearDead = 0x808E9270; // type:func
EnMb_SpearUpdateAttackCollider = 0x808E9488; // type:func
EnMb_ClubUpdateAttackCollider = 0x808E9614; // type:func
EnMb_CheckColliding = 0x808E96AC; // type:func
EnMb_Update = 0x808E9878; // type:func
EnMb_PostLimbDraw = 0x808E9A4C; // type:func
EnMb_Draw = 0x808E9BE8; // type:func
EnBombf_SetupAction = 0x808EA430; // type:func
EnBombf_Init = 0x808EA43C; // type:func
EnBombf_Destroy = 0x808EA618; // type:func
EnBombf_SetupGrowBomb = 0x808EA658; // type:func
EnBombf_GrowBomb = 0x808EA680; // type:func
EnBombf_Move = 0x808EA990; // type:func
EnBombf_WaitForRelease = 0x808EAAB4; // type:func
EnBombf_Explode = 0x808EAB18; // type:func
EnBombf_Update = 0x808EAC6C; // type:func
EnBombf_NewMtxDList = 0x808EB418; // type:func
EnBombf_Draw = 0x808EB4A4; // type:func
BgHidanFirewall_Init = 0x808EB8C0; // type:func
BgHidanFirewall_Destroy = 0x808EB960; // type:func
BgHidanFirewall_CheckProximity = 0x808EB98C; // type:func
BgHidanFirewall_Wait = 0x808EB9FC; // type:func
BgHidanFirewall_Countdown = 0x808EBA44; // type:func
BgHidanFirewall_Erupt = 0x808EBA78; // type:func
BgHidanFirewall_Collide = 0x808EBB08; // type:func
BgHidanFirewall_ColliderFollowPlayer = 0x808EBB70; // type:func
BgHidanFirewall_Update = 0x808EBCD4; // type:func
BgHidanFirewall_Draw = 0x808EBDAC; // type:func
BgDyYoseizo_Init = 0x808EC020; // type:func
BgDyYoseizo_Destroy = 0x808EC124; // type:func
BgDyYoseizo_SpawnEffects = 0x808EC134; // type:func
BgDyYoseizo_Bob = 0x808EC430; // type:func
BgDyYoseizo_CheckMagicAcquired = 0x808EC4F8; // type:func
BgDyYoseizo_ChooseType = 0x808EC5BC; // type:func
BgDyYoseizo_SetupSpinGrow_NoReward = 0x808EC9B8; // type:func
BgDyYoseizo_SpinGrow_NoReward = 0x808ECAB4; // type:func
BgDyYoseizo_CompleteSpinGrow_NoReward = 0x808ECC10; // type:func
BgDyYoseizo_SetupGreetPlayer_NoReward = 0x808ECCC0; // type:func
BgDyYoseizo_GreetPlayer_NoReward = 0x808ECDD8; // type:func
BgDyYoseizo_SetupHealPlayer_NoReward = 0x808ECEB4; // type:func
BgDyYoseizo_HealPlayer_NoReward = 0x808ECFA0; // type:func
BgDyYoseizo_SayFarewell_NoReward = 0x808ED278; // type:func
BgDyYoseizo_SetupSpinShrink = 0x808ED354; // type:func
BgDyYoseizo_SpinShrink = 0x808ED458; // type:func
BgDyYoseizo_Vanish = 0x808ED548; // type:func
BgDyYoseizo_SetupSpinGrow_Reward = 0x808ED5EC; // type:func
BgDyYoseizo_SpinGrowSetupGive_Reward = 0x808ED720; // type:func
BgDyYoseizo_Give_Reward = 0x808EDA4C; // type:func
BgDyYoseizo_Update = 0x808EE09C; // type:func
BgDyYoseizo_OverrideLimbDraw = 0x808EE2C8; // type:func
BgDyYoseizo_Draw = 0x808EE330; // type:func
BgDyYoseizo_SpawnEffect = 0x808EE4B8; // type:func
BgDyYoseizo_UpdateEffects = 0x808EE5C8; // type:func
BgDyYoseizo_DrawEffects = 0x808EE8BC; // type:func
EnZl2_Destroy = 0x808EEE10; // type:func
EnZl2_UpdateEyes = 0x808EEE34; // type:func
func_80B4EA40 = 0x808EEEC4; // type:func
func_80B4EAF4 = 0x808EEF78; // type:func
func_80B4EBB8 = 0x808EF03C; // type:func
func_80B4EC48 = 0x808EF0CC; // type:func
EnZl2_setEyesIndex = 0x808EF16C; // type:func
EnZl2_setEyeIndex2 = 0x808EF18C; // type:func
EnZl2_setMouthIndex = 0x808EF1A4; // type:func
func_80B4ED2C = 0x808EF1BC; // type:func
EnZl2_UpdateSkelAnime = 0x808EF204; // type:func
EnZl2_GetCue = 0x808EF228; // type:func
func_80B4EDB8 = 0x808EF250; // type:func
func_80B4EE38 = 0x808EF2D0; // type:func
func_80B4EF64 = 0x808EF400; // type:func
func_80B4F230 = 0x808EF6D0; // type:func
func_80B4F45C = 0x808EF900; // type:func
EnZl2_PostLimbDraw = 0x808EFFCC; // type:func
func_80B4FCCC = 0x808F0118; // type:func
func_80B4FD00 = 0x808F0150; // type:func
func_80B4FD90 = 0x808F01E0; // type:func
func_80B4FDD4 = 0x808F0224; // type:func
func_80B4FE10 = 0x808F0264; // type:func
func_80B4FE48 = 0x808F029C; // type:func
func_80B4FE6C = 0x808F02C4; // type:func
func_80B4FE90 = 0x808F02EC; // type:func
func_80B4FEB4 = 0x808F0314; // type:func
func_80B4FED8 = 0x808F033C; // type:func
EnZl2_GiveLightArrows = 0x808F0364; // type:func
func_80B4FF84 = 0x808F03F4; // type:func
func_80B4FFF0 = 0x808F0460; // type:func
func_80B5008C = 0x808F0500; // type:func
func_80B500E0 = 0x808F0554; // type:func
func_80B501C4 = 0x808F0638; // type:func
func_80B501E8 = 0x808F065C; // type:func
func_80B50260 = 0x808F06D4; // type:func
func_80B50278 = 0x808F06F0; // type:func
func_80B50304 = 0x808F077C; // type:func
func_80B503DC = 0x808F0854; // type:func
func_80B5042C = 0x808F08A4; // type:func
func_80B50488 = 0x808F0900; // type:func
func_80B504D4 = 0x808F094C; // type:func
func_80B5053C = 0x808F09B0; // type:func
func_80B50580 = 0x808F09F8; // type:func
func_80B505D4 = 0x808F0A4C; // type:func
func_80B50618 = 0x808F0A94; // type:func
func_80B50644 = 0x808F0AC0; // type:func
func_80B50670 = 0x808F0AEC; // type:func
func_80B506C4 = 0x808F0B40; // type:func
func_80B5073C = 0x808F0BBC; // type:func
func_80B50780 = 0x808F0C04; // type:func
func_80B507E8 = 0x808F0C6C; // type:func
func_80B5082C = 0x808F0CB4; // type:func
func_80B50880 = 0x808F0D08; // type:func
func_80B508C8 = 0x808F0D50; // type:func
func_80B50928 = 0x808F0DAC; // type:func
func_80B50970 = 0x808F0DF4; // type:func
func_80B50980 = 0x808F0E08; // type:func
func_80B509A0 = 0x808F0E2C; // type:func
func_80B50A04 = 0x808F0E90; // type:func
func_80B50BBC = 0x808F1034; // type:func
func_80B50BEC = 0x808F106C; // type:func
func_80B50C40 = 0x808F10C8; // type:func
func_80B50CA8 = 0x808F1138; // type:func
func_80B50CFC = 0x808F1194; // type:func
func_80B50D50 = 0x808F11F0; // type:func
func_80B50D94 = 0x808F123C; // type:func
func_80B50DE8 = 0x808F1298; // type:func
func_80B50E3C = 0x808F12F4; // type:func
func_80B50E90 = 0x808F1350; // type:func
func_80B50EE4 = 0x808F13AC; // type:func
func_80B50F38 = 0x808F1408; // type:func
func_80B50F8C = 0x808F1464; // type:func
func_80B50FE8 = 0x808F14C8; // type:func
func_80B51034 = 0x808F151C; // type:func
func_80B51080 = 0x808F1570; // type:func
func_80B510CC = 0x808F15C4; // type:func
func_80B51118 = 0x808F1618; // type:func
func_80B51164 = 0x808F166C; // type:func
func_80B511B0 = 0x808F16C0; // type:func
func_80B511FC = 0x808F1714; // type:func
func_80B51250 = 0x808F1770; // type:func
func_80B512B8 = 0x808F17E0; // type:func
func_80B51310 = 0x808F1840; // type:func
func_80B5135C = 0x808F1890; // type:func
func_80B513A8 = 0x808F18DC; // type:func
func_80B51418 = 0x808F1950; // type:func
func_80B5146C = 0x808F19A4; // type:func
func_80B5149C = 0x808F19D8; // type:func
func_80B514F8 = 0x808F1A38; // type:func
func_80B5154C = 0x808F1A8C; // type:func
func_80B515C4 = 0x808F1B04; // type:func
func_80B515D8 = 0x808F1B1C; // type:func
func_80B51644 = 0x808F1B88; // type:func
func_80B51678 = 0x808F1BBC; // type:func
func_80B516D0 = 0x808F1C14; // type:func
func_80B51704 = 0x808F1C48; // type:func
func_80B5175C = 0x808F1CA0; // type:func
func_80B51790 = 0x808F1CD4; // type:func
func_80B517E0 = 0x808F1D24; // type:func
func_80B51824 = 0x808F1D6C; // type:func
func_80B5187C = 0x808F1DC4; // type:func
func_80B518C0 = 0x808F1E0C; // type:func
func_80B51948 = 0x808F1E94; // type:func
func_80B51A5C = 0x808F1F94; // type:func
func_80B51A8C = 0x808F1FCC; // type:func
func_80B51AE4 = 0x808F202C; // type:func
func_80B51B44 = 0x808F2094; // type:func
func_80B51BA8 = 0x808F2100; // type:func
func_80B51C0C = 0x808F216C; // type:func
func_80B51C64 = 0x808F21CC; // type:func
func_80B51CA8 = 0x808F2218; // type:func
func_80B51D0C = 0x808F2284; // type:func
func_80B51D24 = 0x808F22A0; // type:func
func_80B51DA4 = 0x808F2320; // type:func
func_80B51EA8 = 0x808F2424; // type:func
func_80B51EBC = 0x808F243C; // type:func
func_80B51F38 = 0x808F24BC; // type:func
func_80B51FA8 = 0x808F252C; // type:func
func_80B52068 = 0x808F25D8; // type:func
func_80B52098 = 0x808F2610; // type:func
func_80B52108 = 0x808F2688; // type:func
func_80B52114 = 0x808F2698; // type:func
func_80B521A0 = 0x808F26F8; // type:func
EnZl2_Update = 0x808F2784; // type:func
EnZl2_Init = 0x808F27CC; // type:func
EnZl2_OverrideLimbDraw = 0x808F2878; // type:func
func_80B523BC = 0x808F28E0; // type:func
func_80B523C8 = 0x808F28F0; // type:func
func_80B525D4 = 0x808F2ACC; // type:func
EnZl2_Draw = 0x808F2C74; // type:func
BgHidanFslift_Init = 0x808F3510; // type:func
BgHidanFslift_SetHookshotTargetPos = 0x808F35F8; // type:func
BgHidanFslift_Destroy = 0x808F3658; // type:func
BgHidanFslift_SetupIdle = 0x808F368C; // type:func
BgHidanFslift_Idle = 0x808F36A8; // type:func
BgHidanFslift_Descend = 0x808F3748; // type:func
BgHidanFslift_Ascend = 0x808F37B4; // type:func
BgHidanFslift_Update = 0x808F3850; // type:func
BgHidanFslift_Draw = 0x808F38F8; // type:func
EnOE2_SetupAction = 0x808F39E0; // type:func
EnOE2_Init = 0x808F39EC; // type:func
EnOE2_Destroy = 0x808F3A14; // type:func
EnOE2_DoNothing = 0x808F3A24; // type:func
EnOE2_Update = 0x808F3A34; // type:func
EnOE2_Draw = 0x808F3A44; // type:func
BgYdanHasi_Init = 0x808F3AC0; // type:func
BgYdanHasi_Destroy = 0x808F3C24; // type:func
BgYdanHasi_UpdateFloatingBlock = 0x808F3C58; // type:func
BgYdanHasi_InitWater = 0x808F3D90; // type:func
BgYdanHasi_MoveWater = 0x808F3DDC; // type:func
BgYdanHasi_DecWaterTimer = 0x808F3EAC; // type:func
BgYdanHasi_SetupThreeBlocks = 0x808F3F00; // type:func
BgYdanHasi_UpdateThreeBlocks = 0x808F3F6C; // type:func
BgYdanHasi_Update = 0x808F403C; // type:func
BgYdanHasi_Draw = 0x808F4060; // type:func
BgYdanMaruta_Init = 0x808F4270; // type:func
BgYdanMaruta_Destroy = 0x808F44D4; // type:func
func_808BEFF4 = 0x808F4528; // type:func
func_808BF078 = 0x808F45AC; // type:func
func_808BF108 = 0x808F463C; // type:func
func_808BF1EC = 0x808F4720; // type:func
BgYdanMaruta_DoNothing = 0x808F4790; // type:func
BgYdanMaruta_Update = 0x808F47A0; // type:func
BgYdanMaruta_Draw = 0x808F47C4; // type:func
BossGanondrof_ClearPixels8x8 = 0x808F4950; // type:func
BossGanondrof_ClearPixels16x8 = 0x808F4990; // type:func
BossGanondrof_ClearPixels16x16 = 0x808F49D0; // type:func
BossGanondrof_ClearPixels32x16 = 0x808F4A00; // type:func
BossGanondrof_ClearPixels16x32 = 0x808F4A48; // type:func
BossGanondrof_ClearPixels = 0x808F4A94; // type:func
BossGanondrof_SetColliderPos = 0x808F4D44; // type:func
BossGanondrof_Init = 0x808F4D88; // type:func
BossGanondrof_Destroy = 0x808F5018; // type:func
BossGanondrof_SetupIntro = 0x808F5084; // type:func
BossGanondrof_Intro = 0x808F50D0; // type:func
BossGanondrof_SetupPaintings = 0x808F5588; // type:func
BossGanondrof_Paintings = 0x808F55CC; // type:func
BossGanondrof_SetupNeutral = 0x808F57A0; // type:func
BossGanondrof_Neutral = 0x808F5820; // type:func
BossGanondrof_SetupThrow = 0x808F5F68; // type:func
BossGanondrof_Throw = 0x808F6090; // type:func
BossGanondrof_SetupReturn = 0x808F629C; // type:func
BossGanondrof_Return = 0x808F633C; // type:func
BossGanondrof_SetupStunned = 0x808F6448; // type:func
BossGanondrof_Stunned = 0x808F650C; // type:func
BossGanondrof_SetupBlock = 0x808F6620; // type:func
BossGanondrof_Block = 0x808F6694; // type:func
BossGanondrof_SetupCharge = 0x808F6770; // type:func
BossGanondrof_Charge = 0x808F67E0; // type:func
BossGanondrof_SetupDeath = 0x808F6EC4; // type:func
BossGanondrof_Death = 0x808F6F5C; // type:func
BossGanondrof_CollisionCheck = 0x808F7E4C; // type:func
BossGanondrof_Update = 0x808F8078; // type:func
BossGanondrof_OverrideLimbDraw = 0x808F8480; // type:func
BossGanondrof_PostLimbDraw = 0x808F885C; // type:func
BossGanondrof_GetClearPixelDList = 0x808F8920; // type:func
BossGanondrof_EmptyDList = 0x808F898C; // type:func
BossGanondrof_Draw = 0x808F89B0; // type:func
EnAm_SetupAction = 0x808F96E0; // type:func
EnAm_CanMove = 0x808F96EC; // type:func
EnAm_Init = 0x808F9818; // type:func
EnAm_Destroy = 0x808F99E4; // type:func
EnAm_SpawnEffects = 0x808F9A3C; // type:func
EnAm_SetupSleep = 0x808F9BD8; // type:func
EnAm_SetupStatue = 0x808F9C74; // type:func
EnAm_SetupLunge = 0x808F9D04; // type:func
EnAm_SetupCooldown = 0x808F9D68; // type:func
EnAm_SetupMoveToHome = 0x808F9DD4; // type:func
EnAm_SetupRotateToInit = 0x808F9E30; // type:func
EnAm_SetupRotateToHome = 0x808F9E8C; // type:func
EnAm_SetupRecoilFromDamage = 0x808F9EE8; // type:func
EnAm_SetupRicochet = 0x808F9FC0; // type:func
EnAm_Sleep = 0x808FA074; // type:func
EnAm_RotateToHome = 0x808FA2E0; // type:func
EnAm_RotateToInit = 0x808FA3E4; // type:func
EnAm_MoveToHome = 0x808FA550; // type:func
EnAm_RecoilFromDamage = 0x808FA6C0; // type:func
EnAm_Cooldown = 0x808FA764; // type:func
EnAm_Lunge = 0x808FA89C; // type:func
EnAm_Statue = 0x808FAAD0; // type:func
EnAm_SetupStunned = 0x808FAD20; // type:func
EnAm_Stunned = 0x808FAE0C; // type:func
EnAm_Ricochet = 0x808FAEE0; // type:func
EnAm_TransformSwordHitbox = 0x808FAF94; // type:func
EnAm_UpdateDamage = 0x808FB02C; // type:func
EnAm_Update = 0x808FB1C4; // type:func
EnAm_PostLimbDraw = 0x808FB568; // type:func
EnAm_Draw = 0x808FB5B0; // type:func
EnDekubaba_Init = 0x808FBAE0; // type:func
EnDekubaba_Destroy = 0x808FBD24; // type:func
EnDekubaba_DisableACColliderElems = 0x808FBD50; // type:func
EnDekubaba_SetupWait = 0x808FBDD8; // type:func
EnDekubaba_SetupGrow = 0x808FC040; // type:func
EnDekubaba_SetupRetract = 0x808FC170; // type:func
EnDekubaba_SetupDecideLunge = 0x808FC258; // type:func
EnDekubaba_SetupPrepareLunge = 0x808FC2B0; // type:func
EnDekubaba_SetupLunge = 0x808FC2D4; // type:func
EnDekubaba_SetupPullBack = 0x808FC318; // type:func
EnDekubaba_SetupRecover = 0x808FC390; // type:func
EnDekubaba_SetupHit = 0x808FC3C4; // type:func
EnDekubaba_SetupPrunedSomersault = 0x808FC48C; // type:func
EnDekubaba_SetupShrinkDie = 0x808FC500; // type:func
EnDekubaba_SetupStunnedVertical = 0x808FC580; // type:func
EnDekubaba_SetupSway = 0x808FC704; // type:func
EnDekubaba_SetupDeadStickDrop = 0x808FC770; // type:func
EnDekubaba_Wait = 0x808FC810; // type:func
EnDekubaba_Grow = 0x808FC8BC; // type:func
EnDekubaba_Retract = 0x808FCD24; // type:func
EnDekubaba_UpdateHeadPosition = 0x808FD0EC; // type:func
EnDekubaba_DecideLunge = 0x808FD1F0; // type:func
EnDekubaba_Lunge = 0x808FD420; // type:func
EnDekubaba_PrepareLunge = 0x808FD6A8; // type:func
EnDekubaba_PullBack = 0x808FD774; // type:func
EnDekubaba_Recover = 0x808FDB00; // type:func
EnDekubaba_Hit = 0x808FDBF8; // type:func
EnDekubaba_StunnedVertical = 0x808FDD08; // type:func
EnDekubaba_Sway = 0x808FDDA4; // type:func
EnDekubaba_PrunedSomersault = 0x808FDECC; // type:func
EnDekubaba_ShrinkDie = 0x808FE230; // type:func
EnDekubaba_DeadStickDrop = 0x808FE3F4; // type:func
EnDekubaba_UpdateDamage = 0x808FE45C; // type:func
EnDekubaba_Update = 0x808FE710; // type:func
EnDekubaba_DrawStemRetracted = 0x808FE8B0; // type:func
EnDekubaba_DrawStemExtended = 0x808FE9A0; // type:func
EnDekubaba_DrawStemBasePruned = 0x808FEC90; // type:func
EnDekubaba_DrawBaseShadow = 0x808FED50; // type:func
EnDekubaba_PostLimbDraw = 0x808FEE44; // type:func
EnDekubaba_Draw = 0x808FEE80; // type:func
EnMFire1_Init = 0x808FF590; // type:func
EnMFire1_Destroy = 0x808FF5FC; // type:func
EnMFire1_Update = 0x808FF628; // type:func
func_80A9EFE0 = 0x808FF730; // type:func
EnMThunder_Init = 0x808FF73C; // type:func
EnMThunder_Destroy = 0x808FF9FC; // type:func
func_80A9F314 = 0x808FFA6C; // type:func
func_80A9F350 = 0x808FFAA8; // type:func
func_80A9F408 = 0x808FFB60; // type:func
func_80A9F938 = 0x80900094; // type:func
func_80A9F9B4 = 0x80900110; // type:func
EnMThunder_Update = 0x8090027C; // type:func
EnMThunder_Draw = 0x80900450; // type:func
BgDdanJd_Init = 0x80900D30; // type:func
BgDdanJd_Destroy = 0x80900DDC; // type:func
BgDdanJd_Idle = 0x80900E10; // type:func
BgDdanJd_MoveEffects = 0x80900FB4; // type:func
BgDdanJd_Move = 0x8090118C; // type:func
BgDdanJd_Update = 0x80901290; // type:func
BgDdanJd_Draw = 0x809012B4; // type:func
BgBreakwall_SetupAction = 0x80901380; // type:func
BgBreakwall_Init = 0x8090138C; // type:func
BgBreakwall_Destroy = 0x80901538; // type:func
BgBreakwall_SpawnFragments = 0x8090156C; // type:func
BgBreakwall_WaitForObject = 0x80901A3C; // type:func
BgBreakwall_Wait = 0x80901B44; // type:func
BgBreakwall_LavaCoverMove = 0x80901D14; // type:func
BgBreakwall_Update = 0x80901D68; // type:func
BgBreakwall_Draw = 0x80901D8C; // type:func
EnJj_SetupAction = 0x809021F0; // type:func
EnJj_Init = 0x809021FC; // type:func
EnJj_Destroy = 0x8090248C; // type:func
EnJj_Blink = 0x8090251C; // type:func
EnJj_OpenMouth = 0x8090259C; // type:func
EnJj_WaitToOpenMouth = 0x809025F0; // type:func
EnJj_WaitForFish = 0x80902634; // type:func
EnJj_BeginCutscene = 0x809026F0; // type:func
EnJj_CutsceneUpdate = 0x80902798; // type:func
EnJj_RemoveDust = 0x809028F4; // type:func
EnJj_UpdateStaticCollision = 0x8090294C; // type:func
EnJj_Update = 0x8090295C; // type:func
EnJj_Draw = 0x80902A08; // type:func
EnHorseZelda_GetFieldPosition = 0x809037C0; // type:func
EnHorseZelda_Move = 0x8090380C; // type:func
EnHorseZelda_Init = 0x809039D4; // type:func
EnHorseZelda_Destroy = 0x80903B24; // type:func
EnHorseZelda_SetupStop = 0x80903B74; // type:func
EnHorseZelda_Stop = 0x80903BC4; // type:func
EnHorseZelda_Spur = 0x80903C0C; // type:func
EnHorseZelda_Gallop = 0x80903CF4; // type:func
EnHorseZelda_SetRotate = 0x80903D34; // type:func
EnHorseZelda_Update = 0x80903DF8; // type:func
EnHorseZelda_PostDraw = 0x80903ED4; // type:func
EnHorseZelda_Draw = 0x80904060; // type:func
BgDdanKd_SetupAction = 0x809042B0; // type:func
BgDdanKd_Init = 0x809042BC; // type:func
BgDdanKd_Destroy = 0x809043B4; // type:func
BgDdanKd_CheckForExplosions = 0x809043FC; // type:func
BgDdanKd_LowerStairs = 0x80904514; // type:func
BgDdanKd_DoNothing = 0x809049E8; // type:func
BgDdanKd_Update = 0x809049F8; // type:func
BgDdanKd_Draw = 0x80904A1C; // type:func
DoorWarp1_SetupAction = 0x80904BA0; // type:func
DoorWarp1_Init = 0x80904BAC; // type:func
DoorWarp1_Destroy = 0x80904D1C; // type:func
DoorWarp1_SetupWarp = 0x80904DA4; // type:func
DoorWarp1_SetupAdultDungeonWarp = 0x809050AC; // type:func
DoorWarp1_SetupBlueCrystal = 0x80905278; // type:func
DoorWarp1_SetupPurpleCrystal = 0x80905410; // type:func
DoorWarp1_SetPlayerPos = 0x809055B0; // type:func
DoorWarp1_BlueCrystal = 0x809055E8; // type:func
func_80999214 = 0x80905634; // type:func
func_80999348 = 0x80905768; // type:func
DoorWarp1_FloatPlayer = 0x80905830; // type:func
DoorWarp1_PurpleCrystal = 0x8090584C; // type:func
DoorWarp1_ChooseInitialAction = 0x8090592C; // type:func
DoorWarp1_AwaitClearFlag = 0x809059A4; // type:func
func_809995D4 = 0x809059FC; // type:func
DoorWarp1_WarpAppear = 0x80905B4C; // type:func
func_809998A4 = 0x80905CD0; // type:func
DoorWarp1_PlayerInRange = 0x80905D68; // type:func
DoorWarp1_ChildWarpIdle = 0x80905DD4; // type:func
DoorWarp1_ChildWarpOut = 0x80905EA0; // type:func
DoorWarp1_RutoWarpIdle = 0x80906294; // type:func
func_80999EE0 = 0x80906314; // type:func
func_80999FE4 = 0x8090641C; // type:func
DoorWarp1_RutoWarpOut = 0x809064D4; // type:func
func_8099A3A4 = 0x809067E0; // type:func
DoorWarp1_AdultWarpIdle = 0x809068AC; // type:func
func_8099A508 = 0x8090694C; // type:func
DoorWarp1_AdultWarpOut = 0x80906A30; // type:func
DoorWarp1_Destination = 0x80907314; // type:func
DoorWarp1_DoNothing = 0x80907444; // type:func
func_8099B020 = 0x80907454; // type:func
DoorWarp1_Update = 0x80907510; // type:func
DoorWarp1_DrawBlueCrystal = 0x80907574; // type:func
DoorWarp1_DrawPurpleCrystal = 0x80907744; // type:func
DoorWarp1_DrawWarp = 0x809079C8; // type:func
DoorWarp1_Draw = 0x80908874; // type:func
ObjSyokudai_Init = 0x80908EB0; // type:func
ObjSyokudai_Destroy = 0x80909074; // type:func
ObjSyokudai_Update = 0x809090C8; // type:func
ObjSyokudai_Draw = 0x809096E4; // type:func
ItemBHeart_Init = 0x80909B00; // type:func
ItemBHeart_Destroy = 0x80909B6C; // type:func
ItemBHeart_Update = 0x80909B7C; // type:func
func_80B85264 = 0x80909C24; // type:func
ItemBHeart_Draw = 0x80909D10; // type:func
EnDekunuts_Init = 0x80909F10; // type:func
EnDekunuts_Destroy = 0x8090A07C; // type:func
EnDekunuts_SetupWait = 0x8090A0B8; // type:func
EnDekunuts_SetupLookAround = 0x8090A12C; // type:func
EnDekunuts_SetupThrowNut = 0x8090A174; // type:func
EnDekunuts_SetupStand = 0x8090A1B8; // type:func
EnDekunuts_SetupBurrow = 0x8090A220; // type:func
EnDekunuts_SetupBeginRun = 0x8090A270; // type:func
EnDekunuts_SetupRun = 0x8090A2D8; // type:func
EnDekunuts_SetupGasp = 0x8090A330; // type:func
EnDekunuts_SetupBeDamaged = 0x8090A390; // type:func
EnDekunuts_SetupBeStunned = 0x8090A46C; // type:func
EnDekunuts_SetupDie = 0x8090A500; // type:func
EnDekunuts_Wait = 0x8090A550; // type:func
EnDekunuts_LookAround = 0x8090A7B4; // type:func
EnDekunuts_Stand = 0x8090A838; // type:func
EnDekunuts_ThrowNut = 0x8090A924; // type:func
EnDekunuts_Burrow = 0x8090AA7C; // type:func
EnDekunuts_BeginRun = 0x8090AB90; // type:func
EnDekunuts_Run = 0x8090ABF8; // type:func
EnDekunuts_Gasp = 0x8090AE38; // type:func
EnDekunuts_BeDamaged = 0x8090AEA0; // type:func
EnDekunuts_BeStunned = 0x8090AEF0; // type:func
EnDekunuts_Die = 0x8090AF6C; // type:func
EnDekunuts_ColliderCheck = 0x8090B0C8; // type:func
EnDekunuts_Update = 0x8090B1EC; // type:func
EnDekunuts_OverrideLimbDraw = 0x8090B354; // type:func
EnDekunuts_Draw = 0x8090B488; // type:func
BgMenkuriKaiten_Init = 0x8090B710; // type:func
BgMenkuriKaiten_Destroy = 0x8090B778; // type:func
BgMenkuriKaiten_Update = 0x8090B7AC; // type:func
BgMenkuriKaiten_Draw = 0x8090B80C; // type:func
BgMenkuriEye_Init = 0x8090B8A0; // type:func
BgMenkuriEye_Destroy = 0x8090B97C; // type:func
BgMenkuriEye_Update = 0x8090B9A8; // type:func
BgMenkuriEye_Draw = 0x8090BB18; // type:func
EnVali_Init = 0x8090BD40; // type:func
EnVali_Destroy = 0x8090BEBC; // type:func
EnVali_SetupLurk = 0x8090BF0C; // type:func
EnVali_SetupDropAppear = 0x8090BF5C; // type:func
EnVali_SetupFloatIdle = 0x8090BF94; // type:func
EnVali_SetupAttacked = 0x8090C1AC; // type:func
EnVali_SetupRetaliate = 0x8090C1E4; // type:func
EnVali_SetupMoveArmsDown = 0x8090C254; // type:func
EnVali_SetupBurnt = 0x8090C294; // type:func
EnVali_SetupDivideAndDie = 0x8090C2EC; // type:func
EnVali_SetupStunned = 0x8090C3F0; // type:func
EnVali_SetupFrozen = 0x8090C47C; // type:func
EnVali_SetupReturnToLurk = 0x8090C4DC; // type:func
EnVali_DischargeLightning = 0x8090C538; // type:func
EnVali_Lurk = 0x8090C734; // type:func
EnVali_DropAppear = 0x8090C774; // type:func
EnVali_FloatIdle = 0x8090C808; // type:func
EnVali_Attacked = 0x8090C9B4; // type:func
EnVali_Retaliate = 0x8090CA6C; // type:func
EnVali_MoveArmsDown = 0x8090CAC8; // type:func
EnVali_Burnt = 0x8090CB04; // type:func
EnVali_DivideAndDie = 0x8090CB40; // type:func
EnVali_Stunned = 0x8090CCF4; // type:func
EnVali_Frozen = 0x8090CDB0; // type:func
EnVali_ReturnToLurk = 0x8090CF40; // type:func
EnVali_UpdateDamage = 0x8090CFB0; // type:func
EnVali_Update = 0x8090D168; // type:func
EnVali_PulseOutside = 0x8090D2C4; // type:func
EnVali_PulseInsides = 0x8090D4E0; // type:func
EnVali_SetArmLength = 0x8090D6FC; // type:func
EnVali_OverrideLimbDraw = 0x8090D89C; // type:func
EnVali_PostLimbDraw = 0x8090D92C; // type:func
EnVali_DrawBody = 0x8090D9F0; // type:func
EnVali_Draw = 0x8090DD58; // type:func
BgMizuMovebg_GetDragonStatueBossRoomOffsetIndex = 0x8090E400; // type:func
BgMizuMovebg_Init = 0x8090E46C; // type:func
BgMizuMovebg_Destroy = 0x8090E834; // type:func
BgMizuMovebg_SetPosFromPath = 0x8090E8E8; // type:func
BgMizuMovebg_SetScrollAlphas = 0x8090E97C; // type:func
BgMizuMovebg_UpdateMain = 0x8090EB00; // type:func
BgMizuMovebg_UpdateHookshotPlatform = 0x8090EE3C; // type:func
BgMizuMovebg_Update = 0x8090EFF8; // type:func
BgMizuMovebg_Draw = 0x8090F01C; // type:func
BgMizuWater_GetWaterLevelActionIndex = 0x8090F590; // type:func
BgMizuWater_SetWaterBoxesHeight = 0x8090F630; // type:func
BgMizuWater_Init = 0x8090F69C; // type:func
BgMizuWater_Destroy = 0x8090F8F8; // type:func
BgMizuWater_WaitForAction = 0x8090F908; // type:func
BgMizuWater_ChangeWaterLevel = 0x8090FAD4; // type:func
BgMizuWater_Update = 0x8090FDE4; // type:func
BgMizuWater_Draw = 0x8090FF3C; // type:func
ArmsHook_SetupAction = 0x80910260; // type:func
ArmsHook_Init = 0x8091026C; // type:func
ArmsHook_Destroy = 0x809102E0; // type:func
ArmsHook_Wait = 0x80910328; // type:func
ArmsHook_PullPlayer = 0x809103A8; // type:func
ArmsHook_AttachToPlayer = 0x809103BC; // type:func
ArmsHook_DetachFromActor = 0x809103EC; // type:func
ArmsHook_CheckForCancel = 0x80910414; // type:func
ArmsHook_AttachToActor = 0x809104B0; // type:func
ArmsHook_Shoot = 0x809104F8; // type:func
ArmsHook_Update = 0x80910B64; // type:func
ArmsHook_Draw = 0x80910BA4; // type:func
EnfHG_Init = 0x80910FD0; // type:func
EnfHG_Destroy = 0x809110D0; // type:func
EnfHG_SetupIntro = 0x809110FC; // type:func
EnfHG_Intro = 0x80911160; // type:func
EnfHG_SetupApproach = 0x8091236C; // type:func
EnfHG_Approach = 0x809125B8; // type:func
EnfHG_Attack = 0x8091275C; // type:func
EnfHG_Damage = 0x80912BE0; // type:func
EnfHG_Retreat = 0x80912F10; // type:func
EnfHG_Done = 0x80913144; // type:func
EnfHG_Update = 0x80913154; // type:func
EnfHG_PostDraw = 0x809132E8; // type:func
EnfHG_Draw = 0x809132FC; // type:func
BgMoriHineri_Init = 0x80913900; // type:func
BgMoriHineri_Destroy = 0x80913B00; // type:func
func_808A39FC = 0x80913B34; // type:func
BgMoriHineri_DoNothing = 0x80913D2C; // type:func
BgMoriHineri_SpawnBossKeyChest = 0x80913D3C; // type:func
func_808A3C8C = 0x80913DCC; // type:func
func_808A3D58 = 0x80913E98; // type:func
func_808A3E54 = 0x80913F94; // type:func
BgMoriHineri_Update = 0x80914074; // type:func
BgMoriHineri_DrawHallAndRoom = 0x80914098; // type:func
EnBb_SetupAction = 0x80914650; // type:func
EnBb_FindExplosive = 0x8091465C; // type:func
EnBb_SpawnFlameTrail = 0x809146F0; // type:func
EnBb_KillFlameTrail = 0x8091488C; // type:func
EnBb_Init = 0x809148D8; // type:func
EnBb_Destroy = 0x80914C80; // type:func
EnBb_SetupFlameTrail = 0x80914CAC; // type:func
EnBb_FlameTrail = 0x80914D00; // type:func
EnBb_SetupDeath = 0x80914E7C; // type:func
EnBb_Death = 0x80914F10; // type:func
EnBb_SetupDamage = 0x8091508C; // type:func
EnBb_Damage = 0x8091514C; // type:func
EnBb_SetupBlue = 0x809151B8; // type:func
EnBb_Blue = 0x80915278; // type:func
EnBb_SetupDown = 0x80915A6C; // type:func
EnBb_Down = 0x80915AFC; // type:func
EnBb_SetupRed = 0x80915DD0; // type:func
EnBb_Red = 0x80915EE0; // type:func
EnBb_FaceWaypoint = 0x809162A8; // type:func
EnBb_SetWaypoint = 0x809162DC; // type:func
EnBb_SetupWhite = 0x809163A8; // type:func
EnBb_White = 0x80916458; // type:func
EnBb_InitGreen = 0x809167DC; // type:func
EnBb_SetupGreen = 0x80916914; // type:func
EnBb_Green = 0x809169AC; // type:func
EnBb_SetupStunned = 0x8091701C; // type:func
EnBb_Stunned = 0x80917130; // type:func
EnBb_CollisionCheck = 0x809172D4; // type:func
EnBb_Update = 0x80917608; // type:func
EnBb_PostLimbDraw = 0x80917888; // type:func
EnBb_Draw = 0x809178D8; // type:func
BgTokiHikari_Init = 0x80918330; // type:func
BgTokiHikari_Destroy = 0x809183BC; // type:func
BgTokiHikari_DoNothing = 0x809183CC; // type:func
BgTokiHikari_Update = 0x809183DC; // type:func
BgTokiHikari_Draw = 0x80918400; // type:func
func_808BA018 = 0x80918450; // type:func
func_808BA204 = 0x809185F8; // type:func
func_808BA22C = 0x80918620; // type:func
func_808BA274 = 0x80918668; // type:func
func_808BA2CC = 0x809186C0; // type:func
EnYukabyun_Init = 0x809190D0; // type:func
EnYukabyun_Destroy = 0x80919180; // type:func
func_80B43A94 = 0x809191AC; // type:func
func_80B43AD4 = 0x809191EC; // type:func
func_80B43B6C = 0x80919284; // type:func
EnYukabyun_Break = 0x809192E4; // type:func
EnYukabyun_Update = 0x80919358; // type:func
EnYukabyun_Draw = 0x809194F8; // type:func
BgTokiSwd_SetupAction = 0x809196E0; // type:func
BgTokiSwd_Init = 0x809196EC; // type:func
BgTokiSwd_Destroy = 0x809197C0; // type:func
func_808BAF40 = 0x809197EC; // type:func
func_808BB0AC = 0x80919960; // type:func
func_808BB128 = 0x809199E0; // type:func
BgTokiSwd_Update = 0x80919A34; // type:func
BgTokiSwd_Draw = 0x80919A88; // type:func
EnFhgFire_SetUpdate = 0x8091AD30; // type:func
EnFhgFire_Init = 0x8091AD3C; // type:func
EnFhgFire_Destroy = 0x8091B14C; // type:func
EnFhgFire_LightningStrike = 0x8091B1BC; // type:func
EnFhgFire_LightningTrail = 0x8091B554; // type:func
EnFhgFire_LightningShock = 0x8091B6F4; // type:func
EnFhgFire_LightningBurst = 0x8091B838; // type:func
EnFhgFire_SpearLight = 0x8091BAB4; // type:func
EnFhgFire_EnergyBall = 0x8091BCA8; // type:func
EnFhgFire_PhantomWarp = 0x8091C954; // type:func
EnFhgFire_Update = 0x8091CB10; // type:func
EnFhgFire_Draw = 0x8091CB60; // type:func
BgMjin_SetupAction = 0x8091D3D0; // type:func
BgMjin_Init = 0x8091D3DC; // type:func
BgMjin_Destroy = 0x8091D47C; // type:func
func_808A0850 = 0x8091D4B0; // type:func
BgMjin_DoNothing = 0x8091D584; // type:func
BgMjin_Update = 0x8091D594; // type:func
BgMjin_Draw = 0x8091D5B8; // type:func
BgHidanKousi_SetupAction = 0x8091D7C0; // type:func
BgHidanKousi_Init = 0x8091D7CC; // type:func
BgHidanKousi_Destroy = 0x8091D8C4; // type:func
func_80889ACC = 0x8091D8F8; // type:func
func_80889B5C = 0x8091D984; // type:func
func_80889BC0 = 0x8091D9E8; // type:func
func_80889C18 = 0x8091DA40; // type:func
func_80889C90 = 0x8091DAB8; // type:func
func_80889D28 = 0x8091DB54; // type:func
BgHidanKousi_Update = 0x8091DB64; // type:func
BgHidanKousi_Draw = 0x8091DB88; // type:func
DoorToki_Init = 0x8091DD50; // type:func
DoorToki_Destroy = 0x8091DDB8; // type:func
DoorToki_Update = 0x8091DDEC; // type:func
BgHidanHamstep_SetupAction = 0x8091DEB0; // type:func
BgHidanHamstep_SpawnChildren = 0x8091DED0; // type:func
BgHidanHamstep_Init = 0x8091E04C; // type:func
BgHidanHamstep_Destroy = 0x8091E2BC; // type:func
func_808884C8 = 0x8091E310; // type:func
func_80888638 = 0x8091E480; // type:func
func_80888694 = 0x8091E4DC; // type:func
func_80888734 = 0x8091E57C; // type:func
func_808887C4 = 0x8091E610; // type:func
func_80888860 = 0x8091E6AC; // type:func
func_808889B8 = 0x8091E7F8; // type:func
func_80888A58 = 0x8091E898; // type:func
BgHidanHamstep_DoNothing = 0x8091EA30; // type:func
BgHidanHamstep_Update = 0x8091EA40; // type:func
BgHidanHamstep_Draw = 0x8091EA64; // type:func
EnBird_SetupAction = 0x8091ED60; // type:func
EnBird_Init = 0x8091ED6C; // type:func
EnBird_Destroy = 0x8091EE58; // type:func
EnBird_SetupIdle = 0x8091EE68; // type:func
EnBird_Idle = 0x8091EF1C; // type:func
EnBird_SetupMove = 0x8091EFBC; // type:func
EnBird_Move = 0x8091EFFC; // type:func
EnBird_Update = 0x8091F118; // type:func
EnBird_Draw = 0x8091F148; // type:func
EnWood02_SpawnZoneCheck = 0x8091F220; // type:func
EnWood02_SpawnOffspring = 0x8091F348; // type:func
EnWood02_Init = 0x8091F560; // type:func
EnWood02_Destroy = 0x8091F99C; // type:func
EnWood02_Update = 0x8091F9D8; // type:func
EnWood02_Draw = 0x8091FED0; // type:func
EnLightbox_Init = 0x80920400; // type:func
EnLightbox_Destroy = 0x8092052C; // type:func
EnLightbox_Update = 0x80920560; // type:func
EnLightbox_Draw = 0x809207E8; // type:func
EnPubox_Init = 0x80920880; // type:func
EnPubox_Destroy = 0x809209B8; // type:func
EnPubox_Update = 0x809209EC; // type:func
EnPubox_Draw = 0x80920B3C; // type:func
EnTrap_Init = 0x80920BC0; // type:func
EnTrap_Destroy = 0x80920F7C; // type:func
EnTrap_Update = 0x80920FA8; // type:func
EnTrap_Draw = 0x80921D3C; // type:func
EnArowTrap_Init = 0x80921E60; // type:func
EnArowTrap_Destroy = 0x80921EB0; // type:func
EnArowTrap_Update = 0x80921EC0; // type:func
EnVase_Init = 0x80921FB0; // type:func
EnVase_Destroy = 0x80922014; // type:func
EnVase_Draw = 0x80922024; // type:func
EnTa_SetupAction = 0x809220B0; // type:func
EnTa_SetTextForTalkInLonLonHouse = 0x809220C0; // type:func
EnTa_Init = 0x809221A0; // type:func
EnTa_DecreaseShadowSize = 0x80922824; // type:func
EnTa_Destroy = 0x80922858; // type:func
EnTa_RequestTalk = 0x809228D0; // type:func
EnTa_SleepTalkInKakariko = 0x80922978; // type:func
EnTa_SleepTalkInLonLonHouse = 0x809229B8; // type:func
EnTa_SetupAwake = 0x809229F8; // type:func
EnTa_TalkWakingUp2 = 0x80922A74; // type:func
EnTa_TalkWakingUp1 = 0x80922AC0; // type:func
EnTa_WakeUp = 0x80922B5C; // type:func
EnTa_SleepTalkInCastle = 0x80922BE8; // type:func
EnTa_IdleAsleepInCastle = 0x80922C28; // type:func
EnTa_IdleAsleepInLonLonHouse = 0x80922CF0; // type:func
EnTa_IdleAsleepInKakariko = 0x80922D54; // type:func
EnTa_RunWithAccelerationAndSfx = 0x80922E1C; // type:func
EnTa_RunAwayRunOutOfGate = 0x80922E9C; // type:func
EnTa_RunAwayTurnTowardsGate = 0x80922F10; // type:func
EnTa_RunAwayRunWest = 0x80922F70; // type:func
EnTa_RunAwayTurnWest = 0x80922FF8; // type:func
EnTa_RunAwayRunSouth = 0x80923058; // type:func
EnTa_RunAwayStart = 0x809230F8; // type:func
EnTa_TalkAwakeInCastle = 0x80923170; // type:func
EnTa_IdleAwakeInCastle = 0x8092321C; // type:func
EnTa_TalkAwakeInKakariko = 0x80923268; // type:func
EnTa_IdleAwakeInKakariko = 0x809232B4; // type:func
EnTa_TalkAtRanch = 0x8092335C; // type:func
EnTa_IdleAtRanch = 0x809233A8; // type:func
EnTa_CheckCanBuyMilk = 0x809233EC; // type:func
EnTa_CreateFloorCamera = 0x8092343C; // type:func
EnTa_RemoveFloorCamera = 0x809234F0; // type:func
EnTa_SetupActionWithSleepAnimation = 0x80923534; // type:func
EnTa_SetupActionWithWakeUpAnimation = 0x809235C4; // type:func
EnTa_TalkNotEnoughRupees = 0x80923650; // type:func
EnTa_IsPlayerHoldingSuperCucco = 0x809236C8; // type:func
EnTa_TalkFoundSuperCucco = 0x8092371C; // type:func
EnTa_IdleFoundSuperCucco = 0x8092387C; // type:func
EnTa_GetSuperCuccosCount = 0x809238EC; // type:func
EnTa_AnimateHandsUpDown = 0x80923928; // type:func
EnTa_TransitionToPostCuccoGame = 0x809239F4; // type:func
EnTa_TalkCuccoGameEnd = 0x80923A44; // type:func
EnTa_RunCuccoGame = 0x80923B20; // type:func
EnTa_ThrowSuperCuccos = 0x80923E80; // type:func
EnTa_StartingCuccoGame3 = 0x809240F8; // type:func
EnTa_StartingCuccoGame2 = 0x8092421C; // type:func
EnTa_StartingCuccoGame1 = 0x809242EC; // type:func
EnTa_StartCuccoGame = 0x809243B4; // type:func
EnTa_TalkGeneralInLonLonHouse = 0x8092444C; // type:func
EnTa_GiveItemInLonLonHouse = 0x809244A8; // type:func
EnTa_TalkAfterCuccoGameFirstWon = 0x8092457C; // type:func
EnTa_WaitBuyMilkOrPlayCuccoGameResponse = 0x80924614; // type:func
EnTa_WaitForPlayCuccoGameResponse = 0x809247F0; // type:func
EnTa_WaitForMarryMalonResponse = 0x80924918; // type:func
EnTa_ContinueTalkInLonLonHouse = 0x80924998; // type:func
EnTa_TalkAfterCuccoGameWon = 0x80924A64; // type:func
EnTa_IdleSittingInLonLonHouse = 0x80924B3C; // type:func
EnTa_IdleAfterCuccoGameFinished = 0x80924C3C; // type:func
EnTa_BlinkWaitUntilNext = 0x80924D00; // type:func
EnTa_BlinkAdvanceState = 0x80924D34; // type:func
EnTa_AnimRepeatCurrent = 0x80924DF4; // type:func
EnTa_AnimSleeping = 0x80924E34; // type:func
EnTa_AnimSitSleeping = 0x80924E88; // type:func
EnTa_AnimRunToEnd = 0x80924F68; // type:func
EnTa_Update = 0x80924FC0; // type:func
EnTa_OverrideLimbDraw = 0x80925150; // type:func
EnTa_PostLimbDraw = 0x809252D4; // type:func
EnTa_Draw = 0x80925314; // type:func
EnTkEff_Create = 0x80925A70; // type:func
EnTkEff_Update = 0x80925B14; // type:func
EnTkEff_Draw = 0x80925C20; // type:func
EnTkEff_CreateDflt = 0x80925F18; // type:func
EnTk_RestAnim = 0x80925FD0; // type:func
EnTk_WalkAnim = 0x8092604C; // type:func
EnTk_DigAnim = 0x809260C0; // type:func
EnTk_UpdateEyes = 0x80926140; // type:func
EnTk_CheckFacingPlayer = 0x80926204; // type:func
EnTk_CheckNextSpot = 0x80926288; // type:func
EnTk_CheckCurrentSpot = 0x80926370; // type:func
EnTk_Step = 0x809263E8; // type:func
EnTk_Orient = 0x80926510; // type:func
EnTk_GetTextId = 0x80926680; // type:func
EnTk_UpdateTalkState = 0x809266D4; // type:func
EnTk_ChooseReward = 0x80926870; // type:func
EnTk_DigEff = 0x80926A2C; // type:func
EnTk_Init = 0x80926B9C; // type:func
EnTk_Destroy = 0x80926D18; // type:func
EnTk_Rest = 0x80926D44; // type:func
EnTk_Walk = 0x80926F6C; // type:func
EnTk_Dig = 0x8092703C; // type:func
EnTk_Update = 0x809272A0; // type:func
func_80B1D200 = 0x8092734C; // type:func
EnTk_OverrideLimbDraw = 0x80927378; // type:func
EnTk_PostLimbDraw = 0x809273E4; // type:func
EnTk_Draw = 0x80927498; // type:func
BgMoriBigst_SetupAction = 0x809278A0; // type:func
BgMoriBigst_InitDynapoly = 0x809278AC; // type:func
BgMoriBigst_Init = 0x80927904; // type:func
BgMoriBigst_Destroy = 0x809279DC; // type:func
BgMoriBigst_SetupWaitForMoriTex = 0x80927A10; // type:func
BgMoriBigst_WaitForMoriTex = 0x80927A38; // type:func
BgMoriBigst_SetupNoop = 0x80927B04; // type:func
BgMoriBigst_SetupStalfosFight = 0x80927B28; // type:func
BgMoriBigst_StalfosFight = 0x80927BDC; // type:func
BgMoriBigst_SetupFall = 0x80927C54; // type:func
BgMoriBigst_Fall = 0x80927C7C; // type:func
BgMoriBigst_SetupLanding = 0x80927D08; // type:func
BgMoriBigst_Landing = 0x80927D9C; // type:func
BgMoriBigst_SetupStalfosPairFight = 0x80927DC8; // type:func
BgMoriBigst_StalfosPairFight = 0x80927EE0; // type:func
BgMoriBigst_SetupDone = 0x80927F40; // type:func
BgMoriBigst_Update = 0x80927F64; // type:func
BgMoriBigst_Draw = 0x80927FD8; // type:func
func_808A1800 = 0x809281D0; // type:func
func_808A18FC = 0x809282C8; // type:func
BgMoriElevator_Init = 0x80928350; // type:func
BgMoriElevator_Destroy = 0x80928434; // type:func
BgMoriElevator_IsPlayerRiding = 0x80928474; // type:func
BgMoriElevator_SetupWaitAfterInit = 0x809284D4; // type:func
BgMoriElevator_WaitAfterInit = 0x809284E8; // type:func
func_808A1C30 = 0x8092858C; // type:func
BgMoriElevator_MoveIntoGround = 0x809285A0; // type:func
func_808A1CF4 = 0x80928654; // type:func
BgMoriElevator_MoveAboveGround = 0x809286B0; // type:func
BgMoriElevator_SetupSetPosition = 0x80928764; // type:func
BgMoriElevator_SetPosition = 0x80928778; // type:func
BgMoriElevator_StopMovement = 0x80928940; // type:func
func_808A2008 = 0x8092895C; // type:func
BgMoriElevator_Update = 0x80928A10; // type:func
BgMoriElevator_Draw = 0x80928A68; // type:func
BgMoriKaitenkabe_CrossProduct = 0x80928CC0; // type:func
BgMoriKaitenkabe_Init = 0x80928D34; // type:func
BgMoriKaitenkabe_Destroy = 0x80928DE8; // type:func
BgMoriKaitenkabe_WaitForMoriTex = 0x80928E1C; // type:func
BgMoriKaitenkabe_SetupWait = 0x80928E74; // type:func
BgMoriKaitenkabe_Wait = 0x80928E8C; // type:func
BgMoriKaitenkabe_SetupRotate = 0x80928FEC; // type:func
BgMoriKaitenkabe_Rotate = 0x8092900C; // type:func
BgMoriKaitenkabe_Update = 0x80929178; // type:func
BgMoriKaitenkabe_Draw = 0x8092919C; // type:func
BgMoriRakkatenjo_Init = 0x80929330; // type:func
BgMoriRakkatenjo_Destroy = 0x809293E8; // type:func
BgMoriRakkatenjo_IsLinkUnder = 0x8092941C; // type:func
BgMoriRakkatenjo_IsLinkClose = 0x809294CC; // type:func
BgMoriRakkatenjo_SetupWaitForMoriTex = 0x8092957C; // type:func
BgMoriRakkatenjo_WaitForMoriTex = 0x80929590; // type:func
BgMoriRakkatenjo_SetupWait = 0x809295E8; // type:func
BgMoriRakkatenjo_Wait = 0x80929624; // type:func
BgMoriRakkatenjo_SetupFall = 0x809296F4; // type:func
BgMoriRakkatenjo_Fall = 0x80929714; // type:func
BgMoriRakkatenjo_SetupRest = 0x8092988C; // type:func
BgMoriRakkatenjo_Rest = 0x809298B4; // type:func
BgMoriRakkatenjo_SetupRise = 0x809298E4; // type:func
BgMoriRakkatenjo_Rise = 0x80929904; // type:func
BgMoriRakkatenjo_Update = 0x80929984; // type:func
BgMoriRakkatenjo_Draw = 0x80929A5C; // type:func
EnVm_SetupAction = 0x80929CB0; // type:func
EnVm_Init = 0x80929CBC; // type:func
EnVm_Destroy = 0x80929E2C; // type:func
EnVm_SetupWait = 0x80929E58; // type:func
EnVm_Wait = 0x80929EE4; // type:func
EnVm_SetupAttack = 0x8092A238; // type:func
EnVm_Attack = 0x8092A2DC; // type:func
EnVm_SetupStun = 0x8092A52C; // type:func
EnVm_Stun = 0x8092A5D4; // type:func
EnVm_SetupDie = 0x8092A6E0; // type:func
EnVm_Die = 0x8092A7E8; // type:func
EnVm_CheckHealth = 0x8092A89C; // type:func
EnVm_Update = 0x8092A998; // type:func
EnVm_OverrideLimbDraw = 0x8092AB2C; // type:func
EnVm_PostLimbDraw = 0x8092AB94; // type:func
EnVm_Draw = 0x8092AE6C; // type:func
DemoEffect_SetupUpdate = 0x8092B570; // type:func
DemoEffect_InterpolateCsFrames = 0x8092B57C; // type:func
DemoEffect_InitJewel = 0x8092B5DC; // type:func
DemoEffect_InitGetItem = 0x8092B69C; // type:func
DemoEffect_Init = 0x8092B6E8; // type:func
DemoEffect_Destroy = 0x8092BEE8; // type:func
DemoEffect_WaitForObject = 0x8092BF38; // type:func
DemoEffect_UpdatePositionToParent = 0x8092BF90; // type:func
DemoEffect_UpdateCrystalLight = 0x8092BFC0; // type:func
DemoEffect_MedalSparkle = 0x8092BFF4; // type:func
DemoEffect_UpdateGetItem = 0x8092C18C; // type:func
DemoEffect_InitTimeWarp = 0x8092C3CC; // type:func
DemoEffect_UpdateTimeWarpPullMasterSword = 0x8092C588; // type:func
DemoEffect_TimewarpShrink = 0x8092C62C; // type:func
DemoEffect_UpdateTimeWarpReturnFromChamberOfSages = 0x8092C750; // type:func
DemoEffect_UpdateTimeWarpTimeblock = 0x8092C808; // type:func
DemoEffect_InitTimeWarpTimeblock = 0x8092C8C4; // type:func
DemoEffect_UpdateTriforceSpot = 0x8092C948; // type:func
DemoEffect_UpdateLightRingShrinking = 0x8092CC30; // type:func
DemoEffect_UpdateLightRingExpanding = 0x8092CCC0; // type:func
DemoEffect_UpdateLightRingTriforce = 0x8092CD34; // type:func
DemoEffect_UpdateCreationFireball = 0x8092CDF0; // type:func
DemoEffect_InitCreationFireball = 0x8092CF44; // type:func
DemoEffect_UpdateBlueOrbShrink = 0x8092CF94; // type:func
DemoEffect_UpdateBlueOrbGrow = 0x8092CFFC; // type:func
DemoEffect_UpdateLightEffect = 0x8092D0DC; // type:func
DemoEffect_UpdateLgtShower = 0x8092D3D4; // type:func
DemoEffect_UpdateGodLgtDin = 0x8092D440; // type:func
DemoEffect_UpdateGodLgtNayru = 0x8092D5DC; // type:func
DemoEffect_UpdateGodLgtFarore = 0x8092D7D4; // type:func
DemoEffect_MoveTowardTarget = 0x8092D978; // type:func
DemoEffect_InitJewelColor = 0x8092D9D8; // type:func
DemoEffect_SetJewelColor = 0x8092DAD8; // type:func
DemoEffect_MoveJewelSplit = 0x8092E24C; // type:func
DemoEffect_MoveJewelSpherical = 0x8092E2A8; // type:func
DemoEffect_MoveJewelActivateDoorOfTime = 0x8092E48C; // type:func
DemoEffect_JewelSparkle = 0x8092E6F8; // type:func
DemoEffect_PlayJewelSfx = 0x8092E85C; // type:func
DemoEffect_UpdateJewelAdult = 0x8092E8C0; // type:func
DemoEffect_UpdateJewelChild = 0x8092E904; // type:func
DemoEffect_UpdateDust = 0x8092EB18; // type:func
DemoEffect_Update = 0x8092EC3C; // type:func
DemoEffect_CheckForCue = 0x8092EC60; // type:func
DemoEffect_DrawJewel = 0x8092ECA4; // type:func
DemoEffect_DrawCrystalLight = 0x8092F0E4; // type:func
DemoEffect_DrawFireBall = 0x8092F3BC; // type:func
DemoEffect_DrawGodLgt = 0x8092F548; // type:func
DemoEffect_DrawLightEffect = 0x8092F918; // type:func
DemoEffect_DrawBlueOrb = 0x8092FB50; // type:func
DemoEffect_DrawLgtShower = 0x8092FC78; // type:func
DemoEffect_DrawLightRing = 0x8092FDFC; // type:func
DemoEffect_DrawTriforceSpot = 0x8092FF64; // type:func
DemoEffect_DrawGetItem = 0x809304E8; // type:func
DemoEffect_OverrideLimbDrawTimeWarp = 0x80930580; // type:func
DemoEffect_DrawTimeWarp = 0x80930700; // type:func
DemoEffect_FaceTowardPoint = 0x809307D8; // type:func
DemoEffect_SetPosRotFromCue = 0x80930888; // type:func
DemoEffect_MoveTowardCuePos = 0x809309E8; // type:func
DemoEffect_SetStartPosFromCue = 0x80930A94; // type:func
DemoKankyo_SetupAction = 0x80931110; // type:func
DemoKankyo_Init = 0x8093111C; // type:func
DemoKankyo_Destroy = 0x80931500; // type:func
DemoKankyo_SetupType = 0x8093150C; // type:func
DemoKankyo_DoNothing = 0x80931944; // type:func
DemoKankyo_UpdateWarpIn = 0x80931954; // type:func
DemoKankyo_SetPosFromCue = 0x8093197C; // type:func
DemoKankyo_UpdateRock = 0x80931A6C; // type:func
DemoKankyo_UpdateClouds = 0x80931AE4; // type:func
DemoKankyo_UpdateDoorOfTime = 0x80931B30; // type:func
DemoKankyo_KillDoorOfTimeCollision = 0x80931BCC; // type:func
DemoKankyo_Update = 0x80931BF8; // type:func
DemoKankyo_Draw = 0x80931C1C; // type:func
func_80989B54 = 0x80931DC4; // type:func
DemoKankyo_DrawRain = 0x80931F94; // type:func
DemoKankyo_DrawRock = 0x809325A0; // type:func
DemoKankyo_DrawClouds = 0x809326E4; // type:func
DemoKankyo_DrawDoorOfTime = 0x80932A10; // type:func
DemoKankyo_DrawLightPlane = 0x80932B20; // type:func
DemoKankyo_Vec3fCopy = 0x80932C08; // type:func
DemoKankyo_AddVecGeoToVec3f = 0x80932C28; // type:func
DemoKankyo_Vec3fAddPosRot = 0x80932CA8; // type:func
DemoKankyo_DrawWarpSparkles = 0x80932D04; // type:func
DemoKankyo_DrawSparkles = 0x80933460; // type:func
BgHidanFwbig_Init = 0x80934E00; // type:func
BgHidanFwbig_Destroy = 0x80934FA0; // type:func
BgHidanFwbig_UpdatePosition = 0x80934FCC; // type:func
BgHidanFwbig_WaitForSwitch = 0x8093504C; // type:func
BgHidanFwbig_WaitForCs = 0x809350B0; // type:func
BgHidanFwbig_Rise = 0x809350DC; // type:func
BgHidanFwbig_Lower = 0x80935150; // type:func
BgHidanFwbig_WaitForTimer = 0x80935230; // type:func
BgHidanFwbig_WaitForPlayer = 0x80935280; // type:func
BgHidanFwbig_Move = 0x809352E4; // type:func
BgHidanFwbig_MoveCollider = 0x80935384; // type:func
BgHidanFwbig_Update = 0x80935584; // type:func
BgHidanFwbig_Draw = 0x809356FC; // type:func
EnFloormas_Init = 0x80935AE0; // type:func
EnFloormas_Destroy = 0x80935CF4; // type:func
EnFloormas_MakeInvulnerable = 0x80935D20; // type:func
EnFloormas_MakeVulnerable = 0x80935D44; // type:func
EnFloormas_SetupBigDecideAction = 0x80935D60; // type:func
EnFloormas_SetupStand = 0x80935DA8; // type:func
EnFloormas_SetupBigWalk = 0x80935DEC; // type:func
EnFloormas_SetupBigStopWalk = 0x80935E78; // type:func
EnFloormas_SetupRun = 0x80935EC0; // type:func
EnFloormas_SetupTurn = 0x80935EF0; // type:func
EnFloormas_SetupHover = 0x80936020; // type:func
EnFloormas_SetupCharge = 0x809360F8; // type:func
EnFloormas_SetupLand = 0x8093612C; // type:func
EnFloormas_SetupSplit = 0x809361D8; // type:func
EnFloormas_SetupSmallWalk = 0x80936338; // type:func
EnFloormas_SetupSmallDecideAction = 0x80936388; // type:func
EnFloormas_SetupSmallShrink = 0x809363E8; // type:func
EnFloormas_SetupSmallFollowerJumpAtLeader = 0x809364C0; // type:func
EnFloormas_SetupJumpAtLink = 0x8093652C; // type:func
EnFloormas_SetupGrabLink = 0x80936598; // type:func
EnFloormas_SetupMerge = 0x8093676C; // type:func
EnFloormas_SetupSmallWait = 0x809367C4; // type:func
EnFloormas_SetupTakeDamage = 0x80936848; // type:func
EnFloormas_SetupRecover = 0x80936904; // type:func
EnFloormas_SetupFreeze = 0x80936958; // type:func
EnFloormas_Die = 0x80936A58; // type:func
EnFloormas_BigDecideAction = 0x80936AF4; // type:func
EnFloormas_Stand = 0x80936BB8; // type:func
EnFloormas_BigWalk = 0x80936C44; // type:func
EnFloormas_BigStopWalk = 0x80936DA0; // type:func
EnFloormas_Run = 0x80936DDC; // type:func
EnFloormas_Turn = 0x80936EE8; // type:func
EnFloormas_Hover = 0x809370AC; // type:func
EnFloormas_Slide = 0x80937130; // type:func
EnFloormas_Charge = 0x80937270; // type:func
EnFloormas_Land = 0x80937360; // type:func
EnFloormas_Split = 0x80937548; // type:func
EnFloormas_SmallWalk = 0x809375D0; // type:func
EnFloormas_SmallDecideAction = 0x809376C0; // type:func
EnFloormas_SmallShrink = 0x80937828; // type:func
EnFloormas_JumpAtLink = 0x80937880; // type:func
EnFloormas_GrabLink = 0x809379BC; // type:func
EnFloormas_SmallFollowerJumpAtLeader = 0x80937CD8; // type:func
EnFloormas_Merge = 0x80937EE8; // type:func
EnFloormas_SmallWait = 0x80938198; // type:func
EnFloormas_TakeDamage = 0x809381A8; // type:func
EnFloormas_Recover = 0x8093826C; // type:func
EnFloormas_Freeze = 0x809382A8; // type:func
EnFloormas_ColliderCheck = 0x8093831C; // type:func
EnFloormas_Update = 0x809384CC; // type:func
EnFloormas_OverrideLimbDraw = 0x80938734; // type:func
EnFloormas_PostLimbDraw = 0x80938770; // type:func
EnFloormas_Draw = 0x80938860; // type:func
EnFloormas_DrawHighlighted = 0x8093892C; // type:func
EnHeishi1_Init = 0x80938EC0; // type:func
EnHeishi1_Destroy = 0x809390D8; // type:func
EnHeishi1_SetupWalk = 0x809390E8; // type:func
EnHeishi1_Walk = 0x8093919C; // type:func
EnHeishi1_SetupMoveToLink = 0x809394BC; // type:func
EnHeishi1_MoveToLink = 0x80939578; // type:func
EnHeishi1_SetupWait = 0x80939670; // type:func
EnHeishi1_Wait = 0x80939738; // type:func
EnHeishi1_SetupTurnTowardLink = 0x809398F4; // type:func
EnHeishi1_TurnTowardLink = 0x80939990; // type:func
EnHeishi1_SetupKick = 0x80939A3C; // type:func
EnHeishi1_Kick = 0x80939AD0; // type:func
EnHeishi1_SetupWaitNight = 0x80939BA4; // type:func
EnHeishi1_WaitNight = 0x80939C38; // type:func
EnHeishi1_Update = 0x80939CB8; // type:func
EnHeishi1_OverrideLimbDraw = 0x80939FCC; // type:func
EnHeishi1_Draw = 0x8093A010; // type:func
EnRd_SetupAction = 0x8093A3D0; // type:func
EnRd_Init = 0x8093A3DC; // type:func
EnRd_Destroy = 0x8093A5C8; // type:func
EnRd_UpdateMourningTarget = 0x8093A60C; // type:func
EnRd_SetupIdle = 0x8093A678; // type:func
EnRd_Idle = 0x8093A720; // type:func
EnRd_SetupRiseFromCoffin = 0x8093A94C; // type:func
EnRd_RiseFromCoffin = 0x8093A9EC; // type:func
EnRd_SetupWalkToPlayer = 0x8093AB6C; // type:func
EnRd_WalkToPlayer = 0x8093ABF8; // type:func
EnRd_SetupWalkToHome = 0x8093AF2C; // type:func
EnRd_WalkToHome = 0x8093AFAC; // type:func
EnRd_SetupWalkToParent = 0x8093B1C0; // type:func
EnRd_WalkToParent = 0x8093B244; // type:func
EnRd_SetupGrab = 0x8093B3D8; // type:func
EnRd_Grab = 0x8093B43C; // type:func
EnRd_SetupAttemptPlayerFreeze = 0x8093B7A8; // type:func
EnRd_AttemptPlayerFreeze = 0x8093B820; // type:func
EnRd_SetupStandUp = 0x8093B918; // type:func
EnRd_StandUp = 0x8093B964; // type:func
EnRd_SetupCrouch = 0x8093B9C0; // type:func
EnRd_Crouch = 0x8093BA40; // type:func
EnRd_SetupDamaged = 0x8093BA7C; // type:func
EnRd_Damaged = 0x8093BB08; // type:func
EnRd_SetupDead = 0x8093BC18; // type:func
EnRd_Dead = 0x8093BC90; // type:func
EnRd_SetupStunned = 0x8093BDDC; // type:func
EnRd_Stunned = 0x8093BEC8; // type:func
EnRd_TurnTowardsPlayer = 0x8093BF9C; // type:func
EnRd_UpdateDamage = 0x8093C114; // type:func
EnRd_Update = 0x8093C2E0; // type:func
EnRd_OverrideLimbDraw = 0x8093C4CC; // type:func
EnRd_PostLimbDraw = 0x8093C528; // type:func
EnRd_Draw = 0x8093C670; // type:func
EnPoSisters_Init = 0x8093CC90; // type:func
EnPoSisters_Destroy = 0x8093CEDC; // type:func
func_80AD9240 = 0x8093CF44; // type:func
func_80AD9368 = 0x8093D070; // type:func
func_80AD93C4 = 0x8093D0CC; // type:func
func_80AD943C = 0x8093D144; // type:func
func_80AD944C = 0x8093D158; // type:func
func_80AD94E0 = 0x8093D1EC; // type:func
func_80AD9568 = 0x8093D274; // type:func
func_80AD95D8 = 0x8093D2E4; // type:func
func_80AD96A4 = 0x8093D3B0; // type:func
func_80AD9718 = 0x8093D424; // type:func
func_80AD97C8 = 0x8093D4D4; // type:func
func_80AD98F4 = 0x8093D600; // type:func
func_80AD99D4 = 0x8093D6E0; // type:func
func_80AD9A54 = 0x8093D760; // type:func
func_80AD9AA8 = 0x8093D7B4; // type:func
func_80AD9C24 = 0x8093D930; // type:func
func_80AD9D44 = 0x8093DA50; // type:func
func_80AD9DF0 = 0x8093DAFC; // type:func
func_80AD9E60 = 0x8093DB6C; // type:func
func_80AD9F1C = 0x8093DC28; // type:func
func_80AD9F90 = 0x8093DC9C; // type:func
func_80ADA028 = 0x8093DD34; // type:func
func_80ADA094 = 0x8093DDA0; // type:func
func_80ADA10C = 0x8093DE18; // type:func
func_80ADA1B8 = 0x8093DEC8; // type:func
func_80ADA25C = 0x8093DF6C; // type:func
func_80ADA2BC = 0x8093DFCC; // type:func
func_80ADA35C = 0x8093E06C; // type:func
func_80ADA4A8 = 0x8093E1B8; // type:func
func_80ADA530 = 0x8093E240; // type:func
func_80ADA6A0 = 0x8093E3B0; // type:func
func_80ADA7F0 = 0x8093E500; // type:func
func_80ADA8C0 = 0x8093E5D0; // type:func
func_80ADA9E8 = 0x8093E6F8; // type:func
func_80ADAAA4 = 0x8093E7B4; // type:func
func_80ADAC70 = 0x8093E980; // type:func
func_80ADAD54 = 0x8093EA64; // type:func
func_80ADAE6C = 0x8093EB7C; // type:func
func_80ADAFC0 = 0x8093ECD0; // type:func
func_80ADB17C = 0x8093EE8C; // type:func
func_80ADB2B8 = 0x8093EFC8; // type:func
func_80ADB338 = 0x8093F044; // type:func
func_80ADB4B0 = 0x8093F1C0; // type:func
func_80ADB51C = 0x8093F22C; // type:func
func_80ADB770 = 0x8093F480; // type:func
func_80ADB9F0 = 0x8093F700; // type:func
func_80ADBB6C = 0x8093F87C; // type:func
func_80ADBBF4 = 0x8093F904; // type:func
func_80ADBC88 = 0x8093F998; // type:func
func_80ADBD38 = 0x8093FA4C; // type:func
func_80ADBD8C = 0x8093FAA0; // type:func
func_80ADBEE8 = 0x8093FC00; // type:func
func_80ADBF58 = 0x8093FC70; // type:func
func_80ADC034 = 0x8093FD4C; // type:func
func_80ADC10C = 0x8093FE24; // type:func
EnPoSisters_Update = 0x8093FFE8; // type:func
func_80ADC55C = 0x8094027C; // type:func
EnPoSisters_OverrideLimbDraw = 0x8094049C; // type:func
EnPoSisters_PostLimbDraw = 0x8094068C; // type:func
EnPoSisters_Draw = 0x80940D5C; // type:func
BgHeavyBlock_SetPieceRandRot = 0x80941980; // type:func
BgHeavyBlock_InitPiece = 0x80941A10; // type:func
BgHeavyBlock_SetupDynapoly = 0x80941B8C; // type:func
BgHeavyBlock_Init = 0x80941C00; // type:func
BgHeavyBlock_Destroy = 0x80941E44; // type:func
BgHeavyBlock_MovePiece = 0x80941E8C; // type:func
BgHeavyBlock_SpawnDust = 0x80942050; // type:func
BgHeavyBlock_SpawnPieces = 0x809423B4; // type:func
BgHeavyBlock_Wait = 0x809425AC; // type:func
BgHeavyBlock_LiftedUp = 0x809426D4; // type:func
BgHeavyBlock_Fly = 0x8094283C; // type:func
BgHeavyBlock_DoNothing = 0x80942B54; // type:func
BgHeavyBlock_Land = 0x80942B64; // type:func
BgHeavyBlock_Update = 0x80942DD4; // type:func
BgHeavyBlock_Draw = 0x80942DF8; // type:func
BgHeavyBlock_DrawPiece = 0x80942F60; // type:func
BgPoEvent_InitPaintings = 0x80943270; // type:func
BgPoEvent_InitBlocks = 0x809435EC; // type:func
BgPoEvent_Init = 0x8094379C; // type:func
BgPoEvent_Destroy = 0x809438AC; // type:func
BgPoEvent_BlockWait = 0x80943930; // type:func
BgPoEvent_BlockShake = 0x80943A3C; // type:func
BgPoEvent_CheckBlock = 0x80943AF4; // type:func
BgPoEvent_BlockFall = 0x80943C2C; // type:func
BgPoEvent_BlockIdle = 0x80943D30; // type:func
BgPoEvent_BlockPush = 0x80943FE4; // type:func
BgPoEvent_BlockReset = 0x809441A4; // type:func
BgPoEvent_BlockSolved = 0x809442A4; // type:func
BgPoEvent_AmyWait = 0x8094431C; // type:func
BgPoEvent_AmyPuzzle = 0x80944398; // type:func
BgPoEvent_NextPainting = 0x809444B4; // type:func
BgPoEvent_PaintingEmpty = 0x80944570; // type:func
BgPoEvent_PaintingAppear = 0x809445A0; // type:func
BgPoEvent_PaintingVanish = 0x809445D8; // type:func
BgPoEvent_PaintingPresent = 0x80944628; // type:func
BgPoEvent_PaintingBurn = 0x80944884; // type:func
BgPoEvent_Update = 0x80944A30; // type:func
BgPoEvent_Draw = 0x80944AA0; // type:func
ObjMure_SetCullingImpl = 0x809450B0; // type:func
ObjMure_SetCulling = 0x80945108; // type:func
ObjMure_Init = 0x80945134; // type:func
ObjMure_Destroy = 0x809451E4; // type:func
ObjMure_GetMaxChildSpawns = 0x809451F4; // type:func
ObjMure_GetSpawnPos = 0x80945220; // type:func
ObjMure_SpawnActors0 = 0x80945248; // type:func
ObjMure_SpawnActors1 = 0x80945410; // type:func
ObjMure_SpawnActors = 0x8094555C; // type:func
ObjMure_KillActorsImpl = 0x809455AC; // type:func
ObjMure_KillActors = 0x809456A4; // type:func
ObjMure_CheckChildren = 0x809456C4; // type:func
ObjMure_InitialAction = 0x80945788; // type:func
ObjMure_CulledState = 0x809457A0; // type:func
ObjMure_SetFollowTargets = 0x80945800; // type:func
ObjMure_SetChildToFollowPlayer = 0x809458D8; // type:func
ObjMure_GroupBehavior0 = 0x80945A58; // type:func
ObjMure_GroupBehavior1 = 0x80945C80; // type:func
ObjMure_ActiveState = 0x80945E04; // type:func
ObjMure_Update = 0x80945EAC; // type:func
EnSw_CrossProduct = 0x809460C0; // type:func
func_80B0BE20 = 0x80946134; // type:func
func_80B0C020 = 0x80946334; // type:func
func_80B0C0CC = 0x809463E4; // type:func
EnSw_Init = 0x80946818; // type:func
EnSw_Destroy = 0x80946CE0; // type:func
func_80B0C9F0 = 0x80946D0C; // type:func
func_80B0CBE8 = 0x80946F08; // type:func
func_80B0CCF4 = 0x80947014; // type:func
func_80B0CEA8 = 0x809471C8; // type:func
func_80B0CF44 = 0x80947268; // type:func
func_80B0D14C = 0x80947470; // type:func
func_80B0D364 = 0x80947688; // type:func
func_80B0D3AC = 0x809476D0; // type:func
func_80B0D590 = 0x809478B8; // type:func
func_80B0D878 = 0x80947BA0; // type:func
func_80B0DB00 = 0x80947E28; // type:func
func_80B0DC7C = 0x80947FA8; // type:func
func_80B0DE34 = 0x80948164; // type:func
func_80B0DEA8 = 0x809481E0; // type:func
func_80B0DFFC = 0x80948334; // type:func
func_80B0E314 = 0x8094864C; // type:func
func_80B0E430 = 0x80948764; // type:func
func_80B0E5E0 = 0x80948914; // type:func
func_80B0E728 = 0x80948A60; // type:func
func_80B0E90C = 0x80948C44; // type:func
func_80B0E9BC = 0x80948CF4; // type:func
EnSw_Update = 0x80948DA4; // type:func
EnSw_OverrideLimbDraw = 0x80948E00; // type:func
EnSw_PostLimbDraw = 0x809490A4; // type:func
func_80B0EDB8 = 0x809490BC; // type:func
func_80B0EEA4 = 0x80949174; // type:func
EnSw_Draw = 0x809491A0; // type:func
BossFd_SpawnEmber = 0x809498B0; // type:func
BossFd_SpawnDebris = 0x8094997C; // type:func
BossFd_SpawnDust = 0x80949A4C; // type:func
BossFd_SpawnFireBreath = 0x80949AE4; // type:func
BossFd_SetCameraSpeed = 0x80949BF0; // type:func
BossFd_UpdateCamera = 0x80949C90; // type:func
BossFd_Init = 0x80949DFC; // type:func
BossFd_Destroy = 0x8094A11C; // type:func
BossFd_IsFacingLink = 0x8094A17C; // type:func
BossFd_SetupFly = 0x8094A1AC; // type:func
BossFd_Fly = 0x8094A21C; // type:func
BossFd_Wait = 0x8094C8A4; // type:func
BossFd_Effects = 0x8094CA94; // type:func
BossFd_CollisionCheck = 0x8094D6B4; // type:func
BossFd_Update = 0x8094D768; // type:func
BossFd_UpdateEffects = 0x8094DEA8; // type:func
BossFd_DrawEffects = 0x8094E300; // type:func
BossFd_Draw = 0x8094E9A0; // type:func
BossFd_OverrideRightArmDraw = 0x8094EA58; // type:func
BossFd_OverrideLeftArmDraw = 0x8094EB78; // type:func
BossFd_DrawMane = 0x8094EC98; // type:func
BossFd_OverrideHeadDraw = 0x8094F11C; // type:func
BossFd_PostHeadDraw = 0x8094F214; // type:func
BossFd_DrawBody = 0x8094F268; // type:func
ObjectKankyo_SetupAction = 0x80950C10; // type:func
ObjectKankyo_Init = 0x80950C1C; // type:func
ObjectKankyo_Destroy = 0x80950F1C; // type:func
ObjectKankyo_Snow = 0x80950F40; // type:func
ObjectKankyo_Fairies = 0x80950F50; // type:func
ObjectKankyo_Update = 0x80951D68; // type:func
ObjectKankyo_Draw = 0x80951D8C; // type:func
ObjectKankyo_DrawFairies = 0x80951E10; // type:func
ObjectKankyo_DrawSnow = 0x80952298; // type:func
ObjectKankyo_Lightning = 0x80952A60; // type:func
ObjectKankyo_DrawLightning = 0x80952B08; // type:func
ObjectKankyo_SunGraveSparkInit = 0x80952D04; // type:func
ObjectKankyo_WaitForSunGraveSparkObject = 0x80952D50; // type:func
ObjectKankyo_SunGraveSpark = 0x80952DC0; // type:func
ObjectKankyo_DrawSunGraveSpark = 0x80952E6C; // type:func
ObjectKankyo_InitBeams = 0x809533B4; // type:func
ObjectKankyo_WaitForBeamObject = 0x80953400; // type:func
ObjectKankyo_Beams = 0x80953460; // type:func
ObjectKankyo_DrawBeams = 0x80953540; // type:func
EnDu_SetupAction = 0x80953E90; // type:func
EnDu_GetTextId = 0x80953E9C; // type:func
EnDu_UpdateTalkState = 0x80953F40; // type:func
func_809FDDB4 = 0x8095401C; // type:func
func_809FDE24 = 0x8095408C; // type:func
func_809FDE9C = 0x80954104; // type:func
func_809FDFC0 = 0x80954228; // type:func
func_809FE000 = 0x8095426C; // type:func
func_809FE040 = 0x809542B0; // type:func
func_809FE104 = 0x80954374; // type:func
EnDu_Init = 0x8095441C; // type:func
EnDu_Destroy = 0x809545EC; // type:func
func_809FE3B4 = 0x8095462C; // type:func
func_809FE3C0 = 0x8095463C; // type:func
func_809FE4A4 = 0x80954724; // type:func
func_809FE638 = 0x809548BC; // type:func
func_809FE6CC = 0x80954954; // type:func
func_809FE740 = 0x809549C8; // type:func
func_809FE798 = 0x80954A20; // type:func
func_809FE890 = 0x80954B18; // type:func
func_809FEB08 = 0x80954D94; // type:func
func_809FEC14 = 0x80954EA0; // type:func
func_809FEC70 = 0x80954EFC; // type:func
func_809FECE4 = 0x80954F74; // type:func
EnDu_Update = 0x80954FAC; // type:func
EnDu_OverrideLimbDraw = 0x80955138; // type:func
EnDu_PostLimbDraw = 0x809552B4; // type:func
EnDu_Draw = 0x80955310; // type:func
EnFd_SpawnCore = 0x80955920; // type:func
EnFd_SpawnChildFire = 0x80955A18; // type:func
EnFd_SpawnDot = 0x80955B38; // type:func
EnFd_CheckHammer = 0x80955CA4; // type:func
EnFd_ColliderCheck = 0x80955D40; // type:func
EnFd_CanSeeActor = 0x80955ED8; // type:func
EnFd_FindBomb = 0x80955FE8; // type:func
EnFd_FindPotentialTheat = 0x809560A8; // type:func
EnFd_GetPosAdjAroundCircle = 0x8095611C; // type:func
EnFd_ShouldStopRunning = 0x809561E4; // type:func
EnFd_Fade = 0x80956318; // type:func
EnFd_Init = 0x80956428; // type:func
EnFd_Destroy = 0x80956564; // type:func
EnFd_Reappear = 0x80956590; // type:func
EnFd_SpinAndGrow = 0x80956620; // type:func
EnFd_JumpToGround = 0x809566F4; // type:func
EnFd_Land = 0x80956770; // type:func
EnFd_SpinAndSpawnFire = 0x80956850; // type:func
EnFd_Run = 0x80956A70; // type:func
EnFd_WaitForCore = 0x80956CD0; // type:func
EnFd_Update = 0x80956D48; // type:func
EnFd_OverrideLimbDraw = 0x80956F44; // type:func
EnFd_PostLimbDraw = 0x80956F80; // type:func
EnFd_Draw = 0x809572AC; // type:func
EnFd_SpawnEffect = 0x80957658; // type:func
EnFd_UpdateEffectsFlames = 0x80957748; // type:func
EnFd_UpdateEffectsDots = 0x80957860; // type:func
EnFd_DrawEffectsFlames = 0x8095797C; // type:func
EnFd_DrawEffectsDots = 0x80957D50; // type:func
func_80A693D0 = 0x809585C0; // type:func
func_80A6948C = 0x8095867C; // type:func
func_80A695A4 = 0x80958794; // type:func
EnHorseLinkChild_Init = 0x8095885C; // type:func
EnHorseLinkChild_Destroy = 0x80958A34; // type:func
func_80A6988C = 0x80958A84; // type:func
func_80A698F4 = 0x80958AE8; // type:func
func_80A6993C = 0x80958B30; // type:func
func_80A699FC = 0x80958BF0; // type:func
func_80A69B7C = 0x80958D78; // type:func
func_80A69C18 = 0x80958E18; // type:func
func_80A69EC0 = 0x809590C0; // type:func
func_80A69F5C = 0x80959160; // type:func
func_80A6A068 = 0x8095926C; // type:func
func_80A6A4DC = 0x809596E8; // type:func
func_80A6A5A4 = 0x809597B0; // type:func
func_80A6A724 = 0x80959930; // type:func
func_80A6A7D0 = 0x809599E0; // type:func
EnHorseLinkChild_Update = 0x80959CBC; // type:func
EnHorseLinkChild_PostDraw = 0x80959E14; // type:func
EnHorseLinkChild_OverrideLimbDraw = 0x80959FA0; // type:func
EnHorseLinkChild_Draw = 0x8095A028; // type:func
DoorAna_SetupAction = 0x8095A3C0; // type:func
DoorAna_Init = 0x8095A3CC; // type:func
DoorAna_Destroy = 0x8095A488; // type:func
DoorAna_WaitClosed = 0x8095A4C4; // type:func
DoorAna_WaitOpen = 0x8095A5FC; // type:func
DoorAna_GrabPlayer = 0x8095A7B0; // type:func
DoorAna_Update = 0x8095A85C; // type:func
DoorAna_Draw = 0x8095A8B0; // type:func
BgSpot02Objects_Init = 0x8095AA30; // type:func
BgSpot02Objects_Destroy = 0x8095ACA0; // type:func
func_808AC8FC = 0x8095ACD4; // type:func
func_808AC908 = 0x8095ACE4; // type:func
func_808ACA08 = 0x8095ADE4; // type:func
func_808ACAFC = 0x8095AEDC; // type:func
func_808ACB58 = 0x8095AF38; // type:func
BgSpot02Objects_Update = 0x8095AFB8; // type:func
BgSpot02Objects_Draw = 0x8095AFDC; // type:func
func_808ACC34 = 0x8095B018; // type:func
func_808ACCB8 = 0x8095B09C; // type:func
func_808AD3D4 = 0x8095B788; // type:func
func_808AD450 = 0x8095B804; // type:func
BgHaka_Init = 0x8095BD90; // type:func
BgHaka_Destroy = 0x8095BE0C; // type:func
BgHaka_CheckPlayerOnDirtPatch = 0x8095BE40; // type:func
BgHaka_IdleClosed = 0x8095BED0; // type:func
BgHaka_Pull = 0x8095C024; // type:func
BgHaka_IdleOpened = 0x8095C19C; // type:func
BgHaka_IdleLockedClosed = 0x8095C1D8; // type:func
BgHaka_Update = 0x8095C250; // type:func
BgHaka_Draw = 0x8095C274; // type:func
MagicWind_SetupAction = 0x8095C450; // type:func
MagicWind_Init = 0x8095C45C; // type:func
MagicWind_Destroy = 0x8095C568; // type:func
MagicWind_UpdateAlpha = 0x8095C59C; // type:func
MagicWind_WaitForTimer = 0x8095C6BC; // type:func
MagicWind_Grow = 0x8095C738; // type:func
MagicWind_WaitAtFullSize = 0x8095C788; // type:func
MagicWind_FadeOut = 0x8095C7D4; // type:func
MagicWind_Shrink = 0x8095C838; // type:func
MagicWind_Update = 0x8095C878; // type:func
MagicWind_OverrideLimbDraw = 0x8095C8CC; // type:func
MagicWind_Draw = 0x8095CA50; // type:func
MagicFire_Init = 0x8095E150; // type:func
MagicFire_Destroy = 0x8095E1FC; // type:func
MagicFire_UpdateBeforeCast = 0x8095E220; // type:func
MagicFire_Update = 0x8095E2C4; // type:func
MagicFire_Draw = 0x8095E658; // type:func
func_80AEAC10 = 0x80960450; // type:func
func_80AEAC54 = 0x80960494; // type:func
func_80AEACDC = 0x8096051C; // type:func
func_80AEAD20 = 0x80960560; // type:func
EnRu1_DestroyColliders = 0x809605D8; // type:func
func_80AEADD8 = 0x80960618; // type:func
func_80AEADE0 = 0x80960624; // type:func
func_80AEADF0 = 0x80960638; // type:func
EnRu1_Destroy = 0x80960648; // type:func
EnRu1_UpdateEyes = 0x80960668; // type:func
EnRu1_SetEyeIndex = 0x809606F0; // type:func
EnRu1_SetMouthIndex = 0x80960708; // type:func
func_80AEAECC = 0x80960720; // type:func
EnRu1_IsCsStateIdle = 0x80960788; // type:func
EnRu1_GetCue = 0x809607A8; // type:func
func_80AEAFA0 = 0x809607F4; // type:func
func_80AEAFE0 = 0x80960834; // type:func
func_80AEB020 = 0x80960874; // type:func
EnRu1_FindSwitch = 0x809608DC; // type:func
func_80AEB0EC = 0x80960924; // type:func
func_80AEB104 = 0x8096093C; // type:func
func_80AEB124 = 0x8096095C; // type:func
func_80AEB174 = 0x809609AC; // type:func
func_80AEB1B4 = 0x809609F0; // type:func
func_80AEB264 = 0x80960A1C; // type:func
EnRu1_UpdateSkelAnime = 0x80960AD8; // type:func
func_80AEB364 = 0x80960B1C; // type:func
func_80AEB3A4 = 0x80960B5C; // type:func
func_80AEB3CC = 0x80960B84; // type:func
func_80AEB3DC = 0x80960B98; // type:func
EnRu1_GetCueChannel3 = 0x80960BF4; // type:func
func_80AEB458 = 0x80960C14; // type:func
func_80AEB480 = 0x80960C3C; // type:func
EnRu1_SpawnRipple = 0x80960C64; // type:func
func_80AEB50C = 0x80960CCC; // type:func
func_80AEB59C = 0x80960D5C; // type:func
EnRu1_SpawnSplash = 0x80960E48; // type:func
func_80AEB6E0 = 0x80960EAC; // type:func
func_80AEB738 = 0x80960F08; // type:func
func_80AEB7D0 = 0x80960FA0; // type:func
func_80AEB7E0 = 0x80960FB4; // type:func
func_80AEB87C = 0x80961050; // type:func
func_80AEB89C = 0x80961074; // type:func
func_80AEB914 = 0x809610EC; // type:func
func_80AEB934 = 0x8096110C; // type:func
func_80AEB954 = 0x8096112C; // type:func
func_80AEB974 = 0x8096114C; // type:func
func_80AEBA0C = 0x809611E4; // type:func
func_80AEBA2C = 0x80961204; // type:func
func_80AEBAFC = 0x809612D4; // type:func
func_80AEBB3C = 0x80961318; // type:func
func_80AEBB78 = 0x80961358; // type:func
func_80AEBBF4 = 0x809613D8; // type:func
func_80AEBC30 = 0x80961418; // type:func
func_80AEBC84 = 0x80961470; // type:func
func_80AEBCB8 = 0x809614A8; // type:func
func_80AEBD1C = 0x8096150C; // type:func
func_80AEBD94 = 0x80961584; // type:func
func_80AEBE3C = 0x8096162C; // type:func
func_80AEBEC8 = 0x809616BC; // type:func
func_80AEBF60 = 0x80961754; // type:func
func_80AEBFD8 = 0x809617D0; // type:func
func_80AEC070 = 0x80961868; // type:func
func_80AEC0B4 = 0x809618B0; // type:func
func_80AEC100 = 0x80961904; // type:func
func_80AEC130 = 0x80961938; // type:func
func_80AEC17C = 0x80961988; // type:func
func_80AEC1D4 = 0x809619E8; // type:func
func_80AEC244 = 0x80961A5C; // type:func
func_80AEC2C0 = 0x80961ADC; // type:func
func_80AEC320 = 0x80961B40; // type:func
func_80AEC40C = 0x80961C34; // type:func
func_80AEC4CC = 0x80961CF4; // type:func
func_80AEC4F4 = 0x80961D1C; // type:func
func_80AEC5FC = 0x80961E24; // type:func
func_80AEC650 = 0x80961E78; // type:func
func_80AEC6B0 = 0x80961EDC; // type:func
func_80AEC6E4 = 0x80961F14; // type:func
func_80AEC780 = 0x80961FB4; // type:func
func_80AEC81C = 0x80962054; // type:func
func_80AEC8B8 = 0x809620F0; // type:func
func_80AEC93C = 0x80962178; // type:func
func_80AEC9C4 = 0x80962200; // type:func
func_80AECA18 = 0x80962254; // type:func
func_80AECA44 = 0x80962284; // type:func
func_80AECA94 = 0x809622D8; // type:func
func_80AECAB4 = 0x809622F8; // type:func
func_80AECAD4 = 0x80962318; // type:func
func_80AECB18 = 0x80962360; // type:func
func_80AECB60 = 0x809623AC; // type:func
func_80AECBB8 = 0x80962408; // type:func
func_80AECC1C = 0x80962470; // type:func
func_80AECC84 = 0x809624DC; // type:func
func_80AECCB0 = 0x80962508; // type:func
func_80AECDA0 = 0x809625F8; // type:func
func_80AECE04 = 0x8096265C; // type:func
func_80AECE20 = 0x8096267C; // type:func
func_80AECEB4 = 0x8096270C; // type:func
func_80AECF6C = 0x809627C4; // type:func
func_80AED084 = 0x809628DC; // type:func
func_80AED0B0 = 0x80962908; // type:func
func_80AED0C8 = 0x80962920; // type:func
func_80AED0D8 = 0x80962934; // type:func
func_80AED110 = 0x8096296C; // type:func
func_80AED154 = 0x809629B0; // type:func
func_80AED19C = 0x809629F8; // type:func
func_80AED218 = 0x80962A74; // type:func
func_80AED304 = 0x80962B64; // type:func
func_80AED324 = 0x80962B84; // type:func
func_80AED344 = 0x80962BA4; // type:func
func_80AED374 = 0x80962BD8; // type:func
func_80AED3A4 = 0x80962C0C; // type:func
func_80AED3E0 = 0x80962C4C; // type:func
func_80AED414 = 0x80962C84; // type:func
func_80AED44C = 0x80962CC4; // type:func
func_80AED4FC = 0x80962D78; // type:func
func_80AED520 = 0x80962DA0; // type:func
func_80AED57C = 0x80962E00; // type:func
func_80AED5B8 = 0x80962E40; // type:func
func_80AED5DC = 0x80962E68; // type:func
func_80AED600 = 0x80962E90; // type:func
func_80AED624 = 0x80962EB8; // type:func
func_80AED6DC = 0x80962F70; // type:func
func_80AED6F8 = 0x80962F90; // type:func
func_80AED738 = 0x80962FD0; // type:func
func_80AED83C = 0x809630D8; // type:func
func_80AED8DC = 0x8096317C; // type:func
func_80AEDAE0 = 0x80963380; // type:func
func_80AEDB30 = 0x809633D4; // type:func
func_80AEDEF4 = 0x80963794; // type:func
func_80AEDFF4 = 0x80963898; // type:func
func_80AEE02C = 0x809638D8; // type:func
func_80AEE050 = 0x80963900; // type:func
func_80AEE264 = 0x80963B1C; // type:func
func_80AEE2F8 = 0x80963BB0; // type:func
func_80AEE394 = 0x80963C4C; // type:func
func_80AEE488 = 0x80963D40; // type:func
func_80AEE568 = 0x80963E20; // type:func
func_80AEE628 = 0x80963EE4; // type:func
func_80AEE6D0 = 0x80963F88; // type:func
func_80AEE7C4 = 0x8096407C; // type:func
func_80AEEAC8 = 0x8096439C; // type:func
func_80AEEB24 = 0x809643F8; // type:func
func_80AEEBB4 = 0x80964488; // type:func
func_80AEEBD4 = 0x809644A8; // type:func
func_80AEEC5C = 0x80964534; // type:func
func_80AEECF0 = 0x809645CC; // type:func
func_80AEED58 = 0x80964638; // type:func
func_80AEEDCC = 0x809646B0; // type:func
func_80AEEE34 = 0x8096471C; // type:func
func_80AEEE9C = 0x80964788; // type:func
func_80AEEF08 = 0x809647F8; // type:func
func_80AEEF5C = 0x80964850; // type:func
func_80AEEF68 = 0x80964860; // type:func
func_80AEEFEC = 0x809648E8; // type:func
func_80AEF080 = 0x8096497C; // type:func
func_80AEF0BC = 0x809649BC; // type:func
func_80AEF170 = 0x80964A74; // type:func
func_80AEF188 = 0x80964A8C; // type:func
func_80AEF1F0 = 0x80964AF4; // type:func
func_80AEF29C = 0x80964BA0; // type:func
func_80AEF2AC = 0x80964BB4; // type:func
func_80AEF2D0 = 0x80964BDC; // type:func
func_80AEF354 = 0x80964C68; // type:func
func_80AEF3A8 = 0x80964CC4; // type:func
func_80AEF40C = 0x80964D2C; // type:func
func_80AEF4A8 = 0x80964DCC; // type:func
func_80AEF4E0 = 0x80964E04; // type:func
func_80AEF51C = 0x80964E44; // type:func
func_80AEF540 = 0x80964E6C; // type:func
func_80AEF5B8 = 0x80964EE8; // type:func
func_80AEF624 = 0x80964F58; // type:func
func_80AEF728 = 0x8096505C; // type:func
func_80AEF79C = 0x809650D0; // type:func
func_80AEF820 = 0x80965158; // type:func
func_80AEF890 = 0x809651C8; // type:func
func_80AEF930 = 0x80965254; // type:func
func_80AEF99C = 0x809652C4; // type:func
func_80AEF9D8 = 0x80965300; // type:func
func_80AEFA2C = 0x80965344; // type:func
func_80AEFAAC = 0x809653BC; // type:func
func_80AEFB04 = 0x80965404; // type:func
func_80AEFB68 = 0x80965460; // type:func
func_80AEFBC8 = 0x809654B8; // type:func
func_80AEFC24 = 0x80965518; // type:func
func_80AEFC54 = 0x8096554C; // type:func
func_80AEFCE8 = 0x809655E8; // type:func
func_80AEFD38 = 0x80965638; // type:func
func_80AEFDC0 = 0x809656C4; // type:func
func_80AEFE38 = 0x80965748; // type:func
func_80AEFE84 = 0x80965794; // type:func
func_80AEFE9C = 0x809657AC; // type:func
func_80AEFECC = 0x809657E0; // type:func
func_80AEFF40 = 0x8096585C; // type:func
func_80AEFF94 = 0x809658B8; // type:func
EnRu1_Update = 0x80965954; // type:func
EnRu1_Init = 0x8096599C; // type:func
func_80AF0278 = 0x80965AD8; // type:func
EnRu1_OverrideLimbDraw = 0x80965B48; // type:func
EnRu1_PostLimbDraw = 0x80965BB4; // type:func
EnRu1_DrawNothing = 0x80965C40; // type:func
EnRu1_DrawOpa = 0x80965C50; // type:func
EnRu1_DrawXlu = 0x80965DF4; // type:func
EnRu1_Draw = 0x80965F94; // type:func
BossFd2_SpawnDebris = 0x80967AF0; // type:func
BossFd2_SpawnFireBreath = 0x80967BC8; // type:func
BossFd2_SpawnEmber = 0x80967CDC; // type:func
BossFd2_SpawnSkullPiece = 0x80967DB0; // type:func
BossFd2_SpawnDust = 0x80967E88; // type:func
BossFd2_Init = 0x80967F20; // type:func
BossFd2_Destroy = 0x8096801C; // type:func
BossFd2_SetupEmerge = 0x8096805C; // type:func
BossFd2_Emerge = 0x80968154; // type:func
BossFd2_SetupIdle = 0x80968494; // type:func
BossFd2_Idle = 0x8096853C; // type:func
BossFd2_SetupBurrow = 0x80968690; // type:func
BossFd2_Burrow = 0x80968708; // type:func
BossFd2_SetupBreatheFire = 0x809687D8; // type:func
BossFd2_BreatheFire = 0x8096883C; // type:func
BossFd2_SetupClawSwipe = 0x80968D80; // type:func
BossFd2_ClawSwipe = 0x80968DE0; // type:func
BossFd2_SetupVulnerable = 0x80968E58; // type:func
BossFd2_Vulnerable = 0x80968EB4; // type:func
BossFd2_SetupDamaged = 0x8096910C; // type:func
BossFd2_Damaged = 0x80969168; // type:func
BossFd2_SetupDeath = 0x80969298; // type:func
BossFd2_UpdateCamera = 0x80969328; // type:func
BossFd2_Death = 0x80969498; // type:func
BossFd2_Wait = 0x80969B1C; // type:func
BossFd2_CollisionCheck = 0x80969B64; // type:func
BossFd2_UpdateFace = 0x8096A004; // type:func
BossFd2_Update = 0x8096A170; // type:func
BossFd2_OverrideLimbDraw = 0x8096A324; // type:func
BossFd2_PostLimbDraw = 0x8096A518; // type:func
BossFd2_UpdateMane = 0x8096A5C0; // type:func
BossFd2_DrawMane = 0x8096AB94; // type:func
BossFd2_Draw = 0x8096AFD8; // type:func
EnFdFire_UpdatePos = 0x8096B820; // type:func
EnFdFire_CheckCollider = 0x8096B8E8; // type:func
EnFdFire_Init = 0x8096B94C; // type:func
EnFdFire_Destroy = 0x8096BA54; // type:func
func_80A0E70C = 0x8096BA80; // type:func
EnFdFire_WaitToDie = 0x8096BBBC; // type:func
EnFdFire_DanceTowardsPlayer = 0x8096BBF8; // type:func
EnFdFire_Disappear = 0x8096BDA8; // type:func
EnFdFire_Update = 0x8096BE5C; // type:func
EnFdFire_Draw = 0x8096BF58; // type:func
EnDh_SetupAction = 0x8096C530; // type:func
EnDh_Init = 0x8096C53C; // type:func
EnDh_Destroy = 0x8096C678; // type:func
EnDh_SpawnDebris = 0x8096C6C0; // type:func
EnDh_SetupWait = 0x8096C858; // type:func
EnDh_Wait = 0x8096C90C; // type:func
EnDh_SetupWalk = 0x8096CB30; // type:func
EnDh_Walk = 0x8096CBCC; // type:func
EnDh_SetupRetreat = 0x8096CCD4; // type:func
EnDh_Retreat = 0x8096CD38; // type:func
EnDh_SetupAttack = 0x8096CDC4; // type:func
EnDh_Attack = 0x8096CE24; // type:func
EnDh_SetupBurrow = 0x8096D134; // type:func
EnDh_Burrow = 0x8096D1B8; // type:func
EnDh_SetupDamage = 0x8096D348; // type:func
EnDh_Damage = 0x8096D3C8; // type:func
EnDh_SetupDeath = 0x8096D4F0; // type:func
EnDh_Death = 0x8096D578; // type:func
EnDh_CollisionCheck = 0x8096D6A8; // type:func
EnDh_Update = 0x8096D7F8; // type:func
EnDh_PostLimbDraw = 0x8096D9A8; // type:func
EnDh_Draw = 0x8096DA38; // type:func
EnDha_SetupAction = 0x8096E010; // type:func
EnDha_Init = 0x8096E01C; // type:func
EnDha_Destroy = 0x8096E138; // type:func
EnDha_SetupWait = 0x8096E164; // type:func
EnDha_Wait = 0x8096E1EC; // type:func
EnDha_SetupTakeDamage = 0x8096E6FC; // type:func
EnDha_TakeDamage = 0x8096E728; // type:func
EnDha_SetupDeath = 0x8096E7F0; // type:func
EnDha_Die = 0x8096E860; // type:func
EnDha_UpdateHealth = 0x8096EA1C; // type:func
EnDha_Update = 0x8096EB10; // type:func
EnDha_OverrideLimbDraw = 0x8096EBB8; // type:func
EnDha_PostLimbDraw = 0x8096EC58; // type:func
EnDha_Draw = 0x8096ED70; // type:func
EnRl_Destroy = 0x8096F010; // type:func
func_80AE72D0 = 0x8096F034; // type:func
func_80AE744C = 0x8096F0BC; // type:func
func_80AE7494 = 0x8096F104; // type:func
func_80AE74B4 = 0x8096F128; // type:func
func_80AE74FC = 0x8096F174; // type:func
func_80AE7544 = 0x8096F1C0; // type:func
func_80AE7590 = 0x8096F20C; // type:func
func_80AE7668 = 0x8096F2EC; // type:func
func_80AE7698 = 0x8096F320; // type:func
func_80AE772C = 0x8096F3B4; // type:func
func_80AE7798 = 0x8096F420; // type:func
func_80AE77B8 = 0x8096F440; // type:func
func_80AE77F8 = 0x8096F488; // type:func
func_80AE7838 = 0x8096F4CC; // type:func
func_80AE7878 = 0x8096F514; // type:func
func_80AE78D4 = 0x8096F56C; // type:func
func_80AE7954 = 0x8096F5EC; // type:func
func_80AE79A4 = 0x8096F63C; // type:func
func_80AE7AF8 = 0x8096F790; // type:func
func_80AE7BF8 = 0x8096F89C; // type:func
func_80AE7C64 = 0x8096F908; // type:func
func_80AE7C94 = 0x8096F928; // type:func
func_80AE7CE8 = 0x8096F970; // type:func
func_80AE7D40 = 0x8096F9B4; // type:func
func_80AE7D94 = 0x8096F9FC; // type:func
EnRl_Update = 0x8096FB44; // type:func
EnRl_Init = 0x8096FB8C; // type:func
func_80AE7FD0 = 0x8096FBF8; // type:func
func_80AE7FDC = 0x8096FC08; // type:func
EnRl_Draw = 0x8096FD3C; // type:func
EnEncount1_Init = 0x8096FEF0; // type:func
EnEncount1_SpawnLeevers = 0x80970024; // type:func
EnEncount1_SpawnTektites = 0x80970380; // type:func
EnEncount1_SpawnStalchildOrWolfos = 0x80970518; // type:func
EnEncount1_Update = 0x8097096C; // type:func
DemoDu_Destroy = 0x80970A50; // type:func
DemoDu_UpdateEyes = 0x80970A74; // type:func
DemoDu_SetEyeTexIndex = 0x80970AFC; // type:func
DemoDu_SetMouthTexIndex = 0x80970B14; // type:func
DemoDu_UpdateSkelAnime = 0x80970B2C; // type:func
DemoDu_UpdateBgCheckInfo = 0x80970B50; // type:func
DemoDu_GetCue = 0x80970B98; // type:func
DemoDu_CheckForCue = 0x80970BC0; // type:func
DemoDu_CheckForNoCue = 0x80970C0C; // type:func
DemoDu_SetStartPosRotFromCue = 0x80970C58; // type:func
func_80969DDC = 0x80970CD8; // type:func
DemoDu_InitCs_FireMedallion = 0x80970D68; // type:func
DemoDu_CsFireMedallion_SpawnDoorWarp = 0x80970DD8; // type:func
func_80969F38 = 0x80970E34; // type:func
func_80969FB4 = 0x80970EB0; // type:func
DemoDu_CsFireMedallion_AdvanceTo01 = 0x80970ED0; // type:func
DemoDu_CsFireMedallion_AdvanceTo02 = 0x80970F68; // type:func
DemoDu_CsFireMedallion_AdvanceTo03 = 0x80970FB8; // type:func
DemoDu_CsFireMedallion_AdvanceTo04 = 0x80970FE4; // type:func
DemoDu_CsFireMedallion_AdvanceTo05 = 0x80971078; // type:func
DemoDu_CsFireMedallion_AdvanceTo06 = 0x809710E4; // type:func
DemoDu_UpdateCs_FM_00 = 0x80971130; // type:func
DemoDu_UpdateCs_FM_01 = 0x80971150; // type:func
DemoDu_UpdateCs_FM_02 = 0x80971170; // type:func
DemoDu_UpdateCs_FM_03 = 0x809711A4; // type:func
DemoDu_UpdateCs_FM_04 = 0x809711E4; // type:func
DemoDu_UpdateCs_FM_05 = 0x8097121C; // type:func
DemoDu_UpdateCs_FM_06 = 0x8097125C; // type:func
DemoDu_InitCs_GoronsRuby = 0x80971288; // type:func
DemoDu_CsPlaySfx_GoronLanding = 0x809712D8; // type:func
DemoDu_CsPlaySfx_DaruniaFalling = 0x80971300; // type:func
DemoDu_CsPlaySfx_DaruniaHitsLink = 0x80971330; // type:func
DemoDu_CsPlaySfx_HitBreast = 0x80971388; // type:func
DemoDu_CsPlaySfx_LinkEscapeFromGorons = 0x809713B0; // type:func
DemoDu_CsPlaySfx_LinkSurprised = 0x80971408; // type:func
DemoDu_CsGoronsRuby_UpdateFaceTextures = 0x80971460; // type:func
func_8096A630 = 0x80971568; // type:func
DemoDu_CsGoronsRuby_SpawnDustWhenHittingLink = 0x8097161C; // type:func
DemoDu_CsGoronsRuby_DaruniaFalling = 0x809718B0; // type:func
DemoDu_CsGoronsRuby_AdvanceTo01 = 0x8097198C; // type:func
DemoDu_CsGoronsRuby_AdvanceTo02 = 0x809719A0; // type:func
DemoDu_CsGoronsRuby_AdvanceTo03 = 0x80971A44; // type:func
DemoDu_CsGoronsRuby_AdvanceTo04 = 0x80971A98; // type:func
DemoDu_CsGoronsRuby_AdvanceTo05 = 0x80971AD0; // type:func
DemoDu_CsGoronsRuby_AdvanceTo06 = 0x80971B3C; // type:func
DemoDu_CsGoronsRuby_AdvanceTo07 = 0x80971BD4; // type:func
DemoDu_CsGoronsRuby_AdvanceTo08 = 0x80971C40; // type:func
DemoDu_CsGoronsRuby_AdvanceTo09 = 0x80971CD4; // type:func
DemoDu_CsGoronsRuby_AdvanceTo10 = 0x80971D44; // type:func
DemoDu_CsGoronsRuby_AdvanceTo11 = 0x80971DB0; // type:func
DemoDu_CsGoronsRuby_AdvanceTo12 = 0x80971E44; // type:func
DemoDu_CsGoronsRuby_AdvanceTo13 = 0x80971EB0; // type:func
DemoDu_UpdateCs_GR_00 = 0x80971F40; // type:func
DemoDu_UpdateCs_GR_01 = 0x80971F74; // type:func
DemoDu_UpdateCs_GR_02 = 0x80971FB0; // type:func
DemoDu_UpdateCs_GR_03 = 0x8097200C; // type:func
DemoDu_UpdateCs_GR_04 = 0x8097204C; // type:func
DemoDu_UpdateCs_GR_05 = 0x8097209C; // type:func
DemoDu_UpdateCs_GR_06 = 0x809720E8; // type:func
DemoDu_UpdateCs_GR_07 = 0x80972148; // type:func
DemoDu_UpdateCs_GR_08 = 0x80972194; // type:func
DemoDu_UpdateCs_GR_09 = 0x809721F8; // type:func
DemoDu_UpdateCs_GR_10 = 0x80972258; // type:func
DemoDu_UpdateCs_GR_11 = 0x809722A4; // type:func
DemoDu_UpdateCs_GR_12 = 0x809722F4; // type:func
DemoDu_UpdateCs_GR_13 = 0x80972340; // type:func
DemoDu_InitCs_AfterGanon = 0x80972388; // type:func
DemoDu_CsPlaySfx_WhiteOut = 0x80972428; // type:func
DemoDu_CsAfterGanon_SpawnDemo6K = 0x80972448; // type:func
DemoDu_CsAfterGanon_AdvanceTo01 = 0x809724C8; // type:func
DemoDu_CsAfterGanon_AdvanceTo02 = 0x8097251C; // type:func
DemoDu_CsAfterGanon_BackTo01 = 0x80972670; // type:func
DemoDu_UpdateCs_AG_00 = 0x8097270C; // type:func
DemoDu_UpdateCs_AG_01 = 0x8097272C; // type:func
DemoDu_UpdateCs_AG_02 = 0x80972774; // type:func
DemoDu_Draw_02 = 0x809727BC; // type:func
DemoDu_InitCs_Credits = 0x80972978; // type:func
DemoDu_CsCredits_UpdateShadowAlpha = 0x809729E4; // type:func
DemoDu_CsCredits_AdvanceTo01 = 0x80972A70; // type:func
DemoDu_CsCredits_AdvanceTo02 = 0x80972AA8; // type:func
DemoDu_CsCredits_AdvanceTo03 = 0x80972AF4; // type:func
DemoDu_CsCredits_AdvanceTo04 = 0x80972B34; // type:func
DemoDu_CsCredits_BackTo02 = 0x80972B74; // type:func
DemoDu_CsCredits_HandleCues = 0x80972BBC; // type:func
DemoDu_UpdateCs_CR_00 = 0x80972C68; // type:func
DemoDu_UpdateCs_CR_01 = 0x80972C88; // type:func
DemoDu_UpdateCs_CR_02 = 0x80972CD4; // type:func
DemoDu_UpdateCs_CR_03 = 0x80972D1C; // type:func
DemoDu_UpdateCs_CR_04 = 0x80972D64; // type:func
DemoDu_Update = 0x80972DA8; // type:func
DemoDu_Init = 0x80972DF0; // type:func
DemoDu_Draw_NoDraw = 0x80972E94; // type:func
DemoDu_Draw_01 = 0x80972EA4; // type:func
DemoDu_Draw = 0x8097304C; // type:func
func_80984BE0 = 0x80974230; // type:func
DemoIm_InitCollider = 0x809742B8; // type:func
DemoIm_DestroyCollider = 0x80974304; // type:func
DemoIm_UpdateCollider = 0x80974330; // type:func
func_80984DB8 = 0x80974374; // type:func
func_80984E58 = 0x80974418; // type:func
func_80984F10 = 0x809744D0; // type:func
func_80984F94 = 0x80974558; // type:func
DemoIm_UpdateBgCheckInfo = 0x809745E0; // type:func
DemoIm_UpdateSkelAnime = 0x80974628; // type:func
DemoIm_IsCutsceneIdle = 0x8097464C; // type:func
DemoIm_GetCue = 0x8097466C; // type:func
func_809850E8 = 0x809746B8; // type:func
func_80985134 = 0x80974704; // type:func
func_80985180 = 0x80974750; // type:func
func_80985200 = 0x809747D0; // type:func
DemoIm_ChangeAnim = 0x80974850; // type:func
func_80985310 = 0x809748E0; // type:func
func_80985358 = 0x80974928; // type:func
func_809853B4 = 0x80974984; // type:func
func_80985430 = 0x80974A00; // type:func
func_8098544C = 0x80974A20; // type:func
func_809854DC = 0x80974ABC; // type:func
func_8098557C = 0x80974B5C; // type:func
func_809855A8 = 0x80974B88; // type:func
func_80985640 = 0x80974C20; // type:func
func_809856AC = 0x80974C8C; // type:func
func_809856F8 = 0x80974CD8; // type:func
func_80985718 = 0x80974CF8; // type:func
func_80985738 = 0x80974D18; // type:func
func_80985770 = 0x80974D54; // type:func
func_809857B0 = 0x80974D9C; // type:func
func_809857F0 = 0x80974DE0; // type:func
func_80985830 = 0x80974E28; // type:func
func_80985860 = 0x80974E5C; // type:func
func_809858A8 = 0x80974EA0; // type:func
DemoIm_SpawnLightBall = 0x80974EC0; // type:func
func_80985948 = 0x80974F40; // type:func
func_809859E0 = 0x80974FDC; // type:func
func_80985B34 = 0x80975130; // type:func
func_80985C10 = 0x80975214; // type:func
func_80985C40 = 0x80975234; // type:func
func_80985C94 = 0x8097527C; // type:func
DemoIm_DrawTranslucent = 0x809752C4; // type:func
func_80985E60 = 0x8097540C; // type:func
func_80985EAC = 0x80975458; // type:func
func_80985EF4 = 0x809754A0; // type:func
func_80985F54 = 0x80975500; // type:func
func_80985F64 = 0x80975514; // type:func
func_80985FE8 = 0x80975598; // type:func
func_8098604C = 0x809755FC; // type:func
func_809860C8 = 0x80975678; // type:func
func_809860DC = 0x80975690; // type:func
func_80986148 = 0x809756FC; // type:func
func_809861C4 = 0x80975778; // type:func
func_8098629C = 0x8097583C; // type:func
func_809862E0 = 0x80975880; // type:func
func_809863BC = 0x80975948; // type:func
func_809863DC = 0x80975968; // type:func
func_80986430 = 0x809759C4; // type:func
func_80986494 = 0x80975A30; // type:func
func_809864D4 = 0x80975A78; // type:func
func_8098652C = 0x80975AD8; // type:func
func_80986570 = 0x80975B1C; // type:func
func_809865F8 = 0x80975BA4; // type:func
func_80986700 = 0x80975CB4; // type:func
func_80986710 = 0x80975CC8; // type:func
func_80986794 = 0x80975D4C; // type:func
func_8098680C = 0x80975DC4; // type:func
func_809868E8 = 0x80975E8C; // type:func
func_80986908 = 0x80975EAC; // type:func
func_80986948 = 0x80975EF4; // type:func
func_809869B0 = 0x80975F64; // type:func
func_809869F8 = 0x80975FA8; // type:func
func_80986A5C = 0x8097600C; // type:func
func_80986AD0 = 0x80976080; // type:func
func_80986B2C = 0x809760DC; // type:func
func_80986BA0 = 0x80976150; // type:func
func_80986BE4 = 0x80976194; // type:func
func_80986BF8 = 0x809761A8; // type:func
func_80986C30 = 0x809761E0; // type:func
func_80986CC8 = 0x80976284; // type:func
func_80986CFC = 0x809762B8; // type:func
func_80986D40 = 0x80976300; // type:func
func_80986DC8 = 0x80976368; // type:func
func_80986E20 = 0x809763C4; // type:func
func_80986E40 = 0x809763E4; // type:func
func_80986EAC = 0x80976458; // type:func
func_80986F08 = 0x809764BC; // type:func
func_80986F28 = 0x809764DC; // type:func
func_80986F88 = 0x80976544; // type:func
func_80986FA8 = 0x80976568; // type:func
func_80987018 = 0x809765E0; // type:func
func_80987064 = 0x80976628; // type:func
func_809870F0 = 0x809766B4; // type:func
func_80987128 = 0x809766EC; // type:func
func_80987174 = 0x80976738; // type:func
func_809871B4 = 0x80976778; // type:func
func_809871E8 = 0x809767AC; // type:func
func_80987288 = 0x80976838; // type:func
func_809872A8 = 0x80976858; // type:func
func_809872F0 = 0x809768A4; // type:func
func_80987330 = 0x809768EC; // type:func
DemoIm_Update = 0x80976930; // type:func
DemoIm_Init = 0x80976978; // type:func
DemoIm_Destroy = 0x80976AA0; // type:func
DemoIm_OverrideLimbDraw = 0x80976AC0; // type:func
DemoIm_PostLimbDraw = 0x80976B70; // type:func
DemoIm_DrawNothing = 0x80976BFC; // type:func
DemoIm_DrawSolid = 0x80976C0C; // type:func
DemoIm_Draw = 0x80976D50; // type:func
DemoTreLgt_Init = 0x809781A0; // type:func
DemoTreLgt_Destroy = 0x809781FC; // type:func
func_80993754 = 0x80978228; // type:func
func_8099375C = 0x80978234; // type:func
func_809937B4 = 0x8097828C; // type:func
func_80993848 = 0x80978324; // type:func
DemoTreLgt_Update = 0x809785D8; // type:func
DemoTreLgt_OverrideLimbDraw = 0x8097860C; // type:func
DemoTreLgt_Draw = 0x80978760; // type:func
EnFw_DoBounce = 0x809788B0; // type:func
EnFw_PlayerInRange = 0x80978978; // type:func
EnFw_GetPosAdjAroundCircle = 0x80978A74; // type:func
EnFw_CheckCollider = 0x80978B48; // type:func
EnFw_SpawnDust = 0x80978C08; // type:func
EnFw_Init = 0x80978E50; // type:func
EnFw_Destroy = 0x80978F58; // type:func
EnFw_Bounce = 0x80978F84; // type:func
EnFw_Run = 0x80978FF0; // type:func
EnFw_TurnToParentInitPos = 0x809795C4; // type:func
EnFw_JumpToParentInitPos = 0x809796B8; // type:func
EnFw_Update = 0x8097976C; // type:func
EnFw_OverrideLimbDraw = 0x8097984C; // type:func
EnFw_PostLimbDraw = 0x80979868; // type:func
EnFw_Draw = 0x80979904; // type:func
EnFw_SpawnEffectDust = 0x8097998C; // type:func
EnFw_UpdateEffects = 0x80979A30; // type:func
EnFw_DrawEffects = 0x80979B3C; // type:func
BgVbSima_Init = 0x8097A070; // type:func
BgVbSima_Destroy = 0x8097A0D8; // type:func
BgVbSima_SpawnEmber = 0x8097A10C; // type:func
BgVbSima_Update = 0x8097A1D8; // type:func
BgVbSima_Draw = 0x8097A638; // type:func
EnVbBall_Init = 0x8097A790; // type:func
EnVbBall_Destroy = 0x8097A910; // type:func
EnVbBall_SpawnDebris = 0x8097A94C; // type:func
EnVbBall_SpawnDust = 0x8097AA24; // type:func
EnVbBall_UpdateBones = 0x8097AAC4; // type:func
EnVbBall_Update = 0x8097ADA8; // type:func
EnVbBall_Draw = 0x8097B574; // type:func
BgHakaMegane_Init = 0x8097B940; // type:func
BgHakaMegane_Destroy = 0x8097B9F8; // type:func
func_8087DB24 = 0x8097BA2C; // type:func
func_8087DBF0 = 0x8097BAFC; // type:func
BgHakaMegane_DoNothing = 0x8097BB70; // type:func
BgHakaMegane_Update = 0x8097BB80; // type:func
BgHakaMegane_Draw = 0x8097BBA4; // type:func
BgHakaMeganeBG_Init = 0x8097BD40; // type:func
BgHakaMeganeBG_Destroy = 0x8097BEDC; // type:func
func_8087DFF8 = 0x8097BF10; // type:func
func_8087E040 = 0x8097BF58; // type:func
func_8087E10C = 0x8097C024; // type:func
func_8087E1E0 = 0x8097C0F8; // type:func
func_8087E258 = 0x8097C170; // type:func
func_8087E288 = 0x8097C1A0; // type:func
func_8087E2D8 = 0x8097C1F0; // type:func
func_8087E34C = 0x8097C264; // type:func
BgHakaMeganeBG_Update = 0x8097C274; // type:func
BgHakaMeganeBG_Draw = 0x8097C298; // type:func
BgHakaShip_Init = 0x8097C400; // type:func
BgHakaShip_Destroy = 0x8097C544; // type:func
BgHakaShip_ChildUpdatePosition = 0x8097C584; // type:func
BgHakaShip_WaitForSong = 0x8097C5E0; // type:func
BgHakaShip_CutsceneStationary = 0x8097C658; // type:func
BgHakaShip_Move = 0x8097C6F4; // type:func
BgHakaShip_SetupCrash = 0x8097C8B8; // type:func
BgHakaShip_CrashShake = 0x8097C914; // type:func
BgHakaShip_CrashFall = 0x8097C9A4; // type:func
BgHakaShip_Update = 0x8097CA64; // type:func
BgHakaShip_Draw = 0x8097CAA4; // type:func
BgHakaSgami_Init = 0x8097CE50; // type:func
BgHakaSgami_Destroy = 0x8097D0F8; // type:func
BgHakaSgami_SetupSpin = 0x8097D158; // type:func
BgHakaSgami_Spin = 0x8097D1D0; // type:func
BgHakaSgami_Update = 0x8097D6E4; // type:func
BgHakaSgami_Draw = 0x8097D738; // type:func
EnHeishi2_Init = 0x8097DA70; // type:func
EnHeishi2_Destroy = 0x8097DCF0; // type:func
EnHeishi2_DoNothing1 = 0x8097DD34; // type:func
EnHeishi_DoNothing2 = 0x8097DD44; // type:func
func_80A531E4 = 0x8097DD54; // type:func
func_80A53278 = 0x8097DDE8; // type:func
func_80A5344C = 0x8097DF68; // type:func
func_80A53538 = 0x8097E054; // type:func
func_80A535BC = 0x8097E0DC; // type:func
func_80A53638 = 0x8097E158; // type:func
func_80A5372C = 0x8097E244; // type:func
func_80A53850 = 0x8097E368; // type:func
func_80A53908 = 0x8097E420; // type:func
func_80A5399C = 0x8097E4B4; // type:func
func_80A53AD4 = 0x8097E5D8; // type:func
func_80A53C0C = 0x8097E714; // type:func
func_80A53C90 = 0x8097E79C; // type:func
func_80A53D0C = 0x8097E818; // type:func
func_80A53DF8 = 0x8097E8FC; // type:func
func_80A53F30 = 0x8097EA34; // type:func
func_80A54038 = 0x8097EB3C; // type:func
func_80A540C0 = 0x8097EBC8; // type:func
func_80A541FC = 0x8097ED04; // type:func
func_80A5427C = 0x8097ED88; // type:func
func_80A54320 = 0x8097EE2C; // type:func
func_80A543A0 = 0x8097EEAC; // type:func
func_80A544AC = 0x8097EFB8; // type:func
func_80A5455C = 0x8097F068; // type:func
func_80A546DC = 0x8097F1DC; // type:func
func_80A5475C = 0x8097F25C; // type:func
func_80A54954 = 0x8097F454; // type:func
func_80A549E8 = 0x8097F4E8; // type:func
EnHeishi2_Update = 0x8097F578; // type:func
EnHeishi2_OverrideLimbDraw = 0x8097F6C4; // type:func
EnHeishi2_PostLimbDraw = 0x8097F73C; // type:func
EnHeishi2_DrawKingGuard = 0x8097F774; // type:func
EnHeishi2_Draw = 0x8097F7E8; // type:func
EnEncount2_Init = 0x8097FC70; // type:func
EnEncount2_Wait = 0x8097FCE4; // type:func
EnEncount2_SpawnRocks = 0x8097FF3C; // type:func
EnEncount2_Update = 0x80980504; // type:func
EnEncount2_Draw = 0x809808D0; // type:func
EnEncount2_SpawnEffect = 0x809808F0; // type:func
EnEncount2_UpdateEffects = 0x809809A4; // type:func
EnEncount2_DrawEffects = 0x80980B78; // type:func
EnFireRock_Init = 0x80980EA0; // type:func
EnFireRock_Destroy = 0x80981290; // type:func
EnFireRock_Fall = 0x809812F4; // type:func
EnFireRock_SpawnMoreBrokenPieces = 0x80981648; // type:func
FireRock_WaitSpawnRocksFromCeiling = 0x809817C8; // type:func
FireRock_WaitOnFloor = 0x809818B8; // type:func
EnFireRock_Update = 0x8098199C; // type:func
EnFireRock_Draw = 0x80981C48; // type:func
EnBrob_Init = 0x80981FB0; // type:func
EnBrob_Destroy = 0x80982224; // type:func
EnBrob_SetupIdle = 0x8098227C; // type:func
EnBrob_SetupMoveUp = 0x809822E4; // type:func
EnBrob_SetupWobble = 0x80982344; // type:func
EnBrob_SetupStunned = 0x80982398; // type:func
EnBrob_SetupMoveDown = 0x8098242C; // type:func
EnBrob_SetupShock = 0x809824AC; // type:func
EnBrob_Idle = 0x809824F8; // type:func
EnBrob_MoveUp = 0x809825B8; // type:func
EnBrob_Wobble = 0x809826BC; // type:func
EnBrob_Stunned = 0x8098275C; // type:func
EnBrob_MoveDown = 0x809827F8; // type:func
EnBrob_Shock = 0x809828FC; // type:func
EnBrob_Update = 0x80982B14; // type:func
EnBrob_PostLimbDraw = 0x80982DB0; // type:func
EnBrob_Draw = 0x80982E84; // type:func
MirRay_SetupCollider = 0x809830A0; // type:func
MirRay_MakeShieldLight = 0x80983168; // type:func
MirRay_Init = 0x8098330C; // type:func
MirRay_Destroy = 0x809835A4; // type:func
MirRay_Update = 0x8098361C; // type:func
MirRay_SetIntensity = 0x80983708; // type:func
MirRay_SetupReflectionPolys = 0x809838BC; // type:func
MirRay_RemoveSimilarReflections = 0x80983A98; // type:func
MirRay_ReflectedBeam = 0x80983B9C; // type:func
MirRay_Draw = 0x8098410C; // type:func
MirRay_CheckInFrustum = 0x809843E8; // type:func
func_808B1AE0 = 0x80984950; // type:func
func_808B1BA0 = 0x80984A10; // type:func
func_808B1BEC = 0x80984A5C; // type:func
func_808B1C70 = 0x80984AE8; // type:func
func_808B1CEC = 0x80984B64; // type:func
func_808B1D18 = 0x80984B90; // type:func
func_808B1D44 = 0x80984BBC; // type:func
BgSpot09Obj_Init = 0x80984BFC; // type:func
BgSpot09Obj_Destroy = 0x80984C64; // type:func
BgSpot09Obj_Update = 0x80984CA4; // type:func
BgSpot09Obj_Draw = 0x80984CB4; // type:func
func_808B8910 = 0x80984E70; // type:func
func_808B8A5C = 0x80984F28; // type:func
func_808B8A98 = 0x80984F64; // type:func
func_808B8B08 = 0x80984FD4; // type:func
func_808B8B38 = 0x80985008; // type:func
func_808B8BB4 = 0x80985084; // type:func
func_808B8C90 = 0x80985168; // type:func
func_808B8CC8 = 0x809851A4; // type:func
BgSpot18Obj_Init = 0x809851F8; // type:func
BgSpot18Obj_Destroy = 0x80985254; // type:func
func_808B8DC0 = 0x80985288; // type:func
func_808B8DD0 = 0x8098529C; // type:func
func_808B8DDC = 0x809852AC; // type:func
func_808B8E20 = 0x809852F0; // type:func
func_808B8E64 = 0x80985334; // type:func
func_808B8E7C = 0x80985350; // type:func
func_808B8EE0 = 0x809853B4; // type:func
func_808B8F08 = 0x809853E0; // type:func
func_808B9030 = 0x8098550C; // type:func
func_808B9040 = 0x80985520; // type:func
BgSpot18Obj_Update = 0x80985540; // type:func
BgSpot18Obj_Draw = 0x80985574; // type:func
BossVa_SetupAction = 0x80985740; // type:func
BossVa_AttachToBody = 0x8098574C; // type:func
BossVa_BloodDroplets = 0x80985990; // type:func
BossVa_BloodSplatter = 0x80985A90; // type:func
BossVa_Gore = 0x80985BBC; // type:func
BossVa_Spark = 0x80985CEC; // type:func
BossVa_Tumor = 0x80985E70; // type:func
BossVa_SetSparkEnv = 0x80985FF4; // type:func
BossVa_SetDeathEnv = 0x80986040; // type:func
BossVa_FindBoomerang = 0x809860C0; // type:func
BossVa_KillBari = 0x80986100; // type:func
BossVa_Init = 0x809862EC; // type:func
BossVa_Destroy = 0x80986B3C; // type:func
BossVa_SetupIntro = 0x80986B8C; // type:func
BossVa_BodyIntro = 0x80986C1C; // type:func
BossVa_SetupBodyPhase1 = 0x80987C3C; // type:func
BossVa_BodyPhase1 = 0x80987CE0; // type:func
BossVa_SetupBodyPhase2 = 0x80987F78; // type:func
BossVa_BodyPhase2 = 0x809880A4; // type:func
BossVa_SetupBodyPhase3 = 0x809885A8; // type:func
BossVa_BodyPhase3 = 0x809885E4; // type:func
BossVa_SetupBodyPhase4 = 0x80988C4C; // type:func
BossVa_BodyPhase4 = 0x80988D00; // type:func
BossVa_SetupBodyDeath = 0x80989808; // type:func
BossVa_BodyDeath = 0x809898A0; // type:func
BossVa_SetupSupportIntro = 0x8098A3F8; // type:func
BossVa_SupportIntro = 0x8098A470; // type:func
BossVa_SetupSupportAttached = 0x8098A594; // type:func
BossVa_SupportAttached = 0x8098A618; // type:func
BossVa_SetupSupportCut = 0x8098A840; // type:func
BossVa_SupportCut = 0x8098A908; // type:func
BossVa_SetupStump = 0x8098ADDC; // type:func
BossVa_Stump = 0x8098AE60; // type:func
BossVa_SetupZapperIntro = 0x8098AEF8; // type:func
BossVa_ZapperIntro = 0x8098AF8C; // type:func
BossVa_SetupZapperAttack = 0x8098B04C; // type:func
BossVa_ZapperAttack = 0x8098B0E0; // type:func
BossVa_SetupZapperDamaged = 0x8098BB14; // type:func
BossVa_ZapperDamaged = 0x8098BC1C; // type:func
BossVa_SetupZapperDeath = 0x8098BD30; // type:func
BossVa_ZapperDeath = 0x8098BE04; // type:func
BossVa_SetupZapperEnraged = 0x8098C32C; // type:func
BossVa_ZapperEnraged = 0x8098C3B4; // type:func
BossVa_SetupZapperHold = 0x8098CB0C; // type:func
BossVa_ZapperHold = 0x8098CB8C; // type:func
BossVa_SetupBariIntro = 0x8098CC98; // type:func
BossVa_BariIntro = 0x8098CDA8; // type:func
BossVa_SetupBariPhase3Attack = 0x8098D300; // type:func
BossVa_BariPhase3Attack = 0x8098D3A8; // type:func
BossVa_SetupBariPhase2Attack = 0x8098D7A8; // type:func
BossVa_BariPhase2Attack = 0x8098D850; // type:func
BossVa_SetupBariPhase3Stunned = 0x8098DE68; // type:func
BossVa_BariPhase3Stunned = 0x8098DEC4; // type:func
BossVa_SetupBariDeath = 0x8098E0E0; // type:func
BossVa_BariDeath = 0x8098E138; // type:func
BossVa_SetupDoor = 0x8098E16C; // type:func
BossVa_Door = 0x8098E1BC; // type:func
BossVa_Update = 0x8098E230; // type:func
BossVa_BodyOverrideLimbDraw = 0x8098E43C; // type:func
BossVa_BodyPostLimbDraw = 0x8098E5E0; // type:func
BossVa_SupportOverrideLimbDraw = 0x8098EAE4; // type:func
BossVa_SupportPostLimbDraw = 0x8098EB28; // type:func
BossVa_ZapperOverrideLimbDraw = 0x8098ED78; // type:func
BossVa_ZapperPostLimbDraw = 0x8098EF54; // type:func
BossVa_BariOverrideLimbDraw = 0x8098F3B4; // type:func
BossVa_BariPostLimbDraw = 0x8098F444; // type:func
BossVa_Draw = 0x8098F5D0; // type:func
BossVa_UpdateEffects = 0x8098FBC8; // type:func
BossVa_DrawEffects = 0x80990568; // type:func
BossVa_SpawnSpark = 0x80991370; // type:func
BossVa_SpawnSparkBall = 0x80991660; // type:func
BossVa_SpawnBloodDroplets = 0x809917EC; // type:func
BossVa_SpawnBloodSplatter = 0x809919B8; // type:func
BossVa_SpawnTumor = 0x80991B54; // type:func
BossVa_SpawnGore = 0x80991CF8; // type:func
BossVa_SpawnZapperCharge = 0x80991F18; // type:func
BossVa_DrawDoor = 0x8099206C; // type:func
BgHakaTubo_Init = 0x8099C9D0; // type:func
BgHakaTubo_Destroy = 0x8099CACC; // type:func
BgHakaTubo_Idle = 0x8099CB24; // type:func
BgHakaTubo_DropCollectible = 0x8099CD90; // type:func
BgHakaTubo_Update = 0x8099D054; // type:func
BgHakaTubo_DrawFlameCircle = 0x8099D088; // type:func
BgHakaTubo_Draw = 0x8099D234; // type:func
BgHakaTrap_Init = 0x8099D3F0; // type:func
BgHakaTrap_Destroy = 0x8099D690; // type:func
func_8087FFC0 = 0x8099D714; // type:func
func_808801B8 = 0x8099D914; // type:func
func_808802D8 = 0x8099DA38; // type:func
func_80880484 = 0x8099DBE4; // type:func
func_808805C0 = 0x8099DD20; // type:func
func_808806BC = 0x8099DE1C; // type:func
func_808808F4 = 0x8099E054; // type:func
func_808809B0 = 0x8099E114; // type:func
func_808809E4 = 0x8099E148; // type:func
func_80880AE8 = 0x8099E254; // type:func
func_80880C0C = 0x8099E378; // type:func
BgHakaTrap_Update = 0x8099E3EC; // type:func
func_80880D68 = 0x8099E4DC; // type:func
BgHakaTrap_Draw = 0x8099E578; // type:func
BgHakaHuta_Init = 0x8099E9C0; // type:func
BgHakaHuta_Destroy = 0x8099EA80; // type:func
BgHakaHuta_SpawnDust = 0x8099EAB4; // type:func
BgHakaHuta_PlaySfx = 0x8099EC70; // type:func
BgHakaHuta_SpawnEnemies = 0x8099ECFC; // type:func
BgHakaHuta_Open = 0x8099EFC4; // type:func
BgHakaHuta_SlideOpen = 0x8099F078; // type:func
func_8087D720 = 0x8099F12C; // type:func
BgHakaHuta_DoNothing = 0x8099F2D0; // type:func
BgHakaHuta_Update = 0x8099F2E0; // type:func
BgHakaHuta_Draw = 0x8099F304; // type:func
BgHakaZou_Init = 0x8099F460; // type:func
BgHakaZou_Destroy = 0x8099F748; // type:func
func_808828F4 = 0x8099F798; // type:func
BgHakaZou_Wait = 0x8099F914; // type:func
func_80882BDC = 0x8099FA84; // type:func
func_80882CC4 = 0x8099FB6C; // type:func
func_80882E54 = 0x8099FCFC; // type:func
func_80883000 = 0x8099FEAC; // type:func
func_80883104 = 0x8099FFB0; // type:func
func_80883144 = 0x8099FFF0; // type:func
func_80883254 = 0x809A0100; // type:func
func_80883328 = 0x809A01D8; // type:func
func_808834D8 = 0x809A0388; // type:func
BgHakaZou_DoNothing = 0x809A0418; // type:func
BgHakaZou_Update = 0x809A0428; // type:func
BgHakaZou_Draw = 0x809A046C; // type:func
BgSpot17Funen_Init = 0x809A0650; // type:func
BgSpot17Funen_Destroy = 0x809A0678; // type:func
BgSpot17Funen_Update = 0x809A0688; // type:func
func_808B746C = 0x809A06AC; // type:func
func_808B7478 = 0x809A06BC; // type:func
EnSyatekiItm_Init = 0x809A08A0; // type:func
EnSyatekiItm_Destroy = 0x809A0A04; // type:func
EnSyatekiItm_Idle = 0x809A0A14; // type:func
EnSyatekiItm_StartRound = 0x809A0B24; // type:func
EnSyatekiItm_SpawnTargets = 0x809A0CA0; // type:func
EnSyatekiItm_CheckTargets = 0x809A1120; // type:func
EnSyatekiItm_CleanupGame = 0x809A11C4; // type:func
EnSyatekiItm_EndGame = 0x809A124C; // type:func
EnSyatekiItm_Update = 0x809A1298; // type:func
EnSyatekiMan_Init = 0x809A1640; // type:func
EnSyatekiMan_Destroy = 0x809A16F4; // type:func
EnSyatekiMan_Start = 0x809A1704; // type:func
EnSyatekiMan_SetupIdle = 0x809A1798; // type:func
EnSyatekiMan_Idle = 0x809A17F0; // type:func
EnSyatekiMan_Talk = 0x809A184C; // type:func
EnSyatekiMan_StopTalk = 0x809A19F4; // type:func
EnSyatekiMan_StartGame = 0x809A1A9C; // type:func
EnSyatekiMan_WaitForGame = 0x809A1B5C; // type:func
EnSyatekiMan_EndGame = 0x809A1C78; // type:func
EnSyatekiMan_GivePrize = 0x809A1EC8; // type:func
EnSyatekiMan_FinishPrize = 0x809A1F38; // type:func
EnSyatekiMan_RestartGame = 0x809A1FFC; // type:func
EnSyatekiMan_BlinkWait = 0x809A2064; // type:func
EnSyatekiMan_Blink = 0x809A2098; // type:func
EnSyatekiMan_Update = 0x809A2138; // type:func
EnSyatekiMan_OverrideLimbDraw = 0x809A21D8; // type:func
EnSyatekiMan_Draw = 0x809A2268; // type:func
EnTana_Init = 0x809A2400; // type:func
EnTana_Destroy = 0x809A2450; // type:func
EnTana_Update = 0x809A2460; // type:func
EnTana_DrawWoodenShelves = 0x809A2470; // type:func
EnTana_DrawStoneShelves = 0x809A2508; // type:func
EnNb_GetPath = 0x809A26B0; // type:func
EnNb_GetType = 0x809A26C4; // type:func
EnNb_UpdatePath = 0x809A26D4; // type:func
EnNb_SetupCollider = 0x809A2800; // type:func
EnNb_UpdateCollider = 0x809A284C; // type:func
EnNb_Destroy = 0x809A2890; // type:func
func_80AB0FBC = 0x809A28BC; // type:func
func_80AB1040 = 0x809A2944; // type:func
func_80AB10C4 = 0x809A29CC; // type:func
EnNb_UpdateEyes = 0x809A2A70; // type:func
func_80AB1284 = 0x809A2AF8; // type:func
EnNb_UpdateSkelAnime = 0x809A2B40; // type:func
EnNb_GetCue = 0x809A2B64; // type:func
EnNb_SetStartPosRotFromCue1 = 0x809A2B8C; // type:func
func_80AB1390 = 0x809A2C0C; // type:func
func_80AB13D8 = 0x809A2C58; // type:func
EnNb_SetStartPosRotFromCue2 = 0x809A2CA4; // type:func
EnNb_SetCurrentAnim = 0x809A2D24; // type:func
EnNb_SetChamberAnim = 0x809A2DB4; // type:func
EnNb_SpawnBlueWarp = 0x809A2DFC; // type:func
EnNb_GiveMedallion = 0x809A2E58; // type:func
EnNb_ComeUpImpl = 0x809A2ED4; // type:func
EnNb_SetupChamberCsImpl = 0x809A2EF4; // type:func
EnNb_SetupChamberWarpImpl = 0x809A2F90; // type:func
EnNb_SetupDefaultChamberIdle = 0x809A2FE0; // type:func
EnNb_SetupArmRaise = 0x809A300C; // type:func
EnNb_SetupRaisedArmTransition = 0x809A30A0; // type:func
EnNb_SetupMedallion = 0x809A310C; // type:func
EnNb_SetupChamberCs = 0x809A3158; // type:func
EnNb_SetupChamberWarp = 0x809A3178; // type:func
EnNb_ComeUp = 0x809A3198; // type:func
func_80AB193C = 0x809A31D4; // type:func
EnNb_RaiseArm = 0x809A321C; // type:func
func_80AB19BC = 0x809A3260; // type:func
func_80AB19FC = 0x809A32A8; // type:func
EnNb_SetupLightArrowOrSealingCs = 0x809A32DC; // type:func
EnNb_PlaySealingSfx = 0x809A3320; // type:func
EnNb_InitializeDemo6K = 0x809A3340; // type:func
EnNb_SetupHide = 0x809A33C0; // type:func
EnNb_CheckToFade = 0x809A3414; // type:func
EnNb_SetupLightOrb = 0x809A3568; // type:func
EnNb_Hide = 0x809A3604; // type:func
EnNb_Fade = 0x809A3624; // type:func
EnNb_CreateLightOrb = 0x809A366C; // type:func
EnNb_DrawTransparency = 0x809A36B4; // type:func
EnNb_InitKidnap = 0x809A37FC; // type:func
EnNb_PlayCrySFX = 0x809A3854; // type:func
EnNb_PlayAgonySFX = 0x809A388C; // type:func
EnNb_SetPosInPortal = 0x809A38C4; // type:func
EnNb_SetupCaptureCutsceneState = 0x809A39A8; // type:func
EnNb_SetRaisedArmCaptureAnim = 0x809A39DC; // type:func
EnNb_SetupLookAroundInKidnap = 0x809A3A3C; // type:func
EnNb_SetupKidnap = 0x809A3AB0; // type:func
EnNb_CheckKidnapCsMode = 0x809A3B28; // type:func
func_80AB23A8 = 0x809A3BF0; // type:func
EnNb_MovingInPortal = 0x809A3C28; // type:func
EnNb_SuckedInByPortal = 0x809A3C84; // type:func
EnNb_SetupConfrontation = 0x809A3CE0; // type:func
EnNb_PlayKnuckleDefeatSFX = 0x809A3D24; // type:func
EnNb_PlayKneelingOnGroundSFX = 0x809A3D68; // type:func
EnNb_PlayLookRightSFX = 0x809A3DCC; // type:func
EnNb_PlayLookLeftSFX = 0x809A3E18; // type:func
EnNb_InitDemo6KInConfrontation = 0x809A3E70; // type:func
func_80AB2688 = 0x809A3EE8; // type:func
func_80AB26C8 = 0x809A3F28; // type:func
func_80AB26DC = 0x809A3F40; // type:func
EnNb_SetupKneel = 0x809A3FD8; // type:func
EnNb_CheckIfKneeling = 0x809A4054; // type:func
EnNb_SetupLookRight = 0x809A40C0; // type:func
EnNb_CheckIfLookingRight = 0x809A4140; // type:func
EnNb_SetupLookLeft = 0x809A41AC; // type:func
EnNb_CheckIfLookLeft = 0x809A422C; // type:func
EnNb_SetupDemo6KInConfrontation = 0x809A428C; // type:func
EnNb_SetupRun = 0x809A42CC; // type:func
EnNb_SetupConfrontationDestroy = 0x809A434C; // type:func
EnNb_CheckConfrontationCsMode = 0x809A4364; // type:func
EnNb_CheckConfrontationCsModeWrapper = 0x809A444C; // type:func
func_80AB2C18 = 0x809A446C; // type:func
EnNb_Kneel = 0x809A44B8; // type:func
EnNb_LookRight = 0x809A4528; // type:func
EnNb_LookLeft = 0x809A4598; // type:func
EnNb_Run = 0x809A4600; // type:func
EnNb_ConfrontationDestroy = 0x809A4688; // type:func
func_80AB2E70 = 0x809A46DC; // type:func
func_80AB2FC0 = 0x809A47F8; // type:func
func_80AB2FE4 = 0x809A4820; // type:func
EnNb_SetupCreditsSpawn = 0x809A495C; // type:func
EnNb_SetAlphaInCredits = 0x809A49A4; // type:func
EnNb_SetupCreditsFadeIn = 0x809A4A30; // type:func
EnNb_SetupCreditsSit = 0x809A4A68; // type:func
EnNb_SetupCreditsHeadTurn = 0x809A4AB4; // type:func
EnNb_CheckIfLookingUp = 0x809A4AF4; // type:func
EnNb_CheckCreditsCsModeImpl = 0x809A4B28; // type:func
EnNb_CheckCreditsCsMode = 0x809A4BB4; // type:func
EnNb_CreditsFade = 0x809A4BD4; // type:func
func_80AB3428 = 0x809A4C20; // type:func
EnNb_LookUp = 0x809A4C68; // type:func
EnNb_CrawlspaceSpawnCheck = 0x809A4CAC; // type:func
func_80AB359C = 0x809A4DA8; // type:func
EnNb_SetNoticeSFX = 0x809A4E6C; // type:func
EnNb_GetNoticedStatus = 0x809A4E94; // type:func
func_80AB36DC = 0x809A4EEC; // type:func
EnNb_CheckNoticed = 0x809A4F9C; // type:func
EnNb_SetupIdleCrawlspace = 0x809A4FF4; // type:func
func_80AB3838 = 0x809A504C; // type:func
EnNb_SetupPathMovement = 0x809A50C8; // type:func
EnNb_SetTextIdAsChild = 0x809A5130; // type:func
func_80AB3A7C = 0x809A529C; // type:func
func_80AB3B04 = 0x809A5328; // type:func
func_80AB3B7C = 0x809A53B0; // type:func
EnNb_WaitForNotice = 0x809A53FC; // type:func
EnNb_StandUpAfterNotice = 0x809A5458; // type:func
EnNb_BlockCrawlspace = 0x809A54B8; // type:func
EnNb_InitCrawlspaceDialogue = 0x809A5520; // type:func
EnNb_FollowPath = 0x809A5588; // type:func
func_80AB3DB0 = 0x809A5608; // type:func
func_80AB3E10 = 0x809A5670; // type:func
EnNb_Update = 0x809A56D8; // type:func
EnNb_Init = 0x809A5720; // type:func
EnNb_OverrideLimbDraw = 0x809A583C; // type:func
EnNb_PostLimbDraw = 0x809A58CC; // type:func
EnNb_DrawNothing = 0x809A5958; // type:func
EnNb_DrawDefault = 0x809A5968; // type:func
EnNb_Draw = 0x809A5AAC; // type:func
BossMo_InitRand = 0x809A6C80; // type:func
BossMo_RandZeroOne = 0x809A6CA0; // type:func
BossMo_NearLand = 0x809A6DC8; // type:func
BossMo_SpawnRipple = 0x809A6EC0; // type:func
BossMo_SpawnDroplet = 0x809A6FE0; // type:func
BossMo_SpawnStillDroplet = 0x809A70BC; // type:func
BossMo_SpawnBubble = 0x809A7180; // type:func
BossMo_Init = 0x809A7234; // type:func
BossMo_Destroy = 0x809A761C; // type:func
BossMo_SetupTentacle = 0x809A766C; // type:func
BossMo_Tentacle = 0x809A76C0; // type:func
BossMo_TentCollisionCheck = 0x809AA480; // type:func
BossMo_IntroCs = 0x809AA72C; // type:func
BossMo_DeathCs = 0x809AB844; // type:func
BossMo_CoreCollisionCheck = 0x809AC400; // type:func
BossMo_Core = 0x809AC808; // type:func
BossMo_UpdateCore = 0x809ADE6C; // type:func
BossMo_UpdateTent = 0x809AE09C; // type:func
BossMo_UpdateTentColliders = 0x809AE8D4; // type:func
BossMo_DrawTentacle = 0x809AE980; // type:func
BossMo_DrawWater = 0x809AF0B0; // type:func
BossMo_DrawCore = 0x809AF2C0; // type:func
BossMo_DrawTent = 0x809AFB48; // type:func
BossMo_UpdateEffects = 0x809AFD7C; // type:func
BossMo_DrawEffects = 0x809B048C; // type:func
BossMo_SfxTest = 0x809B0BB8; // type:func
EnSb_Init = 0x809B7260; // type:func
EnSb_Destroy = 0x809B7348; // type:func
EnSb_SpawnBubbles = 0x809B7388; // type:func
EnSb_SetupWaitClosed = 0x809B7438; // type:func
EnSb_SetupOpen = 0x809B74B0; // type:func
EnSb_SetupWaitOpen = 0x809B752C; // type:func
EnSb_SetupLunge = 0x809B75A0; // type:func
EnSb_SetupBounce = 0x809B7648; // type:func
EnSb_SetupCooldown = 0x809B76C0; // type:func
EnSb_WaitClosed = 0x809B77C4; // type:func
EnSb_Open = 0x809B7844; // type:func
EnSb_WaitOpen = 0x809B790C; // type:func
EnSb_TurnAround = 0x809B79C0; // type:func
EnSb_Lunge = 0x809B7AAC; // type:func
EnSb_Bounce = 0x809B7B54; // type:func
EnSb_Cooldown = 0x809B7C88; // type:func
EnSb_IsVulnerable = 0x809B7CF0; // type:func
EnSb_UpdateDamage = 0x809B7E38; // type:func
EnSb_Update = 0x809B8114; // type:func
EnSb_PostLimbDraw = 0x809B8294; // type:func
EnSb_Draw = 0x809B82E4; // type:func
EnBigokuta_Init = 0x809B86A0; // type:func
EnBigokuta_Destroy = 0x809B880C; // type:func
func_809BCE3C = 0x809B8880; // type:func
func_809BCEBC = 0x809B88FC; // type:func
func_809BCF68 = 0x809B89AC; // type:func
func_809BD1C8 = 0x809B8C14; // type:func
func_809BD2E4 = 0x809B8D30; // type:func
func_809BD318 = 0x809B8D64; // type:func
func_809BD370 = 0x809B8DBC; // type:func
func_809BD3AC = 0x809B8DF8; // type:func
func_809BD3E0 = 0x809B8E30; // type:func
func_809BD3F8 = 0x809B8E4C; // type:func
func_809BD47C = 0x809B8ED0; // type:func
func_809BD4A4 = 0x809B8EFC; // type:func
func_809BD524 = 0x809B8F7C; // type:func
func_809BD5E0 = 0x809B9038; // type:func
func_809BD658 = 0x809B90B0; // type:func
func_809BD6B8 = 0x809B9110; // type:func
func_809BD768 = 0x809B91C0; // type:func
func_809BD7F0 = 0x809B9248; // type:func
func_809BD84C = 0x809B92A8; // type:func
func_809BD8DC = 0x809B9338; // type:func
func_809BDAE8 = 0x809B9544; // type:func
func_809BDB90 = 0x809B95EC; // type:func
func_809BDC08 = 0x809B9664; // type:func
func_809BDF34 = 0x809B9994; // type:func
func_809BDFC8 = 0x809B9A28; // type:func
func_809BE058 = 0x809B9AB8; // type:func
func_809BE180 = 0x809B9BE0; // type:func
func_809BE26C = 0x809B9CCC; // type:func
func_809BE3E4 = 0x809B9E44; // type:func
func_809BE4A4 = 0x809B9F04; // type:func
func_809BE518 = 0x809B9F78; // type:func
func_809BE568 = 0x809B9FC8; // type:func
func_809BE798 = 0x809BA1F8; // type:func
EnBigokuta_UpdateDamage = 0x809BA33C; // type:func
EnBigokuta_Update = 0x809BA42C; // type:func
EnBigokuta_OverrideLimbDraw = 0x809BA624; // type:func
EnBigokuta_Draw = 0x809BAA9C; // type:func
EnKarebaba_Init = 0x809BB1A0; // type:func
EnKarebaba_Destroy = 0x809BB2D4; // type:func
EnKarebaba_ResetCollider = 0x809BB314; // type:func
EnKarebaba_SetupGrow = 0x809BB350; // type:func
EnKarebaba_SetupIdle = 0x809BB3A0; // type:func
EnKarebaba_SetupAwaken = 0x809BB3F4; // type:func
EnKarebaba_SetupUpright = 0x809BB470; // type:func
EnKarebaba_SetupSpin = 0x809BB510; // type:func
EnKarebaba_SetupDying = 0x809BB52C; // type:func
EnKarebaba_SetupDeadItemDrop = 0x809BB5A0; // type:func
EnKarebaba_SetupRetract = 0x809BB640; // type:func
EnKarebaba_SetupDead = 0x809BB6C0; // type:func
EnKarebaba_SetupRegrow = 0x809BB74C; // type:func
EnKarebaba_Grow = 0x809BB7A0; // type:func
EnKarebaba_Idle = 0x809BB838; // type:func
EnKarebaba_Awaken = 0x809BB898; // type:func
EnKarebaba_Upright = 0x809BB96C; // type:func
EnKarebaba_Spin = 0x809BBA60; // type:func
EnKarebaba_Dying = 0x809BBBF4; // type:func
EnKarebaba_DeadItemDrop = 0x809BBEAC; // type:func
EnKarebaba_Retract = 0x809BBF14; // type:func
EnKarebaba_Dead = 0x809BBFE8; // type:func
EnKarebaba_Regrow = 0x809BC040; // type:func
EnKarebaba_Update = 0x809BC10C; // type:func
EnKarebaba_DrawBaseShadow = 0x809BC2C0; // type:func
EnKarebaba_Draw = 0x809BC3AC; // type:func
BgBdanObjects_GetProperty = 0x809BCA90; // type:func
BgBdanObjects_SetProperty = 0x809BCAE4; // type:func
BgBdanObjects_Init = 0x809BCB38; // type:func
BgBdanObjects_Destroy = 0x809BCDBC; // type:func
BgBdanObjects_OctoPlatform_WaitForRutoToStartCutscene = 0x809BCE0C; // type:func
BgBdanObjects_OctoPlatform_RaiseToUpperPosition = 0x809BCF60; // type:func
BgBdanObjects_OctoPlatform_WaitForRutoToAdvanceCutscene = 0x809BD05C; // type:func
BgBdanObjects_OctoPlatform_DescendWithBigOcto = 0x809BD198; // type:func
BgBdanObjects_OctoPlatform_PauseBeforeDescending = 0x809BD31C; // type:func
BgBdanObjects_OctoPlatform_WaitForBigOctoToStartBattle = 0x809BD380; // type:func
BgBdanObjects_OctoPlatform_BattleInProgress = 0x809BD3DC; // type:func
BgBdanObjects_SinkToFloorHeight = 0x809BD4B4; // type:func
BgBdanObjects_WaitForPlayerInRange = 0x809BD534; // type:func
BgBdanObjects_RaiseToUpperPosition = 0x809BD5A0; // type:func
BgBdanObjects_DoNothing = 0x809BD638; // type:func
BgBdanObjects_ElevatorOscillate = 0x809BD648; // type:func
BgBdanObjects_WaitForSwitch = 0x809BD77C; // type:func
BgBdanObjects_ChangeWaterBoxLevel = 0x809BD7C8; // type:func
BgBdanObjects_WaitForTimerExpired = 0x809BD890; // type:func
BgBdanObjects_WaitForPlayerOnTop = 0x809BD8E4; // type:func
BgBdanObjects_FallToLowerPos = 0x809BD968; // type:func
BgBdanObjects_Update = 0x809BDA24; // type:func
BgBdanObjects_Draw = 0x809BDA60; // type:func
DemoSa_Destroy = 0x809BDD60; // type:func
func_8098E480 = 0x809BDD84; // type:func
DemoSa_SetEyeIndex = 0x809BDE0C; // type:func
DemoSa_SetMouthIndex = 0x809BDE24; // type:func
func_8098E5C8 = 0x809BDE3C; // type:func
DemoSa_UpdateSkelAnime = 0x809BDE84; // type:func
DemoSa_GetCue = 0x809BDEA8; // type:func
func_8098E654 = 0x809BDED0; // type:func
func_8098E6A0 = 0x809BDF1C; // type:func
func_8098E6EC = 0x809BDF68; // type:func
func_8098E76C = 0x809BDFE8; // type:func
func_8098E7FC = 0x809BE078; // type:func
func_8098E86C = 0x809BE0E8; // type:func
func_8098E8C8 = 0x809BE144; // type:func
func_8098E944 = 0x809BE1C0; // type:func
func_8098E960 = 0x809BE1E0; // type:func
func_8098E9EC = 0x809BE278; // type:func
func_8098EA3C = 0x809BE2C8; // type:func
func_8098EA68 = 0x809BE2F4; // type:func
func_8098EB00 = 0x809BE38C; // type:func
func_8098EB6C = 0x809BE3F8; // type:func
func_8098EBB8 = 0x809BE444; // type:func
func_8098EBD8 = 0x809BE464; // type:func
func_8098EBF8 = 0x809BE484; // type:func
func_8098EC28 = 0x809BE4B8; // type:func
func_8098EC60 = 0x809BE4F8; // type:func
func_8098EC94 = 0x809BE530; // type:func
func_8098ECCC = 0x809BE570; // type:func
func_8098ECF4 = 0x809BE59C; // type:func
func_8098EDB0 = 0x809BE658; // type:func
func_8098EE08 = 0x809BE6B0; // type:func
func_8098EE28 = 0x809BE6D0; // type:func
func_8098EEA8 = 0x809BE750; // type:func
func_8098EEFC = 0x809BE7A4; // type:func
func_8098F050 = 0x809BE8F8; // type:func
func_8098F0E8 = 0x809BE994; // type:func
func_8098F118 = 0x809BE9B4; // type:func
func_8098F16C = 0x809BE9FC; // type:func
DemoSa_DrawXlu = 0x809BEA44; // type:func
func_8098F390 = 0x809BEBE4; // type:func
func_8098F3F0 = 0x809BEC44; // type:func
func_8098F420 = 0x809BEC78; // type:func
func_8098F480 = 0x809BECD4; // type:func
func_8098F50C = 0x809BED60; // type:func
func_8098F544 = 0x809BED98; // type:func
func_8098F590 = 0x809BEDE4; // type:func
func_8098F5D0 = 0x809BEE24; // type:func
func_8098F610 = 0x809BEE64; // type:func
func_8098F654 = 0x809BEEAC; // type:func
func_8098F714 = 0x809BEF58; // type:func
func_8098F734 = 0x809BEF78; // type:func
func_8098F77C = 0x809BEFC4; // type:func
func_8098F7BC = 0x809BF00C; // type:func
func_8098F7FC = 0x809BF054; // type:func
func_8098F83C = 0x809BF098; // type:func
func_8098F8F8 = 0x809BF154; // type:func
func_8098F984 = 0x809BF1E0; // type:func
func_8098F998 = 0x809BF1F8; // type:func
func_8098FA2C = 0x809BF28C; // type:func
func_8098FA84 = 0x809BF2E4; // type:func
func_8098FAE0 = 0x809BF340; // type:func
func_8098FB34 = 0x809BF394; // type:func
func_8098FB68 = 0x809BF3C8; // type:func
func_8098FC44 = 0x809BF490; // type:func
func_8098FC64 = 0x809BF4B0; // type:func
func_8098FC9C = 0x809BF4EC; // type:func
func_8098FCD4 = 0x809BF52C; // type:func
func_8098FD0C = 0x809BF56C; // type:func
DemoSa_Update = 0x809BF5B8; // type:func
DemoSa_Init = 0x809BF600; // type:func
DemoSa_OverrideLimbDraw = 0x809BF6C8; // type:func
DemoSa_DrawNothing = 0x809BF700; // type:func
DemoSa_DrawOpa = 0x809BF710; // type:func
DemoSa_Draw = 0x809BF8A4; // type:func
DemoGo_GetCueChannel = 0x809C0880; // type:func
func_8097C8A8 = 0x809C08BC; // type:func
DemoGo_Destroy = 0x809C0928; // type:func
func_8097C930 = 0x809C094C; // type:func
func_8097C9B8 = 0x809C09D4; // type:func
func_8097C9DC = 0x809C09FC; // type:func
func_8097CA30 = 0x809C0A54; // type:func
func_8097CA78 = 0x809C0A9C; // type:func
func_8097CB0C = 0x809C0B34; // type:func
func_8097CC08 = 0x809C0C34; // type:func
func_8097CCC0 = 0x809C0CEC; // type:func
func_8097CCE0 = 0x809C0D0C; // type:func
DemoGo_UpdateSkelAnime = 0x809C0DC4; // type:func
func_8097CDB0 = 0x809C0DE8; // type:func
func_8097CE10 = 0x809C0E54; // type:func
func_8097CE20 = 0x809C0E68; // type:func
func_8097CE78 = 0x809C0EC4; // type:func
func_8097CEEC = 0x809C0F3C; // type:func
func_8097CF20 = 0x809C0F74; // type:func
func_8097CF9C = 0x809C0FF0; // type:func
func_8097CFDC = 0x809C1030; // type:func
func_8097CFFC = 0x809C1050; // type:func
func_8097D01C = 0x809C1070; // type:func
func_8097D058 = 0x809C10B4; // type:func
func_8097D088 = 0x809C10EC; // type:func
func_8097D0D0 = 0x809C113C; // type:func
func_8097D130 = 0x809C11A4; // type:func
DemoGo_Update = 0x809C1204; // type:func
DemoGo_Init = 0x809C124C; // type:func
func_8097D290 = 0x809C12F8; // type:func
func_8097D29C = 0x809C1308; // type:func
DemoGo_Draw = 0x809C1418; // type:func
EnIn_GetTextIdChild = 0x809C15D0; // type:func
EnIn_GetTextIdAdult = 0x809C1630; // type:func
EnIn_GetTextId = 0x809C1788; // type:func
EnIn_UpdateTalkStateOnClosing = 0x809C17EC; // type:func
EnIn_UpdateTalkStateOnChoice = 0x809C1860; // type:func
EnIn_UpdateTalkStateOnEvent = 0x809C1AB0; // type:func
EnIn_UpdateTalkState = 0x809C1B1C; // type:func
func_80A795C8 = 0x809C1BE4; // type:func
func_80A79690 = 0x809C1CAC; // type:func
EnIn_ChangeAnim = 0x809C1D08; // type:func
func_80A7975C = 0x809C1D78; // type:func
EnIn_GetStartMode = 0x809C1E4C; // type:func
EnIn_UpdateEyes = 0x809C2048; // type:func
func_80A79AB4 = 0x809C20D0; // type:func
func_80A79BAC = 0x809C21C8; // type:func
func_80A79C78 = 0x809C2294; // type:func
EnIn_Init = 0x809C2488; // type:func
EnIn_Destroy = 0x809C2594; // type:func
EnIn_WaitForObject = 0x809C25D8; // type:func
func_80A7A304 = 0x809C2930; // type:func
func_80A7A4BC = 0x809C2AE8; // type:func
func_80A7A4C8 = 0x809C2AF8; // type:func
func_80A7A568 = 0x809C2B9C; // type:func
func_80A7A770 = 0x809C2DA4; // type:func
func_80A7A848 = 0x809C2E7C; // type:func
func_80A7A940 = 0x809C2F74; // type:func
func_80A7AA40 = 0x809C3074; // type:func
func_80A7ABD4 = 0x809C3208; // type:func
func_80A7AE84 = 0x809C34BC; // type:func
func_80A7AEF0 = 0x809C3528; // type:func
func_80A7B018 = 0x809C3654; // type:func
func_80A7B024 = 0x809C3664; // type:func
EnIn_Update = 0x809C3750; // type:func
EnIn_OverrideLimbDraw = 0x809C3964; // type:func
EnIn_PostLimbDraw = 0x809C3BB8; // type:func
EnIn_Draw = 0x809C3CC8; // type:func
EnTr_SetupAction = 0x809C4370; // type:func
EnTr_Init = 0x809C437C; // type:func
EnTr_Destroy = 0x809C44CC; // type:func
EnTr_CrySpellcast = 0x809C44DC; // type:func
EnTr_DoNothing = 0x809C458C; // type:func
EnTr_ChooseAction2 = 0x809C459C; // type:func
EnTr_FlyKidnapCutscene = 0x809C474C; // type:func
func_80B23254 = 0x809C48C8; // type:func
EnTr_ShrinkVanish = 0x809C4B48; // type:func
EnTr_Reappear = 0x809C4D04; // type:func
EnTr_WaitToReappear = 0x809C4E9C; // type:func
EnTr_TakeOff = 0x809C4F5C; // type:func
EnTr_TurnLookOverShoulder = 0x809C5024; // type:func
EnTr_ChooseAction1 = 0x809C5104; // type:func
EnTr_Update = 0x809C5238; // type:func
EnTr_OverrideLimbDraw = 0x809C53F0; // type:func
EnTr_Draw = 0x809C5520; // type:func
func_80B23FDC = 0x809C562C; // type:func
func_80B24038 = 0x809C568C; // type:func
EnTr_SetRotFromCue = 0x809C5888; // type:func
EnTr_SetStartPosRotFromCue = 0x809C5910; // type:func
func_808B4C30 = 0x809C5C70; // type:func
func_808B4C4C = 0x809C5C90; // type:func
func_808B4D04 = 0x809C5D44; // type:func
func_808B4D9C = 0x809C5DD8; // type:func
func_808B4E58 = 0x809C5E88; // type:func
BgSpot16Bombstone_Init = 0x809C6084; // type:func
BgSpot16Bombstone_Destroy = 0x809C6138; // type:func
BgSpot16Bombstone_SpawnDust = 0x809C6184; // type:func
func_808B5240 = 0x809C6220; // type:func
BgSpot16Bombstone_SpawnFragments = 0x809C6388; // type:func
func_808B561C = 0x809C6600; // type:func
func_808B56BC = 0x809C66A0; // type:func
func_808B57E0 = 0x809C679C; // type:func
func_808B5934 = 0x809C68F4; // type:func
func_808B5950 = 0x809C6914; // type:func
func_808B5A78 = 0x809C6A00; // type:func
func_808B5A94 = 0x809C6A20; // type:func
func_808B5AF0 = 0x809C6A84; // type:func
func_808B5B04 = 0x809C6A9C; // type:func
func_808B5B58 = 0x809C6AF4; // type:func
func_808B5B6C = 0x809C6B0C; // type:func
BgSpot16Bombstone_Update = 0x809C6C08; // type:func
BgSpot16Bombstone_Draw = 0x809C6C3C; // type:func
BgHidanKowarerukabe_InitDynaPoly = 0x809C71C0; // type:func
BgHidanKowarerukabe_InitColliderSphere = 0x809C725C; // type:func
BgHidanKowarerukabe_OffsetActorYPos = 0x809C72F0; // type:func
BgHidanKowarerukabe_Init = 0x809C731C; // type:func
BgHidanKowarerukabe_Destroy = 0x809C73CC; // type:func
BgHidanKowarerukabe_SpawnDust = 0x809C7414; // type:func
BgHidanKowarerukabe_FloorBreak = 0x809C7538; // type:func
func_8088A67C = 0x809C7804; // type:func
BgHidanKowarerukabe_LargeWallBreak = 0x809C7A9C; // type:func
BgHidanKowarerukabe_Break = 0x809C7D28; // type:func
BgHidanKowarerukabe_Update = 0x809C7DB8; // type:func
BgHidanKowarerukabe_Draw = 0x809C7E88; // type:func
BgBombwall_InitDynapoly = 0x809C80A0; // type:func
BgBombwall_RotateVec = 0x809C80F8; // type:func
BgBombwall_Init = 0x809C814C; // type:func
BgBombwall_DestroyCollision = 0x809C835C; // type:func
BgBombwall_Destroy = 0x809C83D8; // type:func
func_8086EB5C = 0x809C83F8; // type:func
func_8086ED50 = 0x809C85EC; // type:func
func_8086ED70 = 0x809C8610; // type:func
func_8086EDFC = 0x809C86A0; // type:func
func_8086EE40 = 0x809C86E4; // type:func
func_8086EE94 = 0x809C8738; // type:func
BgBombwall_Update = 0x809C8768; // type:func
BgBombwall_Draw = 0x809C8794; // type:func
EnRu2_InitCollider = 0x809C8960; // type:func
EnRu2_UpdateCollider = 0x809C89AC; // type:func
EnRu2_Destroy = 0x809C89F0; // type:func
EnRu2_UpdateEyes = 0x809C8A1C; // type:func
EnRu2_GetSwitchFlag = 0x809C8AA4; // type:func
EnRu2_GetType = 0x809C8AB8; // type:func
EnRu2_UpdateBgCheckInfo = 0x809C8AC8; // type:func
EnRu2_UpdateSkelAnime = 0x809C8B10; // type:func
EnRu2_GetCue = 0x809C8B34; // type:func
EnRu2_CheckCueMatchingId = 0x809C8B5C; // type:func
EnRu2_CheckCueNotMatchingId = 0x809C8BA8; // type:func
EnRu2_InitPositionFromCue = 0x809C8BF4; // type:func
EnRu2_AnimationChange = 0x809C8C74; // type:func
EnRu2_Rise = 0x809C8D04; // type:func
EnRu2_InitChamberOfSages = 0x809C8D24; // type:func
EnRu2_SpawnBlueWarp = 0x809C8D6C; // type:func
EnRu2_SpawnWaterMedallion = 0x809C8DC8; // type:func
EnRu2_CheckWaterMedallionCutscene = 0x809C8E44; // type:func
EnRu2_CheckIfBlueWarpShouldSpawn = 0x809C8EE0; // type:func
EnRu2_EndRise = 0x809C8F30; // type:func
EnRu2_CheckStartRaisingArms = 0x809C8F5C; // type:func
EnRu2_HoldArmsUp = 0x809C8FF0; // type:func
EnRu2_CheckIfWaterMedallionShouldSpawn = 0x809C9004; // type:func
EnRu2_SetupWaterMedallionCutscene = 0x809C9050; // type:func
EnRu2_AwaitBlueWarp = 0x809C9070; // type:func
EnRu2_RiseThroughBlueWarp = 0x809C9090; // type:func
EnRu2_SageOfWaterDialog = 0x809C90CC; // type:func
EnRu2_RaiseArms = 0x809C9114; // type:func
EnRu2_AwaitWaterMedallion = 0x809C9158; // type:func
EnRu2_FinishWaterMedallionCutscene = 0x809C91A0; // type:func
EnRu2_InitWaterTrial = 0x809C91D4; // type:func
EnRu2_PlayWhiteOutSound = 0x809C9218; // type:func
EnRu2_SpawnLightBall = 0x809C9238; // type:func
EnRu2_CheckFadeIn = 0x809C92B8; // type:func
EnRu2_Fade = 0x809C930C; // type:func
EnRu2_CheckFadeOut = 0x809C9460; // type:func
EnRu2_WaterTrialInvisible = 0x809C94FC; // type:func
EnRu2_WaterTrialFade = 0x809C951C; // type:func
EnRu2_AwaitSpawnLightBall = 0x809C9564; // type:func
EnRu2_DrawXlu = 0x809C95AC; // type:func
EnRu2_InitCredits = 0x809C96F4; // type:func
EnRu2_FadeInCredits = 0x809C973C; // type:func
EnRu2_InitCreditsPosition = 0x809C97C8; // type:func
EnRu2_CheckVisibleInCredits = 0x809C9800; // type:func
EnRu2_SetupTurnHeadDownLeftAnimation = 0x809C984C; // type:func
EnRu2_HoldLookingDownLeftPose = 0x809C988C; // type:func
EnRu2_NextCreditsAction = 0x809C98C0; // type:func
EnRu2_CreditsInvisible = 0x809C994C; // type:func
EnRu2_CreditsFadeIn = 0x809C996C; // type:func
EnRu2_CreditsVisible = 0x809C99B8; // type:func
EnRu2_CreditsTurnHeadDownLeft = 0x809C9A00; // type:func
EnRu2_SetEncounterSwitchFlag = 0x809C9A44; // type:func
EnRu2_GetEncounterSwitchFlag = 0x809C9A74; // type:func
EnRu2_InitWaterTempleEncounter = 0x809C9AA4; // type:func
EnRu2_PlayFanfare = 0x809C9B0C; // type:func
EnRu2_SwimUpProgress = 0x809C9B2C; // type:func
EnRu2_IsPlayerInRangeForEncounter = 0x809C9B98; // type:func
EnRu2_CheckRangeToStartEncounter = 0x809C9BD4; // type:func
EnRu2_StartEncounter = 0x809C9C34; // type:func
EnRu2_EncounterBeginningHandler = 0x809C9C70; // type:func
EnRu2_DialogCameraHandler = 0x809C9D40; // type:func
EnRu2_StartSwimmingUp = 0x809C9E2C; // type:func
EnRu2_EndSwimmingUp = 0x809C9EC4; // type:func
EnRu2_WaterTempleEncounterRangeCheck = 0x809C9F18; // type:func
EnRu2_WaterTempleEncounterUnconditional = 0x809C9F5C; // type:func
EnRu2_WaterTempleEncounterBegin = 0x809C9FC4; // type:func
EnRu2_WaterTempleEncounterDialog = 0x809CA020; // type:func
EnRu2_WaterTempleEncounterEnd = 0x809CA07C; // type:func
EnRu2_WaterTempleSwimmingUp = 0x809CA0D8; // type:func
EnRu2_Update = 0x809CA13C; // type:func
EnRu2_Init = 0x809CA184; // type:func
EnRu2_DrawNothing = 0x809CA27C; // type:func
EnRu2_DrawOpa = 0x809CA28C; // type:func
EnRu2_Draw = 0x809CA3C0; // type:func
ObjDekujr_Init = 0x809CB6E0; // type:func
ObjDekujr_Destroy = 0x809CB7EC; // type:func
ObjDekujr_GetCueStartPos = 0x809CB7FC; // type:func
ObjDekujr_GetCueEndPos = 0x809CB840; // type:func
ObjDekujr_ComeUp = 0x809CB884; // type:func
ObjDekujr_Update = 0x809CBA34; // type:func
ObjDekujr_Draw = 0x809CBB24; // type:func
BgMizuUzu_Init = 0x809CBD20; // type:func
BgMizuUzu_Destroy = 0x809CBD9C; // type:func
func_8089F788 = 0x809CBDD0; // type:func
BgMizuUzu_Update = 0x809CBE48; // type:func
BgMizuUzu_Draw = 0x809CBE6C; // type:func
BgSpot06Objects_Init = 0x809CBEF0; // type:func
BgSpot06Objects_Destroy = 0x809CC2BC; // type:func
BgSpot06Objects_GateSpawnBubbles = 0x809CC324; // type:func
BgSpot06Objects_GateWaitForSwitch = 0x809CC41C; // type:func
BgSpot06Objects_GateWaitToOpen = 0x809CC4B0; // type:func
BgSpot06Objects_GateOpen = 0x809CC4E4; // type:func
BgSpot06Objects_DoNothing = 0x809CC570; // type:func
BgSpot06Objects_LockSpawnWaterRipples = 0x809CC580; // type:func
BgSpot06Objects_LockSpawnBubbles = 0x809CC5E4; // type:func
BgSpot06Objects_LockWait = 0x809CC678; // type:func
BgSpot06Objects_LockPullOutward = 0x809CC89C; // type:func
BgSpot06Objects_LockSwimToSurface = 0x809CC954; // type:func
BgSpot06Objects_LockFloat = 0x809CCBCC; // type:func
BgSpot06Objects_Update = 0x809CCC4C; // type:func
BgSpot06Objects_DrawLakeHyliaWater = 0x809CCCAC; // type:func
BgSpot06Objects_Draw = 0x809CCE94; // type:func
BgSpot06Objects_WaterPlaneCutsceneWait = 0x809CCF58; // type:func
BgSpot06Objects_WaterPlaneCutsceneRise = 0x809CCF84; // type:func
BgIceObjects_Init = 0x809CD2F0; // type:func
BgIceObjects_Destroy = 0x809CD37C; // type:func
BgIceObjects_SetNextTarget = 0x809CD3B0; // type:func
BgIceObjects_CheckPits = 0x809CD830; // type:func
BgIceObjects_Idle = 0x809CD9B8; // type:func
BgIceObjects_Slide = 0x809CDABC; // type:func
BgIceObjects_Reset = 0x809CDE4C; // type:func
BgIceObjects_Stuck = 0x809CDEE8; // type:func
BgIceObjects_Update = 0x809CDF24; // type:func
BgIceObjects_Draw = 0x809CDF48; // type:func
BgHakaWater_Init = 0x809CE230; // type:func
BgHakaWater_Destroy = 0x809CE2BC; // type:func
BgHakaWater_LowerWater = 0x809CE2CC; // type:func
BgHakaWater_Wait = 0x809CE414; // type:func
BgHakaWater_ChangeWaterLevel = 0x809CE4D0; // type:func
BgHakaWater_Update = 0x809CE5D8; // type:func
BgHakaWater_Draw = 0x809CE5FC; // type:func
EnMa2_GetTextId = 0x809CEA30; // type:func
EnMa2_UpdateTalkState = 0x809CEAC8; // type:func
func_80AA1AE4 = 0x809CEB78; // type:func
func_80AA1B58 = 0x809CEBEC; // type:func
func_80AA1C68 = 0x809CECFC; // type:func
EnMa2_UpdateEyes = 0x809CED54; // type:func
EnMa2_ChangeAnim = 0x809CEDE0; // type:func
func_80AA1DB4 = 0x809CEE50; // type:func
EnMa2_Init = 0x809CEEDC; // type:func
EnMa2_Destroy = 0x809CF080; // type:func
func_80AA2018 = 0x809CF0C0; // type:func
func_80AA204C = 0x809CF0F4; // type:func
func_80AA20E4 = 0x809CF190; // type:func
func_80AA21C8 = 0x809CF27C; // type:func
EnMa2_Update = 0x809CF31C; // type:func
EnMa2_OverrideLimbDraw = 0x809CF40C; // type:func
EnMa2_PostLimbDraw = 0x809CF64C; // type:func
EnMa2_Draw = 0x809CF700; // type:func
EnBomChu_Init = 0x809CFA90; // type:func
EnBomChu_Destroy = 0x809CFC30; // type:func
EnBomChu_Explode = 0x809CFC80; // type:func
EnBomChu_CrossProduct = 0x809CFDA0; // type:func
EnBomChu_UpdateFloorPoly = 0x809CFE14; // type:func
EnBomChu_WaitForRelease = 0x809D0048; // type:func
EnBomChu_Move = 0x809D01B8; // type:func
EnBomChu_WaitForKill = 0x809D06D0; // type:func
EnBomChu_ModelToWorld = 0x809D0710; // type:func
EnBomChu_SpawnRipples = 0x809D07C0; // type:func
EnBomChu_Update = 0x809D084C; // type:func
EnBomChu_Draw = 0x809D0C10; // type:func
EnHorseGameCheck_InitIngoRace = 0x809D1130; // type:func
EnHorseGameCheck_DestroyIngoRace = 0x809D11EC; // type:func
EnHorseGameCheck_FinishIngoRace = 0x809D1200; // type:func
EnHorseGameCheck_UpdateIngoRace = 0x809D134C; // type:func
EnHorseGameCheck_InitGerudoArchery = 0x809D17C4; // type:func
EnHorseGameCheck_DestroyGerudoArchery = 0x809D17E4; // type:func
EnHorseGameCheck_UpdateGerudoArchery = 0x809D17F8; // type:func
EnHorseGameCheck_InitType3 = 0x809D1840; // type:func
EnHorseGameCheck_DestroyType3 = 0x809D185C; // type:func
EnHorseGameCheck_UpdateType3 = 0x809D1870; // type:func
EnHorseGameCheck_InitMalonRace = 0x809D1884; // type:func
EnHorseGameCheck_DestroyMalonRace = 0x809D18D4; // type:func
EnHorseGameCheck_FinishMalonRace = 0x809D18E8; // type:func
EnHorseGameCheck_UpdateMalonRace = 0x809D19DC; // type:func
EnHorseGameCheck_Init = 0x809D1EF4; // type:func
EnHorseGameCheck_Destroy = 0x809D1F78; // type:func
EnHorseGameCheck_Update = 0x809D1FB4; // type:func
EnHorseGameCheck_Draw = 0x809D1FF0; // type:func
BossTw_AddDotEffect = 0x809D2200; // type:func
BossTw_AddDmgCloud = 0x809D22F4; // type:func
BossTw_AddRingEffect = 0x809D23F0; // type:func
BossTw_AddPlayerFreezeEffect = 0x809D24F4; // type:func
BossTw_AddFlameEffect = 0x809D25A0; // type:func
BossTw_AddMergeFlameEffect = 0x809D2678; // type:func
BossTw_AddShieldBlastEffect = 0x809D2780; // type:func
BossTw_AddShieldDeflectEffect = 0x809D2868; // type:func
BossTw_AddShieldHitEffect = 0x809D2A30; // type:func
BossTw_Init = 0x809D2BF8; // type:func
BossTw_Destroy = 0x809D3414; // type:func
BossTw_SetupTurnToPlayer = 0x809D347C; // type:func
BossTw_TurnToPlayer = 0x809D34CC; // type:func
BossTw_SetupFlyTo = 0x809D35EC; // type:func
BossTw_FlyTo = 0x809D37F0; // type:func
BossTw_SetupShootBeam = 0x809D3A24; // type:func
BossTw_SpawnGroundBlast = 0x809D3B0C; // type:func
BossTw_BeamHitPlayerCheck = 0x809D3E88; // type:func
BossTw_CheckBeamReflection = 0x809D4080; // type:func
BossTw_BeamReflHitCheck = 0x809D4308; // type:func
BossTw_GetFloorY = 0x809D4430; // type:func
BossTw_ShootBeam = 0x809D4704; // type:func
BossTw_SetupFinishBeamShoot = 0x809D56BC; // type:func
BossTw_FinishBeamShoot = 0x809D5718; // type:func
BossTw_SetupHitByBeam = 0x809D57B0; // type:func
BossTw_HitByBeam = 0x809D5818; // type:func
BossTw_SetupLaugh = 0x809D5AE0; // type:func
BossTw_Laugh = 0x809D5B44; // type:func
BossTw_SetupSpin = 0x809D5BD4; // type:func
BossTw_Spin = 0x809D5C50; // type:func
BossTw_SetupMergeCS = 0x809D5CF0; // type:func
BossTw_MergeCS = 0x809D5D3C; // type:func
BossTw_SetupWait = 0x809D5D80; // type:func
BossTw_Wait = 0x809D5DB8; // type:func
BossTw_TwinrovaSetupMergeCS = 0x809D5E5C; // type:func
BossTw_TwinrovaMergeCS = 0x809D5E7C; // type:func
BossTw_SetupDeathCS = 0x809D6948; // type:func
BossTw_DeathCS = 0x809D69B0; // type:func
BossTw_SetupCSWait = 0x809D6AB8; // type:func
BossTw_CSWait = 0x809D6AF0; // type:func
BossTw_TwinrovaSetupIntroCS = 0x809D6B00; // type:func
BossTw_TwinrovaIntroCS = 0x809D6B38; // type:func
BossTw_DeathBall = 0x809D838C; // type:func
BossTw_TwinrovaSetupDeathCS = 0x809D8688; // type:func
BossTw_DeathCSMsgSfx = 0x809D8744; // type:func
BossTw_TwinrovaDeathCS = 0x809D8F64; // type:func
BossTw_Update = 0x809D9C58; // type:func
BossTw_TwinrovaUpdate = 0x809DA2CC; // type:func
BossTw_OverrideLimbDraw = 0x809DAC48; // type:func
BossTw_PostLimbDraw = 0x809DACFC; // type:func
func_80941BC0 = 0x809DB114; // type:func
func_80942180 = 0x809DB68C; // type:func
func_809426F0 = 0x809DBBA8; // type:func
func_80942C70 = 0x809DC0F0; // type:func
func_80943028 = 0x809DC460; // type:func
BossTw_Draw = 0x809DC664; // type:func
BossTw_TwinrovaOverrideLimbDraw = 0x809DCD20; // type:func
BossTw_TwinrovaPostLimbDraw = 0x809DD14C; // type:func
BossTw_ShieldChargeDraw = 0x809DD288; // type:func
BossTw_SpawnPortalDraw = 0x809DDAF0; // type:func
func_80944C50 = 0x809DDF28; // type:func
BossTw_TwinrovaDraw = 0x809DE30C; // type:func
BossTw_BlastFire = 0x809DE644; // type:func
BossTw_BlastIce = 0x809DEF7C; // type:func
BossTw_BlastShieldCheck = 0x809DFAF0; // type:func
BossTw_BlastUpdate = 0x809DFD80; // type:func
BossTw_BlastDraw = 0x809DFEFC; // type:func
BossTw_DrawDeathBall = 0x809E0480; // type:func
BossTw_UpdateEffects = 0x809E09E0; // type:func
BossTw_InitRand = 0x809E1738; // type:func
BossTw_RandZeroOne = 0x809E1758; // type:func
BossTw_DrawEffects = 0x809E1880; // type:func
BossTw_TwinrovaSetupArriveAtTarget = 0x809E26B4; // type:func
BossTw_TwinrovaArriveAtTarget = 0x809E2728; // type:func
BossTw_TwinrovaSetupChargeBlast = 0x809E2854; // type:func
BossTw_TwinrovaChargeBlast = 0x809E28B4; // type:func
BossTw_TwinrovaSetupShootBlast = 0x809E2AA0; // type:func
BossTw_TwinrovaShootBlast = 0x809E2B28; // type:func
BossTw_TwinrovaSetupDoneBlastShoot = 0x809E2D78; // type:func
BossTw_TwinrovaDoneBlastShoot = 0x809E2DC4; // type:func
BossTw_TwinrovaDamage = 0x809E2E5C; // type:func
BossTw_TwinrovaStun = 0x809E2F88; // type:func
BossTw_TwinrovaSetupGetUp = 0x809E323C; // type:func
BossTw_TwinrovaGetUp = 0x809E32A0; // type:func
BossTw_TwinrovaSetupFly = 0x809E3334; // type:func
BossTw_TwinrovaFly = 0x809E350C; // type:func
BossTw_TwinrovaSetupSpin = 0x809E3780; // type:func
BossTw_TwinrovaSpin = 0x809E37D8; // type:func
BossTw_TwinrovaSetupLaugh = 0x809E3850; // type:func
BossTw_TwinrovaLaugh = 0x809E38B4; // type:func
EnRr_Init = 0x809E7DD0; // type:func
EnRr_Destroy = 0x809E7F70; // type:func
EnRr_Move = 0x809E7FB0; // type:func
EnRr_SetupReach = 0x809E7FD8; // type:func
EnRr_SetupNeutral = 0x809E80D8; // type:func
EnRr_SetupGrabPlayer = 0x809E81A4; // type:func
EnRr_GetMessage = 0x809E82AC; // type:func
EnRr_SetupReleasePlayer = 0x809E8300; // type:func
EnRr_SetupDamage = 0x809E84FC; // type:func
EnRr_SetupApproach = 0x809E85C8; // type:func
EnRr_SetupDeath = 0x809E8680; // type:func
EnRr_SetupStunned = 0x809E8720; // type:func
EnRr_CollisionCheck = 0x809E882C; // type:func
EnRr_InitBodySegments = 0x809E8BBC; // type:func
EnRr_UpdateBodySegments = 0x809E8D7C; // type:func
EnRr_Approach = 0x809E8F00; // type:func
EnRr_Reach = 0x809E8FC0; // type:func
EnRr_GrabPlayer = 0x809E90DC; // type:func
EnRr_Damage = 0x809E91D4; // type:func
EnRr_Death = 0x809E924C; // type:func
EnRr_Retreat = 0x809E95C0; // type:func
EnRr_Stunned = 0x809E9654; // type:func
EnRr_Update = 0x809E96BC; // type:func
EnRr_Draw = 0x809E9AE8; // type:func
EnBa_SetupAction = 0x809EA300; // type:func
EnBa_Init = 0x809EA30C; // type:func
EnBa_Destroy = 0x809EA4F8; // type:func
EnBa_SetupIdle = 0x809EA524; // type:func
EnBa_Idle = 0x809EA564; // type:func
EnBa_SetupFallAsBlob = 0x809EA990; // type:func
EnBa_FallAsBlob = 0x809EAA00; // type:func
EnBa_SetupSwingAtPlayer = 0x809EAAC0; // type:func
EnBa_SwingAtPlayer = 0x809EAB14; // type:func
func_809B7174 = 0x809EB134; // type:func
EnBa_RecoilFromDamage = 0x809EB1B0; // type:func
func_809B75A0 = 0x809EB564; // type:func
EnBa_Die = 0x809EB7E0; // type:func
EnBa_Update = 0x809EBB10; // type:func
EnBa_Draw = 0x809EBBF0; // type:func
EnBx_Init = 0x809EC1D0; // type:func
EnBx_Destroy = 0x809EC3D8; // type:func
func_809D1D0C = 0x809EC404; // type:func
EnBx_Update = 0x809EC4D4; // type:func
EnBx_Draw = 0x809EC7F8; // type:func
EnAnubice_Hover = 0x809ECCD0; // type:func
EnAnubice_AimFireball = 0x809ECD74; // type:func
EnAnubice_Init = 0x809ECE54; // type:func
EnAnubice_Destroy = 0x809ECF6C; // type:func
EnAnubice_FindFlameCircles = 0x809ECFC8; // type:func
EnAnubice_SetupIdle = 0x809ED050; // type:func
EnAnubice_Idle = 0x809ED0F8; // type:func
EnAnubice_GoToHome = 0x809ED1D8; // type:func
EnAnubice_SetupShootFireball = 0x809ED328; // type:func
EnAnubice_ShootFireball = 0x809ED3B0; // type:func
EnAnubice_SetupDie = 0x809ED4B0; // type:func
EnAnubice_Die = 0x809ED580; // type:func
EnAnubice_Update = 0x809ED834; // type:func
EnAnubice_OverrideLimbDraw = 0x809EDC38; // type:func
EnAnubice_PostLimbDraw = 0x809EDC84; // type:func
EnAnubice_Draw = 0x809EDD40; // type:func
EnAnubiceFire_Init = 0x809EDF80; // type:func
EnAnubiceFire_Destroy = 0x809EE0A0; // type:func
func_809B26EC = 0x809EE0CC; // type:func
func_809B27D8 = 0x809EE1B8; // type:func
func_809B2B48 = 0x809EE528; // type:func
EnAnubiceFire_Update = 0x809EE6D4; // type:func
EnAnubiceFire_Draw = 0x809EE8D0; // type:func
BgMoriHashigo_InitDynapoly = 0x809EED40; // type:func
BgMoriHashigo_InitCollider = 0x809EED98; // type:func
BgMoriHashigo_SpawnLadder = 0x809EEE44; // type:func
BgMoriHashigo_InitClasp = 0x809EEEFC; // type:func
BgMoriHashigo_InitLadder = 0x809EEF88; // type:func
BgMoriHashigo_Init = 0x809EEFCC; // type:func
BgMoriHashigo_Destroy = 0x809EF090; // type:func
BgMoriHashigo_SetupWaitForMoriTex = 0x809EF0E8; // type:func
BgMoriHashigo_WaitForMoriTex = 0x809EF0FC; // type:func
BgMoriHashigo_SetupClasp = 0x809EF17C; // type:func
BgMoriHashigo_Clasp = 0x809EF190; // type:func
BgMoriHashigo_SetupLadderWait = 0x809EF1F4; // type:func
BgMoriHashigo_LadderWait = 0x809EF208; // type:func
BgMoriHashigo_SetupLadderFall = 0x809EF23C; // type:func
BgMoriHashigo_LadderFall = 0x809EF278; // type:func
BgMoriHashigo_SetupLadderRest = 0x809EF358; // type:func
BgMoriHashigo_Update = 0x809EF37C; // type:func
BgMoriHashigo_Draw = 0x809EF3B8; // type:func
BgMoriHashira4_SetupAction = 0x809EF600; // type:func
BgMoriHashira4_InitDynaPoly = 0x809EF60C; // type:func
BgMoriHashira4_Init = 0x809EF664; // type:func
BgMoriHashira4_Destroy = 0x809EF778; // type:func
BgMoriHashira4_SetupWaitForMoriTex = 0x809EF7AC; // type:func
BgMoriHashira4_WaitForMoriTex = 0x809EF7D0; // type:func
BgMoriHashira4_SetupPillarsRotate = 0x809EF84C; // type:func
BgMoriHashira4_PillarsRotate = 0x809EF870; // type:func
BgMoriHashira4_GateWait = 0x809EF8A8; // type:func
BgMoriHashira4_GateOpen = 0x809EF954; // type:func
BgMoriHashira4_Update = 0x809EF9AC; // type:func
BgMoriHashira4_Draw = 0x809EF9D8; // type:func
BgMoriIdomizu_SetupAction = 0x809EFB90; // type:func
BgMoriIdomizu_SetWaterLevel = 0x809EFB9C; // type:func
BgMoriIdomizu_Init = 0x809EFBC4; // type:func
BgMoriIdomizu_Destroy = 0x809EFCE8; // type:func
BgMoriIdomizu_SetupWaitForMoriTex = 0x809EFD08; // type:func
BgMoriIdomizu_WaitForMoriTex = 0x809EFD2C; // type:func
BgMoriIdomizu_SetupMain = 0x809EFD84; // type:func
BgMoriIdomizu_Main = 0x809EFDA8; // type:func
BgMoriIdomizu_Update = 0x809EFF6C; // type:func
BgMoriIdomizu_Draw = 0x809EFF98; // type:func
BgSpot16Doughnut_Init = 0x809F01D0; // type:func
BgSpot16Doughnut_Destroy = 0x809F0344; // type:func
BgSpot16Doughnut_Update = 0x809F0354; // type:func
BgSpot16Doughnut_UpdateExpanding = 0x809F03E8; // type:func
BgSpot16Doughnut_Draw = 0x809F0450; // type:func
BgSpot16Doughnut_DrawExpanding = 0x809F0608; // type:func
BgBdanSwitch_InitDynaPoly = 0x809F0790; // type:func
BgBdanSwitch_InitCollision = 0x809F07E8; // type:func
func_8086D0EC = 0x809F083C; // type:func
BgBdanSwitch_Init = 0x809F09A8; // type:func
BgBdanSwitch_Destroy = 0x809F0B64; // type:func
func_8086D4B4 = 0x809F0BD0; // type:func
func_8086D548 = 0x809F0C64; // type:func
func_8086D5C4 = 0x809F0CE0; // type:func
func_8086D5E0 = 0x809F0D00; // type:func
func_8086D67C = 0x809F0D9C; // type:func
func_8086D694 = 0x809F0DB8; // type:func
func_8086D730 = 0x809F0E58; // type:func
func_8086D754 = 0x809F0E80; // type:func
func_8086D7FC = 0x809F0F28; // type:func
func_8086D80C = 0x809F0F3C; // type:func
func_8086D86C = 0x809F0F9C; // type:func
func_8086D888 = 0x809F0FBC; // type:func
func_8086D8BC = 0x809F0FF4; // type:func
func_8086D8CC = 0x809F1008; // type:func
func_8086D944 = 0x809F1080; // type:func
func_8086D95C = 0x809F109C; // type:func
func_8086D9F8 = 0x809F113C; // type:func
func_8086DA1C = 0x809F1164; // type:func
func_8086DAB4 = 0x809F1200; // type:func
func_8086DAC4 = 0x809F1214; // type:func
func_8086DB24 = 0x809F1274; // type:func
func_8086DB40 = 0x809F1294; // type:func
func_8086DB4C = 0x809F12A4; // type:func
func_8086DB68 = 0x809F12C4; // type:func
func_8086DC30 = 0x809F138C; // type:func
func_8086DC48 = 0x809F13A8; // type:func
func_8086DCCC = 0x809F142C; // type:func
func_8086DCE8 = 0x809F144C; // type:func
func_8086DDA8 = 0x809F150C; // type:func
func_8086DDC0 = 0x809F1528; // type:func
BgBdanSwitch_Update = 0x809F15BC; // type:func
func_8086DF58 = 0x809F16C0; // type:func
BgBdanSwitch_Draw = 0x809F1730; // type:func
EnMa1_GetTextId = 0x809F1BC0; // type:func
EnMa1_UpdateTalkState = 0x809F1CA8; // type:func
EnMa1_ShouldSpawn = 0x809F1DF4; // type:func
EnMa1_UpdateEyes = 0x809F1F40; // type:func
EnMa1_ChangeAnim = 0x809F1FB8; // type:func
EnMa1_UpdateTracking = 0x809F2028; // type:func
EnMa1_UpdateSinging = 0x809F20A8; // type:func
EnMa1_Init = 0x809F2120; // type:func
EnMa1_Destroy = 0x809F2288; // type:func
EnMa1_Idle = 0x809F22C8; // type:func
EnMa1_GiveWeirdEgg = 0x809F23E0; // type:func
EnMa1_FinishGivingWeirdEgg = 0x809F2440; // type:func
EnMa1_IdleTeachSong = 0x809F2488; // type:func
EnMa1_StartTeachSong = 0x809F25B4; // type:func
EnMa1_TeachSong = 0x809F2638; // type:func
EnMa1_WaitForPlayback = 0x809F26A0; // type:func
EnMa1_DoNothing = 0x809F2718; // type:func
EnMa1_Update = 0x809F2728; // type:func
EnMa1_OverrideLimbDraw = 0x809F2814; // type:func
EnMa1_PostLimbDraw = 0x809F29A4; // type:func
EnMa1_Draw = 0x809F2A00; // type:func
BossGanonEff_SpawnWindowShard = 0x809F2EA0; // type:func
BossGanonEff_SpawnSparkle = 0x809F2FE0; // type:func
BossGanonEff_SpawnLightRay = 0x809F30DC; // type:func
BossGanonEff_SpawnShock = 0x809F3220; // type:func
BossGanonEff_SpawnLightning = 0x809F32EC; // type:func
BossGanonEff_SpawnDustDark = 0x809F3390; // type:func
BossGanonEff_SpawnDustLight = 0x809F3484; // type:func
BossGanonEff_SpawnShockwave = 0x809F3568; // type:func
BossGanonEff_SpawnBlackDot = 0x809F3660; // type:func
BossGanon_SetColliderPos = 0x809F371C; // type:func
BossGanon_SetAnimationObject = 0x809F3760; // type:func
BossGanon_Init = 0x809F37D0; // type:func
BossGanon_Destroy = 0x809F3D74; // type:func
BossGanon_SetupIntroCutscene = 0x809F3DD8; // type:func
BossGanon_SetIntroCsCamera = 0x809F3EBC; // type:func
BossGanon_IntroCutscene = 0x809F3F5C; // type:func
BossGanon_SetupDeathCutscene = 0x809F565C; // type:func
BossGanon_SetupTowerCutscene = 0x809F5740; // type:func
BossGanon_ShatterWindows = 0x809F5844; // type:func
BossGanon_DeathAndTowerCutscene = 0x809F5988; // type:func
BossGanon_SetupPoundFloor = 0x809F7330; // type:func
BossGanon_PoundFloor = 0x809F736C; // type:func
BossGanon_SetupChargeBigMagic = 0x809F78C0; // type:func
BossGanon_ChargeBigMagic = 0x809F7930; // type:func
BossGanon_SetupWait = 0x809F8138; // type:func
BossGanon_Wait = 0x809F81C0; // type:func
BossGanon_SetupChargeLightBall = 0x809F850C; // type:func
BossGanon_ChargeLightBall = 0x809F857C; // type:func
BossGanon_SetupPlayTennis = 0x809F8730; // type:func
BossGanon_PlayTennis = 0x809F8798; // type:func
BossGanon_SetupBlock = 0x809F8A68; // type:func
BossGanon_Block = 0x809F8B20; // type:func
BossGanon_SetupHitByLightBall = 0x809F8CB0; // type:func
BossGanon_HitByLightBall = 0x809F8DA4; // type:func
BossGanon_SetupVulnerable = 0x809F8FFC; // type:func
BossGanon_Vulnerable = 0x809F91CC; // type:func
BossGanon_SetupDamaged = 0x809F9738; // type:func
BossGanon_Damaged = 0x809F97A0; // type:func
BossGanon_UpdateDamage = 0x809F9860; // type:func
BossGanon_Update = 0x809F9C28; // type:func
BossGanon_OverrideLimbDraw = 0x809FAD90; // type:func
BossGanon_PostLimbDraw = 0x809FAFD0; // type:func
BossGanon_InitRand = 0x809FB32C; // type:func
BossGanon_RandZeroOne = 0x809FB34C; // type:func
BossGanon_DrawShock = 0x809FB474; // type:func
BossGanon_DrawHandLightBall = 0x809FB820; // type:func
BossGanon_DrawBigMagicCharge = 0x809FBA74; // type:func
BossGanon_DrawTriforce = 0x809FC104; // type:func
BossGanon_DrawDarkVortex = 0x809FC4C8; // type:func
func_808E0254 = 0x809FC720; // type:func
BossGanon_GenShadowTexture = 0x809FCBC8; // type:func
BossGanon_DrawShadowTexture = 0x809FCF08; // type:func
BossGanon_Draw = 0x809FD184; // type:func
BossGanon_CheckFallingPlatforms = 0x809FD3CC; // type:func
BossGanon_LightBall_Update = 0x809FD4B4; // type:func
BossGanon_LightBall_Draw = 0x809FDFD4; // type:func
func_808E1EB4 = 0x809FE2E8; // type:func
func_808E229C = 0x809FE6D8; // type:func
func_808E2544 = 0x809FE948; // type:func
func_808E324C = 0x809FF65C; // type:func
BossGanon_UpdateEffects = 0x809FF930; // type:func
BossGanon_DrawEffects = 0x80A00158; // type:func
BossSst_Init = 0x80A18CD0; // type:func
BossSst_Destroy = 0x80A19158; // type:func
BossSst_HeadSetupLurk = 0x80A191A4; // type:func
BossSst_HeadLurk = 0x80A191D8; // type:func
BossSst_HeadSetupIntro = 0x80A19214; // type:func
BossSst_HeadIntro = 0x80A19360; // type:func
BossSst_HeadSetupWait = 0x80A1A178; // type:func
BossSst_HeadWait = 0x80A1A1C8; // type:func
BossSst_HeadSetupNeutral = 0x80A1A244; // type:func
BossSst_HeadNeutral = 0x80A1A264; // type:func
BossSst_HeadSetupDamagedHand = 0x80A1A408; // type:func
BossSst_HeadDamagedHand = 0x80A1A470; // type:func
BossSst_HeadSetupReadyCharge = 0x80A1A568; // type:func
BossSst_HeadReadyCharge = 0x80A1A5C0; // type:func
BossSst_HeadSetupCharge = 0x80A1A664; // type:func
BossSst_HeadCharge = 0x80A1A720; // type:func
BossSst_HeadSetupEndCharge = 0x80A1A980; // type:func
BossSst_HeadEndCharge = 0x80A1AA04; // type:func
BossSst_HeadSetupFrozenHand = 0x80A1AA74; // type:func
BossSst_HeadFrozenHand = 0x80A1AAC8; // type:func
BossSst_HeadSetupUnfreezeHand = 0x80A1AB10; // type:func
BossSst_HeadUnfreezeHand = 0x80A1AB5C; // type:func
BossSst_HeadSetupStunned = 0x80A1AB98; // type:func
BossSst_HeadStunned = 0x80A1AC38; // type:func
BossSst_HeadSetupVulnerable = 0x80A1AEBC; // type:func
BossSst_HeadVulnerable = 0x80A1AF5C; // type:func
BossSst_HeadSetupDamage = 0x80A1B05C; // type:func
BossSst_HeadDamage = 0x80A1B12C; // type:func
BossSst_HeadSetupRecover = 0x80A1B17C; // type:func
BossSst_HeadRecover = 0x80A1B208; // type:func
BossSst_SetCameraTargets = 0x80A1B39C; // type:func
BossSst_UpdateDeathCamera = 0x80A1B4C8; // type:func
BossSst_HeadSetupDeath = 0x80A1B654; // type:func
BossSst_HeadDeath = 0x80A1B7E8; // type:func
BossSst_HeadSetupThrash = 0x80A1BA38; // type:func
BossSst_HeadThrash = 0x80A1BAA0; // type:func
BossSst_HeadSetupDarken = 0x80A1BB1C; // type:func
BossSst_HeadDarken = 0x80A1BB64; // type:func
BossSst_HeadSetupFall = 0x80A1BD8C; // type:func
BossSst_HeadFall = 0x80A1BE24; // type:func
BossSst_HeadSetupMelt = 0x80A1BEC0; // type:func
BossSst_HeadMelt = 0x80A1BF10; // type:func
BossSst_HeadSetupFinish = 0x80A1BFC8; // type:func
BossSst_HeadFinish = 0x80A1C024; // type:func
BossSst_HandSetupWait = 0x80A1C31C; // type:func
BossSst_HandWait = 0x80A1C398; // type:func
BossSst_HandSetupDownbeat = 0x80A1C508; // type:func
BossSst_HandDownbeat = 0x80A1C57C; // type:func
BossSst_HandSetupDownbeatEnd = 0x80A1C6CC; // type:func
BossSst_HandDownbeatEnd = 0x80A1C728; // type:func
BossSst_HandSetupOffbeat = 0x80A1C81C; // type:func
BossSst_HandOffbeat = 0x80A1C890; // type:func
BossSst_HandSetupOffbeatEnd = 0x80A1C970; // type:func
BossSst_HandOffbeatEnd = 0x80A1C9BC; // type:func
BossSst_HandSetupEndSlam = 0x80A1CB00; // type:func
BossSst_HandEndSlam = 0x80A1CB74; // type:func
BossSst_HandSetupRetreat = 0x80A1CBB0; // type:func
BossSst_HandRetreat = 0x80A1CC58; // type:func
BossSst_HandSetupReadySlam = 0x80A1CE84; // type:func
BossSst_HandReadySlam = 0x80A1CEF0; // type:func
BossSst_HandSetupSlam = 0x80A1CFE0; // type:func
BossSst_HandSlam = 0x80A1D070; // type:func
BossSst_HandSetupReadySweep = 0x80A1D254; // type:func
BossSst_HandReadySweep = 0x80A1D2FC; // type:func
BossSst_HandSetupSweep = 0x80A1D420; // type:func
BossSst_HandSweep = 0x80A1D4AC; // type:func
BossSst_HandSetupReadyPunch = 0x80A1D6BC; // type:func
BossSst_HandReadyPunch = 0x80A1D724; // type:func
BossSst_HandSetupPunch = 0x80A1D780; // type:func
BossSst_HandPunch = 0x80A1D808; // type:func
BossSst_HandSetupReadyClap = 0x80A1D94C; // type:func
BossSst_HandReadyClap = 0x80A1DA3C; // type:func
BossSst_HandSetupClap = 0x80A1DC2C; // type:func
BossSst_HandClap = 0x80A1DC9C; // type:func
BossSst_HandSetupEndClap = 0x80A1DEC8; // type:func
BossSst_HandEndClap = 0x80A1DF34; // type:func
BossSst_HandSetupReadyGrab = 0x80A1DFD8; // type:func
BossSst_HandReadyGrab = 0x80A1E05C; // type:func
BossSst_HandSetupGrab = 0x80A1E104; // type:func
BossSst_HandGrab = 0x80A1E190; // type:func
BossSst_HandSetupCrush = 0x80A1E43C; // type:func
BossSst_HandCrush = 0x80A1E494; // type:func
BossSst_HandSetupEndCrush = 0x80A1E5AC; // type:func
BossSst_HandEndCrush = 0x80A1E5FC; // type:func
BossSst_HandSetupSwing = 0x80A1E638; // type:func
BossSst_HandSwing = 0x80A1E6C0; // type:func
BossSst_HandSetupReel = 0x80A1E9F4; // type:func
BossSst_HandReel = 0x80A1EA8C; // type:func
BossSst_HandSetupReadyShake = 0x80A1EBE4; // type:func
BossSst_HandReadyShake = 0x80A1EC34; // type:func
BossSst_HandSetupShake = 0x80A1ED9C; // type:func
BossSst_HandShake = 0x80A1EDB8; // type:func
BossSst_HandSetupReadyCharge = 0x80A1EF4C; // type:func
BossSst_HandReadyCharge = 0x80A1EFA0; // type:func
BossSst_HandSetupStunned = 0x80A1F118; // type:func
BossSst_HandStunned = 0x80A1F1C4; // type:func
BossSst_HandSetupDamage = 0x80A1F320; // type:func
BossSst_HandDamage = 0x80A1F37C; // type:func
BossSst_HandSetupThrash = 0x80A1F454; // type:func
BossSst_HandThrash = 0x80A1F4F0; // type:func
BossSst_HandSetupDarken = 0x80A1F6E4; // type:func
BossSst_HandDarken = 0x80A1F734; // type:func
BossSst_HandSetupFall = 0x80A1F7A8; // type:func
BossSst_HandFall = 0x80A1F7F8; // type:func
BossSst_HandSetupMelt = 0x80A1F87C; // type:func
BossSst_HandMelt = 0x80A1F8B8; // type:func
BossSst_HandSetupFinish = 0x80A1F930; // type:func
BossSst_HandFinish = 0x80A1F95C; // type:func
BossSst_HandSetupRecover = 0x80A1F988; // type:func
BossSst_HandRecover = 0x80A1F9DC; // type:func
BossSst_HandSetupFrozen = 0x80A1FA74; // type:func
BossSst_HandFrozen = 0x80A1FB40; // type:func
BossSst_HandSetupReadyBreakIce = 0x80A1FCA0; // type:func
BossSst_HandReadyBreakIce = 0x80A1FD54; // type:func
BossSst_HandSetupBreakIce = 0x80A1FE70; // type:func
BossSst_HandBreakIce = 0x80A1FE98; // type:func
BossSst_HandGrabPlayer = 0x80A2002C; // type:func
BossSst_HandReleasePlayer = 0x80A200CC; // type:func
BossSst_MoveAround = 0x80A20150; // type:func
BossSst_HandSelectAttack = 0x80A202DC; // type:func
BossSst_HandSetDamage = 0x80A203D8; // type:func
BossSst_HandSetInvulnerable = 0x80A20444; // type:func
BossSst_HeadSfx = 0x80A20484; // type:func
BossSst_HandCollisionCheck = 0x80A204B0; // type:func
BossSst_HeadCollisionCheck = 0x80A2063C; // type:func
BossSst_UpdateHand = 0x80A20788; // type:func
BossSst_UpdateHead = 0x80A20A98; // type:func
BossSst_OverrideHandDraw = 0x80A20D08; // type:func
BossSst_PostHandDraw = 0x80A20D58; // type:func
BossSst_OverrideHandTrailDraw = 0x80A20D94; // type:func
BossSst_DrawHand = 0x80A20DD8; // type:func
BossSst_OverrideHeadDraw = 0x80A21184; // type:func
BossSst_PostHeadDraw = 0x80A21988; // type:func
BossSst_DrawHead = 0x80A21A30; // type:func
BossSst_SpawnHeadShadow = 0x80A21E80; // type:func
BossSst_SpawnHandShadow = 0x80A21FAC; // type:func
BossSst_SpawnShockwave = 0x80A22060; // type:func
BossSst_SpawnIceCrystal = 0x80A2213C; // type:func
BossSst_SpawnIceShard = 0x80A223F8; // type:func
BossSst_IceShatter = 0x80A2264C; // type:func
BossSst_UpdateEffects = 0x80A22818; // type:func
BossSst_DrawEffects = 0x80A22ABC; // type:func
EnNy_Init = 0x80A252A0; // type:func
EnNy_Destroy = 0x80A253DC; // type:func
func_80ABCD40 = 0x80A25408; // type:func
func_80ABCD84 = 0x80A25450; // type:func
func_80ABCD94 = 0x80A25464; // type:func
func_80ABCDAC = 0x80A25480; // type:func
func_80ABCDBC = 0x80A25494; // type:func
EnNy_SetupTurnToStone = 0x80A254D8; // type:func
func_80ABCE38 = 0x80A25514; // type:func
func_80ABCE50 = 0x80A25530; // type:func
func_80ABCE90 = 0x80A25570; // type:func
func_80ABCEEC = 0x80A255CC; // type:func
EnNy_Move = 0x80A2562C; // type:func
EnNy_TurnToStone = 0x80A25740; // type:func
func_80ABD11C = 0x80A25800; // type:func
EnNy_CollisionCheck = 0x80A25874; // type:func
func_80ABD3B8 = 0x80A25A9C; // type:func
EnNy_Update = 0x80A25B84; // type:func
EnNy_SetupDie = 0x80A25E10; // type:func
EnNy_Die = 0x80A26094; // type:func
EnNy_UpdateDeath = 0x80A262A0; // type:func
EnNy_UpdateUnused = 0x80A262E0; // type:func
EnNy_Draw = 0x80A26410; // type:func
EnNy_DrawDeathEffect = 0x80A266E4; // type:func
EnFr_OrientUnderwater = 0x80A26BE0; // type:func
EnFr_Init = 0x80A26CF4; // type:func
EnFr_DrawIdle = 0x80A26DAC; // type:func
EnFr_DrawActive = 0x80A26DD4; // type:func
EnFr_Update = 0x80A26DE8; // type:func
EnFr_Destroy = 0x80A270E0; // type:func
EnFr_IsDivingIntoWater = 0x80A27114; // type:func
EnFr_DivingIntoWater = 0x80A27198; // type:func
EnFr_IsBelowLogSpot = 0x80A27244; // type:func
EnFr_IsAboveAndWithin30DistXZ = 0x80A272A0; // type:func
EnFr_DecrementBlinkTimer = 0x80A2731C; // type:func
EnFr_DecrementBlinkTimerUpdate = 0x80A27344; // type:func
EnFr_SetupJumpingOutOfWater = 0x80A273D4; // type:func
EnFr_JumpingOutOfWater = 0x80A27474; // type:func
EnFr_OrientOnLogSpot = 0x80A27614; // type:func
EnFr_ChooseJumpFromLogSpot = 0x80A276D4; // type:func
EnFr_JumpingUp = 0x80A277E8; // type:func
EnFr_JumpingBackIntoWater = 0x80A27928; // type:func
EnFr_SetScaleActive = 0x80A27A80; // type:func
EnFr_ButterflyPath = 0x80A27B88; // type:func
EnFr_UpdateActive = 0x80A27CE4; // type:func
EnFr_SetupJumpingUp = 0x80A27DC8; // type:func
EnFr_Idle = 0x80A27E68; // type:func
EnFr_Activate = 0x80A27F48; // type:func
EnFr_ActivateCheckFrogSong = 0x80A27FB0; // type:func
func_80A1BE98 = 0x80A28054; // type:func
EnFr_ListeningToOcarinaNotes = 0x80A280CC; // type:func
EnFr_ChildSong = 0x80A28218; // type:func
EnFr_ChildSongFirstTime = 0x80A28350; // type:func
EnFr_TalkBeforeFrogSong = 0x80A283A8; // type:func
EnFr_CheckOcarinaInputFrogSong = 0x80A28410; // type:func
EnFr_DeactivateButterfly = 0x80A2850C; // type:func
EnFr_GetNextNoteFrogSong = 0x80A28554; // type:func
EnFr_SetupFrogSong = 0x80A285D0; // type:func
EnFr_IsFrogSongComplete = 0x80A28644; // type:func
EnFr_OcarinaMistake = 0x80A286F4; // type:func
EnFr_ContinueFrogSong = 0x80A28750; // type:func
EnFr_SetupReward = 0x80A288F4; // type:func
EnFr_PrintTextBox = 0x80A28970; // type:func
EnFr_TalkBeforeReward = 0x80A289B0; // type:func
EnFr_SetReward = 0x80A28A18; // type:func
EnFr_Deactivate = 0x80A28B2C; // type:func
EnFr_GiveReward = 0x80A28C2C; // type:func
EnFr_SetIdle = 0x80A28C8C; // type:func
EnFr_UpdateIdle = 0x80A28CE0; // type:func
EnFr_OverrideLimbDraw = 0x80A28D0C; // type:func
EnFr_PostLimbDraw = 0x80A28D38; // type:func
EnFr_Draw = 0x80A28DF0; // type:func
ItemShield_SetupAction = 0x80A29670; // type:func
ItemShield_Init = 0x80A2967C; // type:func
ItemShield_Destroy = 0x80A297E4; // type:func
func_80B86AC8 = 0x80A29810; // type:func
func_80B86BC8 = 0x80A29914; // type:func
func_80B86CA8 = 0x80A299FC; // type:func
func_80B86F68 = 0x80A29CC0; // type:func
ItemShield_Update = 0x80A29DCC; // type:func
ItemShield_Draw = 0x80A29DF0; // type:func
BgIceShelter_InitColliders = 0x80A2A080; // type:func
BgIceShelter_InitDynaPoly = 0x80A2A1B4; // type:func
BgIceShelter_RotateY = 0x80A2A20C; // type:func
BgIceShelter_Init = 0x80A2A28C; // type:func
BgIceShelter_Destroy = 0x80A2A408; // type:func
BgIceShelter_SpawnSteamAround = 0x80A2A494; // type:func
BgIceShelter_SpawnSteamAlong = 0x80A2A708; // type:func
BgIceShelter_SetupIdle = 0x80A2A96C; // type:func
BgIceShelter_Idle = 0x80A2A988; // type:func
BgIceShelter_SetupMelt = 0x80A2AAC8; // type:func
BgIceShelter_Melt = 0x80A2AAE4; // type:func
BgIceShelter_Update = 0x80A2ACA8; // type:func
BgIceShelter_Draw = 0x80A2ACCC; // type:func
EnIceHono_XZDistanceSquared = 0x80A2B2C0; // type:func
EnIceHono_InitCapturableFlame = 0x80A2B2F0; // type:func
EnIceHono_InitDroppedFlame = 0x80A2B394; // type:func
EnIceHono_InitSmallFlame = 0x80A2B49C; // type:func
EnIceHono_Init = 0x80A2B504; // type:func
EnIceHono_Destroy = 0x80A2B664; // type:func
EnIceHono_InBottleRange = 0x80A2B6BC; // type:func
EnIceHono_SetupActionCapturableFlame = 0x80A2B7AC; // type:func
EnIceHono_CapturableFlame = 0x80A2B7D4; // type:func
EnIceHono_SetupActionDroppedFlame = 0x80A2B884; // type:func
EnIceHono_DropFlame = 0x80A2B8A8; // type:func
EnIceHono_SetupActionSpreadFlames = 0x80A2BA68; // type:func
EnIceHono_SpreadFlames = 0x80A2BA8C; // type:func
EnIceHono_SetupActionSmallFlame = 0x80A2BCE8; // type:func
EnIceHono_SmallFlameMove = 0x80A2BDBC; // type:func
EnIceHono_Update = 0x80A2BF14; // type:func
EnIceHono_Draw = 0x80A2C0A8; // type:func
ItemOcarina_SetupAction = 0x80A2C4B0; // type:func
ItemOcarina_Init = 0x80A2C4BC; // type:func
ItemOcarina_Destroy = 0x80A2C644; // type:func
ItemOcarina_Fly = 0x80A2C654; // type:func
ItemOcarina_GetThrown = 0x80A2C800; // type:func
func_80B864EC = 0x80A2C858; // type:func
func_80B865E0 = 0x80A2C94C; // type:func
ItemOcarina_DoNothing = 0x80A2C9AC; // type:func
ItemOcarina_StartSoTCutscene = 0x80A2C9BC; // type:func
ItemOcarina_WaitInWater = 0x80A2CA30; // type:func
ItemOcarina_Update = 0x80A2CB04; // type:func
ItemOcarina_Draw = 0x80A2CB28; // type:func
MagicDark_Init = 0x80A2CC80; // type:func
MagicDark_Destroy = 0x80A2CD64; // type:func
MagicDark_DiamondUpdate = 0x80A2CD9C; // type:func
MagicDark_DimLighting = 0x80A2CFE4; // type:func
MagicDark_OrbUpdate = 0x80A2D130; // type:func
MagicDark_DiamondDraw = 0x80A2D2D8; // type:func
MagicDark_OrbDraw = 0x80A2D540; // type:func
Demo6K_SetupAction = 0x80A2E4D0; // type:func
Demo6K_Init = 0x80A2E4DC; // type:func
Demo6K_Destroy = 0x80A2E8C4; // type:func
Demo6K_WaitForObject = 0x80A2E8F8; // type:func
func_80966E04 = 0x80A2E950; // type:func
func_80966E98 = 0x80A2E9E8; // type:func
func_80966F84 = 0x80A2EADC; // type:func
func_809670AC = 0x80A2EC04; // type:func
func_8096712C = 0x80A2EC84; // type:func
func_80967244 = 0x80A2ED9C; // type:func
func_80967410 = 0x80A2EF68; // type:func
func_809674E0 = 0x80A2F038; // type:func
func_809676A4 = 0x80A2F1FC; // type:func
func_8096784C = 0x80A2F3A4; // type:func
func_80967A04 = 0x80A2F560; // type:func
func_80967AD0 = 0x80A2F62C; // type:func
func_80967BF8 = 0x80A2F758; // type:func
func_80967DBC = 0x80A2F91C; // type:func
func_80967F10 = 0x80A2FA68; // type:func
Demo6K_Update = 0x80A2FB34; // type:func
func_80967FFC = 0x80A2FB58; // type:func
func_80968298 = 0x80A2FDB4; // type:func
func_8096865C = 0x80A30138; // type:func
func_809688C4 = 0x80A30358; // type:func
func_80968B70 = 0x80A305D4; // type:func
func_80968FB0 = 0x80A309D4; // type:func
func_809691BC = 0x80A30B98; // type:func
EnAnubiceTag_Init = 0x80A31230; // type:func
EnAnubiceTag_Destroy = 0x80A31280; // type:func
EnAnubiceTag_SpawnAnubis = 0x80A31290; // type:func
EnAnubiceTag_ManageAnubis = 0x80A31308; // type:func
EnAnubiceTag_Update = 0x80A3146C; // type:func
EnAnubiceTag_Draw = 0x80A31490; // type:func
BgHakaGate_Init = 0x80A31500; // type:func
BgHakaGate_Destroy = 0x80A317D0; // type:func
BgHakaGate_DoNothing = 0x80A3182C; // type:func
BgHakaGate_StatueInactive = 0x80A3183C; // type:func
BgHakaGate_StatueIdle = 0x80A31878; // type:func
BgHakaGate_StatueTurn = 0x80A31990; // type:func
BgHakaGate_FloorClosed = 0x80A31B74; // type:func
BgHakaGate_FloorOpen = 0x80A31CFC; // type:func
BgHakaGate_GateWait = 0x80A31D88; // type:func
BgHakaGate_GateOpen = 0x80A31DD8; // type:func
BgHakaGate_SkullOfTruth = 0x80A31E68; // type:func
BgHakaGate_FalseSkull = 0x80A31EC4; // type:func
BgHakaGate_Update = 0x80A31F44; // type:func
BgHakaGate_DrawFlame = 0x80A31F8C; // type:func
BgHakaGate_Draw = 0x80A32164; // type:func
BgSpot15Saku_Init = 0x80A325A0; // type:func
BgSpot15Saku_Destroy = 0x80A32654; // type:func
func_808B4930 = 0x80A32688; // type:func
func_808B4978 = 0x80A326D0; // type:func
func_808B4A04 = 0x80A3275C; // type:func
BgSpot15Saku_Update = 0x80A3278C; // type:func
BgSpot15Saku_Draw = 0x80A327C0; // type:func
BgJyaGoroiwa_UpdateCollider = 0x80A328E0; // type:func
BgJyaGoroiwa_InitCollider = 0x80A32938; // type:func
BgJyaGoroiwa_UpdateRotation = 0x80A329A0; // type:func
BgJyaGoroiwa_Init = 0x80A329E0; // type:func
BgJyaGoroiwa_Destroy = 0x80A32A74; // type:func
BgJyaGoroiwa_SetupMove = 0x80A32AA0; // type:func
BgJyaGoroiwa_Move = 0x80A32AD0; // type:func
BgJyaGoroiwa_SetupWait = 0x80A32D64; // type:func
BgJyaGoroiwa_Wait = 0x80A32D7C; // type:func
BgJyaGoroiwa_Update = 0x80A32DCC; // type:func
BgJyaGoroiwa_Draw = 0x80A32EB8; // type:func
BgJyaZurerukabe_InitDynaPoly = 0x80A33060; // type:func
func_8089B4C8 = 0x80A330B8; // type:func
BgJyaZurerukabe_Init = 0x80A33254; // type:func
BgJyaZurerukabe_Destroy = 0x80A33314; // type:func
func_8089B7B4 = 0x80A33360; // type:func
func_8089B7C4 = 0x80A33374; // type:func
func_8089B80C = 0x80A333C0; // type:func
func_8089B870 = 0x80A33428; // type:func
BgJyaZurerukabe_Update = 0x80A334F0; // type:func
BgJyaZurerukabe_Draw = 0x80A33548; // type:func
func_808958F0 = 0x80A33710; // type:func
BgJyaCobra_InitDynapoly = 0x80A33764; // type:func
BgJyaCobra_SpawnRay = 0x80A337BC; // type:func
func_80895A70 = 0x80A33824; // type:func
func_80895BEC = 0x80A339A4; // type:func
func_80895C74 = 0x80A33A28; // type:func
BgJyaCobra_UpdateShadowFromSide = 0x80A33CA8; // type:func
BgJyaCobra_UpdateShadowFromTop = 0x80A342D0; // type:func
BgJyaCobra_Init = 0x80A3458C; // type:func
BgJyaCobra_Destroy = 0x80A34678; // type:func
func_80896918 = 0x80A346AC; // type:func
func_80896950 = 0x80A346E8; // type:func
func_808969F8 = 0x80A34790; // type:func
func_80896ABC = 0x80A34858; // type:func
BgJyaCobra_Update = 0x80A349EC; // type:func
func_80896CB4 = 0x80A34A60; // type:func
func_80896D78 = 0x80A34AE8; // type:func
BgJyaCobra_DrawShadow = 0x80A34C14; // type:func
BgJyaCobra_Draw = 0x80A34E98; // type:func
BgJyaKanaami_InitDynaPoly = 0x80A35450; // type:func
BgJyaKanaami_Init = 0x80A354A8; // type:func
BgJyaKanaami_Destroy = 0x80A35528; // type:func
func_80899880 = 0x80A3555C; // type:func
func_80899894 = 0x80A35574; // type:func
func_8089993C = 0x80A3561C; // type:func
func_80899950 = 0x80A35634; // type:func
func_80899A08 = 0x80A356EC; // type:func
BgJyaKanaami_Update = 0x80A35700; // type:func
BgJyaKanaami_Draw = 0x80A35734; // type:func
Fishing_SetColliderElement = 0x80A35800; // type:func
Fishing_SeedRand = 0x80A35890; // type:func
Fishing_RandZeroOne = 0x80A358B0; // type:func
Fishing_SmoothStepToS = 0x80A35A68; // type:func
Fishing_SpawnRipple = 0x80A35AF4; // type:func
Fishing_SpawnDustSplash = 0x80A35C68; // type:func
Fishing_SpawnWaterDust = 0x80A35DB8; // type:func
Fishing_SpawnBubble = 0x80A35EF8; // type:func
Fishing_SpawnRainDrop = 0x80A3603C; // type:func
Fishing_InitPondProps = 0x80A36138; // type:func
Fishing_Init = 0x80A36424; // type:func
Fishing_Destroy = 0x80A36D34; // type:func
Fishing_UpdateEffects = 0x80A36DA0; // type:func
Fishing_DrawEffects = 0x80A3749C; // type:func
Fishing_DrawStreamSplash = 0x80A38014; // type:func
Fishing_IsAboveCounter = 0x80A38198; // type:func
Fishing_UpdateLine = 0x80A38258; // type:func
Fishing_UpdateLinePos = 0x80A387C4; // type:func
Fishing_DrawLureHook = 0x80A38974; // type:func
Fishing_UpdateSinkingLure = 0x80A38E20; // type:func
Fishing_DrawSinkingLure = 0x80A39110; // type:func
Fishing_DrawLureAndLine = 0x80A3940C; // type:func
Fishing_DrawRod = 0x80A39C70; // type:func
Fishing_UpdateLure = 0x80A3A564; // type:func
Fishing_SplashBySize = 0x80A3C0C8; // type:func
Fishing_SplashBySize2 = 0x80A3C368; // type:func
func_80B70ED4 = 0x80A3C550; // type:func
Fishing_FishLeapSfx = 0x80A3C8C4; // type:func
Fishing_HandleAquariumDialog = 0x80A3C984; // type:func
Fishing_UpdateFish = 0x80A3CADC; // type:func
Fishing_FishOverrideLimbDraw = 0x80A40904; // type:func
Fishing_FishPostLimbDraw = 0x80A409E0; // type:func
Fishing_LoachOverrideLimbDraw = 0x80A40A10; // type:func
Fishing_LoachPostLimbDraw = 0x80A40A74; // type:func
Fishing_DrawFish = 0x80A40AA4; // type:func
Fishing_HandleReedContact = 0x80A40CCC; // type:func
Fishing_HandleLilyPadContact = 0x80A40D8C; // type:func
Fishing_UpdatePondProps = 0x80A40E7C; // type:func
Fishing_DrawPondProps = 0x80A41130; // type:func
Fishing_UpdateGroupFishes = 0x80A41614; // type:func
Fishing_DrawGroupFishes = 0x80A41F34; // type:func
Fishing_HandleOwnerDialog = 0x80A42148; // type:func
Fishing_UpdateOwner = 0x80A42CBC; // type:func
Fishing_OwnerOverrideLimbDraw = 0x80A4469C; // type:func
Fishing_OwnerPostLimbDraw = 0x80A446C8; // type:func
Fishing_DrawOwner = 0x80A447A0; // type:func
ObjOshihiki_InitDynapoly = 0x80A4ED40; // type:func
ObjOshihiki_RotateXZ = 0x80A4ED98; // type:func
ObjOshihiki_StrongEnough = 0x80A4EDEC; // type:func
ObjOshihiki_ResetFloors = 0x80A4EE70; // type:func
ObjOshihiki_GetBlockUnder = 0x80A4EE9C; // type:func
ObjOshihiki_UpdateInitPos = 0x80A4EF2C; // type:func
ObjOshihiki_NoSwitchPress = 0x80A4F05C; // type:func
ObjOshihiki_CheckType = 0x80A4F128; // type:func
ObjOshihiki_SetScale = 0x80A4F178; // type:func
ObjOshihiki_SetTexture = 0x80A4F1B0; // type:func
ObjOshihiki_SetColor = 0x80A4F210; // type:func
ObjOshihiki_Init = 0x80A4F2B8; // type:func
ObjOshihiki_Destroy = 0x80A4F3E0; // type:func
ObjOshihiki_SetFloors = 0x80A4F414; // type:func
ObjOshihiki_GetHighestFloor = 0x80A4F574; // type:func
ObjOshihiki_SetGround = 0x80A4F6C0; // type:func
ObjOshihiki_CheckFloor = 0x80A4F718; // type:func
ObjOshihiki_CheckGround = 0x80A4F770; // type:func
ObjOshihiki_CheckWall = 0x80A4F7E8; // type:func
ObjOshihiki_MoveWithBlockUnder = 0x80A4FA3C; // type:func
ObjOshihiki_SetupOnScene = 0x80A4FB38; // type:func
ObjOshihiki_OnScene = 0x80A4FB70; // type:func
ObjOshihiki_SetupOnActor = 0x80A4FC5C; // type:func
ObjOshihiki_OnActor = 0x80A4FC9C; // type:func
ObjOshihiki_SetupPush = 0x80A4FE94; // type:func
ObjOshihiki_Push = 0x80A4FEC0; // type:func
ObjOshihiki_SetupFall = 0x80A500DC; // type:func
ObjOshihiki_Fall = 0x80A50134; // type:func
ObjOshihiki_Update = 0x80A50238; // type:func
ObjOshihiki_Draw = 0x80A502C0; // type:func
BgGateShutter_Init = 0x80A507F0; // type:func
BgGateShutter_Destroy = 0x80A508D8; // type:func
func_8087828C = 0x80A5090C; // type:func
func_80878300 = 0x80A50980; // type:func
func_808783AC = 0x80A50A30; // type:func
func_808783D4 = 0x80A50A58; // type:func
BgGateShutter_Update = 0x80A50B14; // type:func
BgGateShutter_Draw = 0x80A50B48; // type:func
EffDust_SetupAction = 0x80A50C80; // type:func
EffDust_SetupDraw = 0x80A50C8C; // type:func
EffDust_InitPosAndDistance = 0x80A50C98; // type:func
EffDust_Init = 0x80A50D10; // type:func
EffDust_Destroy = 0x80A50ED0; // type:func
EffDust_UpdateFunc_8099DB28 = 0x80A50EE0; // type:func
EffDust_UpdateFunc_8099DD74 = 0x80A5112C; // type:func
EffDust_UpdateFunc_8099DFC0 = 0x80A51378; // type:func
EffDust_Update = 0x80A5188C; // type:func
EffDust_DrawFunc_8099E4F4 = 0x80A518B0; // type:func
EffDust_DrawFunc_8099E784 = 0x80A51B04; // type:func
EffDust_Draw = 0x80A51E68; // type:func
BgSpot01Fusya_SetupAction = 0x80A52050; // type:func
BgSpot01Fusya_Init = 0x80A5205C; // type:func
BgSpot01Fusya_Destroy = 0x80A520D8; // type:func
func_808AAA50 = 0x80A520E8; // type:func
BgSpot01Fusya_Update = 0x80A521A8; // type:func
BgSpot01Fusya_Draw = 0x80A521CC; // type:func
BgSpot01Idohashira_PlayBreakSfx1 = 0x80A522F0; // type:func
BgSpot01Idohashira_PlayBreakSfx2 = 0x80A52318; // type:func
func_808AAD3C = 0x80A52350; // type:func
func_808AAE6C = 0x80A52488; // type:func
func_808AAF34 = 0x80A52554; // type:func
BgSpot01Idohashira_Destroy = 0x80A52718; // type:func
BgSpot01Idohashira_NotInCsMode = 0x80A5274C; // type:func
BgSpot01Idohashira_GetCue = 0x80A5276C; // type:func
func_808AB18C = 0x80A527B8; // type:func
func_808AB1DC = 0x80A5280C; // type:func
func_808AB29C = 0x80A528B0; // type:func
func_808AB3E8 = 0x80A529FC; // type:func
func_808AB3F8 = 0x80A52A10; // type:func
func_808AB414 = 0x80A52A30; // type:func
func_808AB444 = 0x80A52A5C; // type:func
func_808AB504 = 0x80A52B08; // type:func
func_808AB510 = 0x80A52B18; // type:func
func_808AB530 = 0x80A52B38; // type:func
func_808AB570 = 0x80A52B7C; // type:func
BgSpot01Idohashira_Update = 0x80A52B9C; // type:func
BgSpot01Idohashira_Init = 0x80A52BE4; // type:func
func_808AB700 = 0x80A52CFC; // type:func
BgSpot01Idohashira_Draw = 0x80A52D8C; // type:func
BgSpot01Idomizu_Init = 0x80A52EF0; // type:func
BgSpot01Idomizu_Destroy = 0x80A52F88; // type:func
BgSpot01Idomizu_UpdateWaterLevel = 0x80A52F98; // type:func
BgSpot01Idomizu_Update = 0x80A5304C; // type:func
BgSpot01Idomizu_Draw = 0x80A53070; // type:func
BgPoSyokudai_Init = 0x80A53210; // type:func
BgPoSyokudai_Destroy = 0x80A534B0; // type:func
BgPoSyokudai_Update = 0x80A53520; // type:func
BgPoSyokudai_Draw = 0x80A535A0; // type:func
BgGanonOtyuka_Init = 0x80A53B80; // type:func
BgGanonOtyuka_Destroy = 0x80A53C1C; // type:func
BgGanonOtyuka_WaitToFall = 0x80A53C50; // type:func
BgGanonOtyuka_Fall = 0x80A53EA0; // type:func
BgGanonOtyuka_DoNothing = 0x80A542E0; // type:func
BgGanonOtyuka_Update = 0x80A542F0; // type:func
BgGanonOtyuka_Draw = 0x80A54338; // type:func
func_808B3960 = 0x80A561C0; // type:func
BgSpot15Rrbox_RotatePoint = 0x80A56218; // type:func
func_808B3A34 = 0x80A5626C; // type:func
func_808B3A40 = 0x80A5627C; // type:func
func_808B3AAC = 0x80A562EC; // type:func
BgSpot15Rrbox_Init = 0x80A563D4; // type:func
BgSpot15Rrbox_Destroy = 0x80A564A4; // type:func
BgSpot15Rrbox_TrySnapToCheckedPoint = 0x80A564E0; // type:func
BgSpot15Rrbox_GetFloorHeight = 0x80A56620; // type:func
BgSpot15Rrbox_TrySnapToFloor = 0x80A567A0; // type:func
func_808B4010 = 0x80A56860; // type:func
func_808B4084 = 0x80A568D4; // type:func
func_808B40AC = 0x80A56900; // type:func
func_808B4178 = 0x80A569CC; // type:func
func_808B4194 = 0x80A569EC; // type:func
func_808B4380 = 0x80A56BD8; // type:func
func_808B43D0 = 0x80A56C28; // type:func
func_808B44B8 = 0x80A56CF4; // type:func
func_808B44CC = 0x80A56D0C; // type:func
BgSpot15Rrbox_Update = 0x80A56D30; // type:func
BgSpot15Rrbox_Draw = 0x80A56D9C; // type:func
BgUmaJump_Init = 0x80A56FA0; // type:func
BgUmaJump_Destroy = 0x80A5705C; // type:func
BgUmaJump_Update = 0x80A57090; // type:func
BgUmaJump_Draw = 0x80A570A0; // type:func
EnInsect_InitFlags = 0x80A57130; // type:func
EnInsect_XZDistanceSquared = 0x80A57154; // type:func
EnInsect_InBottleRange = 0x80A57184; // type:func
EnInsect_SetCrawlAnim = 0x80A57274; // type:func
EnInsect_TryFindNearbySoil = 0x80A572C0; // type:func
EnInsect_UpdateCrawlSfx = 0x80A57378; // type:func
EnInsect_Init = 0x80A5740C; // type:func
EnInsect_Destroy = 0x80A57658; // type:func
EnInsect_SetupSlowDown = 0x80A576C8; // type:func
EnInsect_SlowDown = 0x80A57718; // type:func
EnInsect_SetupCrawl = 0x80A578BC; // type:func
EnInsect_Crawl = 0x80A5790C; // type:func
EnInsect_SetupRunFromPlayer = 0x80A57B38; // type:func
EnInsect_RunFromPlayer = 0x80A57B88; // type:func
EnInsect_SetupCaught = 0x80A57D80; // type:func
EnInsect_Caught = 0x80A57DEC; // type:func
EnInsect_SetupDig = 0x80A57EE4; // type:func
EnInsect_Dig = 0x80A57F5C; // type:func
EnInsect_SetupWalkOnWater = 0x80A58180; // type:func
EnInsect_WalkOnWater = 0x80A581E0; // type:func
EnInsect_SetupDrown = 0x80A58514; // type:func
EnInsect_Drown = 0x80A5858C; // type:func
EnInsect_SetupDropped = 0x80A586BC; // type:func
EnInsect_Dropped = 0x80A58784; // type:func
EnInsect_Update = 0x80A58EB4; // type:func
EnInsect_Draw = 0x80A590FC; // type:func
EnButte_SelectFlightParams = 0x80A59650; // type:func
EnButte_ResetTransformationEffect = 0x80A596D4; // type:func
EnButte_UpdateTransformationEffect = 0x80A596F0; // type:func
EnButte_DrawTransformationEffect = 0x80A59728; // type:func
EnButte_Init = 0x80A59964; // type:func
EnButte_Destroy = 0x80A59AD8; // type:func
func_809CD56C = 0x80A59B04; // type:func
func_809CD634 = 0x80A59BCC; // type:func
EnButte_Turn = 0x80A59C94; // type:func
EnButte_SetupFlyAround = 0x80A59D30; // type:func
EnButte_FlyAround = 0x80A59D7C; // type:func
EnButte_SetupFollowLink = 0x80A5A160; // type:func
EnButte_FollowLink = 0x80A5A1AC; // type:func
EnButte_SetupTransformIntoFairy = 0x80A5A560; // type:func
EnButte_TransformIntoFairy = 0x80A5A5B0; // type:func
EnButte_SetupWaitToDie = 0x80A5A66C; // type:func
EnButte_WaitToDie = 0x80A5A68C; // type:func
EnButte_Update = 0x80A5A6BC; // type:func
EnButte_Draw = 0x80A5A7FC; // type:func
EnFish_XZDistanceSquared = 0x80A5AC20; // type:func
EnFish_SetInWaterAnimation = 0x80A5AC50; // type:func
EnFish_SetOutOfWaterAnimation = 0x80A5ACB4; // type:func
EnFish_BeginRespawn = 0x80A5AD18; // type:func
EnFish_SetCutsceneData = 0x80A5AD4C; // type:func
EnFish_ClearCutsceneData = 0x80A5ADE4; // type:func
EnFish_Init = 0x80A5AE0C; // type:func
EnFish_Destroy = 0x80A5AF50; // type:func
EnFish_SetYOffset = 0x80A5AF7C; // type:func
EnFish_InBottleRange = 0x80A5B034; // type:func
EnFish_CheckXZDistanceToPlayer = 0x80A5B124; // type:func
EnFish_Respawning_SetupSlowDown = 0x80A5B154; // type:func
EnFish_Respawning_SlowDown = 0x80A5B1AC; // type:func
EnFish_Respawning_SetupFollowChild = 0x80A5B2A0; // type:func
EnFish_Respawning_FollowChild = 0x80A5B2F8; // type:func
EnFish_Respawning_SetupFleePlayer = 0x80A5B48C; // type:func
EnFish_Respawning_FleePlayer = 0x80A5B4E4; // type:func
EnFish_Respawning_SetupApproachPlayer = 0x80A5B6D4; // type:func
EnFish_Respawning_ApproachPlayer = 0x80A5B72C; // type:func
EnFish_Dropped_SetupFall = 0x80A5B8F0; // type:func
EnFish_Dropped_Fall = 0x80A5B950; // type:func
EnFish_Dropped_SetupFlopOnGround = 0x80A5BA58; // type:func
EnFish_Dropped_FlopOnGround = 0x80A5BB9C; // type:func
EnFish_Dropped_SetupSwimAway = 0x80A5BD78; // type:func
EnFish_Dropped_SwimAway = 0x80A5BDEC; // type:func
EnFish_Unique_SetupSwimIdle = 0x80A5BFB4; // type:func
EnFish_Unique_SwimIdle = 0x80A5C00C; // type:func
EnFish_Cutscene_FlopOnGround = 0x80A5C234; // type:func
EnFish_Cutscene_WiggleFlyingThroughAir = 0x80A5C364; // type:func
EnFish_UpdateCutscene = 0x80A5C400; // type:func
EnFish_OrdinaryUpdate = 0x80A5C5C0; // type:func
EnFish_RespawningUpdate = 0x80A5C744; // type:func
EnFish_Update = 0x80A5C858; // type:func
EnFish_Draw = 0x80A5C904; // type:func
BgSpot08Iceblock_SetupAction = 0x80A5CD30; // type:func
BgSpot08Iceblock_InitDynaPoly = 0x80A5CD3C; // type:func
BgSpot08Iceblock_CheckParams = 0x80A5CD94; // type:func
BgSpot08Iceblock_Bobbing = 0x80A5CDF4; // type:func
BgSpot08Iceblock_SinkUnderPlayer = 0x80A5CE50; // type:func
BgSpot08Iceblock_SetWaterline = 0x80A5CF00; // type:func
BgSpot08Iceblock_MultVectorScalar = 0x80A5CF20; // type:func
BgSpot08Iceblock_CrossProduct = 0x80A5CF54; // type:func
BgSpot08Iceblock_NormalizeVector = 0x80A5CFC8; // type:func
BgSpot08Iceblock_Roll = 0x80A5D064; // type:func
BgSpot08Iceblock_SpawnTwinFloe = 0x80A5D3D8; // type:func
BgSpot08Iceblock_Init = 0x80A5D4D8; // type:func
BgSpot08Iceblock_Destroy = 0x80A5D6CC; // type:func
BgSpot08Iceblock_SetupFloatNonrotating = 0x80A5D700; // type:func
BgSpot08Iceblock_FloatNonrotating = 0x80A5D724; // type:func
BgSpot08Iceblock_SetupFloatRotating = 0x80A5D778; // type:func
BgSpot08Iceblock_FloatRotating = 0x80A5D79C; // type:func
BgSpot08Iceblock_SetupFloatOrbitingTwins = 0x80A5D7FC; // type:func
BgSpot08Iceblock_FloatOrbitingTwins = 0x80A5D820; // type:func
BgSpot08Iceblock_SetupNoAction = 0x80A5D8F8; // type:func
BgSpot08Iceblock_Update = 0x80A5D918; // type:func
BgSpot08Iceblock_Draw = 0x80A5D9B4; // type:func
ItemEtcetera_SetupAction = 0x80A5DD70; // type:func
ItemEtcetera_Init = 0x80A5DD7C; // type:func
ItemEtcetera_Destroy = 0x80A5DEFC; // type:func
ItemEtcetera_WaitForObject = 0x80A5DF0C; // type:func
func_80B85824 = 0x80A5DF64; // type:func
func_80B858B4 = 0x80A5DFFC; // type:func
ItemEtcetera_SpawnSparkles = 0x80A5E0DC; // type:func
ItemEtcetera_MoveFireArrowDown = 0x80A5E1EC; // type:func
func_80B85B28 = 0x80A5E27C; // type:func
ItemEtcetera_UpdateFireArrow = 0x80A5E2C4; // type:func
ItemEtcetera_Update = 0x80A5E344; // type:func
ItemEtcetera_DrawThroughLens = 0x80A5E368; // type:func
ItemEtcetera_Draw = 0x80A5E3C0; // type:func
ArrowFire_SetupAction = 0x80A5E640; // type:func
ArrowFire_Init = 0x80A5E64C; // type:func
ArrowFire_Destroy = 0x80A5E6C8; // type:func
ArrowFire_Charge = 0x80A5E6EC; // type:func
func_80865ECC = 0x80A5E7E0; // type:func
ArrowFire_Hit = 0x80A5E838; // type:func
ArrowFire_Fly = 0x80A5EA04; // type:func
ArrowFire_Update = 0x80A5EB58; // type:func
ArrowFire_Draw = 0x80A5EBAC; // type:func
ArrowIce_SetupAction = 0x80A60520; // type:func
ArrowIce_Init = 0x80A6052C; // type:func
ArrowIce_Destroy = 0x80A605A8; // type:func
ArrowIce_Charge = 0x80A605CC; // type:func
func_80867E8C = 0x80A606C0; // type:func
ArrowIce_Hit = 0x80A60718; // type:func
ArrowIce_Fly = 0x80A608E4; // type:func
ArrowIce_Update = 0x80A60A38; // type:func
ArrowIce_Draw = 0x80A60A8C; // type:func
ArrowLight_SetupAction = 0x80A62420; // type:func
ArrowLight_Init = 0x80A6242C; // type:func
ArrowLight_Destroy = 0x80A624A8; // type:func
ArrowLight_Charge = 0x80A624CC; // type:func
func_80869E6C = 0x80A625C0; // type:func
ArrowLight_Hit = 0x80A62618; // type:func
ArrowLight_Fly = 0x80A627E4; // type:func
ArrowLight_Update = 0x80A62938; // type:func
ArrowLight_Draw = 0x80A6298C; // type:func
ObjKibako_SpawnCollectible = 0x80A64330; // type:func
ObjKibako_ApplyGravity = 0x80A64390; // type:func
ObjKibako_InitCollider = 0x80A643C4; // type:func
ObjKibako_Init = 0x80A6441C; // type:func
ObjKibako_Destroy = 0x80A64494; // type:func
ObjKibako_AirBreak = 0x80A644C0; // type:func
ObjKibako_WaterBreak = 0x80A64740; // type:func
ObjKibako_SetupIdle = 0x80A649C0; // type:func
ObjKibako_Idle = 0x80A649DC; // type:func
ObjKibako_SetupHeld = 0x80A64BD8; // type:func
ObjKibako_Held = 0x80A64C0C; // type:func
ObjKibako_SetupThrown = 0x80A64CD8; // type:func
ObjKibako_Thrown = 0x80A64D38; // type:func
ObjKibako_Update = 0x80A64E74; // type:func
ObjKibako_Draw = 0x80A64E98; // type:func
ObjTsubo_SpawnCollectible = 0x80A65030; // type:func
ObjTsubo_ApplyGravity = 0x80A65090; // type:func
ObjTsubo_SnapToFloor = 0x80A650C4; // type:func
ObjTsubo_InitCollider = 0x80A65160; // type:func
ObjTsubo_Init = 0x80A651B8; // type:func
ObjTsubo_Destroy = 0x80A65288; // type:func
ObjTsubo_AirBreak = 0x80A652B4; // type:func
ObjTsubo_WaterBreak = 0x80A6553C; // type:func
ObjTsubo_SetupWaitForObject = 0x80A657D4; // type:func
ObjTsubo_WaitForObject = 0x80A657E8; // type:func
ObjTsubo_SetupIdle = 0x80A6585C; // type:func
ObjTsubo_Idle = 0x80A65870; // type:func
ObjTsubo_SetupLiftedUp = 0x80A65A80; // type:func
ObjTsubo_LiftedUp = 0x80A65AC4; // type:func
ObjTsubo_SetupThrown = 0x80A65B4C; // type:func
ObjTsubo_Thrown = 0x80A65C14; // type:func
ObjTsubo_Update = 0x80A65DA8; // type:func
ObjTsubo_Draw = 0x80A65DCC; // type:func
EnWonderItem_Destroy = 0x80A66020; // type:func
EnWonderItem_DropCollectible = 0x80A66064; // type:func
EnWonderItem_Init = 0x80A661C0; // type:func
EnWonderItem_MultitagFree = 0x80A6650C; // type:func
EnWonderItem_ProximityDrop = 0x80A66654; // type:func
EnWonderItem_InteractSwitch = 0x80A666BC; // type:func
EnWonderItem_ProximitySwitch = 0x80A666F0; // type:func
EnWonderItem_MultitagOrdered = 0x80A6677C; // type:func
EnWonderItem_BombSoldier = 0x80A668D8; // type:func
EnWonderItem_RollDrop = 0x80A66968; // type:func
EnWonderItem_Update = 0x80A669DC; // type:func
EnIk_Destroy = 0x80A66D50; // type:func
EnIk_SetupAction = 0x80A66DD0; // type:func
EnIk_InitImpl = 0x80A66DDC; // type:func
EnIk_HandleBlocking = 0x80A67028; // type:func
EnIk_FindBreakableProp = 0x80A670B8; // type:func
EnIk_SetupStandUp = 0x80A67158; // type:func
EnIk_StandUp = 0x80A67204; // type:func
EnIk_SetupIdle = 0x80A672E4; // type:func
EnIk_Idle = 0x80A67374; // type:func
EnIk_SetupWalkOrRun = 0x80A674F4; // type:func
EnIk_WalkOrRun = 0x80A675EC; // type:func
EnIk_SetupVerticalAttack = 0x80A67874; // type:func
EnIk_VerticalAttack = 0x80A67904; // type:func
EnIk_SetupPullOutAxe = 0x80A67AB8; // type:func
EnIk_PullOutAxe = 0x80A67B58; // type:func
EnIk_SetupDoubleHorizontalAttack = 0x80A67C14; // type:func
EnIk_DoubleHorizontalAttack = 0x80A67CAC; // type:func
EnIk_SetupRecoverFromHorizontalAttack = 0x80A67E1C; // type:func
EnIk_RecoverFromHorizontalAttack = 0x80A67EA8; // type:func
EnIk_SetupSingleHorizontalAttack = 0x80A67EF0; // type:func
EnIk_SingleHorizontalAttack = 0x80A67F80; // type:func
EnIk_SetupStopAndBlock = 0x80A68040; // type:func
EnIk_StopAndBlock = 0x80A680CC; // type:func
EnIk_SetupReactToAttack = 0x80A681E0; // type:func
EnIk_ReactToAttack = 0x80A68300; // type:func
EnIk_SetupDie = 0x80A683DC; // type:func
EnIk_Die = 0x80A68488; // type:func
EnIk_UpdateDamage = 0x80A68684; // type:func
EnIk_UpdateEnemy = 0x80A689F0; // type:func
EnIk_SetPrimEnvColors = 0x80A68C08; // type:func
EnIk_OverrideLimbDrawEnemy = 0x80A68CC0; // type:func
EnIk_PostLimbDrawEnemy = 0x80A68D80; // type:func
EnIk_DrawEnemy = 0x80A69194; // type:func
EnIk_StartMinibossBgm = 0x80A695CC; // type:func
EnIk_UpdateAction2Sfx = 0x80A695EC; // type:func
EnIk_PlayAxeSpawnSfx = 0x80A697B8; // type:func
EnIk_SpawnAxeSmoke = 0x80A69808; // type:func
EnIk_UpdateBgCheckInfo = 0x80A69A14; // type:func
EnIk_UpdateSkelAnime = 0x80A69A5C; // type:func
EnIk_GetCue = 0x80A69A80; // type:func
EnIk_SetStartPosRotFromCue = 0x80A69AA8; // type:func
EnIk_GetAnimCurFrame = 0x80A69B28; // type:func
EnIk_SetupCsAction0 = 0x80A69B34; // type:func
EnIk_SetupCsAction1 = 0x80A69B48; // type:func
EnIk_SetupCsAction2 = 0x80A69BD4; // type:func
EnIk_HandleEnemyChange = 0x80A69C54; // type:func
EnIk_PlayArmorFallSfx = 0x80A69C94; // type:func
EnIk_PlayDeathSfx = 0x80A69CDC; // type:func
EnIk_SetupCsAction3 = 0x80A69D50; // type:func
EnIk_SetupCsAction4 = 0x80A69E28; // type:func
EnIk_SetupCsAction5 = 0x80A69E64; // type:func
EnIk_CsAction3 = 0x80A69E80; // type:func
EnIk_CsAction4 = 0x80A69EB8; // type:func
EnIk_CsAction5 = 0x80A69EF8; // type:func
EnIk_OverrideLimbDrawDefeat = 0x80A69F34; // type:func
EnIk_PostLimbDrawDefeat = 0x80A69FA0; // type:func
EnIk_CsDrawDefeat = 0x80A6A1EC; // type:func
EnIk_HandleCsCues = 0x80A6A350; // type:func
EnIk_CsAction0 = 0x80A6A44C; // type:func
EnIk_CsAction1 = 0x80A6A46C; // type:func
EnIk_CsAction2 = 0x80A6A4A4; // type:func
EnIk_UpdateCutscene = 0x80A6A508; // type:func
EnIk_OverrideLimbDrawIntro = 0x80A6A550; // type:func
EnIk_PostLimbDrawIntro = 0x80A6A5D4; // type:func
EnIk_CsDrawNothing = 0x80A6A7C0; // type:func
EnIk_CsDrawIntro = 0x80A6A7D0; // type:func
EnIk_DrawCutscene = 0x80A6A934; // type:func
EnIk_CsInit = 0x80A6A97C; // type:func
EnIk_ChangeToEnemy = 0x80A6A9EC; // type:func
EnIk_StartDefeatCutscene = 0x80A6AA58; // type:func
EnIk_Init = 0x80A6AAEC; // type:func
DemoIk_Destroy = 0x80A6B3B0; // type:func
DemoIk_BgCheck = 0x80A6B3C0; // type:func
DemoIk_UpdateSkelAnime = 0x80A6B408; // type:func
DemoIk_GetCue = 0x80A6B42C; // type:func
DemoIk_CheckForCue = 0x80A6B454; // type:func
DemoIk_SetMove = 0x80A6B494; // type:func
DemoIk_EndMove = 0x80A6B4D4; // type:func
DemoIk_GetCurFrame = 0x80A6B4E8; // type:func
DemoIk_SetColors = 0x80A6B4F4; // type:func
DemoIk_GetCueChannel = 0x80A6B598; // type:func
DemoIk_Type1PlaySfx = 0x80A6B5C4; // type:func
DemoIk_SpawnDeadDb = 0x80A6B6C4; // type:func
DemoIk_MoveToStartPos = 0x80A6B868; // type:func
DemoIk_Type1Init = 0x80A6B8E8; // type:func
func_8098393C = 0x80A6BA04; // type:func
func_8098394C = 0x80A6BA18; // type:func
func_809839AC = 0x80A6BA7C; // type:func
func_809839D0 = 0x80A6BAA4; // type:func
DemoIk_Type1Action0 = 0x80A6BB64; // type:func
DemoIk_Type1Action1 = 0x80A6BB84; // type:func
DemoIk_Type1Action2 = 0x80A6BBBC; // type:func
DemoIk_Type1PostLimbDraw = 0x80A6BC24; // type:func
DemoIk_Type1Draw = 0x80A6BD20; // type:func
DemoIk_Type2Init = 0x80A6BE78; // type:func
DemoIk_Type2PlaySfxOnFrame = 0x80A6BF80; // type:func
DemoIk_Type2PlaySfx = 0x80A6BFE0; // type:func
func_80983FDC = 0x80A6C030; // type:func
func_80983FEC = 0x80A6C044; // type:func
func_8098402C = 0x80A6C084; // type:func
func_80984048 = 0x80A6C0A4; // type:func
DemoIk_Type2Action0 = 0x80A6C16C; // type:func
DemoIk_Type2Action1 = 0x80A6C18C; // type:func
DemoIk_Type2Action2 = 0x80A6C1AC; // type:func
DemoIk_Type2OverrideLimbDraw = 0x80A6C1E8; // type:func
DemoIk_Type2PostLimbDraw = 0x80A6C244; // type:func
DemoIk_Type2Draw = 0x80A6C414; // type:func
DemoIk_Update = 0x80A6C578; // type:func
DemoIk_DrawNothing = 0x80A6C5C0; // type:func
DemoIk_Draw = 0x80A6C5D0; // type:func
DemoIk_Init = 0x80A6C618; // type:func
EnSkj_ChangeAnim = 0x80A6C8C0; // type:func
EnSkj_SetupAction = 0x80A6C948; // type:func
EnSkj_CalculateCenter = 0x80A6C9A0; // type:func
EnSkj_SetNaviId = 0x80A6CA38; // type:func
EnSkj_Init = 0x80A6CABC; // type:func
EnSkj_Destroy = 0x80A6CE08; // type:func
EnSkj_RangeCheck = 0x80A6CE34; // type:func
EnSkj_GetItemXzRange = 0x80A6CEB0; // type:func
EnSkj_GetItemYRange = 0x80A6CEF8; // type:func
EnSkj_ShootNeedle = 0x80A6CF24; // type:func
EnSkj_SpawnBlood = 0x80A6D03C; // type:func
EnSkj_CollisionCheck = 0x80A6D194; // type:func
func_80AFEDF8 = 0x80A6D350; // type:func
EnSkj_Backflip = 0x80A6D3DC; // type:func
EnSkj_Fade = 0x80A6D424; // type:func
EnSkj_SetupWaitToShootNeedle = 0x80A6D4B4; // type:func
EnSkj_WaitToShootNeedle = 0x80A6D4F0; // type:func
EnSkj_SetupResetFight = 0x80A6D590; // type:func
EnSkj_SariasSongKidIdle = 0x80A6D5D4; // type:func
EnSkj_SetupDie = 0x80A6D6CC; // type:func
EnSkj_WaitForDeathAnim = 0x80A6D700; // type:func
func_80AFF1F0 = 0x80A6D754; // type:func
EnSkj_PickNextFightAction = 0x80A6D788; // type:func
func_80AFF2A0 = 0x80A6D808; // type:func
EnSkj_WaitForLandAnim = 0x80A6D84C; // type:func
func_80AFF334 = 0x80A6D8A0; // type:func
EnSkj_ResetFight = 0x80A6D8EC; // type:func
EnSkj_SetupStand = 0x80A6D93C; // type:func
EnSkj_Fight = 0x80A6D990; // type:func
EnSkj_SetupNeedleRecover = 0x80A6DB5C; // type:func
EnSkj_NeedleRecover = 0x80A6DB90; // type:func
EnSkj_SetupSpawnDeathEffect = 0x80A6DBCC; // type:func
EnSkj_SpawnDeathEffect = 0x80A6DBF4; // type:func
EnSkj_SetupWaitInRange = 0x80A6DD0C; // type:func
EnSkj_WaitInRange = 0x80A6DD44; // type:func
EnSkj_SetupWaitForSong = 0x80A6DF58; // type:func
EnSkj_WaitForSong = 0x80A6DF7C; // type:func
EnSkj_SetupAfterSong = 0x80A6E250; // type:func
EnSkj_AfterSong = 0x80A6E284; // type:func
EnSkj_SetupTalk = 0x80A6E2D8; // type:func
EnSkj_SariaSongTalk = 0x80A6E2F8; // type:func
func_80AFFE24 = 0x80A6E39C; // type:func
func_80AFFE44 = 0x80A6E3BC; // type:func
EnSkj_SetupPostSariasSong = 0x80A6E434; // type:func
EnSkj_ChangeModeAfterSong = 0x80A6E454; // type:func
EnSkj_SetupMaskTrade = 0x80A6E4BC; // type:func
EnSkj_StartMaskTrade = 0x80A6E4DC; // type:func
EnSkj_JumpFromStump = 0x80A6E544; // type:func
EnSkj_WaitForLanding = 0x80A6E5A8; // type:func
EnSkj_SetupWaitForLandAnimFinish = 0x80A6E5F8; // type:func
EnSkj_WaitForLandAnimFinish = 0x80A6E62C; // type:func
EnSkj_SetupWalkToPlayer = 0x80A6E680; // type:func
EnSkj_WalkToPlayer = 0x80A6E6C4; // type:func
EnSkj_SetupAskForMask = 0x80A6E760; // type:func
EnSkj_AskForMask = 0x80A6E7A8; // type:func
EnSkj_SetupTakeMask = 0x80A6E840; // type:func
EnSkj_TakeMask = 0x80A6E878; // type:func
EnSkj_SetupWaitForMaskTextClear = 0x80A6E910; // type:func
EnSkj_WaitForMaskTextClear = 0x80A6E930; // type:func
EnSkj_SetupWrongSong = 0x80A6E998; // type:func
EnSkj_WrongSong = 0x80A6E9D0; // type:func
EnSkj_SetupWaitForTextClear = 0x80A6EA24; // type:func
EnSkj_SariasSongWaitForTextClear = 0x80A6EA44; // type:func
EnSkj_OcarinaGameSetupWaitForPlayer = 0x80A6EABC; // type:func
EnSkj_OcarinaGameWaitForPlayer = 0x80A6EAFC; // type:func
EnSkj_IsLeavingGame = 0x80A6EB38; // type:func
EnSkj_SetupIdle = 0x80A6EB88; // type:func
EnSkj_Appear = 0x80A6EBBC; // type:func
EnSkj_OcarinaGameIdle = 0x80A6EBE4; // type:func
EnSkj_SetupPlayOcarinaGame = 0x80A6EC30; // type:func
EnSkj_PlayOcarinaGame = 0x80A6EC64; // type:func
EnSkj_SetupLeaveOcarinaGame = 0x80A6ECB0; // type:func
EnSkj_LeaveOcarinaGame = 0x80A6ECF8; // type:func
EnSkj_Update = 0x80A6ED40; // type:func
EnSkj_SariasSongShortStumpUpdate = 0x80A6EF24; // type:func
EnSkj_TurnPlayer = 0x80A6EF4C; // type:func
EnSkj_SetupWaitForOcarina = 0x80A6EF98; // type:func
EnSkj_WaitForOcarina = 0x80A6F054; // type:func
EnSkj_StartOcarinaMinigame = 0x80A6F0FC; // type:func
EnSkj_WaitForPlayback = 0x80A6F188; // type:func
EnSkj_FailedMiniGame = 0x80A6F3F8; // type:func
EnSkj_WaitForNextRound = 0x80A6F438; // type:func
EnSkj_OfferNextRound = 0x80A6F488; // type:func
EnSkj_WaitForOfferResponse = 0x80A6F4C4; // type:func
EnSkj_WonOcarinaMiniGame = 0x80A6F56C; // type:func
EnSkj_WaitToGiveReward = 0x80A6F5AC; // type:func
EnSkj_GiveOcarinaGameReward = 0x80A6F634; // type:func
EnSkj_FinishOcarinaGameRound = 0x80A6F6A8; // type:func
EnSkj_CleanupOcarinaGame = 0x80A6F744; // type:func
EnSkj_OcarinaMinigameShortStumpUpdate = 0x80A6F7C0; // type:func
EnSkj_OverrideLimbDraw = 0x80A6F844; // type:func
EnSkj_PostLimbDraw = 0x80A6F860; // type:func
EnSkj_TranslucentDL = 0x80A6F930; // type:func
EnSkj_OpaqueDL = 0x80A6F988; // type:func
EnSkj_Draw = 0x80A6F9C0; // type:func
EnSkjneedle_Init = 0x80A70210; // type:func
EnSkjneedle_Destroy = 0x80A702A8; // type:func
EnSkjNeedle_CollisionCheck = 0x80A702D4; // type:func
EnSkjneedle_Update = 0x80A70304; // type:func
EnSkjneedle_Draw = 0x80A703F4; // type:func
EnGSwitch_Init = 0x80A70520; // type:func
EnGSwitch_Destroy = 0x80A707B8; // type:func
EnGSwitch_Break = 0x80A707E4; // type:func
EnGSwitch_WaitForObject = 0x80A7098C; // type:func
EnGSwitch_SilverRupeeTracker = 0x80A70A24; // type:func
EnGSwitch_SilverRupeeIdle = 0x80A70B08; // type:func
EnGSwitch_SilverRupeeCollected = 0x80A70BF0; // type:func
EnGSwitch_GalleryRupee = 0x80A70CD4; // type:func
EnGSwitch_ArcheryPot = 0x80A71074; // type:func
EnGSwitch_Kill = 0x80A7135C; // type:func
EnGSwitch_Update = 0x80A7138C; // type:func
EnGSwitch_DrawPot = 0x80A714C0; // type:func
EnGSwitch_DrawRupee = 0x80A71554; // type:func
EnGSwitch_SpawnEffects = 0x80A71684; // type:func
EnGSwitch_UpdateEffects = 0x80A71798; // type:func
EnGSwitch_DrawEffects = 0x80A71958; // type:func
DemoExt_Destroy = 0x80A71D40; // type:func
DemoExt_Init = 0x80A71D50; // type:func
DemoExt_PlayVortexSFX = 0x80A71E08; // type:func
DemoExt_GetCue = 0x80A71E90; // type:func
DemoExt_SetupWait = 0x80A71EB8; // type:func
DemoExt_SetupMaintainVortex = 0x80A71EC8; // type:func
DemoExt_SetupDispellVortex = 0x80A71F54; // type:func
DemoExt_FinishClosing = 0x80A71F6C; // type:func
DemoExt_HandleCues = 0x80A71FD8; // type:func
DemoExt_SetScrollAndRotation = 0x80A72084; // type:func
DemoExt_SetColorsAndScales = 0x80A720D4; // type:func
DemoExt_Wait = 0x80A72210; // type:func
DemoExt_MaintainVortex = 0x80A72230; // type:func
DemoExt_DispellVortex = 0x80A7226C; // type:func
DemoExt_Update = 0x80A722AC; // type:func
DemoExt_DrawNothing = 0x80A722F4; // type:func
DemoExt_DrawVortex = 0x80A72304; // type:func
DemoExt_Draw = 0x80A72584; // type:func
DemoShd_SetupAction = 0x80A72690; // type:func
DemoShd_Init = 0x80A7269C; // type:func
DemoShd_Destroy = 0x80A726EC; // type:func
func_80991298 = 0x80A726FC; // type:func
DemoShd_Update = 0x80A72854; // type:func
DemoShd_Draw = 0x80A72878; // type:func
EnDns_Init = 0x80A74AA0; // type:func
EnDns_Destroy = 0x80A74C14; // type:func
EnDns_ChangeAnim = 0x80A74C40; // type:func
EnDns_CanBuyDekuNuts = 0x80A74CC8; // type:func
EnDns_CanBuyDekuSticks = 0x80A74D80; // type:func
EnDns_CanBuyPrice = 0x80A74E38; // type:func
EnDns_CanBuyDekuSeeds = 0x80A74E68; // type:func
EnDns_CanBuyDekuShield = 0x80A74F30; // type:func
EnDns_CanBuyBombs = 0x80A74F84; // type:func
EnDns_CanBuyArrows = 0x80A75024; // type:func
EnDns_CanBuyBottle = 0x80A750D4; // type:func
EnDns_PayPrice = 0x80A7512C; // type:func
EnDns_PayForDekuNuts = 0x80A75160; // type:func
EnDns_PayForHeartPiece = 0x80A75194; // type:func
EnDns_PayForBombs = 0x80A751DC; // type:func
EnDns_PayForArrows = 0x80A75210; // type:func
EnDns_PayForDekuStickUpgrade = 0x80A75244; // type:func
EnDns_PayForDekuNutUpgrade = 0x80A7528C; // type:func
EnDns_SetupIdle = 0x80A752D4; // type:func
EnDns_Idle = 0x80A75318; // type:func
EnDns_Talk = 0x80A753EC; // type:func
EnDns_OfferSaleItem = 0x80A75524; // type:func
EnDns_SetupSale = 0x80A7563C; // type:func
EnDns_Sale = 0x80A756A8; // type:func
EnDns_SetupBurrow = 0x80A756F4; // type:func
EnDns_SetupNoSaleBurrow = 0x80A757E8; // type:func
EnDns_Burrow = 0x80A75860; // type:func
EnDns_PostBurrow = 0x80A758DC; // type:func
EnDns_Update = 0x80A759E0; // type:func
EnDns_Draw = 0x80A75AD0; // type:func
ElfMsg_SetupAction = 0x80A75E30; // type:func
ElfMsg_KillCheck = 0x80A75E3C; // type:func
ElfMsg_Init = 0x80A75F74; // type:func
ElfMsg_Destroy = 0x80A76068; // type:func
ElfMsg_GetMessageId = 0x80A76078; // type:func
ElfMsg_CallNaviCuboid = 0x80A760A4; // type:func
ElfMsg_WithinXZDistance = 0x80A76174; // type:func
ElfMsg_CallNaviCylinder = 0x80A761C8; // type:func
ElfMsg_Update = 0x80A76290; // type:func
EnHonotrap_FlameCollisionCheck = 0x80A76420; // type:func
EnHonotrap_GetNormal = 0x80A764B4; // type:func
EnHonotrap_InitEye = 0x80A76548; // type:func
EnHonotrap_InitFlame = 0x80A766E4; // type:func
EnHonotrap_Init = 0x80A76824; // type:func
EnHonotrap_Destroy = 0x80A7687C; // type:func
EnHonotrap_SetupEyeIdle = 0x80A768C8; // type:func
EnHonotrap_EyeIdle = 0x80A768E4; // type:func
EnHonotrap_SetupEyeOpen = 0x80A7699C; // type:func
EnHonotrap_EyeOpen = 0x80A769F0; // type:func
EnHonotrap_SetupEyeAttack = 0x80A76AC0; // type:func
EnHonotrap_EyeAttack = 0x80A76AD8; // type:func
EnHonotrap_SetupEyeClose = 0x80A76B08; // type:func
EnHonotrap_EyeClose = 0x80A76B1C; // type:func
EnHonotrap_SetupFlameGrow = 0x80A76B68; // type:func
EnHonotrap_FlameGrow = 0x80A76B7C; // type:func
EnHonotrap_SetupFlameDrop = 0x80A76C10; // type:func
EnHonotrap_FlameDrop = 0x80A76C78; // type:func
EnHonotrap_SetupFlameMove = 0x80A76DBC; // type:func
EnHonotrap_FlameMove = 0x80A76E48; // type:func
EnHonotrap_SetupFlameChase = 0x80A77014; // type:func
EnHonotrap_FlameChase = 0x80A77054; // type:func
EnHonotrap_SetupFlameVanish = 0x80A77208; // type:func
EnHonotrap_FlameVanish = 0x80A7721C; // type:func
EnHonotrap_Update = 0x80A772AC; // type:func
EnHonotrap_DrawEye = 0x80A773F4; // type:func
EnHonotrap_DrawFlame = 0x80A774E4; // type:func
EnHonotrap_Draw = 0x80A7767C; // type:func
EnTuboTrap_Init = 0x80A77980; // type:func
EnTuboTrap_Destroy = 0x80A77A04; // type:func
EnTuboTrap_DropCollectible = 0x80A77A30; // type:func
EnTuboTrap_SpawnEffectsOnLand = 0x80A77A90; // type:func
EnTuboTrap_SpawnEffectsInWater = 0x80A77D04; // type:func
EnTuboTrap_HandleImpact = 0x80A77F84; // type:func
EnTuboTrap_WaitForProximity = 0x80A781AC; // type:func
EnTuboTrap_Levitate = 0x80A782B8; // type:func
EnTuboTrap_Fly = 0x80A78344; // type:func
EnTuboTrap_Update = 0x80A78414; // type:func
EnTuboTrap_Draw = 0x80A784D4; // type:func
ObjIcePoly_Init = 0x80A78620; // type:func
ObjIcePoly_Destroy = 0x80A787E0; // type:func
ObjIcePoly_Idle = 0x80A78830; // type:func
ObjIcePoly_Melt = 0x80A78A60; // type:func
ObjIcePoly_Update = 0x80A78D18; // type:func
ObjIcePoly_Draw = 0x80A78D3C; // type:func
BgSpot03Taki_ApplyOpeningAlpha = 0x80A78FD0; // type:func
BgSpot03Taki_Init = 0x80A7930C; // type:func
BgSpot03Taki_Destroy = 0x80A793BC; // type:func
BgSpot03Taki_HandleWaterfallState = 0x80A793F0; // type:func
BgSpot03Taki_Update = 0x80A795C4; // type:func
BgSpot03Taki_Draw = 0x80A795E8; // type:func
BgSpot07Taki_Init = 0x80A798F0; // type:func
BgSpot07Taki_Destroy = 0x80A7999C; // type:func
BgSpot07Taki_DoNothing = 0x80A799D0; // type:func
BgSpot07Taki_Update = 0x80A799E0; // type:func
BgSpot07Taki_Draw = 0x80A79A04; // type:func
EnFz_Init = 0x80A79EE0; // type:func
EnFz_Destroy = 0x80A7A060; // type:func
EnFz_UpdateTargetPos = 0x80A7A0B0; // type:func
EnFz_ReachedTarget = 0x80A7A1D0; // type:func
EnFz_Damaged = 0x80A7A220; // type:func
EnFz_SpawnIceSmokeHiddenState = 0x80A7A414; // type:func
EnFz_SpawnIceSmokeGrowingState = 0x80A7A420; // type:func
EnFz_SpawnIceSmokeActiveState = 0x80A7A500; // type:func
EnFz_ApplyDamage = 0x80A7A5C4; // type:func
EnFz_SetYawTowardsPlayer = 0x80A7A82C; // type:func
EnFz_SetupDisappear = 0x80A7A86C; // type:func
EnFz_Disappear = 0x80A7A89C; // type:func
EnFz_SetupWait = 0x80A7A91C; // type:func
EnFz_Wait = 0x80A7A95C; // type:func
EnFz_SetupAppear = 0x80A7A9AC; // type:func
EnFz_Appear = 0x80A7A9D8; // type:func
EnFz_SetupAimForMove = 0x80A7AA68; // type:func
EnFz_AimForMove = 0x80A7AAAC; // type:func
EnFz_SetupMoveTowardsPlayer = 0x80A7AAE8; // type:func
EnFz_MoveTowardsPlayer = 0x80A7AB1C; // type:func
EnFz_SetupAimForFreeze = 0x80A7AB58; // type:func
EnFz_AimForFreeze = 0x80A7AB88; // type:func
EnFz_SetupBlowSmoke = 0x80A7ABC4; // type:func
EnFz_BlowSmoke = 0x80A7ABFC; // type:func
EnFz_SetupDespawn = 0x80A7ADE8; // type:func
EnFz_Despawn = 0x80A7AE88; // type:func
EnFz_SetupMelt = 0x80A7AEB8; // type:func
EnFz_Melt = 0x80A7AEFC; // type:func
EnFz_SetupBlowSmokeStationary = 0x80A7AFC4; // type:func
EnFz_BlowSmokeStationary = 0x80A7B008; // type:func
EnFz_Update = 0x80A7B200; // type:func
EnFz_Draw = 0x80A7B390; // type:func
EnFz_SpawnIceSmokeNoFreeze = 0x80A7B54C; // type:func
EnFz_SpawnIceSmokeFreeze = 0x80A7B5F0; // type:func
EnFz_UpdateIceSmoke = 0x80A7B6AC; // type:func
EnFz_DrawEffects = 0x80A7B998; // type:func
EnPoRelay_Init = 0x80A7BEF0; // type:func
EnPoRelay_Destroy = 0x80A7C078; // type:func
EnPoRelay_SetupIdle = 0x80A7C0C0; // type:func
EnPoRelay_Vec3sToVec3f = 0x80A7C0FC; // type:func
EnPoRelay_SetupRace = 0x80A7C140; // type:func
EnPoRelay_SetupEndRace = 0x80A7C208; // type:func
EnPoRelay_CorrectY = 0x80A7C248; // type:func
EnPoRelay_Idle = 0x80A7C2F0; // type:func
EnPoRelay_Talk = 0x80A7C3AC; // type:func
EnPoRelay_Race = 0x80A7C420; // type:func
EnPoRelay_EndRace = 0x80A7C934; // type:func
EnPoRelay_Talk2 = 0x80A7C9F4; // type:func
EnPoRelay_DisappearAndReward = 0x80A7CACC; // type:func
EnPoRelay_Update = 0x80A7CF98; // type:func
EnPoRelay_PostLimbDraw = 0x80A7D08C; // type:func
EnPoRelay_Draw = 0x80A7D280; // type:func
BgRelayObjects_Init = 0x80A7D600; // type:func
BgRelayObjects_Destroy = 0x80A7D840; // type:func
func_808A90F4 = 0x80A7D8AC; // type:func
func_808A91AC = 0x80A7D968; // type:func
func_808A9234 = 0x80A7D9F0; // type:func
BgRelayObjects_DoNothing = 0x80A7DADC; // type:func
func_808A932C = 0x80A7DAEC; // type:func
func_808A939C = 0x80A7DB5C; // type:func
BgRelayObjects_Update = 0x80A7DC30; // type:func
BgRelayObjects_Draw = 0x80A7DC54; // type:func
EnDivingGame_Init = 0x80A7DDB0; // type:func
EnDivingGame_Destroy = 0x80A7DECC; // type:func
EnDivingGame_SpawnRuppy = 0x80A7DF0C; // type:func
EnDivingGame_HasMinigameFinished = 0x80A7E038; // type:func
func_809EDCB0 = 0x80A7E1E4; // type:func
EnDivingGame_Talk = 0x80A7E280; // type:func
EnDivingGame_HandlePlayChoice = 0x80A7E410; // type:func
func_809EE048 = 0x80A7E57C; // type:func
func_809EE0FC = 0x80A7E630; // type:func
func_809EE194 = 0x80A7E6C8; // type:func
EnDivingGame_SetupRupeeThrow = 0x80A7E728; // type:func
EnDivingGame_RupeeThrow = 0x80A7E93C; // type:func
EnDivingGame_SetupUnderwaterViewCs = 0x80A7EBFC; // type:func
func_809EE780 = 0x80A7ECB4; // type:func
func_809EE800 = 0x80A7ED34; // type:func
func_809EE8F0 = 0x80A7EE24; // type:func
func_809EE96C = 0x80A7EEA4; // type:func
func_809EEA00 = 0x80A7EF38; // type:func
func_809EEA90 = 0x80A7EFC8; // type:func
func_809EEAF8 = 0x80A7F034; // type:func
EnDivingGame_Update = 0x80A7F0C4; // type:func
EnDivingGame_EmptyDList = 0x80A7F2F0; // type:func
EnDivingGame_OverrideLimbDraw = 0x80A7F314; // type:func
EnDivingGame_Draw = 0x80A7F474; // type:func
EnKusa_SetupAction = 0x80A7F760; // type:func
EnKusa_SnapToFloor = 0x80A7F770; // type:func
EnKusa_DropCollectible = 0x80A7F814; // type:func
EnKusa_UpdateVelY = 0x80A7F8E0; // type:func
EnKusa_RandScaleVecToZero = 0x80A7F914; // type:func
EnKusa_SetScaleSmall = 0x80A7F998; // type:func
EnKusa_SpawnFragments = 0x80A7F9BC; // type:func
EnKusa_SpawnBugs = 0x80A7FD14; // type:func
EnKusa_InitCollider = 0x80A7FDD0; // type:func
EnKusa_Init = 0x80A7FE28; // type:func
EnKusa_Destroy = 0x80A7FF50; // type:func
EnKusa_SetupWaitForObject = 0x80A7FF7C; // type:func
EnKusa_WaitForObject = 0x80A7FFA0; // type:func
EnKusa_SetupMain = 0x80A80030; // type:func
EnKusa_Main = 0x80A80068; // type:func
EnKusa_SetupLiftedUp = 0x80A80230; // type:func
EnKusa_LiftedUp = 0x80A8026C; // type:func
EnKusa_SetupFall = 0x80A8034C; // type:func
EnKusa_Fall = 0x80A803B8; // type:func
EnKusa_SetupCut = 0x80A80648; // type:func
EnKusa_CutWaitRegrow = 0x80A80698; // type:func
EnKusa_DoNothing = 0x80A806CC; // type:func
EnKusa_SetupUprootedWaitRegrow = 0x80A806DC; // type:func
EnKusa_UprootedWaitRegrow = 0x80A80748; // type:func
EnKusa_SetupRegrow = 0x80A807AC; // type:func
EnKusa_Regrow = 0x80A80804; // type:func
EnKusa_Update = 0x80A8089C; // type:func
EnKusa_Draw = 0x80A80900; // type:func
ObjBean_InitCollider = 0x80A80C40; // type:func
ObjBean_InitDynaPoly = 0x80A80C98; // type:func
ObjBean_FindFloor = 0x80A80CF0; // type:func
func_80B8EBC8 = 0x80A80D58; // type:func
ObjBean_UpdatePosition = 0x80A80D78; // type:func
func_80B8EDF4 = 0x80A80F88; // type:func
func_80B8EE24 = 0x80A80FB8; // type:func
ObjBean_Move = 0x80A81090; // type:func
ObjBean_SetDrawMode = 0x80A810C0; // type:func
ObjBean_SetupPathCount = 0x80A810E4; // type:func
ObjBean_SetupPath = 0x80A81124; // type:func
ObjBean_FollowPath = 0x80A811A0; // type:func
ObjBean_CheckForHorseTrample = 0x80A81448; // type:func
ObjBean_Break = 0x80A814D8; // type:func
ObjBean_UpdateLeaves = 0x80A81750; // type:func
ObjBean_SetupLeavesStill = 0x80A8180C; // type:func
ObjBean_LeavesStill = 0x80A8187C; // type:func
ObjBean_SetupShakeLeaves = 0x80A818C0; // type:func
ObjBean_ShakeLeaves = 0x80A81938; // type:func
ObjBean_SetupShakeLeavesFast = 0x80A819BC; // type:func
ObjBean_ShakeLeavesFast = 0x80A81A00; // type:func
ObjBean_SetupGrow = 0x80A81A88; // type:func
ObjBean_Grow = 0x80A81A9C; // type:func
ObjBean_SetupFlattenLeaves = 0x80A81B00; // type:func
ObjBean_FlattenLeaves = 0x80A81B1C; // type:func
ObjBean_SetupGrown = 0x80A81B98; // type:func
ObjBean_Grown = 0x80A81BDC; // type:func
ObjBean_Init = 0x80A81C38; // type:func
ObjBean_Destroy = 0x80A81DF4; // type:func
ObjBean_SetupWaitForBean = 0x80A81E70; // type:func
ObjBean_WaitForBean = 0x80A81EA8; // type:func
func_80B8FE00 = 0x80A81F24; // type:func
func_80B8FE3C = 0x80A81F5C; // type:func
func_80B8FE6C = 0x80A81F8C; // type:func
func_80B8FEAC = 0x80A81FCC; // type:func
func_80B8FF50 = 0x80A82070; // type:func
func_80B8FF8C = 0x80A820A8; // type:func
func_80B90010 = 0x80A8212C; // type:func
func_80B90050 = 0x80A82168; // type:func
ObjBean_SetupWaitForWater = 0x80A82228; // type:func
ObjBean_WaitForWater = 0x80A82270; // type:func
ObjBean_SetupGrowWaterPhase1 = 0x80A82368; // type:func
ObjBean_GrowWaterPhase1 = 0x80A823A8; // type:func
ObjBean_SetupGrowWaterPhase2 = 0x80A823EC; // type:func
ObjBean_GrowWaterPhase2 = 0x80A82428; // type:func
ObjBean_SetupGrowWaterPhase3 = 0x80A824D8; // type:func
ObjBean_GrowWaterPhase3 = 0x80A82510; // type:func
ObjBean_SetupGrowWaterPhase4 = 0x80A82624; // type:func
ObjBean_GrowWaterPhase4 = 0x80A8265C; // type:func
ObjBean_SetupGrowWaterPhase5 = 0x80A826F8; // type:func
ObjBean_GrowWaterPhase5 = 0x80A82730; // type:func
ObjBean_SetupWaitForPlayer = 0x80A82788; // type:func
ObjBean_WaitForPlayer = 0x80A827B4; // type:func
ObjBean_SetupFly = 0x80A82828; // type:func
ObjBean_Fly = 0x80A8286C; // type:func
ObjBean_SetupWaitForStepOff = 0x80A8299C; // type:func
ObjBean_WaitForStepOff = 0x80A829C8; // type:func
func_80B908EC = 0x80A82A08; // type:func
func_80B90918 = 0x80A82A34; // type:func
func_80B90970 = 0x80A82A90; // type:func
func_80B909B0 = 0x80A82AD0; // type:func
func_80B909F8 = 0x80A82B18; // type:func
func_80B90A34 = 0x80A82B50; // type:func
ObjBean_Update = 0x80A82BF0; // type:func
ObjBean_DrawSoftSoilSpot = 0x80A82D80; // type:func
ObjBean_DrawBeanstalk = 0x80A82E08; // type:func
ObjBean_Draw = 0x80A82E94; // type:func
ObjBombiwa_InitCollision = 0x80A833D0; // type:func
ObjBombiwa_Init = 0x80A83428; // type:func
ObjBombiwa_Destroy = 0x80A834F4; // type:func
ObjBombiwa_Break = 0x80A83520; // type:func
ObjBombiwa_Update = 0x80A83720; // type:func
ObjBombiwa_Draw = 0x80A83830; // type:func
ObjSwitch_RotateY = 0x80A83940; // type:func
ObjSwitch_InitDynaPoly = 0x80A839C0; // type:func
ObjSwitch_InitJntSphCollider = 0x80A83A18; // type:func
ObjSwitch_InitTrisCollider = 0x80A83AB4; // type:func
ObjSwitch_SpawnIce = 0x80A83BD4; // type:func
ObjSwitch_SetOn = 0x80A83C48; // type:func
ObjSwitch_SetOff = 0x80A83CF4; // type:func
ObjSwitch_UpdateTwoTexScrollXY = 0x80A83D7C; // type:func
ObjSwitch_Init = 0x80A83DC4; // type:func
ObjSwitch_Destroy = 0x80A8405C; // type:func
ObjSwitch_FloorUpInit = 0x80A84100; // type:func
ObjSwitch_FloorUp = 0x80A84120; // type:func
ObjSwitch_FloorPressInit = 0x80A84290; // type:func
ObjSwitch_FloorPress = 0x80A842AC; // type:func
ObjSwitch_FloorDownInit = 0x80A8436C; // type:func
ObjSwitch_FloorDown = 0x80A84394; // type:func
ObjSwitch_FloorReleaseInit = 0x80A844E0; // type:func
ObjSwitch_FloorRelease = 0x80A844FC; // type:func
ObjSwitch_EyeIsHit = 0x80A845E0; // type:func
ObjSwitch_EyeFrozenInit = 0x80A84650; // type:func
ObjSwitch_EyeInit = 0x80A84664; // type:func
ObjSwitch_EyeOpenInit = 0x80A846BC; // type:func
ObjSwitch_EyeOpen = 0x80A846D4; // type:func
ObjSwitch_EyeClosingInit = 0x80A84740; // type:func
ObjSwitch_EyeClosing = 0x80A8475C; // type:func
ObjSwitch_EyeClosedInit = 0x80A847D8; // type:func
ObjSwitch_EyeClosed = 0x80A847F4; // type:func
ObjSwitch_EyeOpeningInit = 0x80A848B4; // type:func
ObjSwitch_EyeOpening = 0x80A848D0; // type:func
ObjSwitch_CrystalOffInit = 0x80A84960; // type:func
ObjSwitch_CrystalOff = 0x80A8498C; // type:func
ObjSwitch_CrystalTurnOnInit = 0x80A84AC4; // type:func
ObjSwitch_CrystalTurnOn = 0x80A84AE0; // type:func
ObjSwitch_CrystalOnInit = 0x80A84B68; // type:func
ObjSwitch_CrystalOn = 0x80A84B98; // type:func
ObjSwitch_CrystalTurnOffInit = 0x80A84C60; // type:func
ObjSwitch_CrystalTurnOff = 0x80A84C7C; // type:func
ObjSwitch_Update = 0x80A84D04; // type:func
ObjSwitch_DrawFloor = 0x80A84E40; // type:func
ObjSwitch_DrawFloorRusty = 0x80A84E84; // type:func
ObjSwitch_DrawEye = 0x80A84EB4; // type:func
ObjSwitch_DrawCrystal = 0x80A84FC8; // type:func
ObjSwitch_Draw = 0x80A85224; // type:func
ObjElevator_SetupAction = 0x80A85720; // type:func
func_80B92B08 = 0x80A8572C; // type:func
ObjElevator_Init = 0x80A85784; // type:func
ObjElevator_Destroy = 0x80A85814; // type:func
func_80B92C5C = 0x80A85848; // type:func
func_80B92C80 = 0x80A8586C; // type:func
func_80B92D20 = 0x80A8590C; // type:func
func_80B92D44 = 0x80A85930; // type:func
ObjElevator_Update = 0x80A859B4; // type:func
ObjElevator_Draw = 0x80A859E8; // type:func
ObjLift_SetupAction = 0x80A85AE0; // type:func
ObjLift_InitDynaPoly = 0x80A85AEC; // type:func
ObjLift_SpawnFragments = 0x80A85B44; // type:func
ObjLift_Init = 0x80A85DC8; // type:func
ObjLift_Destroy = 0x80A85EC8; // type:func
ObjLift_SetupWait = 0x80A85EFC; // type:func
ObjLift_Wait = 0x80A85F40; // type:func
ObjLift_SetupShake = 0x80A86030; // type:func
ObjLift_Shake = 0x80A8605C; // type:func
ObjLift_SetupFall = 0x80A861A4; // type:func
ObjLift_Fall = 0x80A86228; // type:func
ObjLift_Update = 0x80A8632C; // type:func
ObjLift_Draw = 0x80A86360; // type:func
ObjHsblock_SetupAction = 0x80A86500; // type:func
func_80B93B68 = 0x80A8650C; // type:func
func_80B93BF0 = 0x80A86564; // type:func
ObjHsblock_Init = 0x80A865E8; // type:func
ObjHsblock_Destroy = 0x80A866B8; // type:func
func_80B93D90 = 0x80A866EC; // type:func
func_80B93DB0 = 0x80A8670C; // type:func
func_80B93DF4 = 0x80A86750; // type:func
func_80B93E38 = 0x80A86798; // type:func
func_80B93E5C = 0x80A867BC; // type:func
ObjHsblock_Update = 0x80A86864; // type:func
ObjHsblock_Draw = 0x80A868B0; // type:func
EnOkarinaTag_Destroy = 0x80A86AD0; // type:func
EnOkarinaTag_Init = 0x80A86AE0; // type:func
func_80ABEF2C = 0x80A86C48; // type:func
func_80ABF0CC = 0x80A86DAC; // type:func
func_80ABF28C = 0x80A86F6C; // type:func
func_80ABF4C8 = 0x80A871B4; // type:func
func_80ABF708 = 0x80A873F4; // type:func
func_80ABF7CC = 0x80A874BC; // type:func
EnOkarinaTag_Update = 0x80A87580; // type:func
EnYabusameMark_Destroy = 0x80A87FD0; // type:func
EnYabusameMark_Init = 0x80A87FFC; // type:func
func_80B42F74 = 0x80A8813C; // type:func
EnYabusameMark_Update = 0x80A88380; // type:func
EnGoroiwa_UpdateCollider = 0x80A886A0; // type:func
EnGoroiwa_InitCollider = 0x80A8870C; // type:func
EnGoroiwa_UpdateFlags = 0x80A88774; // type:func
EnGoroiwa_Vec3fNormalize = 0x80A88798; // type:func
EnGoroiwa_SetSpeed = 0x80A8881C; // type:func
EnGoroiwa_FaceNextWaypoint = 0x80A88844; // type:func
EnGoroiwa_GetPrevWaypointDiff = 0x80A8891C; // type:func
EnGoroiw_CheckEndOfPath = 0x80A88A78; // type:func
EnGoroiwa_SetNextWaypoint = 0x80A88B2C; // type:func
EnGoroiwa_ReverseDirection = 0x80A88B5C; // type:func
EnGoroiwa_InitPath = 0x80A88B84; // type:func
EnGoroiwa_TeleportToWaypoint = 0x80A88BC4; // type:func
EnGoroiwa_InitRotation = 0x80A88C68; // type:func
EnGoroiwa_GetAscendDirection = 0x80A88C84; // type:func
EnGoroiwa_SpawnDust = 0x80A88D48; // type:func
EnGoroiwa_SpawnWaterEffects = 0x80A88F38; // type:func
EnGoroiwa_MoveAndFall = 0x80A8906C; // type:func
EnGoroiwa_Move = 0x80A891A0; // type:func
EnGoroiwa_MoveUpToNextWaypoint = 0x80A893CC; // type:func
EnGoroiwa_MoveDownToNextWaypoint = 0x80A894EC; // type:func
EnGoroiwa_UpdateRotation = 0x80A8984C; // type:func
EnGoroiwa_NextWaypoint = 0x80A899EC; // type:func
EnGoroiwa_SpawnFragments = 0x80A89A74; // type:func
EnGoroiwa_Init = 0x80A89D90; // type:func
EnGoroiwa_Destroy = 0x80A89EC0; // type:func
EnGoroiwa_SetupRoll = 0x80A89EEC; // type:func
EnGoroiwa_Roll = 0x80A89F2C; // type:func
EnGoroiwa_SetupMoveAndFallToGround = 0x80A8A1B0; // type:func
EnGoroiwa_MoveAndFallToGround = 0x80A8A224; // type:func
EnGoroiwa_SetupWait = 0x80A8A2C4; // type:func
EnGoroiwa_Wait = 0x80A8A320; // type:func
EnGoroiwa_SetupMoveUp = 0x80A8A360; // type:func
EnGoroiwa_MoveUp = 0x80A8A3B0; // type:func
EnGoroiwa_SetupMoveDown = 0x80A8A470; // type:func
EnGoroiwa_MoveDown = 0x80A8A4DC; // type:func
EnGoroiwa_Update = 0x80A8A5A4; // type:func
EnGoroiwa_Draw = 0x80A8A704; // type:func
EnExRuppy_Init = 0x80A8AA60; // type:func
EnExRuppy_Destroy = 0x80A8AE38; // type:func
EnExRuppy_SpawnSparkles = 0x80A8AE48; // type:func
EnExRuppy_DropIntoWater = 0x80A8B064; // type:func
EnExRuppy_EnterWater = 0x80A8B144; // type:func
EnExRuppy_Sink = 0x80A8B2B0; // type:func
EnExRuppy_WaitInGame = 0x80A8B3B0; // type:func
EnExRuppy_Kill = 0x80A8B508; // type:func
EnExRuppy_WaitToBlowUp = 0x80A8B54C; // type:func
EnExRuppy_WaitAsCollectible = 0x80A8B678; // type:func
EnExRuppy_GalleryTarget = 0x80A8B6FC; // type:func
EnExRuppy_Update = 0x80A8B75C; // type:func
EnExRuppy_Draw = 0x80A8B7E8; // type:func
EnToryo_Init = 0x80A8BB20; // type:func
EnToryo_Destroy = 0x80A8BD64; // type:func
EnToryo_TalkRespond = 0x80A8BD90; // type:func
EnToryo_DoneTalking = 0x80A8BF84; // type:func
EnToryo_ReactToExchangeItem = 0x80A8BFF0; // type:func
EnToryo_GetTextId = 0x80A8C05C; // type:func
EnToryo_HandleTalking = 0x80A8C128; // type:func
EnToryo_Idle = 0x80A8C2D8; // type:func
EnToryo_Update = 0x80A8C33C; // type:func
EnToryo_Draw = 0x80A8C474; // type:func
EnToryo_OverrideLimbDraw = 0x80A8C4D4; // type:func
EnToryo_PostLimbDraw = 0x80A8C564; // type:func
EnDaiku_ChangeAnim = 0x80A8C7B0; // type:func
EnDaiku_Init = 0x80A8C864; // type:func
EnDaiku_Destroy = 0x80A8CBAC; // type:func
EnDaiku_UpdateTalking = 0x80A8CBD8; // type:func
EnDaiku_UpdateText = 0x80A8CCF4; // type:func
EnDaiku_TentIdle = 0x80A8CFC4; // type:func
EnDaiku_Jailed = 0x80A8CFFC; // type:func
EnDaiku_WaitFreedom = 0x80A8D0CC; // type:func
EnDaiku_InitEscape = 0x80A8D130; // type:func
EnDaiku_EscapeRotate = 0x80A8D338; // type:func
EnDaiku_InitSubCamera = 0x80A8D3A4; // type:func
EnDaiku_UpdateSubCamera = 0x80A8D530; // type:func
EnDaiku_EscapeSuccess = 0x80A8D5E8; // type:func
EnDaiku_EscapeRun = 0x80A8D724; // type:func
EnDaiku_Update = 0x80A8D930; // type:func
EnDaiku_Draw = 0x80A8DA48; // type:func
EnDaiku_OverrideLimbDraw = 0x80A8DB70; // type:func
EnDaiku_PostLimbDraw = 0x80A8DBF4; // type:func
EnNwc_SetUpdate = 0x80A8DEF0; // type:func
EnNwc_ChickNoop = 0x80A8DEFC; // type:func
EnNwc_ChickBgCheck = 0x80A8DF10; // type:func
EnNwc_ChickFall = 0x80A8E00C; // type:func
EnNwc_UpdateChicks = 0x80A8E078; // type:func
EnNwc_DrawChicks = 0x80A8E278; // type:func
EnNwc_Init = 0x80A8E5D4; // type:func
EnNwc_Destroy = 0x80A8E760; // type:func
EnNwc_Idle = 0x80A8E78C; // type:func
EnNwc_Update = 0x80A8E7AC; // type:func
EnNwc_Draw = 0x80A8E800; // type:func
EnBlkobj_SetupAction = 0x80A8E910; // type:func
EnBlkobj_Init = 0x80A8E920; // type:func
EnBlkobj_Destroy = 0x80A8E9D0; // type:func
EnBlkobj_Wait = 0x80A8EA04; // type:func
EnBlkobj_SpawnDarkLink = 0x80A8EA58; // type:func
EnBlkobj_DarkLinkFight = 0x80A8EAD0; // type:func
EnBlkobj_DoNothing = 0x80A8EBAC; // type:func
EnBlkobj_Update = 0x80A8EBBC; // type:func
EnBlkobj_DrawAlpha = 0x80A8EBE0; // type:func
EnBlkobj_Draw = 0x80A8EC5C; // type:func
ItemInbox_Init = 0x80A8EE70; // type:func
ItemInbox_Destroy = 0x80A8EEA4; // type:func
ItemInbox_Wait = 0x80A8EEB4; // type:func
ItemInbox_Update = 0x80A8EEFC; // type:func
ItemInbox_Draw = 0x80A8EF20; // type:func
EnGe1_Init = 0x80A8EFD0; // type:func
EnGe1_Destroy = 0x80A8F294; // type:func
EnGe1_SetTalkAction = 0x80A8F2C0; // type:func
EnGe1_SetAnimationIdle = 0x80A8F3A0; // type:func
EnGe1_CheckAllCarpentersRescued = 0x80A8F424; // type:func
EnGe1_KickPlayer = 0x80A8F460; // type:func
EnGe1_SpotPlayer = 0x80A8F540; // type:func
EnGe1_WatchForPlayerFrontOnly = 0x80A8F5A0; // type:func
EnGe1_ChooseActionFromTextId = 0x80A8F658; // type:func
EnGe1_SetNormalText = 0x80A8F6EC; // type:func
EnGe1_WatchForAndSensePlayer = 0x80A8F71C; // type:func
EnGe1_GetReaction_ValleyFloor = 0x80A8F7E8; // type:func
EnGe1_WaitTillOpened_GTGGuard = 0x80A8F83C; // type:func
EnGe1_Open_GTGGuard = 0x80A8F88C; // type:func
EnGe1_SetupOpen_GTGGuard = 0x80A8F93C; // type:func
EnGe1_RefuseEntryTooPoor_GTGGuard = 0x80A8F9FC; // type:func
EnGe1_OfferOpen_GTGGuard = 0x80A8FA3C; // type:func
EnGe1_RefuseOpenNoCard_GTGGuard = 0x80A8FB2C; // type:func
EnGe1_CheckForCard_GTGGuard = 0x80A8FB70; // type:func
EnGe1_WaitGateOpen_GateOp = 0x80A8FBD8; // type:func
EnGe1_WaitUntilGateOpened_GateOp = 0x80A8FC4C; // type:func
EnGe1_OpenGate_GateOp = 0x80A8FC9C; // type:func
EnGe1_SetupOpenGate_GateOp = 0x80A8FD4C; // type:func
EnGe1_CheckGate_GateOp = 0x80A8FE18; // type:func
EnGe1_Talk_GateGuard = 0x80A8FE94; // type:func
EnGe1_GetReaction_GateGuard = 0x80A8FED8; // type:func
EnGe1_SetupWait_Archery = 0x80A8FF8C; // type:func
EnGe1_WaitTillItemGiven_Archery = 0x80A8FFC4; // type:func
EnGe1_BeginGiveItem_Archery = 0x80A900B8; // type:func
EnGe1_TalkWinPrize_Archery = 0x80A90180; // type:func
EnGe1_TalkTooPoor_Archery = 0x80A901E0; // type:func
EnGe1_WaitDoNothing = 0x80A90244; // type:func
EnGe1_BeginGame_Archery = 0x80A90254; // type:func
EnGe1_TalkOfferPlay_Archery = 0x80A903F4; // type:func
EnGe1_TalkNoPrize_Archery = 0x80A90454; // type:func
EnGe1_TalkAfterGame_Archery = 0x80A904A0; // type:func
EnGe1_TalkNoHorse_Archery = 0x80A905A4; // type:func
EnGe1_Wait_Archery = 0x80A905E8; // type:func
EnGe1_TurnToFacePlayer = 0x80A90680; // type:func
EnGe1_LookAtPlayer = 0x80A90798; // type:func
EnGe1_Update = 0x80A90874; // type:func
EnGe1_CueUpAnimation = 0x80A909BC; // type:func
EnGe1_StopFidget = 0x80A909FC; // type:func
EnGe1_OverrideLimbDraw = 0x80A90A54; // type:func
EnGe1_PostLimbDraw = 0x80A90BA8; // type:func
EnGe1_Draw = 0x80A90C14; // type:func
ObjBlockstop_Init = 0x80A91000; // type:func
ObjBlockstop_Destroy = 0x80A9105C; // type:func
ObjBlockstop_Update = 0x80A9106C; // type:func
EnSda_Init = 0x80A911A0; // type:func
EnSda_Destroy = 0x80A911B0; // type:func
EnSda_Update = 0x80A911C0; // type:func
EnSda_Draw = 0x80A911FC; // type:func
func_80AF8F60 = 0x80A91290; // type:func
func_80AF95C4 = 0x80A918F4; // type:func
func_80AF9C70 = 0x80A91F70; // type:func
EnClearTag_CreateDebrisEffect = 0x80A92890; // type:func
EnClearTag_CreateFireEffect = 0x80A92988; // type:func
EnClearTag_CreateSmokeEffect = 0x80A92A78; // type:func
EnClearTag_CreateFlashEffect = 0x80A92B9C; // type:func
EnClearTag_Destroy = 0x80A92C74; // type:func
EnClearTag_Init = 0x80A92CA0; // type:func
EnClearTag_CalculateFloorTangent = 0x80A92E64; // type:func
EnClearTag_Update = 0x80A92F20; // type:func
EnClearTag_Draw = 0x80A93CD4; // type:func
EnClearTag_UpdateEffects = 0x80A94268; // type:func
EnClearTag_DrawEffects = 0x80A94630; // type:func
EnNiwLady_Init = 0x80A9DE30; // type:func
EnNiwLady_Destroy = 0x80A9DF18; // type:func
EnNiwLady_ChoseAnimation = 0x80A9DF44; // type:func
func_80AB9F24 = 0x80A9E10C; // type:func
func_80ABA21C = 0x80A9E408; // type:func
func_80ABA244 = 0x80A9E434; // type:func
func_80ABA654 = 0x80A9E7B4; // type:func
func_80ABA778 = 0x80A9E8AC; // type:func
func_80ABA878 = 0x80A9E980; // type:func
func_80ABA9B8 = 0x80A9EAC4; // type:func
func_80ABAA9C = 0x80A9EBA8; // type:func
func_80ABAB08 = 0x80A9EC18; // type:func
func_80ABAC00 = 0x80A9ED10; // type:func
func_80ABAC84 = 0x80A9ED98; // type:func
func_80ABAD38 = 0x80A9EE40; // type:func
func_80ABAD7C = 0x80A9EE60; // type:func
EnNiwLady_Update = 0x80A9EF24; // type:func
EnNiwLady_EmptyDList = 0x80A9F18C; // type:func
EnNiwLady_OverrideLimbDraw = 0x80A9F1B0; // type:func
EnNiwLady_Draw = 0x80A9F30C; // type:func
EnGm_Init = 0x80A9F730; // type:func
EnGm_Destroy = 0x80A9F790; // type:func
func_80A3D7C8 = 0x80A9F7BC; // type:func
func_80A3D838 = 0x80A9F82C; // type:func
EnGm_UpdateEye = 0x80A9F9CC; // type:func
EnGm_SetTextID = 0x80A9FA44; // type:func
func_80A3DB04 = 0x80A9FAF8; // type:func
func_80A3DBF4 = 0x80A9FBE8; // type:func
func_80A3DC44 = 0x80A9FC3C; // type:func
func_80A3DD7C = 0x80A9FD78; // type:func
EnGm_ProcessChoiceIndex = 0x80A9FE10; // type:func
func_80A3DF00 = 0x80A9FF00; // type:func
func_80A3DF60 = 0x80A9FF64; // type:func
func_80A3DFBC = 0x80A9FFC4; // type:func
EnGm_Update = 0x80AA0078; // type:func
func_80A3E090 = 0x80AA009C; // type:func
EnGm_Draw = 0x80AA01FC; // type:func
EnMs_SetOfferText = 0x80AA0460; // type:func
EnMs_Init = 0x80AA04DC; // type:func
EnMs_Destroy = 0x80AA0600; // type:func
EnMs_Wait = 0x80AA062C; // type:func
EnMs_Talk = 0x80AA06D8; // type:func
EnMs_Sell = 0x80AA07F4; // type:func
EnMs_TalkAfterPurchase = 0x80AA0890; // type:func
EnMs_Update = 0x80AA08F0; // type:func
EnMs_Draw = 0x80AA09E8; // type:func
func_80A6E3A0 = 0x80AA0B50; // type:func
EnHs_Init = 0x80AA0B5C; // type:func
EnHs_Destroy = 0x80AA0CA0; // type:func
func_80A6E53C = 0x80AA0CCC; // type:func
func_80A6E5EC = 0x80AA0D80; // type:func
func_80A6E630 = 0x80AA0DC4; // type:func
func_80A6E6B0 = 0x80AA0E44; // type:func
func_80A6E6D8 = 0x80AA0E6C; // type:func
func_80A6E70C = 0x80AA0EA4; // type:func
func_80A6E740 = 0x80AA0EDC; // type:func
func_80A6E7BC = 0x80AA0F5C; // type:func
func_80A6E8CC = 0x80AA106C; // type:func
func_80A6E9AC = 0x80AA1148; // type:func
EnHs_Update = 0x80AA1290; // type:func
EnHs_OverrideLimbDraw = 0x80AA13FC; // type:func
EnHs_PostLimbDraw = 0x80AA14B8; // type:func
EnHs_Draw = 0x80AA14F8; // type:func
BgInGate_SetupAction = 0x80AA16F0; // type:func
BgInGate_Init = 0x80AA16FC; // type:func
BgInGate_Destroy = 0x80AA1818; // type:func
func_80892890 = 0x80AA184C; // type:func
BgInGate_DoNothing = 0x80AA194C; // type:func
BgInGate_Update = 0x80AA195C; // type:func
BgInGate_Draw = 0x80AA1980; // type:func
EnKanban_SetFloorRot = 0x80AA1A80; // type:func
EnKanban_Init = 0x80AA1B3C; // type:func
EnKanban_Destroy = 0x80AA1C64; // type:func
EnKanban_Message = 0x80AA1C9C; // type:func
EnKanban_Update = 0x80AA1D54; // type:func
EnKanban_Draw = 0x80AA35D0; // type:func
EnHeishi3_Init = 0x80AA4BD0; // type:func
EnHeishi3_Destroy = 0x80AA4CFC; // type:func
EnHeishi3_SetupGuardType = 0x80AA4D28; // type:func
EnHeishi3_StandSentinelInGrounds = 0x80AA4DD8; // type:func
EnHeishi3_StandSentinelInCastle = 0x80AA4F34; // type:func
EnHeishi3_CatchStart = 0x80AA50A4; // type:func
func_80A55BD4 = 0x80AA514C; // type:func
EnHeishi3_ResetAnimationToIdle = 0x80AA51E4; // type:func
func_80A55D00 = 0x80AA5278; // type:func
EnHeishi3_Update = 0x80AA5328; // type:func
EnHeishi3_OverrideLimbDraw = 0x80AA5408; // type:func
EnHeishi3_Draw = 0x80AA5470; // type:func
EnSyatekiNiw_Init = 0x80AA55A0; // type:func
EnSyatekiNiw_Destroy = 0x80AA56E8; // type:func
EnSyatekiNiw_UpdateRotations = 0x80AA5714; // type:func
EnSyatekiNiw_SetupDefault = 0x80AA5A70; // type:func
EnSyatekiNiw_Default = 0x80AA5AFC; // type:func
EnSyatekiNiw_SetupArchery = 0x80AA602C; // type:func
EnSyatekiNiw_Archery = 0x80AA60E4; // type:func
EnSyatekiNiw_ExitArchery = 0x80AA6560; // type:func
EnSyatekiNiw_SetupRemove = 0x80AA6580; // type:func
EnSyatekiNiw_Remove = 0x80AA6678; // type:func
EnSyatekiNiw_CheckHit = 0x80AA6834; // type:func
EnSyatekiNiw_Update = 0x80AA6904; // type:func
SyatekiNiw_OverrideLimbDraw = 0x80AA6C74; // type:func
EnSyatekiNiw_Draw = 0x80AA6DA4; // type:func
EnSyatekiNiw_SpawnFeather = 0x80AA6E50; // type:func
EnSyatekiNiw_UpdateEffects = 0x80AA6F40; // type:func
EnSyatekiNiw_DrawEffects = 0x80AA70FC; // type:func
EnAttackNiw_Init = 0x80AA7630; // type:func
EnAttackNiw_Destroy = 0x80AA7764; // type:func
func_809B5268 = 0x80AA7798; // type:func
func_809B55EC = 0x80AA7B20; // type:func
func_809B5670 = 0x80AA7BA4; // type:func
func_809B59B0 = 0x80AA7EE4; // type:func
func_809B5C18 = 0x80AA8154; // type:func
EnAttackNiw_Update = 0x80AA8218; // type:func
func_809B5F98 = 0x80AA84DC; // type:func
EnAttackNiw_Draw = 0x80AA8634; // type:func
BgSpot01Idosoko_SetupAction = 0x80AA8890; // type:func
BgSpot01Idosoko_Init = 0x80AA889C; // type:func
BgSpot01Idosoko_Destroy = 0x80AA893C; // type:func
func_808ABF54 = 0x80AA8970; // type:func
BgSpot01Idosoko_Update = 0x80AA8980; // type:func
BgSpot01Idosoko_Draw = 0x80AA89A4; // type:func
func_80AF5560 = 0x80AA8AA0; // type:func
EnSa_GetTextId = 0x80AA8B20; // type:func
EnSa_UpdateTalkState = 0x80AA8C34; // type:func
func_80AF57D8 = 0x80AA8D18; // type:func
func_80AF5894 = 0x80AA8DD8; // type:func
func_80AF58B8 = 0x80AA8E00; // type:func
func_80AF594C = 0x80AA8E94; // type:func
func_80AF59E0 = 0x80AA8F28; // type:func
func_80AF5A74 = 0x80AA8FBC; // type:func
func_80AF5B10 = 0x80AA9058; // type:func
func_80AF5BA4 = 0x80AA90EC; // type:func
func_80AF5C40 = 0x80AA9188; // type:func
func_80AF5CD4 = 0x80AA921C; // type:func
func_80AF5CE4 = 0x80AA9234; // type:func
EnSa_ChangeAnim = 0x80AA92DC; // type:func
func_80AF5DFC = 0x80AA934C; // type:func
func_80AF5F34 = 0x80AA9484; // type:func
func_80AF603C = 0x80AA958C; // type:func
func_80AF609C = 0x80AA95EC; // type:func
func_80AF6130 = 0x80AA9688; // type:func
func_80AF6170 = 0x80AA96CC; // type:func
EnSa_Init = 0x80AA9710; // type:func
EnSa_Destroy = 0x80AA9980; // type:func
func_80AF6448 = 0x80AA99AC; // type:func
func_80AF67D0 = 0x80AA9D38; // type:func
func_80AF683C = 0x80AA9DAC; // type:func
func_80AF68E4 = 0x80AA9E54; // type:func
func_80AF6B20 = 0x80AAA094; // type:func
EnSa_Update = 0x80AAA154; // type:func
EnSa_OverrideLimbDraw = 0x80AAA2E4; // type:func
EnSa_PostLimbDraw = 0x80AAA48C; // type:func
EnSa_Draw = 0x80AAA4E8; // type:func
EnWonderTalk_Destroy = 0x80AAAD10; // type:func
EnWonderTalk_Init = 0x80AAAD20; // type:func
func_80B391CC = 0x80AAADC8; // type:func
func_80B3943C = 0x80AAAF58; // type:func
func_80B395F0 = 0x80AAB0AC; // type:func
EnWonderTalk_Update = 0x80AAB29C; // type:func
BgGjyoBridge_Init = 0x80AAB3A0; // type:func
BgGjyoBridge_Destroy = 0x80AAB458; // type:func
func_808787A4 = 0x80AAB48C; // type:func
BgGjyoBridge_TriggerCutscene = 0x80AAB49C; // type:func
BgGjyoBridge_SpawnBridge = 0x80AAB5F4; // type:func
BgGjyoBridge_Update = 0x80AAB670; // type:func
BgGjyoBridge_Draw = 0x80AAB694; // type:func
EnDs_Init = 0x80AAB890; // type:func
EnDs_Destroy = 0x80AAB960; // type:func
EnDs_Talk = 0x80AAB970; // type:func
EnDs_TalkNoEmptyBottle = 0x80AAB9C0; // type:func
EnDs_TalkAfterGiveOddPotion = 0x80AABA2C; // type:func
EnDs_DisplayOddPotionText = 0x80AABA88; // type:func
EnDs_GiveOddPotion = 0x80AABAE8; // type:func
EnDs_TalkAfterBrewOddPotion = 0x80AABB54; // type:func
EnDs_BrewOddPotion3 = 0x80AABBD4; // type:func
EnDs_BrewOddPotion2 = 0x80AABC78; // type:func
EnDs_BrewOddPotion1 = 0x80AABCCC; // type:func
EnDs_OfferOddPotion = 0x80AABD6C; // type:func
EnDs_CheckRupeesAndBottle = 0x80AABE38; // type:func
EnDs_GiveBluePotion = 0x80AABE88; // type:func
EnDs_OfferBluePotion = 0x80AABEEC; // type:func
EnDs_Wait = 0x80AAC024; // type:func
EnDs_Update = 0x80AAC1A8; // type:func
EnDs_OverrideLimbDraw = 0x80AAC2B0; // type:func
EnDs_PostLimbDraw = 0x80AAC2F8; // type:func
EnDs_Draw = 0x80AAC338; // type:func
EnMk_Init = 0x80AAC4B0; // type:func
EnMk_Destroy = 0x80AAC5C8; // type:func
func_80AACA40 = 0x80AAC5F4; // type:func
func_80AACA94 = 0x80AAC644; // type:func
func_80AACB14 = 0x80AAC6CC; // type:func
func_80AACB6C = 0x80AAC728; // type:func
func_80AACBAC = 0x80AAC764; // type:func
func_80AACC04 = 0x80AAC7BC; // type:func
func_80AACCA0 = 0x80AAC858; // type:func
func_80AACD48 = 0x80AAC900; // type:func
func_80AACE2C = 0x80AAC9E4; // type:func
func_80AACEE8 = 0x80AACAA0; // type:func
func_80AACFA0 = 0x80AACB58; // type:func
func_80AAD014 = 0x80AACBD0; // type:func
EnMk_Wait = 0x80AACC3C; // type:func
EnMk_Update = 0x80AACE90; // type:func
EnMk_OverrideLimbDraw = 0x80AAD0DC; // type:func
EnMk_PostLimbDraw = 0x80AAD124; // type:func
EnMk_Draw = 0x80AAD164; // type:func
EnBomBowlMan_Init = 0x80AAD340; // type:func
EnBomBowlMan_Destroy = 0x80AAD500; // type:func
EnBomBowlMan_SetupWaitAsleep = 0x80AAD510; // type:func
EnBomBowlMan_WaitAsleep = 0x80AAD598; // type:func
EnBomBowlMan_TalkAsleep = 0x80AAD64C; // type:func
EnBomBowlMan_WakeUp = 0x80AAD6C4; // type:func
EnBomBowlMan_BlinkAwake = 0x80AAD748; // type:func
EnBomBowlMan_CheckBeatenDC = 0x80AAD844; // type:func
EnBomBowlMan_WaitNotBeatenDC = 0x80AAD970; // type:func
EnBomBowlMan_TalkNotBeatenDC = 0x80AAD9CC; // type:func
EnBomBowlMan_SetupRunGame = 0x80AADA3C; // type:func
EnBomBowlMan_RunGame = 0x80AADAC0; // type:func
EnBomBowlMan_HandlePlayChoice = 0x80AADCD0; // type:func
func_809C41FC = 0x80AADE8C; // type:func
EnBomBowlMan_SetupChooseShowPrize = 0x80AADFA8; // type:func
EnBomBowlMan_ChooseShowPrize = 0x80AAE0AC; // type:func
EnBomBowlMan_BeginPlayGame = 0x80AAE2F4; // type:func
EnBomBowlMan_Update = 0x80AAE3B0; // type:func
EnBomBowlMan_OverrideLimbDraw = 0x80AAE528; // type:func
EnBomBowlMan_Draw = 0x80AAE570; // type:func
EnBomBowlPit_Init = 0x80AAE880; // type:func
EnBomBowlPit_Destroy = 0x80AAE898; // type:func
EnBomBowlPit_SetupDetectHit = 0x80AAE8A8; // type:func
EnBomBowlPit_DetectHit = 0x80AAE8D4; // type:func
EnBomBowlPit_CameraDollyIn = 0x80AAEBCC; // type:func
EnBomBowlPit_SpawnPrize = 0x80AAEDA8; // type:func
EnBomBowlPit_SetupGivePrize = 0x80AAEE38; // type:func
EnBomBowlPit_GivePrize = 0x80AAEEF0; // type:func
EnBomBowlPit_WaitTillPrizeGiven = 0x80AAEFF4; // type:func
EnBomBowlPit_Reset = 0x80AAF050; // type:func
EnBomBowlPit_Update = 0x80AAF0D0; // type:func
EnOwl_Init = 0x80AAF1F0; // type:func
EnOwl_Destroy = 0x80AAF5D4; // type:func
EnOwl_LookAtLink = 0x80AAF600; // type:func
EnOwl_CheckInitTalk = 0x80AAF63C; // type:func
func_80ACA558 = 0x80AAF7A8; // type:func
func_80ACA5C8 = 0x80AAF81C; // type:func
func_80ACA62C = 0x80AAF87C; // type:func
func_80ACA690 = 0x80AAF8C8; // type:func
func_80ACA6C0 = 0x80AAF8F8; // type:func
func_80ACA71C = 0x80AAF954; // type:func
func_80ACA76C = 0x80AAF9A0; // type:func
func_80ACA7E0 = 0x80AAFA14; // type:func
EnOwl_ConfirmKokiriMessage = 0x80AAFAC0; // type:func
EnOwl_WaitOutsideKokiri = 0x80AAFB60; // type:func
func_80ACA998 = 0x80AAFBD8; // type:func
func_80ACAA54 = 0x80AAFC98; // type:func
func_80ACAAC0 = 0x80AAFD08; // type:func
EnOwl_WaitHyruleCastle = 0x80AAFD78; // type:func
func_80ACAB88 = 0x80AAFDDC; // type:func
func_80ACAC6C = 0x80AAFEC4; // type:func
EnOwl_WaitKakariko = 0x80AAFF34; // type:func
func_80ACAD34 = 0x80AAFF98; // type:func
func_80ACADF0 = 0x80AB0058; // type:func
EnOwl_WaitGerudo = 0x80AB00C8; // type:func
func_80ACAEB8 = 0x80AB012C; // type:func
func_80ACAF74 = 0x80AB01EC; // type:func
EnOwl_WaitLakeHylia = 0x80AB025C; // type:func
func_80ACB03C = 0x80AB02C0; // type:func
EnOwl_WaitZoraRiver = 0x80AB0334; // type:func
func_80ACB148 = 0x80AB03D4; // type:func
EnOwl_WaitHyliaShortcut = 0x80AB0434; // type:func
func_80ACB22C = 0x80AB04C0; // type:func
func_80ACB274 = 0x80AB050C; // type:func
EnOwl_WaitDeathMountainShortcut = 0x80AB0550; // type:func
func_80ACB344 = 0x80AB05E4; // type:func
func_80ACB3E0 = 0x80AB0684; // type:func
func_80ACB440 = 0x80AB06EC; // type:func
func_80ACB4FC = 0x80AB07AC; // type:func
EnOwl_WaitLWPreSaria = 0x80AB081C; // type:func
func_80ACB5C4 = 0x80AB0880; // type:func
func_80ACB680 = 0x80AB0940; // type:func
EnOwl_WaitLWPostSaria = 0x80AB09B0; // type:func
func_80ACB748 = 0x80AB0A14; // type:func
func_80ACB904 = 0x80AB0BD0; // type:func
func_80ACB994 = 0x80AB0C68; // type:func
EnOwl_WaitDefault = 0x80AB0D00; // type:func
func_80ACBAB8 = 0x80AB0D94; // type:func
func_80ACBC0C = 0x80AB0EE8; // type:func
func_80ACBD4C = 0x80AB1024; // type:func
func_80ACBEA0 = 0x80AB1178; // type:func
func_80ACBF50 = 0x80AB1228; // type:func
func_80ACC00C = 0x80AB12E4; // type:func
func_80ACC23C = 0x80AB14A8; // type:func
func_80ACC30C = 0x80AB1574; // type:func
func_80ACC390 = 0x80AB15F8; // type:func
func_80ACC460 = 0x80AB16C8; // type:func
func_80ACC540 = 0x80AB17A8; // type:func
func_80ACC5CC = 0x80AB1834; // type:func
func_80ACC624 = 0x80AB188C; // type:func
EnOwl_Update = 0x80AB1908; // type:func
EnOwl_OverrideLimbDraw = 0x80AB2058; // type:func
EnOwl_PostLimbUpdate = 0x80AB2184; // type:func
EnOwl_Draw = 0x80AB2208; // type:func
EnOwl_ChangeMode = 0x80AB22D4; // type:func
func_80ACD130 = 0x80AB234C; // type:func
func_80ACD1C4 = 0x80AB23E0; // type:func
func_80ACD220 = 0x80AB2440; // type:func
func_80ACD2CC = 0x80AB24EC; // type:func
func_80ACD4D4 = 0x80AB26F4; // type:func
EnIshi_InitCollider = 0x80AB2D90; // type:func
EnIshi_SnapToFloor = 0x80AB2E08; // type:func
EnIshi_SpawnFragmentsSmall = 0x80AB2EAC; // type:func
EnIshi_SpawnFragmentsLarge = 0x80AB3128; // type:func
EnIshi_SpawnDustSmall = 0x80AB3414; // type:func
EnIshi_SpawnDustLarge = 0x80AB3508; // type:func
EnIshi_DropCollectible = 0x80AB35FC; // type:func
EnIshi_Fall = 0x80AB366C; // type:func
func_80A7ED94 = 0x80AB36A0; // type:func
EnIshi_SpawnBugs = 0x80AB3724; // type:func
EnIshi_Init = 0x80AB37E0; // type:func
EnIshi_Destroy = 0x80AB397C; // type:func
EnIshi_SetupWait = 0x80AB39A8; // type:func
EnIshi_Wait = 0x80AB39BC; // type:func
EnIshi_SetupLiftedUp = 0x80AB3C14; // type:func
EnIshi_LiftedUp = 0x80AB3C3C; // type:func
EnIshi_SetupFly = 0x80AB3D10; // type:func
EnIshi_Fly = 0x80AB3E3C; // type:func
EnIshi_Update = 0x80AB41A8; // type:func
EnIshi_DrawSmall = 0x80AB41CC; // type:func
EnIshi_DrawLarge = 0x80AB41FC; // type:func
EnIshi_Draw = 0x80AB42A4; // type:func
ObjHana_Init = 0x80ABBEE0; // type:func
ObjHana_Destroy = 0x80ABBFDC; // type:func
ObjHana_Update = 0x80ABC028; // type:func
ObjHana_Draw = 0x80ABC098; // type:func
ObjLightswitch_InitCollider = 0x80ABC1F0; // type:func
ObjLightswitch_SetSwitchFlag = 0x80ABC28C; // type:func
ObjLightswitch_ClearSwitchFlag = 0x80ABC350; // type:func
ObjLightswitch_SpawnDisappearEffects = 0x80ABC3D0; // type:func
ObjLightswitch_Init = 0x80ABC5F8; // type:func
ObjLightswitch_Destroy = 0x80ABC78C; // type:func
ObjLightswitch_SetupOff = 0x80ABC7B8; // type:func
ObjLightswitch_Off = 0x80ABC7EC; // type:func
ObjLightswitch_SetupTurnOn = 0x80ABC8CC; // type:func
ObjLightswitch_TurnOn = 0x80ABC8F0; // type:func
ObjLightswitch_SetupOn = 0x80ABC9E4; // type:func
ObjLightswitch_On = 0x80ABCA20; // type:func
ObjLightswitch_SetupTurnOff = 0x80ABCB34; // type:func
ObjLightswitch_TurnOff = 0x80ABCB60; // type:func
ObjLightswitch_SetupDisappearDelay = 0x80ABCC50; // type:func
ObjLightswitch_DisappearDelay = 0x80ABCC6C; // type:func
ObjLightswitch_SetupDisappear = 0x80ABCCB4; // type:func
ObjLightswitch_Disappear = 0x80ABCCD0; // type:func
ObjLightswitch_Update = 0x80ABCD14; // type:func
ObjLightswitch_DrawOpa = 0x80ABCDF8; // type:func
ObjLightswitch_DrawXlu = 0x80ABD120; // type:func
ObjLightswitch_Draw = 0x80ABD3D0; // type:func
ObjMure2_SetPosShrubCircle = 0x80ABD620; // type:func
ObjMure2_SetPosShrubScattered = 0x80ABD73C; // type:func
ObjMure2_SetPosRockCircle = 0x80ABD83C; // type:func
ObjMure2_SetActorSpawnParams = 0x80ABD948; // type:func
ObjMure2_SpawnActors = 0x80ABD99C; // type:func
ObjMure2_CleanupAndDie = 0x80ABDAF8; // type:func
func_80B9A534 = 0x80ABDBF8; // type:func
ObjMure2_Init = 0x80ABDC8C; // type:func
ObjMure2_SetupWait = 0x80ABDCEC; // type:func
ObjMure2_Wait = 0x80ABDD00; // type:func
func_80B9A658 = 0x80ABDD24; // type:func
func_80B9A668 = 0x80ABDD38; // type:func
func_80B9A6E8 = 0x80ABDDB8; // type:func
func_80B9A6F8 = 0x80ABDDCC; // type:func
ObjMure2_Update = 0x80ABDE5C; // type:func
EnGo_SetupAction = 0x80ABE040; // type:func
EnGo_GetTextID = 0x80ABE04C; // type:func
EnGo_UpdateTalkState = 0x80ABE3DC; // type:func
EnGo_UpdateTalking = 0x80ABE7FC; // type:func
EnGo_ChangeAnim = 0x80ABE8BC; // type:func
EnGo_IsActorSpawned = 0x80ABE96C; // type:func
EnGo_GetPlayerTrackingYOffset = 0x80ABEACC; // type:func
func_80A3F060 = 0x80ABEB44; // type:func
func_80A3F0E4 = 0x80ABEBC8; // type:func
EnGo_IsCameraModified = 0x80ABEC40; // type:func
EnGo_ReverseAnimation = 0x80ABED44; // type:func
EnGo_UpdateShadow = 0x80ABED5C; // type:func
EnGo_FollowPath = 0x80ABEDE8; // type:func
EnGo_SetMovedPos = 0x80ABEFA4; // type:func
EnGo_SpawnDust = 0x80ABF07C; // type:func
EnGo_IsRollingOnGround = 0x80ABF2A8; // type:func
func_80A3F908 = 0x80ABF3F4; // type:func
EnGo_Init = 0x80ABF624; // type:func
EnGo_Destroy = 0x80ABF974; // type:func
func_80A3FEB4 = 0x80ABF9B4; // type:func
EnGo_StopRolling = 0x80ABF9F8; // type:func
func_80A4008C = 0x80ABFB8C; // type:func
EnGo_GoronLinkRolling = 0x80ABFC1C; // type:func
EnGo_FireGenericActionFunc = 0x80ABFD14; // type:func
EnGo_CurledUp = 0x80ABFD24; // type:func
EnGo_WakeUp = 0x80ABFE24; // type:func
func_80A40494 = 0x80ABFFA0; // type:func
func_80A405CC = 0x80AC00D8; // type:func
EnGo_BiggoronActionFunc = 0x80AC01EC; // type:func
func_80A408D8 = 0x80AC03E4; // type:func
func_80A40A54 = 0x80AC0560; // type:func
func_80A40B1C = 0x80AC0628; // type:func
EnGo_GetItem = 0x80AC0680; // type:func
func_80A40C78 = 0x80AC0788; // type:func
EnGo_Eyedrops = 0x80AC0870; // type:func
func_80A40DCC = 0x80AC08E0; // type:func
EnGo_Update = 0x80AC0964; // type:func
EnGo_DrawCurledUp = 0x80AC0A74; // type:func
EnGo_DrawRolling = 0x80AC0B40; // type:func
EnGo_OverrideLimbDraw = 0x80AC0C6C; // type:func
EnGo_PostLimbDraw = 0x80AC0E88; // type:func
EnGo_Draw = 0x80AC0EE4; // type:func
EnGo_SpawnEffectDust = 0x80AC1084; // type:func
EnGo_UpdateEffects = 0x80AC1128; // type:func
EnGo_DrawEffects = 0x80AC1234; // type:func
EnFu_Init = 0x80AC2680; // type:func
EnFu_Destroy = 0x80AC2794; // type:func
func_80A1D94C = 0x80AC27C0; // type:func
func_80A1DA04 = 0x80AC287C; // type:func
EnFu_WaitChild = 0x80AC2918; // type:func
func_80A1DB60 = 0x80AC29DC; // type:func
func_80A1DBA0 = 0x80AC2A1C; // type:func
func_80A1DBD4 = 0x80AC2A54; // type:func
EnFu_WaitForPlayback = 0x80AC2BC4; // type:func
EnFu_TeachSong = 0x80AC2C2C; // type:func
EnFu_WaitAdult = 0x80AC2CA8; // type:func
EnFu_Update = 0x80AC2DF8; // type:func
EnFu_OverrideLimbDraw = 0x80AC2FA0; // type:func
EnFu_PostLimbDraw = 0x80AC30FC; // type:func
EnFu_Draw = 0x80AC313C; // type:func
EnChanger_Destroy = 0x80AC33D0; // type:func
EnChanger_Init = 0x80AC33E0; // type:func
EnChanger_Wait = 0x80AC38FC; // type:func
EnChanger_OpenChests = 0x80AC39A0; // type:func
EnChanger_SetHeartPieceFlag = 0x80AC3B50; // type:func
EnChanger_Update = 0x80AC3BA0; // type:func
BgJyaMegami_InitDynaPoly = 0x80AC3DB0; // type:func
BgJyaMegami_InitCollider = 0x80AC3E08; // type:func
BgJyaMegami_SpawnEffect = 0x80AC3E5C; // type:func
BgJyaMegami_SetupSpawnEffect = 0x80AC40A0; // type:func
BgJyaMegami_Init = 0x80AC419C; // type:func
BgJyaMegami_Destroy = 0x80AC4230; // type:func
BgJyaMegami_SetupDetectLight = 0x80AC4278; // type:func
BgJyaMegami_DetectLight = 0x80AC4294; // type:func
BgJyaMegami_SetupExplode = 0x80AC4420; // type:func
BgJyaMegami_Explode = 0x80AC44B8; // type:func
BgJyaMegami_Update = 0x80AC4840; // type:func
BgJyaMegami_DrawFace = 0x80AC4864; // type:func
BgJyaMegami_DrawExplode = 0x80AC49A8; // type:func
BgJyaMegami_Draw = 0x80AC4B74; // type:func
BgJyaLift_InitDynapoly = 0x80AC4FA0; // type:func
BgJyaLift_Init = 0x80AC4FF8; // type:func
BgJyaLift_Destroy = 0x80AC50B4; // type:func
BgJyaLift_SetInitPosY = 0x80AC50F8; // type:func
BgJyaLift_DelayMove = 0x80AC511C; // type:func
BgJyaLift_SetupMove = 0x80AC51A0; // type:func
BgJyaLift_Move = 0x80AC51B4; // type:func
BgJyaLift_SetFinalPosY = 0x80AC52D8; // type:func
BgJyaLift_Update = 0x80AC52F0; // type:func
BgJyaLift_Draw = 0x80AC53E0; // type:func
BgJyaBigmirror_SetRoomFlag = 0x80AC54F0; // type:func
BgJyaBigmirror_HandleCobra = 0x80AC5560; // type:func
BgJyaBigmirror_SetBombiwaFlag = 0x80AC56F8; // type:func
BgJyaBigmirror_HandleMirRay = 0x80AC574C; // type:func
BgJyaBigmirror_Init = 0x80AC58F4; // type:func
BgJyaBigmirror_Destroy = 0x80AC5978; // type:func
BgJyaBigmirror_Update = 0x80AC5998; // type:func
BgJyaBigmirror_DrawLightBeam = 0x80AC59E8; // type:func
BgJyaBigmirror_Draw = 0x80AC5B74; // type:func
BgJyaBombchuiwa_SetupCollider = 0x80AC5D40; // type:func
BgJyaBombchuiwa_SetDrawFlags = 0x80AC5D94; // type:func
BgJyaBombchuiwa_Init = 0x80AC5DB8; // type:func
BgJyaBombchuiwa_Destroy = 0x80AC5E38; // type:func
BgJyaBombchuiwa_Break = 0x80AC5E64; // type:func
BgJyaBombchuiwa_SetupWaitForExplosion = 0x80AC60F0; // type:func
BgJyaBombchuiwa_WaitForExplosion = 0x80AC6128; // type:func
BgJyaBombchuiwa_CleanUpAfterExplosion = 0x80AC620C; // type:func
func_808949B8 = 0x80AC6264; // type:func
BgJyaBombchuiwa_SpawnLightRay = 0x80AC62F0; // type:func
BgJyaBombchuiwa_Update = 0x80AC6368; // type:func
BgJyaBombchuiwa_DrawRock = 0x80AC6394; // type:func
BgJyaBombchuiwa_DrawLight = 0x80AC641C; // type:func
BgJyaBombchuiwa_Draw = 0x80AC6678; // type:func
BgJyaAmishutter_InitDynaPoly = 0x80AC6880; // type:func
BgJyaAmishutter_Init = 0x80AC68D8; // type:func
BgJyaAmishutter_Destroy = 0x80AC6920; // type:func
BgJyaAmishutter_SetupWaitForPlayer = 0x80AC6954; // type:func
BgJyaAmishutter_WaitForPlayer = 0x80AC6968; // type:func
func_80893428 = 0x80AC69C4; // type:func
func_80893438 = 0x80AC69D8; // type:func
func_808934B0 = 0x80AC6A50; // type:func
func_808934C0 = 0x80AC6A64; // type:func
func_808934FC = 0x80AC6AA0; // type:func
func_8089350C = 0x80AC6AB4; // type:func
BgJyaAmishutter_Update = 0x80AC6B18; // type:func
BgJyaAmishutter_Draw = 0x80AC6B40; // type:func
BgJyaBombiwa_SetupDynaPoly = 0x80AC6C10; // type:func
BgJyaBombiwa_InitCollider = 0x80AC6C68; // type:func
BgJyaBombiwa_Init = 0x80AC6CBC; // type:func
BgJyaBombiwa_Destroy = 0x80AC6D3C; // type:func
BgJyaBombiwa_Break = 0x80AC6D84; // type:func
BgJyaBombiwa_Update = 0x80AC7018; // type:func
BgJyaBombiwa_Draw = 0x80AC70A8; // type:func
func_808B7710 = 0x80AC71D0; // type:func
func_808B7770 = 0x80AC722C; // type:func
BgSpot18Basket_Init = 0x80AC73E8; // type:func
BgSpot18Basket_Destroy = 0x80AC7534; // type:func
func_808B7AEC = 0x80AC757C; // type:func
func_808B7AFC = 0x80AC7590; // type:func
func_808B7B58 = 0x80AC75EC; // type:func
func_808B7B6C = 0x80AC7604; // type:func
func_808B7BB0 = 0x80AC7648; // type:func
func_808B7BCC = 0x80AC7668; // type:func
func_808B7D38 = 0x80AC77D4; // type:func
func_808B7D50 = 0x80AC77F0; // type:func
func_808B7F74 = 0x80AC7A14; // type:func
func_808B7FC0 = 0x80AC7A64; // type:func
func_808B818C = 0x80AC7C30; // type:func
func_808B81A0 = 0x80AC7C48; // type:func
BgSpot18Basket_Update = 0x80AC7EE0; // type:func
BgSpot18Basket_Draw = 0x80AC7FA4; // type:func
EnGanonOrgan_Init = 0x80AC81C0; // type:func
EnGanonOrgan_Destroy = 0x80AC81DC; // type:func
EnGanonOrgan_Update = 0x80AC81EC; // type:func
EnGanonOrgan_EmptyDList = 0x80AC8230; // type:func
func_80A280BC = 0x80AC8254; // type:func
func_80A28148 = 0x80AC82CC; // type:func
EnGanonOrgan_Draw = 0x80AC833C; // type:func
EnSiofuki_Init = 0x80ACF200; // type:func
EnSiofuki_Destroy = 0x80ACF41C; // type:func
func_80AFBDC8 = 0x80ACF450; // type:func
func_80AFBE8C = 0x80ACF510; // type:func
func_80AFC1D0 = 0x80ACF85C; // type:func
func_80AFC218 = 0x80ACF8A4; // type:func
func_80AFC34C = 0x80ACF9E0; // type:func
func_80AFC3C8 = 0x80ACFA64; // type:func
func_80AFC478 = 0x80ACFB1C; // type:func
func_80AFC544 = 0x80ACFBF0; // type:func
EnSiofuki_Update = 0x80ACFC28; // type:func
EnSiofuki_Draw = 0x80ACFC4C; // type:func
EnStream_SetupAction = 0x80ACFFB0; // type:func
EnStream_Init = 0x80ACFFBC; // type:func
EnStream_Destroy = 0x80AD0024; // type:func
func_80B0B81C = 0x80AD0034; // type:func
EnStream_SuckPlayer = 0x80AD0154; // type:func
EnStream_WaitForPlayer = 0x80AD02EC; // type:func
EnStream_Update = 0x80AD0340; // type:func
EnStream_Draw = 0x80AD0374; // type:func
EnMm_ChangeAnim = 0x80AD0540; // type:func
EnMm_Init = 0x80AD0664; // type:func
EnMm_Destroy = 0x80AD0820; // type:func
func_80AADA70 = 0x80AD084C; // type:func
func_80AADAA0 = 0x80AD0880; // type:func
EnMm_GetTextId = 0x80AD0A14; // type:func
func_80AADCD0 = 0x80AD0AB4; // type:func
EnMm_GetPointCount = 0x80AD0C34; // type:func
func_80AADE60 = 0x80AD0C48; // type:func
func_80AADEF0 = 0x80AD0CDC; // type:func
func_80AAE224 = 0x80AD1014; // type:func
func_80AAE294 = 0x80AD1084; // type:func
func_80AAE50C = 0x80AD12FC; // type:func
func_80AAE598 = 0x80AD1388; // type:func
EnMm_Update = 0x80AD1430; // type:func
EnMm_Draw = 0x80AD14A4; // type:func
EnMm_OverrideLimbDraw = 0x80AD1738; // type:func
EnMm_PostLimbDraw = 0x80AD17CC; // type:func
EnKo_AreObjectsAvailable = 0x80AD1BA0; // type:func
EnKo_AreObjectsLoaded = 0x80AD1CB8; // type:func
EnKo_IsOsAnimeAvailable = 0x80AD1D40; // type:func
EnKo_IsOsAnimeLoaded = 0x80AD1D90; // type:func
EnKo_GetTextIdChild = 0x80AD1DD0; // type:func
EnKo_GetTextIdAdult = 0x80AD2138; // type:func
EnKo_GetTextId = 0x80AD2410; // type:func
EnKo_UpdateTalkState = 0x80AD253C; // type:func
EnKo_GetForestQuestState = 0x80AD293C; // type:func
func_80A97BC0 = 0x80AD29C4; // type:func
func_80A97C7C = 0x80AD2A80; // type:func
EnKo_IsWithinTalkAngle = 0x80AD2B04; // type:func
func_80A97D68 = 0x80AD2B70; // type:func
func_80A97E18 = 0x80AD2C20; // type:func
func_80A97EB0 = 0x80AD2CBC; // type:func
func_80A97F20 = 0x80AD2D30; // type:func
func_80A97F70 = 0x80AD2D80; // type:func
func_80A98034 = 0x80AD2E44; // type:func
func_80A98124 = 0x80AD2F38; // type:func
func_80A98174 = 0x80AD2F88; // type:func
EnKo_ChildStart = 0x80AD306C; // type:func
EnKo_ChildStone = 0x80AD3174; // type:func
EnKo_ChildSaria = 0x80AD327C; // type:func
EnKo_AdultEnemy = 0x80AD3384; // type:func
EnKo_AdultSaved = 0x80AD348C; // type:func
func_80A9877C = 0x80AD3594; // type:func
EnKo_CanSpawn = 0x80AD3750; // type:func
EnKo_Blink = 0x80AD3A34; // type:func
func_80A98CD8 = 0x80AD3AF4; // type:func
EnKo_GetForestQuestState2 = 0x80AD3B4C; // type:func
func_80A98DB4 = 0x80AD3BD8; // type:func
func_80A98ECC = 0x80AD3CF0; // type:func
EnKo_Init = 0x80AD3DB8; // type:func
EnKo_Destroy = 0x80AD3E48; // type:func
func_80A99048 = 0x80AD3E74; // type:func
func_80A99384 = 0x80AD41A4; // type:func
func_80A99438 = 0x80AD4258; // type:func
func_80A99504 = 0x80AD4324; // type:func
func_80A99560 = 0x80AD4384; // type:func
func_80A995CC = 0x80AD43F4; // type:func
EnKo_Update = 0x80AD4530; // type:func
EnKo_OverrideLimbDraw = 0x80AD4694; // type:func
EnKo_PostLimbDraw = 0x80AD49F4; // type:func
EnKo_SetEnvColor = 0x80AD4AC4; // type:func
EnKo_Draw = 0x80AD4B30; // type:func
EnKz_GetTextIdChild = 0x80AD5CE0; // type:func
EnKz_GetTextIdAdult = 0x80AD5D3C; // type:func
EnKz_GetTextId = 0x80AD5DEC; // type:func
EnKz_UpdateTalkState = 0x80AD5E54; // type:func
EnKz_UpdateEyes = 0x80AD6078; // type:func
EnKz_UpdateTalking = 0x80AD60F0; // type:func
func_80A9CB18 = 0x80AD62AC; // type:func
EnKz_FollowPath = 0x80AD646C; // type:func
EnKz_SetMovedPos = 0x80AD65D8; // type:func
EnKz_Init = 0x80AD66A0; // type:func
EnKz_Destroy = 0x80AD682C; // type:func
EnKz_PreMweepWait = 0x80AD6858; // type:func
EnKz_SetupMweep = 0x80AD68C8; // type:func
EnKz_Mweep = 0x80AD69F4; // type:func
EnKz_StopMweep = 0x80AD6B60; // type:func
EnKz_Wait = 0x80AD6BC4; // type:func
EnKz_SetupGetItem = 0x80AD6C2C; // type:func
EnKz_StartTimer = 0x80AD6CC0; // type:func
EnKz_Update = 0x80AD6D58; // type:func
EnKz_OverrideLimbDraw = 0x80AD6E14; // type:func
EnKz_PostLimbDraw = 0x80AD6EE4; // type:func
EnKz_Draw = 0x80AD6F40; // type:func
EnWeatherTag_SetupAction = 0x80AD7280; // type:func
EnWeatherTag_Destroy = 0x80AD728C; // type:func
EnWeatherTag_Init = 0x80AD729C; // type:func
WeatherTag_CheckEnableWeatherEffect = 0x80AD7470; // type:func
WeatherTag_CheckRestoreWeather = 0x80AD7648; // type:func
EnWeatherTag_DisabledCloudyHyruleMarket = 0x80AD7808; // type:func
EnWeatherTag_EnabledCloudyHyruleMarket = 0x80AD7864; // type:func
EnWeatherTag_DisabledCloudyLonLonRanch = 0x80AD78B8; // type:func
EnWeatherTag_EnabledCloudyLonLonRanch = 0x80AD7914; // type:func
EnWeatherTag_DisabledCloudyDeathMountain = 0x80AD7968; // type:func
EnWeatherTag_EnabledCloudyDeathMountain = 0x80AD79C4; // type:func
EnWeatherTag_DisabledCloudySnow = 0x80AD7A18; // type:func
EnWeatherTag_EnabledCloudySnow = 0x80AD7A90; // type:func
EnWeatherTag_DisabledRainLakeHylia = 0x80AD7AFC; // type:func
EnWeatherTag_EnabledRainLakeHylia = 0x80AD7B80; // type:func
EnWeatherTag_DisabledCloudyRainThunderKakariko = 0x80AD7BF8; // type:func
EnWeatherTag_EnabledCloudyRainThunderKakariko = 0x80AD7C90; // type:func
EnWeatherTag_SetSandstormIntensity = 0x80AD7D1C; // type:func
EnWeatherTag_DisabledRainThunder = 0x80AD7E18; // type:func
EnWeatherTag_EnabledRainThunder = 0x80AD7EBC; // type:func
EnWeatherTag_Update = 0x80AD7F70; // type:func
BgSstFloor_Init = 0x80AD8170; // type:func
BgSstFloor_Destroy = 0x80AD81D8; // type:func
BgSstFloor_Update = 0x80AD820C; // type:func
BgSstFloor_Draw = 0x80AD8580; // type:func
EnAni_SetupAction = 0x80AD86D0; // type:func
EnAni_Init = 0x80AD86DC; // type:func
EnAni_Destroy = 0x80AD87F4; // type:func
EnAni_SetText = 0x80AD8820; // type:func
func_809B04F0 = 0x80AD885C; // type:func
func_809B0524 = 0x80AD8894; // type:func
func_809B0558 = 0x80AD88CC; // type:func
func_809B05F0 = 0x80AD8968; // type:func
func_809B064C = 0x80AD89CC; // type:func
func_809B07F8 = 0x80AD8B78; // type:func
func_809B0988 = 0x80AD8D08; // type:func
func_809B0994 = 0x80AD8D18; // type:func
func_809B0A28 = 0x80AD8DAC; // type:func
func_809B0A6C = 0x80AD8DF0; // type:func
EnAni_Update = 0x80AD8E9C; // type:func
EnAni_OverrideLimbDraw = 0x80AD9118; // type:func
EnAni_PostLimbDraw = 0x80AD9160; // type:func
EnAni_Draw = 0x80AD91A0; // type:func
EnExItem_Destroy = 0x80AD9440; // type:func
EnExItem_Init = 0x80AD9450; // type:func
EnExItem_WaitForObject = 0x80AD95AC; // type:func
EnExItem_BowlPrize = 0x80AD9928; // type:func
EnExItem_SetupBowlCounter = 0x80AD9B14; // type:func
EnExItem_BowlCounter = 0x80AD9B3C; // type:func
EnExItem_ExitChest = 0x80AD9B74; // type:func
EnExItem_FairyMagic = 0x80AD9BDC; // type:func
EnExItem_TargetPrizeApproach = 0x80AD9BF4; // type:func
EnExItem_TargetPrizeGive = 0x80AD9E48; // type:func
EnExItem_TargetPrizeFinish = 0x80AD9ED4; // type:func
EnExItem_Update = 0x80AD9F34; // type:func
EnExItem_Draw = 0x80AD9F88; // type:func
EnExItem_DrawItems = 0x80ADA038; // type:func
EnExItem_DrawHeartPiece = 0x80ADA09C; // type:func
EnExItem_DrawMagic = 0x80ADA0D0; // type:func
EnExItem_DrawKey = 0x80ADA118; // type:func
EnExItem_DrawRupee = 0x80ADA208; // type:func
BgJyaIronobj_InitCylinder = 0x80ADA5C0; // type:func
BgJyaIronobj_SpawnPillarParticles = 0x80ADA640; // type:func
BgJyaIronobj_SpawnThroneParticles = 0x80ADAABC; // type:func
BgJyaIronobj_Init = 0x80ADAEE8; // type:func
BgJyaIronobj_Destroy = 0x80ADAF7C; // type:func
func_808992D8 = 0x80ADAFC4; // type:func
func_808992E8 = 0x80ADAFD8; // type:func
BgJyaIronobj_Update = 0x80ADB118; // type:func
BgJyaIronobj_Draw = 0x80ADB13C; // type:func
En_Js_SetupAction = 0x80ADB370; // type:func
EnJs_Init = 0x80ADB37C; // type:func
EnJs_Destroy = 0x80ADB4A0; // type:func
func_80A88F64 = 0x80ADB4CC; // type:func
func_80A89008 = 0x80ADB574; // type:func
func_80A89078 = 0x80ADB5E8; // type:func
func_80A890C0 = 0x80ADB634; // type:func
func_80A8910C = 0x80ADB684; // type:func
func_80A89160 = 0x80ADB6D8; // type:func
func_80A891C4 = 0x80ADB740; // type:func
func_80A89294 = 0x80ADB814; // type:func
func_80A89304 = 0x80ADB888; // type:func
EnJs_Update = 0x80ADB8C0; // type:func
EnJs_OverrideLimbDraw = 0x80ADBB4C; // type:func
EnJs_PostLimbDraw = 0x80ADBB84; // type:func
EnJs_Draw = 0x80ADBBC4; // type:func
EnJsjutan_Init = 0x80ADBD40; // type:func
EnJsjutan_Destroy = 0x80ADBDD4; // type:func
func_80A89860 = 0x80ADBE08; // type:func
func_80A89A6C = 0x80ADC014; // type:func
EnJsjutan_Update = 0x80ADCAF4; // type:func
EnJsjutan_Draw = 0x80ADCBCC; // type:func
EnCs_ChangeAnim = 0x80AE1670; // type:func
EnCs_Init = 0x80AE1794; // type:func
EnCs_Destroy = 0x80AE1928; // type:func
EnCs_GetTalkState = 0x80AE1954; // type:func
EnCs_GetTextId = 0x80AE1A88; // type:func
EnCs_HandleTalking = 0x80AE1B0C; // type:func
EnCs_GetwaypointCount = 0x80AE1C58; // type:func
EnCs_GetPathPoint = 0x80AE1C6C; // type:func
EnCs_HandleWalking = 0x80AE1D00; // type:func
EnCs_Walk = 0x80AE1F18; // type:func
EnCs_Wait = 0x80AE20B8; // type:func
EnCs_Talk = 0x80AE2144; // type:func
EnCs_Update = 0x80AE2208; // type:func
EnCs_Draw = 0x80AE2378; // type:func
EnCs_OverrideLimbDraw = 0x80AE252C; // type:func
EnCs_PostLimbDraw = 0x80AE25BC; // type:func
EnMd_ReverseAnimation = 0x80AE28A0; // type:func
EnMd_UpdateAnimSequence_IdleToHalt = 0x80AE28C8; // type:func
EnMd_UpdateAnimSequence_HaltToCurious = 0x80AE295C; // type:func
EnMd_UpdateAnimSequence_WalkAway = 0x80AE29F0; // type:func
EnMd_UpdateAnimSequence_TwitchIdle_Unused = 0x80AE2AC8; // type:func
EnMd_UpdateAnimSequence_HaltToIdle = 0x80AE2B5C; // type:func
EnMd_UpdateAnimSequence_SurpriseToAnnoyed = 0x80AE2BF8; // type:func
EnMd_UpdateAnimSequence_SurpriseToIdle = 0x80AE2C8C; // type:func
EnMd_UpdateAnimSequence_CuriousToAnnoyed = 0x80AE2D28; // type:func
EnMd_UpdateAnimSequence_AnnoyedToHalt = 0x80AE2DBC; // type:func
EnMd_UpdateAnimSequence_IdleToAnnoyed = 0x80AE2E50; // type:func
EnMd_UpdateAnimSequence_StopWalking = 0x80AE2EE4; // type:func
EnMd_SetAnimSequence = 0x80AE2F80; // type:func
EnMd_UpdateAnimSequence = 0x80AE2F98; // type:func
EnMd_UpdateAnimSequence_WithTalking = 0x80AE3080; // type:func
EnMd_TrackMessageState = 0x80AE32D4; // type:func
EnMd_GetTextIdKokiriForest = 0x80AE3354; // type:func
EnMd_GetTextIdMidosHouse = 0x80AE343C; // type:func
EnMd_GetTextIdLostWoods = 0x80AE3470; // type:func
EnMd_GetTextId = 0x80AE34F0; // type:func
EnMd_UpdateTalkState = 0x80AE3560; // type:func
EnMd_ShouldSpawn = 0x80AE3698; // type:func
EnMd_UpdateEyes = 0x80AE373C; // type:func
EnMd_UpdateTalking = 0x80AE37B4; // type:func
EnMd_FollowPath = 0x80AE39D0; // type:func
EnMd_SetMovedPos = 0x80AE3B3C; // type:func
EnMd_UpdateAlphaByDistance = 0x80AE3C04; // type:func
EnMd_Init = 0x80AE3CB0; // type:func
EnMd_Destroy = 0x80AE3EAC; // type:func
EnMd_Idle = 0x80AE3ED8; // type:func
EnMd_Watch = 0x80AE3F5C; // type:func
EnMd_BlockPath = 0x80AE3FAC; // type:func
EnMd_ListenToOcarina = 0x80AE427C; // type:func
EnMd_Walk = 0x80AE4378; // type:func
EnMd_Update = 0x80AE44A0; // type:func
EnMd_OverrideLimbDraw = 0x80AE4560; // type:func
EnMd_PostLimbDraw = 0x80AE477C; // type:func
EnMd_Draw = 0x80AE47D8; // type:func
EnHy_FindSkelAndHeadObjects = 0x80AE4F10; // type:func
EnHy_AreSkelAndHeadObjectsLoaded = 0x80AE5024; // type:func
EnHy_FindOsAnimeObject = 0x80AE50AC; // type:func
EnHy_IsOsAnimeObjectLoaded = 0x80AE50FC; // type:func
EnHy_GiveItem = 0x80AE513C; // type:func
EnHy_GetTextId = 0x80AE5180; // type:func
EnHy_UpdateTalkState = 0x80AE59C8; // type:func
EnHy_UpdateEyes = 0x80AE5F14; // type:func
EnHy_InitCollider = 0x80AE5FD0; // type:func
EnHy_InitSetProperties = 0x80AE600C; // type:func
EnHy_UpdateCollider = 0x80AE60A4; // type:func
EnHy_OfferBuyBottledItem = 0x80AE61A8; // type:func
EnHy_UpdateNPC = 0x80AE62F0; // type:func
EnHy_ShouldSpawn = 0x80AE6460; // type:func
EnHy_Init = 0x80AE66FC; // type:func
EnHy_Destroy = 0x80AE678C; // type:func
EnHy_WaitForObjects = 0x80AE67B8; // type:func
EnHy_WatchDog = 0x80AE6A84; // type:func
EnHy_Walk = 0x80AE6B40; // type:func
EnHy_Fidget = 0x80AE6C0C; // type:func
EnHy_DoNothing = 0x80AE6C44; // type:func
EnHy_SetupPace = 0x80AE6C54; // type:func
EnHy_Pace = 0x80AE6CE0; // type:func
EnHy_WaitDogFoundRewardGiven = 0x80AE6E5C; // type:func
EnHy_FinishGivingDogFoundReward = 0x80AE6ECC; // type:func
EnHy_Update = 0x80AE6F7C; // type:func
EnHy_OverrideLimbDraw = 0x80AE705C; // type:func
EnHy_PostLimbDraw = 0x80AE73C8; // type:func
EnHy_SetEnvColor = 0x80AE74D4; // type:func
EnHy_Draw = 0x80AE7540; // type:func
EnGanonMant_Init = 0x80AE8850; // type:func
EnGanonMant_Destroy = 0x80AE886C; // type:func
EnGanonMant_Tear = 0x80AE887C; // type:func
EnGanonMant_UpdateStrand = 0x80AE8AD8; // type:func
EnGanonMant_UpdateVertices = 0x80AE909C; // type:func
EnGanonMant_Update = 0x80AE92C0; // type:func
EnGanonMant_DrawCloak = 0x80AE937C; // type:func
EnGanonMant_Draw = 0x80AE9498; // type:func
EnOkarinaEffect_SetupAction = 0x80AECA80; // type:func
EnOkarinaEffect_Destroy = 0x80AECA8C; // type:func
EnOkarinaEffect_Init = 0x80AECB0C; // type:func
EnOkarinaEffect_TriggerStorm = 0x80AECB54; // type:func
EnOkarinaEffect_ManageStorm = 0x80AECBE0; // type:func
EnOkarinaEffect_Update = 0x80AECDB0; // type:func
EnMag_ResetSram = 0x80AECE40; // type:func
EnMag_Init = 0x80AED004; // type:func
EnMag_Destroy = 0x80AED2A8; // type:func
EnMag_CheckSramResetCode = 0x80AED2B0; // type:func
EnMag_Update = 0x80AED3FC; // type:func
EnMag_DrawTextureI8 = 0x80AEDC5C; // type:func
EnMag_DrawEffectTextures = 0x80AEDE8C; // type:func
EnMag_DrawImageRGBA32 = 0x80AEE2EC; // type:func
EnMag_DrawCharTexture = 0x80AEE744; // type:func
EnMag_DrawInner = 0x80AEE8F8; // type:func
EnMag_Draw = 0x80AEFAC0; // type:func
DoorGerudo_Init = 0x80AF1E80; // type:func
DoorGerudo_Destroy = 0x80AF1F30; // type:func
func_809946BC = 0x80AF1F64; // type:func
func_80994750 = 0x80AF1FFC; // type:func
func_8099485C = 0x80AF2108; // type:func
func_8099496C = 0x80AF2218; // type:func
func_809949C8 = 0x80AF2274; // type:func
DoorGerudo_Update = 0x80AF22D0; // type:func
DoorGerudo_Draw = 0x80AF22F4; // type:func
ElfMsg2_SetupAction = 0x80AF2470; // type:func
ElfMsg2_KillCheck = 0x80AF247C; // type:func
ElfMsg2_Init = 0x80AF25B4; // type:func
ElfMsg2_Destroy = 0x80AF2674; // type:func
ElfMsg2_GetMessageId = 0x80AF2684; // type:func
ElfMsg2_WaitForTextClose = 0x80AF2698; // type:func
ElfMsg2_WaitForTextRead = 0x80AF2718; // type:func
ElfMsg2_WaitUntilActivated = 0x80AF2750; // type:func
ElfMsg2_Update = 0x80AF27CC; // type:func
DemoGt_Destroy = 0x80AF28E0; // type:func
DemoGt_PlayEarthquakeSfx = 0x80AF2928; // type:func
DemoGt_PlayExplosion1Sfx = 0x80AF2948; // type:func
DemoGt_PlayExplosion2Sfx = 0x80AF296C; // type:func
DemoGt_Rumble = 0x80AF2990; // type:func
DemoGt_SpawnDust = 0x80AF29C0; // type:func
func_8097D7D8 = 0x80AF2A50; // type:func
DemoGt_SpawnCloudRing = 0x80AF2BD8; // type:func
DemoGt_SpawnExplosionWithSound = 0x80AF2C38; // type:func
DemoGt_SpawnExplosionNoSound = 0x80AF2CEC; // type:func
func_8097DAC8 = 0x80AF2D40; // type:func
func_8097DD28 = 0x80AF2FA0; // type:func
func_8097DF70 = 0x80AF31E8; // type:func
func_8097E1D4 = 0x80AF344C; // type:func
func_8097E454 = 0x80AF36CC; // type:func
DemoGt_IsCutsceneIdle = 0x80AF391C; // type:func
DemoGt_GetCue = 0x80AF393C; // type:func
func_8097E704 = 0x80AF3988; // type:func
func_8097E744 = 0x80AF39C8; // type:func
func_8097E824 = 0x80AF3AA8; // type:func
func_8097ED64 = 0x80AF3FE4; // type:func
DemoGt_IsCutsceneLayer = 0x80AF401C; // type:func
func_8097EDD8 = 0x80AF4044; // type:func
func_8097EE44 = 0x80AF40BC; // type:func
func_8097EEA8_Init0 = 0x80AF4120; // type:func
func_8097EF00 = 0x80AF4178; // type:func
func_8097EF34 = 0x80AF41AC; // type:func
func_8097EF40 = 0x80AF41BC; // type:func
func_8097F0AC = 0x80AF4314; // type:func
func_8097F19C = 0x80AF43F8; // type:func
func_8097F1D8 = 0x80AF443C; // type:func
func_8097F280 = 0x80AF44E4; // type:func
func_8097F3EC = 0x80AF4658; // type:func
DemoGt_Update0 = 0x80AF4698; // type:func
DemoGt_Update8 = 0x80AF4710; // type:func
DemoGt_Draw1 = 0x80AF4788; // type:func
func_8097F904_Init1 = 0x80AF4B4C; // type:func
func_8097F960 = 0x80AF4BA8; // type:func
func_8097F96C = 0x80AF4BB8; // type:func
func_8097FA1C = 0x80AF4C4C; // type:func
func_8097FAFC = 0x80AF4D14; // type:func
func_8097FC1C = 0x80AF4E1C; // type:func
func_8097FCE4 = 0x80AF4ED0; // type:func
func_8097FD70 = 0x80AF4F4C; // type:func
func_8097FDDC = 0x80AF4FC0; // type:func
func_8097FED8 = 0x80AF50C0; // type:func
DemoGt_Update1 = 0x80AF5100; // type:func
DemoGt_Update9 = 0x80AF5150; // type:func
DemoGt_Draw2 = 0x80AF5198; // type:func
func_80980110_Init2 = 0x80AF52CC; // type:func
func_8098016C = 0x80AF5328; // type:func
func_80980178 = 0x80AF5338; // type:func
func_80980184 = 0x80AF5348; // type:func
func_80980218 = 0x80AF53DC; // type:func
func_809802AC = 0x80AF5470; // type:func
func_8098036C = 0x80AF5534; // type:func
func_80980430 = 0x80AF55FC; // type:func
func_80980504 = 0x80AF56BC; // type:func
func_809805D8 = 0x80AF577C; // type:func
func_809806B8 = 0x80AF5844; // type:func
func_8098078C = 0x80AF5904; // type:func
func_8098085C = 0x80AF59C0; // type:func
func_809809C0 = 0x80AF5B0C; // type:func
func_80980AD4 = 0x80AF5C10; // type:func
func_80980B68 = 0x80AF5C90; // type:func
func_80980BFC = 0x80AF5D10; // type:func
func_80980C90 = 0x80AF5D90; // type:func
func_80980D74 = 0x80AF5E7C; // type:func
DemoGt_Update2 = 0x80AF5EBC; // type:func
DemoGt_Update10 = 0x80AF5F00; // type:func
DemoGt_Draw3 = 0x80AF5F3C; // type:func
func_80980F00_Init5 = 0x80AF5FD8; // type:func
func_80980F58 = 0x80AF6030; // type:func
func_80980F8C = 0x80AF6068; // type:func
func_8098103C = 0x80AF611C; // type:func
DemoGt_Update3 = 0x80AF6180; // type:func
DemoGt_Update11 = 0x80AF61C4; // type:func
DemoGt_Update16 = 0x80AF6200; // type:func
DemoGt_Draw4 = 0x80AF6298; // type:func
func_809813CC_Init6 = 0x80AF6480; // type:func
func_80981424 = 0x80AF64D8; // type:func
func_80981458 = 0x80AF6510; // type:func
func_80981524 = 0x80AF65C8; // type:func
DemoGt_Update4 = 0x80AF662C; // type:func
DemoGt_Update12 = 0x80AF6670; // type:func
DemoGt_Update17 = 0x80AF66AC; // type:func
DemoGt_Draw5 = 0x80AF6744; // type:func
func_809818A4_Init7 = 0x80AF6920; // type:func
func_809818FC = 0x80AF6978; // type:func
func_80981930 = 0x80AF69B0; // type:func
DemoGt_Update5 = 0x80AF6A14; // type:func
DemoGt_Update13 = 0x80AF6A58; // type:func
DemoGt_Update18 = 0x80AF6A94; // type:func
DemoGt_Draw6 = 0x80AF6B2C; // type:func
func_80981C94_Init23 = 0x80AF6CE4; // type:func
func_80981CEC = 0x80AF6D3C; // type:func
func_80981D20 = 0x80AF6D74; // type:func
func_80981DC8 = 0x80AF6E1C; // type:func
DemoGt_Update6 = 0x80AF6E5C; // type:func
DemoGt_Update14 = 0x80AF6EA0; // type:func
DemoGt_Draw7 = 0x80AF6EE4; // type:func
func_80982054_Init24 = 0x80AF707C; // type:func
func_809820AC = 0x80AF70D4; // type:func
func_809820E0 = 0x80AF710C; // type:func
func_80982188 = 0x80AF71B4; // type:func
DemoGt_Update7 = 0x80AF71F4; // type:func
DemoGt_Update15 = 0x80AF7238; // type:func
DemoGt_Draw8 = 0x80AF727C; // type:func
DemoGt_Update = 0x80AF7418; // type:func
DemoGt_Init = 0x80AF7460; // type:func
DemoGt_Draw0 = 0x80AF7524; // type:func
DemoGt_Draw = 0x80AF7534; // type:func
EnPoField_Init = 0x80AF7EF0; // type:func
EnPoField_Destroy = 0x80AF80F8; // type:func
EnPoField_SetupWaitForSpawn = 0x80AF8158; // type:func
EnPoField_SetupAppear = 0x80AF821C; // type:func
EnPoField_SetupCirclePlayer = 0x80AF833C; // type:func
EnPoField_SetupFlee = 0x80AF83E4; // type:func
EnPoField_SetupDamage = 0x80AF8478; // type:func
EnPoField_SetupDeath = 0x80AF8534; // type:func
EnPoField_SetupDisappear = 0x80AF8588; // type:func
EnPoField_SetupSoulIdle = 0x80AF8600; // type:func
func_80AD42B0 = 0x80AF86B0; // type:func
func_80AD4384 = 0x80AF8784; // type:func
EnPoField_SetupSoulDisappear = 0x80AF883C; // type:func
EnPoField_SetupInteractWithSoul = 0x80AF8850; // type:func
EnPoField_CorrectYPos = 0x80AF8878; // type:func
EnPoField_SetFleeSpeed = 0x80AF895C; // type:func
EnPoField_WaitForSpawn = 0x80AF8A6C; // type:func
EnPoField_Appear = 0x80AF8CD4; // type:func
EnPoField_CirclePlayer = 0x80AF8E70; // type:func
EnPoField_Flee = 0x80AF90B0; // type:func
EnPoField_Damage = 0x80AF9254; // type:func
EnPoField_Death = 0x80AF92E4; // type:func
EnPoField_Disappear = 0x80AF96FC; // type:func
EnPoField_SoulIdle = 0x80AF97FC; // type:func
EnPoField_SoulUpdateProperties = 0x80AF98E0; // type:func
func_80AD587C = 0x80AF9C88; // type:func
func_80AD58D4 = 0x80AF9CE0; // type:func
EnPoField_SoulDisappear = 0x80AF9EE4; // type:func
EnPoField_SoulInteract = 0x80AF9F24; // type:func
EnPoField_TestForDamage = 0x80AFA084; // type:func
EnPoField_SpawnFlame = 0x80AFA11C; // type:func
EnPoField_UpdateFlame = 0x80AFA170; // type:func
EnPoField_DrawFlame = 0x80AFA29C; // type:func
func_80AD619C = 0x80AFA574; // type:func
func_80AD6330 = 0x80AFA708; // type:func
EnPoField_Update = 0x80AFA87C; // type:func
EnPoField_OverrideLimbDraw2 = 0x80AFA9A8; // type:func
EnPoField_PostLimDraw2 = 0x80AFAAB0; // type:func
EnPoField_Draw = 0x80AFACC0; // type:func
EnPoField_UpdateDead = 0x80AFAFA4; // type:func
EnPoField_DrawSoul = 0x80AFB000; // type:func
EfcErupc_SetupAction = 0x80AFB980; // type:func
EfcErupc_Init = 0x80AFB98C; // type:func
EfcErupc_Destroy = 0x80AFB9F8; // type:func
EfcErupc_UpdateAction = 0x80AFBA08; // type:func
EfcErupc_Update = 0x80AFBC54; // type:func
EfcErupc_Draw = 0x80AFBC90; // type:func
EfcErupc_DrawEffects = 0x80AFBFD0; // type:func
EfcErupc_UpdateEffects = 0x80AFC18C; // type:func
EfcErupc_SpawnEffect = 0x80AFC2B0; // type:func
EfcErupc_InitEffects = 0x80AFC37C; // type:func
BgZg_Destroy = 0x80AFC470; // type:func
func_808C0C50 = 0x80AFC4A4; // type:func
func_808C0C98 = 0x80AFC4EC; // type:func
func_808C0CC8 = 0x80AFC520; // type:func
func_808C0CD4 = 0x80AFC530; // type:func
func_808C0D08 = 0x80AFC564; // type:func
BgZg_Update = 0x80AFC608; // type:func
BgZg_Init = 0x80AFC650; // type:func
func_808C0EEC = 0x80AFC73C; // type:func
BgZg_Draw = 0x80AFC7B8; // type:func
EnHeishi4_Init = 0x80AFC8C0; // type:func
EnHeishi4_Destroy = 0x80AFCAA0; // type:func
func_80A56328 = 0x80AFCACC; // type:func
func_80A563BC = 0x80AFCB60; // type:func
func_80A56544 = 0x80AFCCE8; // type:func
func_80A56614 = 0x80AFCDAC; // type:func
func_80A5673C = 0x80AFCED4; // type:func
func_80A56874 = 0x80AFCFE8; // type:func
func_80A56900 = 0x80AFD074; // type:func
func_80A56994 = 0x80AFD108; // type:func
func_80A56A50 = 0x80AFD1C4; // type:func
func_80A56ACC = 0x80AFD240; // type:func
func_80A56B40 = 0x80AFD2B4; // type:func
EnHeishi4_Update = 0x80AFD428; // type:func
EnHeishi_OverrideLimbDraw = 0x80AFD58C; // type:func
EnHeishi4_Draw = 0x80AFD5F4; // type:func
func_80B533B0 = 0x80AFD7C0; // type:func
func_80B533FC = 0x80AFD80C; // type:func
EnZl3_Destroy = 0x80AFD850; // type:func
func_80B53468 = 0x80AFD87C; // type:func
func_80B53488 = 0x80AFD89C; // type:func
EnZl3_UpdateEyes = 0x80AFD8E8; // type:func
EnZl3_setEyeIndex = 0x80AFD970; // type:func
EnZl3_setMouthIndex = 0x80AFD988; // type:func
func_80B5357C = 0x80AFD9A0; // type:func
func_80B53614 = 0x80AFDA3C; // type:func
func_80B5366C = 0x80AFDA94; // type:func
func_80B536B4 = 0x80AFDADC; // type:func
func_80B536C4 = 0x80AFDAF0; // type:func
func_80B53764 = 0x80AFDB94; // type:func
func_80B537E8 = 0x80AFDC1C; // type:func
func_80B538B0 = 0x80AFDCE4; // type:func
EnZl3_UpdateSkelAnime = 0x80AFDD80; // type:func
func_80B5396C = 0x80AFDDA4; // type:func
func_80B53974 = 0x80AFDDB0; // type:func
func_80B53980 = 0x80AFDDC4; // type:func
func_80B53B64 = 0x80AFDFAC; // type:func
func_80B54360 = 0x80AFE7BC; // type:func
func_80B5458C = 0x80AFE9EC; // type:func
EnZl3_PostLimbDraw = 0x80AFF0E8; // type:func
func_80B54DB4 = 0x80AFF1B4; // type:func
func_80B54DC4 = 0x80AFF1C8; // type:func
func_80B54DD4 = 0x80AFF1DC; // type:func
func_80B54DE0 = 0x80AFF1EC; // type:func
func_80B54E14 = 0x80AFF224; // type:func
func_80B54EA4 = 0x80AFF2B4; // type:func
func_80B54EF4 = 0x80AFF308; // type:func
func_80B54F18 = 0x80AFF330; // type:func
func_80B54FB4 = 0x80AFF3D0; // type:func
func_80B55054 = 0x80AFF454; // type:func
func_80B550F0 = 0x80AFF4F4; // type:func
func_80B55144 = 0x80AFF548; // type:func
func_80B551E0 = 0x80AFF5E8; // type:func
func_80B55220 = 0x80AFF628; // type:func
func_80B55268 = 0x80AFF670; // type:func
func_80B552A8 = 0x80AFF6B0; // type:func
func_80B552DC = 0x80AFF6E4; // type:func
func_80B55334 = 0x80AFF740; // type:func
func_80B55368 = 0x80AFF774; // type:func
func_80B553B4 = 0x80AFF7C0; // type:func
func_80B553E8 = 0x80AFF7F4; // type:func
func_80B55408 = 0x80AFF814; // type:func
func_80B55444 = 0x80AFF850; // type:func
func_80B55550 = 0x80AFF954; // type:func
func_80B555A4 = 0x80AFF9B0; // type:func
func_80B55604 = 0x80AFFA18; // type:func
func_80B5566C = 0x80AFFA88; // type:func
func_80B556CC = 0x80AFFAF0; // type:func
func_80B5572C = 0x80AFFB58; // type:func
func_80B55780 = 0x80AFFBB4; // type:func
func_80B55808 = 0x80AFFC18; // type:func
func_80B5582C = 0x80AFFC40; // type:func
func_80B5585C = 0x80AFFC70; // type:func
func_80B558A8 = 0x80AFFCBC; // type:func
func_80B559C4 = 0x80AFFDDC; // type:func
func_80B55A58 = 0x80AFFE6C; // type:func
func_80B55A84 = 0x80AFFE98; // type:func
func_80B55AC4 = 0x80AFFED8; // type:func
func_80B55B04 = 0x80AFFF18; // type:func
func_80B55B38 = 0x80AFFF4C; // type:func
func_80B55B78 = 0x80AFFF8C; // type:func
func_80B55BAC = 0x80AFFFC0; // type:func
func_80B55C0C = 0x80B00024; // type:func
func_80B55C4C = 0x80B00064; // type:func
func_80B55C70 = 0x80B0008C; // type:func
func_80B55CCC = 0x80B000E4; // type:func
func_80B55D00 = 0x80B00118; // type:func
func_80B55DB0 = 0x80B001CC; // type:func
func_80B55E08 = 0x80B00224; // type:func
func_80B55E48 = 0x80B00264; // type:func
func_80B55E7C = 0x80B00298; // type:func
func_80B55EBC = 0x80B002D8; // type:func
func_80B55EF0 = 0x80B0030C; // type:func
func_80B55F38 = 0x80B00354; // type:func
func_80B55F6C = 0x80B00388; // type:func
func_80B5604C = 0x80B0046C; // type:func
func_80B56090 = 0x80B004B0; // type:func
func_80B56108 = 0x80B0052C; // type:func
func_80B56160 = 0x80B00584; // type:func
func_80B561A0 = 0x80B005C4; // type:func
func_80B561E0 = 0x80B00604; // type:func
func_80B56214 = 0x80B00638; // type:func
func_80B562F4 = 0x80B0071C; // type:func
func_80B5634C = 0x80B00774; // type:func
func_80B5638C = 0x80B007B4; // type:func
func_80B563C0 = 0x80B007E8; // type:func
func_80B56400 = 0x80B00828; // type:func
func_80B56434 = 0x80B0085C; // type:func
func_80B56474 = 0x80B0089C; // type:func
func_80B564A8 = 0x80B008D0; // type:func
func_80B56658 = 0x80B00A70; // type:func
func_80B566AC = 0x80B00ACC; // type:func
func_80B5670C = 0x80B00B34; // type:func
func_80B5676C = 0x80B00B9C; // type:func
func_80B567CC = 0x80B00C04; // type:func
func_80B5682C = 0x80B00C6C; // type:func
func_80B568B4 = 0x80B00CFC; // type:func
func_80B5691C = 0x80B00D6C; // type:func
func_80B5697C = 0x80B00DD4; // type:func
func_80B569E4 = 0x80B00E44; // type:func
func_80B56A68 = 0x80B00ED0; // type:func
func_80B56AE0 = 0x80B00F50; // type:func
func_80B56B54 = 0x80B00FCC; // type:func
func_80B56BA8 = 0x80B01028; // type:func
func_80B56C24 = 0x80B010AC; // type:func
func_80B56C84 = 0x80B01114; // type:func
func_80B56CE4 = 0x80B0117C; // type:func
func_80B56D44 = 0x80B011E4; // type:func
func_80B56DA4 = 0x80B0124C; // type:func
func_80B56DC8 = 0x80B01270; // type:func
func_80B56DEC = 0x80B01298; // type:func
func_80B56E38 = 0x80B012E4; // type:func
func_80B56EB8 = 0x80B01364; // type:func
func_80B56EE4 = 0x80B01394; // type:func
func_80B56F10 = 0x80B013C4; // type:func
func_80B56F8C = 0x80B01418; // type:func
func_80B56FAC = 0x80B01438; // type:func
func_80B57034 = 0x80B014C4; // type:func
func_80B57104 = 0x80B01598; // type:func
func_80B571A8 = 0x80B01640; // type:func
func_80B571FC = 0x80B01694; // type:func
func_80B57240 = 0x80B016D8; // type:func
func_80B57298 = 0x80B01730; // type:func
func_80B572F0 = 0x80B01788; // type:func
func_80B57324 = 0x80B017C0; // type:func
func_80B57350 = 0x80B017EC; // type:func
func_80B573C8 = 0x80B01864; // type:func
func_80B573FC = 0x80B01898; // type:func
func_80B57458 = 0x80B018F4; // type:func
func_80B57564 = 0x80B01A04; // type:func
func_80B575B0 = 0x80B01A58; // type:func
func_80B575D0 = 0x80B01A78; // type:func
func_80B575F0 = 0x80B01A98; // type:func
func_80B5764C = 0x80B01AF4; // type:func
func_80B576C8 = 0x80B01B74; // type:func
func_80B57704 = 0x80B01BB8; // type:func
func_80B5772C = 0x80B01BE4; // type:func
func_80B57754 = 0x80B01C10; // type:func
func_80B577BC = 0x80B01C7C; // type:func
func_80B57858 = 0x80B01D1C; // type:func
func_80B57890 = 0x80B01D58; // type:func
func_80B57A74 = 0x80B01F40; // type:func
func_80B57AAC = 0x80B01F78; // type:func
func_80B57AE0 = 0x80B01FAC; // type:func
func_80B57C54 = 0x80B02124; // type:func
func_80B57C7C = 0x80B0214C; // type:func
func_80B57C8C = 0x80B02160; // type:func
func_80B57CB4 = 0x80B02188; // type:func
func_80B57D60 = 0x80B02230; // type:func
func_80B57D80 = 0x80B02254; // type:func
func_80B57EAC = 0x80B0238C; // type:func
func_80B57EEC = 0x80B023D4; // type:func
func_80B57F1C = 0x80B02408; // type:func
func_80B57F84 = 0x80B02474; // type:func
func_80B58014 = 0x80B0250C; // type:func
func_80B58214 = 0x80B02718; // type:func
func_80B58268 = 0x80B02770; // type:func
func_80B582C8 = 0x80B027D0; // type:func
func_80B584B4 = 0x80B029BC; // type:func
func_80B58624 = 0x80B02B2C; // type:func
func_80B5884C = 0x80B02D5C; // type:func
func_80B58898 = 0x80B02DA8; // type:func
func_80B588E8 = 0x80B02DF8; // type:func
func_80B58938 = 0x80B02E48; // type:func
func_80B5899C = 0x80B02EB0; // type:func
func_80B58A1C = 0x80B02F30; // type:func
func_80B58A50 = 0x80B02F6C; // type:func
func_80B58AAC = 0x80B02FCC; // type:func
func_80B58C08 = 0x80B03128; // type:func
func_80B58D50 = 0x80B03270; // type:func
func_80B58DB0 = 0x80B032D8; // type:func
func_80B58E10 = 0x80B03340; // type:func
func_80B58E7C = 0x80B033B4; // type:func
func_80B58EF4 = 0x80B03434; // type:func
func_80B58F6C = 0x80B034B4; // type:func
func_80B58FDC = 0x80B0352C; // type:func
func_80B5904C = 0x80B035A4; // type:func
func_80B590BC = 0x80B0361C; // type:func
func_80B5912C = 0x80B03694; // type:func
func_80B591BC = 0x80B0372C; // type:func
func_80B5922C = 0x80B037A4; // type:func
func_80B592A8 = 0x80B03828; // type:func
func_80B59340 = 0x80B038C8; // type:func
func_80B593D0 = 0x80B03960; // type:func
func_80B5944C = 0x80B039E4; // type:func
func_80B59698 = 0x80B03BE0; // type:func
func_80B59768 = 0x80B03CB0; // type:func
func_80B59828 = 0x80B03D70; // type:func
func_80B59A80 = 0x80B03FD0; // type:func
func_80B59AD0 = 0x80B04020; // type:func
func_80B59B6C = 0x80B040BC; // type:func
func_80B59DB8 = 0x80B04304; // type:func
EnZl3_Update = 0x80B04374; // type:func
EnZl3_Init = 0x80B043BC; // type:func
EnZl3_OverrideLimbDraw = 0x80B0447C; // type:func
func_80B59FE8 = 0x80B044E4; // type:func
func_80B59FF4 = 0x80B044F4; // type:func
func_80B5A1D0 = 0x80B046A0; // type:func
EnZl3_Draw = 0x80B04848; // type:func
BossGanon2_InitRand = 0x80B05610; // type:func
BossGanon2_RandZeroOne = 0x80B05630; // type:func
func_808FD080 = 0x80B05758; // type:func
BossGanon2_SetObjectSegment = 0x80B057E8; // type:func
func_808FD210 = 0x80B0589C; // type:func
func_808FD27C = 0x80B0590C; // type:func
BossGanon2_Init = 0x80B059EC; // type:func
BossGanon2_Destroy = 0x80B05B1C; // type:func
func_808FD4D4 = 0x80B05B6C; // type:func
func_808FD5C4 = 0x80B05C5C; // type:func
func_808FD5F4 = 0x80B05C90; // type:func
func_808FF898 = 0x80B07F40; // type:func
func_808FFA24 = 0x80B080CC; // type:func
func_808FFAC8 = 0x80B08170; // type:func
func_808FFBBC = 0x80B08268; // type:func
func_808FFC84 = 0x80B08334; // type:func
func_808FFCFC = 0x80B083AC; // type:func
func_808FFDB0 = 0x80B08460; // type:func
func_808FFEBC = 0x80B08570; // type:func
func_808FFF90 = 0x80B08644; // type:func
func_808FFFE0 = 0x80B08694; // type:func
func_809000A0 = 0x80B08754; // type:func
func_80900104 = 0x80B087B4; // type:func
func_80900210 = 0x80B088C0; // type:func
func_8090026C = 0x80B0891C; // type:func
func_809002CC = 0x80B08980; // type:func
func_80900344 = 0x80B089F4; // type:func
func_80900580 = 0x80B08C30; // type:func
func_80900650 = 0x80B08D00; // type:func
func_80900818 = 0x80B08EC8; // type:func
func_80900890 = 0x80B08F40; // type:func
func_80901020 = 0x80B096D4; // type:func
func_8090109C = 0x80B09750; // type:func
func_8090120C = 0x80B098C0; // type:func
func_80902348 = 0x80B0AA04; // type:func
BossGanon2_CollisionCheck = 0x80B0ABE4; // type:func
BossGanon2_Update = 0x80B0AED8; // type:func
func_809034E4 = 0x80B0BBA4; // type:func
func_80903F38 = 0x80B0C5F8; // type:func
func_80904108 = 0x80B0C784; // type:func
func_80904340 = 0x80B0C988; // type:func
func_8090464C = 0x80B0CC78; // type:func
BossGanon2_OverrideLimbDraw = 0x80B0CE0C; // type:func
BossGanon2_PostLimbDraw = 0x80B0CF44; // type:func
func_80904D88 = 0x80B0D308; // type:func
func_80904FC8 = 0x80B0D50C; // type:func
func_8090523C = 0x80B0D730; // type:func
BossGanon2_PostLimbDraw2 = 0x80B0D9C0; // type:func
func_80905674 = 0x80B0DAEC; // type:func
BossGanon2_Draw = 0x80B0DD34; // type:func
BossGanon2_UpdateEffects = 0x80B0E1B4; // type:func
BossGanon2_DrawEffects = 0x80B0E4F8; // type:func
func_80906538 = 0x80B0E8F0; // type:func
BossGanon2_GenShadowTexture = 0x80B0EDB0; // type:func
BossGanon2_DrawShadowTexture = 0x80B0EE68; // type:func
EnKakasi_Destroy = 0x80B18480; // type:func
EnKakasi_Init = 0x80B184AC; // type:func
func_80A8F28C = 0x80B18574; // type:func
func_80A8F320 = 0x80B18608; // type:func
func_80A8F660 = 0x80B18948; // type:func
func_80A8F75C = 0x80B18A44; // type:func
func_80A8F8D0 = 0x80B18BC0; // type:func
func_80A8F9C8 = 0x80B18CAC; // type:func
func_80A8FAA4 = 0x80B18D8C; // type:func
func_80A8FBB8 = 0x80B18E90; // type:func
EnKakasi_Update = 0x80B18F28; // type:func
EnKakasi_Draw = 0x80B1902C; // type:func
EnTakaraMan_Destroy = 0x80B191C0; // type:func
EnTakaraMan_Init = 0x80B191D0; // type:func
func_80B176E0 = 0x80B1931C; // type:func
func_80B1778C = 0x80B193C8; // type:func
func_80B17934 = 0x80B19570; // type:func
func_80B17A6C = 0x80B196A8; // type:func
func_80B17AC4 = 0x80B19704; // type:func
func_80B17B14 = 0x80B19758; // type:func
EnTakaraMan_Update = 0x80B197BC; // type:func
EnTakaraMan_OverrideLimbDraw = 0x80B19894; // type:func
EnTakaraMan_Draw = 0x80B198FC; // type:func
ObjMakeoshihiki_Init = 0x80B19A80; // type:func
ObjMakeoshihiki_Draw = 0x80B19BF4; // type:func
OceffSpot_SetupAction = 0x80B19F10; // type:func
OceffSpot_Init = 0x80B19F1C; // type:func
OceffSpot_Destroy = 0x80B1A078; // type:func
OceffSpot_End = 0x80B1A108; // type:func
OceffSpot_Wait = 0x80B1A1D0; // type:func
OceffSpot_GrowCylinder = 0x80B1A20C; // type:func
OceffSpot_Update = 0x80B1A270; // type:func
OceffSpot_Draw = 0x80B1A548; // type:func
EndTitle_Init = 0x80B1AE40; // type:func
EndTitle_Destroy = 0x80B1AE6C; // type:func
EndTitle_Update = 0x80B1AE74; // type:func
EndTitle_DrawFull = 0x80B1AE7C; // type:func
EndTitle_DrawNintendoLogo = 0x80B1B4D8; // type:func
EnTorch_Init = 0x80B20880; // type:func
DemoEc_Destroy = 0x80B20970; // type:func
DemoEc_Init = 0x80B20994; // type:func
DemoEc_UpdateSkelAnime = 0x80B209DC; // type:func
DemoEc_UpdateBgFlags = 0x80B20A00; // type:func
func_8096D594 = 0x80B20A48; // type:func
func_8096D5D4 = 0x80B20A88; // type:func
func_8096D64C = 0x80B20B00; // type:func
DemoEc_UpdateEyes = 0x80B20B40; // type:func
DemoEc_SetEyeTexIndex = 0x80B20BC8; // type:func
DemoEc_InitSkelAnime = 0x80B20BE0; // type:func
DemoEc_ChangeAnimation = 0x80B20C58; // type:func
DemoEc_AllocColorDList = 0x80B20D14; // type:func
DemoEc_DrawSkeleton = 0x80B20D6C; // type:func
DemoEc_DrawSkeletonCustomColor = 0x80B20EFC; // type:func
DemoEc_UseDrawObject = 0x80B2115C; // type:func
DemoEc_UseAnimationObject = 0x80B211B8; // type:func
DemoEc_GetCue = 0x80B211F0; // type:func
DemoEc_SetStartPosRotFromCue = 0x80B21218; // type:func
DemoEc_InitIngo = 0x80B21298; // type:func
DemoEc_UpdateIngo = 0x80B21338; // type:func
DemoEc_DrawIngo = 0x80B21378; // type:func
DemoEc_InitTalon = 0x80B213AC; // type:func
DemoEc_UpdateTalon = 0x80B2144C; // type:func
DemoEc_DrawTalon = 0x80B2148C; // type:func
DemoEc_InitWindmillMan = 0x80B214C0; // type:func
DemoEc_UpdateWindmillMan = 0x80B21560; // type:func
DemoEc_DrawWindmillMan = 0x80B215A0; // type:func
DemoEc_InitKokiriBoy = 0x80B215D4; // type:func
DemoEc_InitDancingKokiriBoy = 0x80B21674; // type:func
DemoEc_UpdateKokiriBoy = 0x80B21718; // type:func
DemoEc_UpdateDancingKokiriBoy = 0x80B21758; // type:func
DemoEc_DrawKokiriBoy = 0x80B21778; // type:func
DemoEc_InitKokiriGirl = 0x80B217BC; // type:func
DemoEc_InitDancingKokiriGirl = 0x80B2185C; // type:func
DemoEc_UpdateKokiriGirl = 0x80B21900; // type:func
DemoEc_UpdateDancingKokiriGirl = 0x80B21948; // type:func
DemoEc_DrawKokiriGirl = 0x80B21968; // type:func
DemoEc_InitOldMan = 0x80B219BC; // type:func
DemoEc_UpdateOldMan = 0x80B21A5C; // type:func
DemoEc_DrawOldMan = 0x80B21AA4; // type:func
DemoEc_InitBeardedMan = 0x80B21AF8; // type:func
DemoEc_UpdateBeardedMan = 0x80B21B98; // type:func
DemoEc_DrawBeardedMan = 0x80B21BE0; // type:func
DemoEc_InitWoman = 0x80B21C34; // type:func
DemoEc_UpdateWoman = 0x80B21CD4; // type:func
DemoEc_DrawWoman = 0x80B21D1C; // type:func
DemoEc_InitOldWoman = 0x80B21D58; // type:func
DemoEc_UpdateOldWoman = 0x80B21DF8; // type:func
DemoEc_DrawOldWoman = 0x80B21E38; // type:func
DemoEc_InitBossCarpenter = 0x80B21E68; // type:func
DemoEc_UpdateBossCarpenter = 0x80B21F08; // type:func
DemoEc_DrawBossCarpenter = 0x80B21F48; // type:func
DemoEc_InitCarpenter = 0x80B21F74; // type:func
DemoEc_UpdateCarpenter = 0x80B22014; // type:func
DemoEc_CarpenterOverrideLimbDraw = 0x80B22054; // type:func
DemoEc_GetCarpenterPostLimbDList = 0x80B22158; // type:func
DemoEc_CarpenterPostLimbDraw = 0x80B221C0; // type:func
DemoEc_DrawCarpenter = 0x80B22244; // type:func
DemoEc_InitGerudo = 0x80B22280; // type:func
DemoEc_UpdateGerudo = 0x80B22324; // type:func
DemoEc_GetGerudoPostLimbDList = 0x80B2236C; // type:func
DemoEc_GerudoPostLimbDraw = 0x80B223C0; // type:func
DemoEc_DrawGerudo = 0x80B22444; // type:func
DemoEc_InitDancingZora = 0x80B22488; // type:func
DemoEc_UpdateDancingZora = 0x80B2252C; // type:func
DemoEc_DrawDancingZora = 0x80B22574; // type:func
DemoEc_InitKingZora = 0x80B225B0; // type:func
func_8096F1D4 = 0x80B22660; // type:func
func_8096F224 = 0x80B226B0; // type:func
func_8096F26C = 0x80B226F8; // type:func
func_8096F2B0 = 0x80B22740; // type:func
DemoEc_UpdateKingZora = 0x80B227A4; // type:func
func_8096F378 = 0x80B2280C; // type:func
func_8096F3D4 = 0x80B2286C; // type:func
DemoEc_DrawKingZora = 0x80B228B4; // type:func
DemoEc_InitMido = 0x80B228F0; // type:func
func_8096F4FC = 0x80B229A0; // type:func
func_8096F544 = 0x80B229E8; // type:func
func_8096F578 = 0x80B22A1C; // type:func
DemoEc_UpdateMido = 0x80B22A80; // type:func
func_8096F640 = 0x80B22AE8; // type:func
DemoEc_DrawMido = 0x80B22B48; // type:func
DemoEc_InitCucco = 0x80B22B84; // type:func
DemoEc_UpdateCucco = 0x80B22C54; // type:func
DemoEc_DrawCucco = 0x80B22C94; // type:func
DemoEc_InitCuccoLady = 0x80B22CC0; // type:func
DemoEc_UpdateCuccoLady = 0x80B22D64; // type:func
DemoEc_DrawCuccoLady = 0x80B22DAC; // type:func
DemoEc_InitPotionShopOwner = 0x80B22DE8; // type:func
DemoEc_UpdatePotionShopOwner = 0x80B22E8C; // type:func
DemoEc_DrawPotionShopOwner = 0x80B22ED4; // type:func
DemoEc_InitMaskShopOwner = 0x80B22F10; // type:func
DemoEc_UpdateMaskShopOwner = 0x80B22FB4; // type:func
DemoEc_DrawMaskShopOwner = 0x80B22FF4; // type:func
DemoEc_InitFishingOwner = 0x80B23024; // type:func
DemoEc_UpdateFishingOwner = 0x80B230C8; // type:func
DemoEc_FishingOwnerPostLimbDraw = 0x80B23110; // type:func
DemoEc_DrawFishingOwner = 0x80B23190; // type:func
DemoEc_InitBombchuShopOwner = 0x80B231D4; // type:func
DempEc_UpdateBombchuShopOwner = 0x80B23278; // type:func
DemoEc_DrawBombchuShopOwner = 0x80B232C0; // type:func
DemoEc_InitGorons = 0x80B232FC; // type:func
DemoEc_UpdateGorons = 0x80B23434; // type:func
DemoEc_DrawGorons = 0x80B2347C; // type:func
DemoEc_InitMalon = 0x80B234BC; // type:func
DemoEc_UpdateMalon = 0x80B23560; // type:func
DemoEc_DrawMalon = 0x80B235A8; // type:func
DemoEc_InitNpc = 0x80B235E8; // type:func
DemoEc_InitCommon = 0x80B23634; // type:func
DemoEc_Update = 0x80B23708; // type:func
DemoEc_DrawCommon = 0x80B23780; // type:func
DemoEc_Draw = 0x80B23790; // type:func
ShotSun_Init = 0x80B241D0; // type:func
ShotSun_Destroy = 0x80B2428C; // type:func
ShotSun_SpawnFairy = 0x80B242D0; // type:func
ShotSun_TriggerFairy = 0x80B24378; // type:func
ShotSun_UpdateFairySpawner = 0x80B24414; // type:func
ShotSun_UpdateHyliaSun = 0x80B24564; // type:func
ShotSun_Update = 0x80B2479C; // type:func
EnDyExtra_Destroy = 0x80B24890; // type:func
EnDyExtra_Init = 0x80B248A0; // type:func
EnDyExtra_WaitForTrigger = 0x80B24914; // type:func
EnDyExtra_FallAndKill = 0x80B249A8; // type:func
EnDyExtra_Update = 0x80B24A60; // type:func
EnDyExtra_Draw = 0x80B24ACC; // type:func
EnWonderTalk2_Destroy = 0x80B24E30; // type:func
EnWonderTalk2_Init = 0x80B24E40; // type:func
func_80B3A10C = 0x80B24FD0; // type:func
func_80B3A15C = 0x80B25020; // type:func
func_80B3A3D4 = 0x80B251A0; // type:func
func_80B3A4F8 = 0x80B25288; // type:func
EnWonderTalk2_DoNothing = 0x80B253D8; // type:func
EnWonderTalk2_Update = 0x80B253E8; // type:func
EnGe2_ChangeAction = 0x80B254D0; // type:func
EnGe2_Init = 0x80B25578; // type:func
EnGe2_Destroy = 0x80B25790; // type:func
Ge2_DetectPlayerInAction = 0x80B257BC; // type:func
Ge2_DetectPlayerInUpdate = 0x80B25868; // type:func
EnGe2_CheckAllCarpentersRescued = 0x80B25998; // type:func
EnGe2_CaptureClose = 0x80B259C4; // type:func
EnGe2_CaptureCharge = 0x80B25A98; // type:func
EnGe2_CaptureTurn = 0x80B25BCC; // type:func
EnGe2_KnockedOut = 0x80B25C44; // type:func
EnGe2_TurnPlayerSpotted = 0x80B25D3C; // type:func
EnGe2_AboutTurn = 0x80B25E44; // type:func
EnGe2_Walk = 0x80B25EFC; // type:func
EnGe2_Stand = 0x80B25FC4; // type:func
EnGe2_TurnToFacePlayer = 0x80B26004; // type:func
EnGe2_LookAtPlayer = 0x80B2611C; // type:func
EnGe2_SetActionAfterTalk = 0x80B26230; // type:func
EnGe2_WaitLookAtPlayer = 0x80B262F4; // type:func
EnGe2_WaitTillCardGiven = 0x80B26314; // type:func
EnGe2_GiveCard = 0x80B26378; // type:func
EnGe2_ForceTalk = 0x80B2640C; // type:func
EnGe2_SetupCapturePlayer = 0x80B26490; // type:func
EnGe2_MaintainColliderAndSetAnimState = 0x80B26500; // type:func
EnGe2_MoveAndBlink = 0x80B265A8; // type:func
EnGe2_UpdateFriendly = 0x80B26634; // type:func
EnGe2_UpdateAfterTalk = 0x80B2670C; // type:func
EnGe2_Update = 0x80B26760; // type:func
EnGe2_UpdateStunned = 0x80B26948; // type:func
EnGe2_OverrideLimbDraw = 0x80B26A7C; // type:func
EnGe2_PostLimbDraw = 0x80B26AC4; // type:func
EnGe2_Draw = 0x80B26B04; // type:func
ObjRoomtimer_Init = 0x80B26E70; // type:func
ObjRoomtimer_Destroy = 0x80B26EC4; // type:func
func_80B9D054 = 0x80B26EF8; // type:func
func_80B9D0B0 = 0x80B26F58; // type:func
ObjRoomtimer_Update = 0x80B27034; // type:func
EnSsh_SetupAction = 0x80B270C0; // type:func
EnSsh_SpawnShockwave = 0x80B270CC; // type:func
EnSsh_CreateBlureEffect = 0x80B27154; // type:func
EnSsh_CheckCeilingPos = 0x80B27250; // type:func
EnSsh_AddBlureVertex = 0x80B272E8; // type:func
EnSsh_AddBlureSpace = 0x80B273F0; // type:func
EnSsh_InitColliders = 0x80B2741C; // type:func
EnSsh_SetAnimation = 0x80B2755C; // type:func
EnSsh_SetWaitAnimation = 0x80B27690; // type:func
EnSsh_SetReturnAnimation = 0x80B276B0; // type:func
EnSsh_SetLandAnimation = 0x80B276E4; // type:func
EnSsh_SetDropAnimation = 0x80B27728; // type:func
EnSsh_SetStunned = 0x80B27778; // type:func
EnSsh_SetColliderScale = 0x80B277A4; // type:func
EnSsh_Damaged = 0x80B27918; // type:func
EnSsh_Turn = 0x80B279F4; // type:func
EnSsh_Stunned = 0x80B27AC8; // type:func
EnSsh_UpdateYaw = 0x80B27B68; // type:func
EnSsh_Bob = 0x80B27BA4; // type:func
EnSsh_IsCloseToLink = 0x80B27C10; // type:func
EnSsh_IsCloseToHome = 0x80B27CF8; // type:func
EnSsh_IsCloseToGround = 0x80B27D30; // type:func
EnSsh_Sway = 0x80B27D70; // type:func
EnSsh_CheckBodyStickHit = 0x80B27EB4; // type:func
EnSsh_CheckHitPlayer = 0x80B27F28; // type:func
EnSsh_CheckHitFront = 0x80B28030; // type:func
EnSsh_CheckHitBack = 0x80B2808C; // type:func
EnSsh_CollisionCheck = 0x80B28164; // type:func
EnSsh_SetBodyCylinderAC = 0x80B28218; // type:func
EnSsh_SetLegsCylinderAC = 0x80B2825C; // type:func
EnSsh_SetCylinderOC = 0x80B28314; // type:func
EnSsh_SetColliders = 0x80B284EC; // type:func
EnSsh_Init = 0x80B285B4; // type:func
EnSsh_Destroy = 0x80B28748; // type:func
EnSsh_Wait = 0x80B287C8; // type:func
EnSsh_Talk = 0x80B28824; // type:func
EnSsh_Idle = 0x80B28870; // type:func
EnSsh_Land = 0x80B28B08; // type:func
EnSsh_Drop = 0x80B28BF0; // type:func
EnSsh_Return = 0x80B28CF0; // type:func
EnSsh_UpdateColliderScale = 0x80B28DC4; // type:func
EnSsh_Start = 0x80B28E6C; // type:func
EnSsh_Update = 0x80B28EF4; // type:func
EnSsh_OverrideLimbDraw = 0x80B29014; // type:func
EnSsh_PostLimbDraw = 0x80B29104; // type:func
EnSsh_Draw = 0x80B29140; // type:func
EnSth_SetupAction = 0x80B296B0; // type:func
EnSth_Init = 0x80B296BC; // type:func
EnSth_SetupShapeColliderUpdate2AndDraw = 0x80B297B8; // type:func
EnSth_SetupAfterObjectLoaded = 0x80B2983C; // type:func
EnSth_Destroy = 0x80B29960; // type:func
EnSth_WaitForObject = 0x80B2998C; // type:func
EnSth_FacePlayer = 0x80B299E0; // type:func
EnSth_LookAtPlayer = 0x80B29AF8; // type:func
EnSth_RewardObtainedTalk = 0x80B29C0C; // type:func
EnSth_ParentRewardObtainedWait = 0x80B29C88; // type:func
EnSth_GivePlayerItem = 0x80B29D14; // type:func
EnSth_GiveReward = 0x80B29DB0; // type:func
EnSth_RewardUnobtainedTalk = 0x80B29E30; // type:func
EnSth_RewardUnobtainedWait = 0x80B29EAC; // type:func
EnSth_ChildRewardObtainedWait = 0x80B29F50; // type:func
EnSth_Update = 0x80B29FFC; // type:func
EnSth_Update2 = 0x80B2A020; // type:func
EnSth_OverrideLimbDraw = 0x80B2A124; // type:func
EnSth_PostLimbDraw = 0x80B2A280; // type:func
EnSth_AllocColorDList = 0x80B2A2F8; // type:func
EnSth_Draw = 0x80B2A364; // type:func
OceffWipe_Init = 0x80B2D770; // type:func
OceffWipe_Destroy = 0x80B2D7CC; // type:func
OceffWipe_Update = 0x80B2D818; // type:func
OceffWipe_Draw = 0x80B2D878; // type:func
EffectSsDust_Init = 0x80B2E4F0; // type:func
EffectSsDust_Draw = 0x80B2E6A4; // type:func
EffectSsDust_Update = 0x80B2E9EC; // type:func
EffectSsDust_UpdateFire = 0x80B2EAE4; // type:func
EffectSsKiraKira_Init = 0x80B2ED30; // type:func
EffectSsKiraKira_Draw = 0x80B2EED0; // type:func
func_809AABF0 = 0x80B2F0EC; // type:func
func_809AACAC = 0x80B2F1A4; // type:func
func_809AAD6C = 0x80B2F260; // type:func
EffectSsBomb_Init = 0x80B2F3A0; // type:func
EffectSsBomb_Draw = 0x80B2F468; // type:func
EffectSsBomb_Update = 0x80B2F6A0; // type:func
EffectSsBomb2_Init = 0x80B2F7D0; // type:func
EffectSsBomb2_DrawFade = 0x80B2F8C8; // type:func
EffectSsBomb2_DrawLayered = 0x80B2FAB8; // type:func
EffectSsBomb2_Update = 0x80B2FDEC; // type:func
EffectSsBlast_Init = 0x80B300D0; // type:func
EffectSsBlast_Draw = 0x80B3022C; // type:func
EffectSsBlast_Update = 0x80B30398; // type:func
EffectSsGSpk_Init = 0x80B30460; // type:func
EffectSsGSpk_Draw = 0x80B305D0; // type:func
EffectSsGSpk_Update = 0x80B307C4; // type:func
EffectSsGSpk_UpdateNoAccel = 0x80B308CC; // type:func
EffectSsDFire_Init = 0x80B30A10; // type:func
EffectSsDFire_Draw = 0x80B30B5C; // type:func
EffectSsDFire_Update = 0x80B30DA4; // type:func
EffectSsBubble_Init = 0x80B30F00; // type:func
EffectSsBubble_Draw = 0x80B31090; // type:func
EffectSsBubble_Update = 0x80B311E4; // type:func
EffectSsGRipple_Init = 0x80B31380; // type:func
EffectSsGRipple_DrawRipple = 0x80B314FC; // type:func
EffectSsGRipple_Draw = 0x80B316F8; // type:func
EffectSsGRipple_Update = 0x80B31730; // type:func
EffectSsGSplash_Init = 0x80B318E0; // type:func
EffectSsGSplash_Draw = 0x80B31B00; // type:func
EffectSsGSplash_Update = 0x80B31C08; // type:func
EffectSsGMagma_Init = 0x80B31D90; // type:func
EffectSsGMagma_Draw = 0x80B31EE8; // type:func
EffectSsGMagma_Update = 0x80B31F44; // type:func
EffectSsGFire_Init = 0x80B31FF0; // type:func
EffectSsGFire_Draw = 0x80B32130; // type:func
EffectSsGFire_Update = 0x80B321D8; // type:func
EffectSsLightning_Init = 0x80B32280; // type:func
EffectSsLightning_NewLightning = 0x80B32368; // type:func
EffectSsLightning_Draw = 0x80B3240C; // type:func
EffectSsLightning_Update = 0x80B326A4; // type:func
EffectSsDtBubble_Init = 0x80B32950; // type:func
EffectSsDtBubble_Draw = 0x80B32BA4; // type:func
EffectSsDtBubble_Update = 0x80B32DE4; // type:func
EffectSsHahen_CheckForObject = 0x80B32EE0; // type:func
EffectSsHahen_Init = 0x80B32F54; // type:func
EffectSsHahen_Draw = 0x80B330F0; // type:func
EffectSsHahen_DrawGray = 0x80B33250; // type:func
EffectSsHahen_Update = 0x80B333F8; // type:func
EffectSsStick_Init = 0x80B33520; // type:func
EffectSsStick_Draw = 0x80B33680; // type:func
EffectSsStick_Update = 0x80B33820; // type:func
EffectSsSibuki_Init = 0x80B338C0; // type:func
EffectSsSibuki_Draw = 0x80B33A78; // type:func
EffectSsSibuki_Update = 0x80B33C28; // type:func
EffectSsSibuki2_Init = 0x80B33F90; // type:func
EffectSsSibuki2_Draw = 0x80B34040; // type:func
EffectSsSibuki2_Update = 0x80B34224; // type:func
EffectSsGMagma2_Init = 0x80B342C0; // type:func
EffectSsGMagma2_Draw = 0x80B3448C; // type:func
EffectSsGMagma2_Update = 0x80B346A4; // type:func
EffectSsStone1_Init = 0x80B347D0; // type:func
EffectSsStone1_Draw = 0x80B3485C; // type:func
EffectSsStone1_Update = 0x80B34A58; // type:func
EffectSsHitMark_Init = 0x80B34B50; // type:func
EffectSsHitMark_Draw = 0x80B34C50; // type:func
EffectSsHitMark_Update = 0x80B34E5C; // type:func
EffectSsFhgFlash_Init = 0x80B350A0; // type:func
EffectSsFhgFlash_DrawLightBall = 0x80B353EC; // type:func
EffectSsFhgFlash_DrawShock = 0x80B355E0; // type:func
EffectSsFhgFlash_UpdateLightBall = 0x80B357EC; // type:func
EffectSsFhgFlash_UpdateShock = 0x80B35884; // type:func
EffectSsKFire_Init = 0x80B36020; // type:func
EffectSsKFire_Draw = 0x80B360F0; // type:func
EffectSsKFire_Update = 0x80B36358; // type:func
EffectSsSolderSrchBall_Init = 0x80B36460; // type:func
EffectSsSolderSrchBall_Update = 0x80B364E0; // type:func
EffectSsKakera_Init = 0x80B36610; // type:func
func_809A9818 = 0x80B3679C; // type:func
EffectSsKakera_Draw = 0x80B367D8; // type:func
func_809A9BA8 = 0x80B36AC4; // type:func
func_809A9C10 = 0x80B36B30; // type:func
func_809A9DC0 = 0x80B36CE0; // type:func
func_809A9DD8 = 0x80B36CFC; // type:func
func_809A9DEC = 0x80B36D18; // type:func
func_809A9E28 = 0x80B36D54; // type:func
func_809A9E68 = 0x80B36D94; // type:func
func_809A9E88 = 0x80B36DB4; // type:func
func_809A9F10 = 0x80B36E44; // type:func
func_809A9F4C = 0x80B36E84; // type:func
func_809A9FD8 = 0x80B36F18; // type:func
func_809AA0B8 = 0x80B36FF4; // type:func
func_809AA0EC = 0x80B3702C; // type:func
func_809AA230 = 0x80B37174; // type:func
EffectSsKakera_Update = 0x80B37374; // type:func
EffectSsIcePiece_Init = 0x80B376A0; // type:func
EffectSsIcePiece_Draw = 0x80B377EC; // type:func
EffectSsIcePiece_Update = 0x80B37A20; // type:func
EffectSsEnIce_Init = 0x80B37AE0; // type:func
EffectSsEnIce_Draw = 0x80B37D88; // type:func
EffectSsEnIce_UpdateFlying = 0x80B380F8; // type:func
EffectSsEnIce_Update = 0x80B382D0; // type:func
EffectSsFireTail_Init = 0x80B383A0; // type:func
EffectSsFireTail_Draw = 0x80B384BC; // type:func
EffectSsFireTail_Update = 0x80B389C4; // type:func
EffectSsEnFire_Init = 0x80B38AA0; // type:func
EffectSsEnFire_Draw = 0x80B38C68; // type:func
EffectSsEnFire_Update = 0x80B38F70; // type:func
EffectSsExtra_Init = 0x80B391F0; // type:func
EffectSsExtra_Draw = 0x80B39334; // type:func
EffectSsExtra_Update = 0x80B394E8; // type:func
EffectSsFcircle_Init = 0x80B395B0; // type:func
EffectSsFcircle_Draw = 0x80B39670; // type:func
EffectSsFcircle_Update = 0x80B3993C; // type:func
EffectSsDeadDb_Init = 0x80B39A60; // type:func
EffectSsDeadDb_Draw = 0x80B39B7C; // type:func
EffectSsDeadDb_Update = 0x80B39D50; // type:func
EffectSsDeadDd_Init = 0x80B39F40; // type:func
EffectSsDeadDd_Draw = 0x80B3A208; // type:func
EffectSsDeadDd_Update = 0x80B3A3D8; // type:func
EffectSsDeadDs_Init = 0x80B3A4D0; // type:func
EffectSsDeadDs_Draw = 0x80B3A5B8; // type:func
EffectSsDeadDs_Update = 0x80B3A88C; // type:func
EffectSsDeadSound_Init = 0x80B3A950; // type:func
EffectSsDeadSound_Update = 0x80B3A9DC; // type:func
OceffStorm_SetupAction = 0x80B3AA90; // type:func
OceffStorm_Init = 0x80B3AA9C; // type:func
OceffStorm_Destroy = 0x80B3AB6C; // type:func
OceffStorm_DefaultAction = 0x80B3ABB8; // type:func
OceffStorm_UnkAction = 0x80B3AD7C; // type:func
OceffStorm_Update = 0x80B3AD9C; // type:func
OceffStorm_Draw2 = 0x80B3AE08; // type:func
OceffStorm_Draw = 0x80B3AFB8; // type:func
EnWeiyer_Init = 0x80B3C640; // type:func
EnWeiyer_Destroy = 0x80B3C710; // type:func
func_80B32384 = 0x80B3C73C; // type:func
func_80B32434 = 0x80B3C7F0; // type:func
func_80B32494 = 0x80B3C850; // type:func
func_80B32508 = 0x80B3C8C4; // type:func
func_80B32538 = 0x80B3C8F8; // type:func
func_80B325A0 = 0x80B3C964; // type:func
func_80B32660 = 0x80B3CA24; // type:func
func_80B32724 = 0x80B3CAE8; // type:func
func_80B327B0 = 0x80B3CB74; // type:func
func_80B327D8 = 0x80B3CBA0; // type:func
func_80B32804 = 0x80B3CBD0; // type:func
func_80B328E8 = 0x80B3CCB4; // type:func
func_80B32C2C = 0x80B3CFF8; // type:func
func_80B32D30 = 0x80B3D0FC; // type:func
func_80B32DEC = 0x80B3D1B8; // type:func
func_80B32E34 = 0x80B3D204; // type:func
func_80B33018 = 0x80B3D3EC; // type:func
func_80B331CC = 0x80B3D5A0; // type:func
func_80B332B4 = 0x80B3D688; // type:func
func_80B33338 = 0x80B3D70C; // type:func
func_80B333B8 = 0x80B3D78C; // type:func
func_80B3349C = 0x80B3D870; // type:func
func_80B3368C = 0x80B3DA64; // type:func
EnWeiyer_Update = 0x80B3DB44; // type:func
EnWeiyer_OverrideLimbDraw = 0x80B3DCB8; // type:func
EnWeiyer_Draw = 0x80B3DCE8; // type:func
BgSpot05Soko_Init = 0x80B3E040; // type:func
BgSpot05Soko_Destroy = 0x80B3E14C; // type:func
func_808AE5A8 = 0x80B3E180; // type:func
func_808AE5B4 = 0x80B3E190; // type:func
func_808AE630 = 0x80B3E20C; // type:func
BgSpot05Soko_Update = 0x80B3E274; // type:func
BgSpot05Soko_Draw = 0x80B3E298; // type:func
BgJya1flift_InitDynapoly = 0x80B3E360; // type:func
BgJya1flift_InitCollision = 0x80B3E3B8; // type:func
BgJya1flift_Init = 0x80B3E40C; // type:func
BgJya1flift_Destroy = 0x80B3E504; // type:func
BgJya1flift_SetupWaitForSwitch = 0x80B3E55C; // type:func
BgJya1flift_WaitForSwitch = 0x80B3E57C; // type:func
BgJya1flift_SetupDoNothing = 0x80B3E5C0; // type:func
BgJya1flift_DoNothing = 0x80B3E5E0; // type:func
BgJya1flift_ChangeDirection = 0x80B3E5F0; // type:func
BgJya1flift_Move = 0x80B3E618; // type:func
BgJya1flift_ResetMoveDelay = 0x80B3E6FC; // type:func
BgJya1flift_DelayMove = 0x80B3E714; // type:func
BgJya1flift_Update = 0x80B3E754; // type:func
BgJya1flift_Draw = 0x80B3E870; // type:func
BgJyaHaheniron_ColliderInit = 0x80B3E9F0; // type:func
BgJyaHaheniron_SpawnFragments = 0x80B3EA44; // type:func
BgJyaHaheniron_Init = 0x80B3EC70; // type:func
BgJyaHaheniron_Destroy = 0x80B3ED3C; // type:func
BgJyaHaheniron_SetupChairCrumble = 0x80B3ED74; // type:func
BgJyaHaheniron_ChairCrumble = 0x80B3ED88; // type:func
BgJyaHaheniron_SetupPillarCrumble = 0x80B3EEC4; // type:func
BgJyaHaheniron_PillarCrumble = 0x80B3EED8; // type:func
BgJyaHaheniron_SetupRubbleCollide = 0x80B3EF58; // type:func
BgJyaHaheniron_RubbleCollide = 0x80B3EF6C; // type:func
BgJyaHaheniron_Update = 0x80B3EFD0; // type:func
BgJyaHaheniron_Draw = 0x80B3EFFC; // type:func
BgSpot12Gate_InitDynaPoly = 0x80B3F1E0; // type:func
BgSpot12Gate_Init = 0x80B3F238; // type:func
BgSpot12Gate_Destroy = 0x80B3F2B8; // type:func
func_808B30C0 = 0x80B3F2EC; // type:func
func_808B30D8 = 0x80B3F308; // type:func
func_808B3134 = 0x80B3F364; // type:func
func_808B314C = 0x80B3F380; // type:func
func_808B317C = 0x80B3F3B0; // type:func
func_808B318C = 0x80B3F3C4; // type:func
func_808B3274 = 0x80B3F4AC; // type:func
func_808B3298 = 0x80B3F4D4; // type:func
BgSpot12Gate_Update = 0x80B3F4E4; // type:func
BgSpot12Gate_Draw = 0x80B3F518; // type:func
func_808B3420 = 0x80B3F5F0; // type:func
BgSpot12Saku_Init = 0x80B3F648; // type:func
BgSpot12Saku_Destroy = 0x80B3F6C8; // type:func
func_808B3550 = 0x80B3F6FC; // type:func
func_808B357C = 0x80B3F72C; // type:func
func_808B35E4 = 0x80B3F794; // type:func
func_808B3604 = 0x80B3F7B4; // type:func
func_808B3714 = 0x80B3F8C4; // type:func
func_808B37AC = 0x80B3F958; // type:func
BgSpot12Saku_Update = 0x80B3F968; // type:func
BgSpot12Saku_Draw = 0x80B3F99C; // type:func
EnHintnuts_Init = 0x80B3FAB0; // type:func
EnHintnuts_Destroy = 0x80B3FC50; // type:func
EnHintnuts_HitByScrubProjectile1 = 0x80B3FC8C; // type:func
EnHintnuts_SetupWait = 0x80B3FD10; // type:func
EnHintnuts_SetupLookAround = 0x80B3FD90; // type:func
EnHintnuts_SetupThrowScrubProjectile = 0x80B3FDD8; // type:func
EnHintnuts_SetupStand = 0x80B3FE18; // type:func
EnHintnuts_SetupBurrow = 0x80B3FE80; // type:func
EnHintnuts_HitByScrubProjectile2 = 0x80B3FED0; // type:func
EnHintnuts_SetupRun = 0x80B3FFC0; // type:func
EnHintnuts_SetupTalk = 0x80B40008; // type:func
EnHintnuts_SetupLeave = 0x80B40054; // type:func
EnHintnuts_SetupFreeze = 0x80B40114; // type:func
EnHintnuts_Wait = 0x80B401C0; // type:func
EnHintnuts_LookAround = 0x80B40424; // type:func
EnHintnuts_Stand = 0x80B404A8; // type:func
EnHintnuts_ThrowNut = 0x80B4056C; // type:func
EnHintnuts_Burrow = 0x80B406A8; // type:func
EnHintnuts_BeginRun = 0x80B407BC; // type:func
EnHintnuts_BeginFreeze = 0x80B40820; // type:func
EnHintnuts_CheckProximity = 0x80B4085C; // type:func
EnHintnuts_Run = 0x80B408F0; // type:func
EnHintnuts_Talk = 0x80B40B80; // type:func
EnHintnuts_Leave = 0x80B40BEC; // type:func
EnHintnuts_Freeze = 0x80B40DA8; // type:func
EnHintnuts_ColliderCheck = 0x80B40ED4; // type:func
EnHintnuts_Update = 0x80B40F88; // type:func
EnHintnuts_OverrideLimbDraw = 0x80B41110; // type:func
EnHintnuts_Draw = 0x80B41244; // type:func
EnNutsball_Init = 0x80B414E0; // type:func
EnNutsball_Destroy = 0x80B4159C; // type:func
func_80ABBB34 = 0x80B415C8; // type:func
func_80ABBBA8 = 0x80B41640; // type:func
EnNutsball_Update = 0x80B41810; // type:func
EnNutsball_Draw = 0x80B4192C; // type:func
BgSpot00Break_Init = 0x80B41B00; // type:func
BgSpot00Break_Destroy = 0x80B41BAC; // type:func
BgSpot00Break_Update = 0x80B41BE0; // type:func
BgSpot00Break_Draw = 0x80B41BF0; // type:func
EnShopnuts_Init = 0x80B41CA0; // type:func
EnShopnuts_Destroy = 0x80B41DDC; // type:func
EnShopnuts_SetupIdle = 0x80B41E08; // type:func
EnShopnuts_SetupLookAround = 0x80B41E70; // type:func
EnShopnuts_SetupThrowNut = 0x80B41EB8; // type:func
EnShopnuts_SetupPeek = 0x80B41EF8; // type:func
EnShopnuts_SetupBurrow = 0x80B41F60; // type:func
EnShopnuts_SetupSpawnSalesman = 0x80B41FB0; // type:func
EnShopnuts_Idle = 0x80B42008; // type:func
EnShopnuts_LookAround = 0x80B4226C; // type:func
EnShopnuts_Peek = 0x80B422F0; // type:func
EnShopnuts_ThrowNut = 0x80B423B4; // type:func
EnShopnuts_Burrow = 0x80B424F0; // type:func
EnShopnuts_SpawnSalesman = 0x80B425B4; // type:func
EnShopnuts_ColliderCheck = 0x80B42650; // type:func
EnShopnuts_Update = 0x80B426B0; // type:func
EnShopnuts_OverrideLimbDraw = 0x80B427F0; // type:func
EnShopnuts_PostLimbDraw = 0x80B42828; // type:func
EnShopnuts_Draw = 0x80B429C8; // type:func
EnIt_Init = 0x80B42BB0; // type:func
EnIt_Destroy = 0x80B42C1C; // type:func
EnIt_Update = 0x80B42C48; // type:func
EnGeldB_SetupAction = 0x80B42D40; // type:func
EnGeldB_Init = 0x80B42D4C; // type:func
EnGeldB_Destroy = 0x80B42F70; // type:func
EnGeldB_ReactToPlayer = 0x80B42FD8; // type:func
EnGeldB_SetupWait = 0x80B433B0; // type:func
EnGeldB_Wait = 0x80B43444; // type:func
EnGeldB_SetupFlee = 0x80B435C8; // type:func
EnGeldB_Flee = 0x80B43660; // type:func
EnGeldB_SetupReady = 0x80B43788; // type:func
EnGeldB_Ready = 0x80B43810; // type:func
EnGeldB_SetupAdvance = 0x80B43AF4; // type:func
EnGeldB_Advance = 0x80B43B74; // type:func
EnGeldB_SetupRollForward = 0x80B44020; // type:func
EnGeldB_RollForward = 0x80B440D4; // type:func
EnGeldB_SetupPivot = 0x80B4422C; // type:func
EnGeldB_Pivot = 0x80B44278; // type:func
EnGeldB_SetupCircle = 0x80B44458; // type:func
EnGeldB_Circle = 0x80B4452C; // type:func
EnGeldB_SetupSpinDodge = 0x80B44B08; // type:func
EnGeldB_SpinDodge = 0x80B44C70; // type:func
EnGeldB_SetupSlash = 0x80B450C0; // type:func
EnGeldB_Slash = 0x80B45130; // type:func
EnGeldB_SetupSpinAttack = 0x80B45380; // type:func
EnGeldB_SpinAttack = 0x80B45414; // type:func
EnGeldB_SetupRollBack = 0x80B457C8; // type:func
EnGeldB_RollBack = 0x80B45844; // type:func
EnGeldB_SetupStunned = 0x80B45948; // type:func
EnGeldB_Stunned = 0x80B459F4; // type:func
EnGeldB_SetupDamaged = 0x80B45AB0; // type:func
EnGeldB_Damaged = 0x80B45B48; // type:func
EnGeldB_SetupJump = 0x80B45CF0; // type:func
EnGeldB_Jump = 0x80B45DA8; // type:func
EnGeldB_SetupBlock = 0x80B45E90; // type:func
EnGeldB_Block = 0x80B45F48; // type:func
EnGeldB_SetupSidestep = 0x80B46234; // type:func
EnGeldB_Sidestep = 0x80B463C4; // type:func
EnGeldB_SetupDefeated = 0x80B46AE4; // type:func
EnGeldB_Defeated = 0x80B46B88; // type:func
EnGeldB_TurnHead = 0x80B46C44; // type:func
EnGeldB_CollisionCheck = 0x80B46D44; // type:func
EnGeldB_Update = 0x80B46F10; // type:func
EnGeldB_OverrideLimbDraw = 0x80B470FC; // type:func
EnGeldB_PostLimbDraw = 0x80B47244; // type:func
EnGeldB_Draw = 0x80B474BC; // type:func
EnGeldB_DodgeRanged = 0x80B4782C; // type:func
OceffWipe2_Init = 0x80B480F0; // type:func
OceffWipe2_Destroy = 0x80B4814C; // type:func
OceffWipe2_Update = 0x80B48198; // type:func
OceffWipe2_Draw = 0x80B481F8; // type:func
OceffWipe3_Init = 0x80B49860; // type:func
OceffWipe3_Destroy = 0x80B498BC; // type:func
OceffWipe3_Update = 0x80B49908; // type:func
OceffWipe3_Draw = 0x80B49968; // type:func
EnNiwGirl_Init = 0x80B4AFB0; // type:func
EnNiwGirl_Destroy = 0x80B4B150; // type:func
EnNiwGirl_Jump = 0x80B4B160; // type:func
func_80AB9210 = 0x80B4B1E4; // type:func
EnNiwGirl_Talk = 0x80B4B398; // type:func
func_80AB94D0 = 0x80B4B4A8; // type:func
EnNiwGirl_Update = 0x80B4B59C; // type:func
EnNiwGirlOverrideLimbDraw = 0x80B4B7C4; // type:func
EnNiwGirl_Draw = 0x80B4B82C; // type:func
EnDog_PlayWalkSFX = 0x80B4BA80; // type:func
EnDog_PlayRunSFX = 0x80B4BAE8; // type:func
EnDog_PlayBarkSFX = 0x80B4BB50; // type:func
EnDog_PlayAnimAndSFX = 0x80B4BBB8; // type:func
EnDog_CanFollow = 0x80B4BD50; // type:func
EnDog_UpdateWaypoint = 0x80B4BDD4; // type:func
EnDog_Orient = 0x80B4BE60; // type:func
EnDog_Init = 0x80B4BF04; // type:func
EnDog_Destroy = 0x80B4C154; // type:func
EnDog_FollowPath = 0x80B4C180; // type:func
EnDog_ChooseMovement = 0x80B4C318; // type:func
EnDog_FollowPlayer = 0x80B4C408; // type:func
EnDog_RunAway = 0x80B4C588; // type:func
EnDog_FaceLink = 0x80B4C62C; // type:func
EnDog_Wait = 0x80B4C734; // type:func
EnDog_Update = 0x80B4C78C; // type:func
EnDog_OverrideLimbDraw = 0x80B4C858; // type:func
EnDog_PostLimbDraw = 0x80B4C874; // type:func
EnDog_Draw = 0x80B4C88C; // type:func
EnSi_Init = 0x80B4CC30; // type:func
EnSi_Destroy = 0x80B4CCC0; // type:func
func_80AFB748 = 0x80B4CCEC; // type:func
func_80AFB768 = 0x80B4CD10; // type:func
func_80AFB89C = 0x80B4CE44; // type:func
func_80AFB950 = 0x80B4CEFC; // type:func
EnSi_Update = 0x80B4CF90; // type:func
EnSi_Draw = 0x80B4D004; // type:func
BgSpot01Objects2_Init = 0x80B4D130; // type:func
BgSpot01Objects2_Destroy = 0x80B4D20C; // type:func
func_808AC22C = 0x80B4D21C; // type:func
func_808AC2BC = 0x80B4D2B0; // type:func
func_808AC474 = 0x80B4D460; // type:func
BgSpot01Objects2_Update = 0x80B4D470; // type:func
func_808AC4A4 = 0x80B4D494; // type:func
ObjComb_Break = 0x80B4D5F0; // type:func
ObjComb_ChooseItemDrop = 0x80B4D8E0; // type:func
ObjComb_Init = 0x80B4D9B0; // type:func
ObjComb_Destroy = 0x80B4DA20; // type:func
ObjComb_SetupWait = 0x80B4DA4C; // type:func
ObjComb_Wait = 0x80B4DA60; // type:func
ObjComb_Update = 0x80B4DB4C; // type:func
ObjComb_Draw = 0x80B4DBC4; // type:func
func_808B2180 = 0x80B4DE50; // type:func
func_808B2218 = 0x80B4DEE4; // type:func
BgSpot11Bakudankabe_Init = 0x80B4E1FC; // type:func
BgSpot11Bakudankabe_Destroy = 0x80B4E298; // type:func
BgSpot11Bakudankabe_Update = 0x80B4E2E0; // type:func
BgSpot11Bakudankabe_Draw = 0x80B4E37C; // type:func
ObjKibako2_InitCollider = 0x80B4E490; // type:func
ObjKibako2_Break = 0x80B4E4E8; // type:func
ObjKibako2_SpawnCollectible = 0x80B4E764; // type:func
ObjKibako2_Init = 0x80B4E7B4; // type:func
ObjKibako2_Destroy = 0x80B4E860; // type:func
ObjKibako2_Idle = 0x80B4E8A8; // type:func
ObjKibako2_Kill = 0x80B4E980; // type:func
ObjKibako2_Update = 0x80B4EA04; // type:func
ObjKibako2_Draw = 0x80B4EA28; // type:func
EnDntDemo_Destroy = 0x80B4EB50; // type:func
EnDntDemo_Init = 0x80B4EB60; // type:func
EnDntDemo_Judge = 0x80B4ECD0; // type:func
EnDntDemo_Results = 0x80B4F2F0; // type:func
EnDntDemo_Prize = 0x80B4F564; // type:func
EnDntDemo_Update = 0x80B4F640; // type:func
EnDntJiji_Init = 0x80B4F870; // type:func
EnDntJiji_Destroy = 0x80B4F950; // type:func
EnDntJiji_SetFlower = 0x80B4F97C; // type:func
EnDntJiji_SetupWait = 0x80B4F9BC; // type:func
EnDntJiji_Wait = 0x80B4FA6C; // type:func
EnDntJiji_SetupUp = 0x80B4FB24; // type:func
EnDntJiji_Up = 0x80B4FC08; // type:func
EnDntJiji_SetupUnburrow = 0x80B4FC78; // type:func
EnDntJiji_Unburrow = 0x80B4FD5C; // type:func
EnDntJiji_SetupWalk = 0x80B4FDE4; // type:func
EnDntJiji_Walk = 0x80B4FE94; // type:func
EnDntJiji_SetupBurrow = 0x80B4FFD0; // type:func
EnDntJiji_Burrow = 0x80B500C0; // type:func
EnDntJiji_SetupCower = 0x80B500EC; // type:func
EnDntJiji_Cower = 0x80B5022C; // type:func
EnDntJiji_SetupTalk = 0x80B502D0; // type:func
EnDntJiji_Talk = 0x80B50364; // type:func
EnDntJiji_SetupGivePrize = 0x80B50430; // type:func
EnDntJiji_GivePrize = 0x80B504A0; // type:func
EnDntJiji_SetupHide = 0x80B505B0; // type:func
EnDntJiji_Hide = 0x80B50648; // type:func
EnDntJiji_SetupReturn = 0x80B506B4; // type:func
EnDntJiji_Return = 0x80B50764; // type:func
EnDntJiji_Update = 0x80B508DC; // type:func
EnDntJiji_Draw = 0x80B50AB4; // type:func
EnDntNomal_Init = 0x80B50D90; // type:func
EnDntNomal_Destroy = 0x80B50EB8; // type:func
EnDntNomal_WaitForObject = 0x80B50F04; // type:func
EnDntNomal_SetFlower = 0x80B51054; // type:func
EnDntNomal_SetupTargetWait = 0x80B510AC; // type:func
EnDntNomal_TargetWait = 0x80B51154; // type:func
EnDntNomal_SetupTargetUnburrow = 0x80B51430; // type:func
EnDntNomal_TargetUnburrow = 0x80B5154C; // type:func
EnDntNomal_SetupTargetWalk = 0x80B515B8; // type:func
EnDntNomal_TargetWalk = 0x80B5165C; // type:func
EnDntNomal_TargetFacePlayer = 0x80B51748; // type:func
EnDntNomal_SetupTargetTalk = 0x80B517FC; // type:func
EnDntNomal_TargetTalk = 0x80B518A8; // type:func
EnDntNomal_SetupTargetGivePrize = 0x80B51950; // type:func
EnDntNomal_TargetGivePrize = 0x80B519E8; // type:func
EnDntNomal_TargetReturn = 0x80B51B50; // type:func
EnDntNomal_TargetBurrow = 0x80B51D20; // type:func
EnDntNomal_SetupStageWait = 0x80B51D8C; // type:func
EnDntNomal_StageWait = 0x80B51E44; // type:func
EnDntNomal_SetupStageUp = 0x80B51E70; // type:func
EnDntNomal_StageUp = 0x80B51F7C; // type:func
EnDntNomal_SetupStageUnburrow = 0x80B521B0; // type:func
EnDntNomal_StageUnburrow = 0x80B522A4; // type:func
EnDntNomal_SetupStageCelebrate = 0x80B5237C; // type:func
EnDntNomal_StageCelebrate = 0x80B52424; // type:func
EnDntNomal_SetupStageDance = 0x80B5262C; // type:func
EnDntNomal_StageDance = 0x80B5273C; // type:func
EnDntNomal_SetupStageHide = 0x80B528A0; // type:func
EnDntNomal_StageHide = 0x80B5297C; // type:func
EnDntNomal_StageAttackHide = 0x80B52B40; // type:func
EnDntNomal_SetupStageAttack = 0x80B52B74; // type:func
EnDntNomal_StageAttack = 0x80B52C40; // type:func
EnDntNomal_StageSetupReturn = 0x80B52F04; // type:func
EnDntNomal_StageReturn = 0x80B52FA8; // type:func
EnDntNomal_Update = 0x80B530AC; // type:func
EnDntNomal_OverrideLimbDraw = 0x80B53370; // type:func
EnDntNomal_PostLimbDraw = 0x80B53420; // type:func
EnDntNomal_DrawStageScrub = 0x80B534A8; // type:func
EnDntNomal_DrawTargetScrub = 0x80B53698; // type:func
EnGuest_Init = 0x80B53B90; // type:func
EnGuest_Destroy = 0x80B53BF0; // type:func
EnGuest_Update = 0x80B53C1C; // type:func
func_80A5046C = 0x80B53D8C; // type:func
func_80A50518 = 0x80B53E38; // type:func
func_80A5057C = 0x80B53EA0; // type:func
func_80A505CC = 0x80B53EF4; // type:func
func_80A50708 = 0x80B54034; // type:func
EnGuest_OverrideLimbDraw = 0x80B540A0; // type:func
EnGuest_Draw = 0x80B542C8; // type:func
BgBomGuard_SetupAction = 0x80B54530; // type:func
BgBomGuard_Init = 0x80B5453C; // type:func
BgBomGuard_Destroy = 0x80B545D8; // type:func
func_8086E638 = 0x80B5460C; // type:func
BgBomGuard_Update = 0x80B546D8; // type:func
EnHs2_Init = 0x80B54750; // type:func
EnHs2_Destroy = 0x80B54830; // type:func
func_80A6F0B4 = 0x80B5485C; // type:func
func_80A6F164 = 0x80B54910; // type:func
func_80A6F1A4 = 0x80B5494C; // type:func
EnHs2_Update = 0x80B54998; // type:func
EnHs2_OverrideLimbDraw = 0x80B54B04; // type:func
EnHs2_PostLimbDraw = 0x80B54B8C; // type:func
EnHs2_Draw = 0x80B54BCC; // type:func
DemoKekkai_CheckEventFlag = 0x80B54D30; // type:func
DemoKekkai_Init = 0x80B54D74; // type:func
DemoKekkai_Destroy = 0x80B54FA4; // type:func
DemoKekkai_SpawnParticles = 0x80B54FE4; // type:func
DemoKekkai_TowerBarrier = 0x80B55238; // type:func
DemoKekkai_Update = 0x80B55354; // type:func
DemoKekkai_TrialBarrierDispel = 0x80B55480; // type:func
DemoKekkai_TrialBarrierIdle = 0x80B555E0; // type:func
DemoKekkai_DrawTrialBarrier = 0x80B55704; // type:func
DemoKekkai_DrawTowerBarrier = 0x80B55C18; // type:func
func_808B02D0 = 0x80B56020; // type:func
func_808B0324 = 0x80B56074; // type:func
BgSpot08Bakudankabe_Init = 0x80B5636C; // type:func
BgSpot08Bakudankabe_Destroy = 0x80B5640C; // type:func
BgSpot08Bakudankabe_Update = 0x80B56454; // type:func
BgSpot08Bakudankabe_Draw = 0x80B56508; // type:func
func_808B6BC0 = 0x80B566C0; // type:func
BgSpot17Bakudankabe_Init = 0x80B569F0; // type:func
BgSpot17Bakudankabe_Destroy = 0x80B56A84; // type:func
BgSpot17Bakudankabe_Update = 0x80B56AB8; // type:func
BgSpot17Bakudankabe_Draw = 0x80B56B4C; // type:func
func_80B9A9D0 = 0x80B56DB0; // type:func
func_80B9AA90 = 0x80B56E70; // type:func
func_80B9ABA0 = 0x80B56F80; // type:func
func_80B9ACE4 = 0x80B570C4; // type:func
func_80B9ADCC = 0x80B571B0; // type:func
ObjMure3_Init = 0x80B572A4; // type:func
ObjMure3_Destroy = 0x80B57304; // type:func
func_80B9AF24 = 0x80B57314; // type:func
func_80B9AF34 = 0x80B57328; // type:func
func_80B9AF54 = 0x80B5734C; // type:func
func_80B9AF64 = 0x80B57360; // type:func
func_80B9AFEC = 0x80B573E8; // type:func
func_80B9AFFC = 0x80B573FC; // type:func
ObjMure3_Update = 0x80B57478; // type:func
EnTg_GetTextId = 0x80B57580; // type:func
EnTg_UpdateTalkState = 0x80B5761C; // type:func
EnTg_Init = 0x80B576D8; // type:func
EnTg_Destroy = 0x80B577AC; // type:func
EnTg_SpinIfNotTalking = 0x80B577EC; // type:func
EnTg_Update = 0x80B57810; // type:func
EnTg_OverrideLimbDraw = 0x80B57930; // type:func
EnTg_PostLimbDraw = 0x80B5794C; // type:func
EnTg_SetColor = 0x80B579A8; // type:func
EnTg_Draw = 0x80B57A14; // type:func
EnMu_SetupAction = 0x80B57C60; // type:func
EnMu_Interact = 0x80B57C6C; // type:func
EnMu_GetTextId = 0x80B57DCC; // type:func
EnMu_UpdateTalkState = 0x80B57E10; // type:func
EnMu_Init = 0x80B57E7C; // type:func
EnMu_Destroy = 0x80B57F54; // type:func
EnMu_Pose = 0x80B57F78; // type:func
EnMu_Update = 0x80B57FB0; // type:func
EnMu_OverrideLimbDraw = 0x80B580F8; // type:func
EnMu_PostLimbDraw = 0x80B581E4; // type:func
EnMu_DisplayListSetColor = 0x80B581FC; // type:func
EnMu_Draw = 0x80B58268; // type:func
EnGo2_SpawnEffectDust = 0x80B58580; // type:func
EnGo2_UpdateEffects = 0x80B58624; // type:func
EnGo2_DrawEffects = 0x80B58730; // type:func
EnGo2_SpawnDust = 0x80B58A28; // type:func
EnGo2_GetItem = 0x80B58C40; // type:func
EnGo2_GetDialogState = 0x80B58C84; // type:func
EnGo2_GoronFireGenericGetTextId = 0x80B58D04; // type:func
EnGo2_GetTextIdGoronCityRollingBig = 0x80B58D80; // type:func
EnGo2_UpdateTalkStateGoronCityRollingBig = 0x80B58E08; // type:func
EnGo2_GetTextIdGoronDmtBombFlower = 0x80B58F00; // type:func
EnGo2_UpdateTalkStateGoronDmtBombFlower = 0x80B58F3C; // type:func
EnGo2_GetTextIdGoronDmtRollingSmall = 0x80B59054; // type:func
EnGo2_UpdateTalkStateGoronDmtRollingSmall = 0x80B590AC; // type:func
EnGo2_GetTextIdGoronDmtDcEntrance = 0x80B590E8; // type:func
EnGo2_UpdateTalkStateGoronDmtDcEntrance = 0x80B59184; // type:func
EnGo2_GetTextIdGoronCityEntrance = 0x80B591E4; // type:func
EnGo2_UpdateTalkStateGoronCityEntrance = 0x80B59264; // type:func
EnGo2_GetTextIdGoronCityIsland = 0x80B592C4; // type:func
EnGo2_UpdateTalkStateGoronCityIsland = 0x80B59344; // type:func
EnGo2_GetTextIdGoronCityLowestFloor = 0x80B593A4; // type:func
EnGo2_UpdateTalkStateGoronCityLowestFloor = 0x80B59480; // type:func
EnGo2_GetTextIdGoronCityLink = 0x80B594E0; // type:func
EnGo2_UpdateTalkStateGoronCityLink = 0x80B595BC; // type:func
EnGo2_GetTextIdGoronDmtBiggoron = 0x80B597D4; // type:func
EnGo2_UpdateTalkStateGoronDmtBiggoron = 0x80B59854; // type:func
EnGo2_GetTextIdGoronFireGeneric = 0x80B59A68; // type:func
EnGo2_UpdateTalkStateGoronFireGeneric = 0x80B59AA0; // type:func
EnGo2_GetTextIdGoronCityStairwell = 0x80B59B3C; // type:func
EnGo2_UpdateTalkStateGoronCityStairwell = 0x80B59B8C; // type:func
EnGo2_GetTextIdGoronMarketBazaar = 0x80B59BEC; // type:func
EnGo2_UpdateTalkStateGoronMarketBazaar = 0x80B59C00; // type:func
EnGo2_GetTextIdGoronCityLostWoods = 0x80B59C3C; // type:func
EnGo2_UpdateTalkStateGoronCityLostWoods = 0x80B59CAC; // type:func
EnGo2_GetTextIdGoronDmtFairyHint = 0x80B59D0C; // type:func
EnGo2_UpdateTalkStateGoronDmtFairyHint = 0x80B59D64; // type:func
EnGo2_GetTextId = 0x80B59DA0; // type:func
EnGo2_UpdateTalkState = 0x80B59EE4; // type:func
func_80A44790 = 0x80B59FFC; // type:func
EnGo2_SetColliderDim = 0x80B5A0F8; // type:func
EnGo2_SetShape = 0x80B5A134; // type:func
EnGo2_CheckCollision = 0x80B5A1AC; // type:func
EnGo2_SwapInitialFrameAnimFrameCount = 0x80B5A308; // type:func
func_80A44AB0 = 0x80B5A320; // type:func
EnGo2_UpdateWaypoint = 0x80B5A4DC; // type:func
EnGo2_Orient = 0x80B5A558; // type:func
func_80A44D84 = 0x80B5A5FC; // type:func
EnGo2_IsWakingUp = 0x80B5A634; // type:func
EnGo2_IsRollingOnGround = 0x80B5A764; // type:func
EnGo2_BiggoronSetTextId = 0x80B5A900; // type:func
func_80A45288 = 0x80B5AB00; // type:func
func_80A45360 = 0x80B5ABDC; // type:func
EnGo2_RollForward = 0x80B5ACE8; // type:func
func_80A454CC = 0x80B5AD48; // type:func
EnGo2_GetTargetXZSpeed = 0x80B5ADF4; // type:func
EnGo2_IsCameraModified = 0x80B5AE98; // type:func
EnGo2_DefaultWakingUp = 0x80B5AFB4; // type:func
EnGo2_WakingUp = 0x80B5B00C; // type:func
EnGo2_BiggoronWakingUp = 0x80B5B07C; // type:func
EnGo2_SelectGoronWakingUp = 0x80B5B0CC; // type:func
EnGo2_EyeMouthTexState = 0x80B5B1B0; // type:func
EnGo2_SitDownAnimation = 0x80B5B284; // type:func
EnGo2_GetDustData = 0x80B5B39C; // type:func
EnGo2_RollingAnimation = 0x80B5B424; // type:func
EnGo2_WakeUp = 0x80B5B4D8; // type:func
EnGo2_GetItemAnimation = 0x80B5B5CC; // type:func
EnGo2_SetupRolling = 0x80B5B630; // type:func
EnGo2_StopRolling = 0x80B5B6D8; // type:func
EnGo2_IsFreeingGoronInFire = 0x80B5B798; // type:func
EnGo2_IsGoronDmtBombFlower = 0x80B5B830; // type:func
EnGo2_IsGoronRollingBig = 0x80B5B8B0; // type:func
EnGo2_IsGoronFireGeneric = 0x80B5B910; // type:func
EnGo2_IsGoronLinkReversing = 0x80B5B94C; // type:func
EnGo2_IsRolling = 0x80B5B9A8; // type:func
EnGo2_GoronLinkAnimation = 0x80B5BA3C; // type:func
EnGo2_GoronFireCamera = 0x80B5BB70; // type:func
EnGo2_GoronFireClearCamera = 0x80B5BC70; // type:func
EnGo2_BiggoronAnimation = 0x80B5BCB0; // type:func
EnGo2_Init = 0x80B5BD64; // type:func
EnGo2_Destroy = 0x80B5C1F8; // type:func
EnGo2_CurledUp = 0x80B5C208; // type:func
func_80A46B40 = 0x80B5C3DC; // type:func
EnGo2_GoronDmtBombFlowerAnimation = 0x80B5C574; // type:func
EnGo2_GoronRollingBigContinueRolling = 0x80B5C5F8; // type:func
EnGo2_ContinueRolling = 0x80B5C658; // type:func
EnGo2_SlowRolling = 0x80B5C6F0; // type:func
EnGo2_GroundRolling = 0x80B5C828; // type:func
EnGo2_ReverseRolling = 0x80B5C8C4; // type:func
EnGo2_SetupGetItem = 0x80B5C98C; // type:func
EnGo2_SetGetItem = 0x80B5CA00; // type:func
EnGo2_BiggoronEyedrops = 0x80B5CB08; // type:func
EnGo2_GoronLinkStopRolling = 0x80B5CD3C; // type:func
EnGo2_GoronFireGenericAction = 0x80B5CE2C; // type:func
EnGo2_Update = 0x80B5D158; // type:func
EnGo2_DrawCurledUp = 0x80B5D26C; // type:func
EnGo2_DrawRolling = 0x80B5D330; // type:func
EnGo2_OverrideLimbDraw = 0x80B5D46C; // type:func
EnGo2_PostLimbDraw = 0x80B5D688; // type:func
EnGo2_Draw = 0x80B5D6E4; // type:func
EnWf_SetupAction = 0x80B5E5C0; // type:func
EnWf_Init = 0x80B5E5CC; // type:func
EnWf_Destroy = 0x80B5E800; // type:func
EnWf_ChangeAction = 0x80B5E89C; // type:func
EnWf_SetupWaitToAppear = 0x80B5EC6C; // type:func
EnWf_WaitToAppear = 0x80B5ED14; // type:func
EnWf_SetupWait = 0x80B5EE48; // type:func
EnWf_Wait = 0x80B5EED0; // type:func
EnWf_SetupRunAtPlayer = 0x80B5F0EC; // type:func
EnWf_RunAtPlayer = 0x80B5F16C; // type:func
EnWf_SetupSearchForPlayer = 0x80B5F5EC; // type:func
EnWf_SearchForPlayer = 0x80B5F638; // type:func
EnWf_SetupRunAroundPlayer = 0x80B5F818; // type:func
EnWf_RunAroundPlayer = 0x80B5F914; // type:func
EnWf_SetupSlash = 0x80B5FE34; // type:func
EnWf_Slash = 0x80B5FEB0; // type:func
EnWf_SetupRecoilFromBlockedSlash = 0x80B60204; // type:func
EnWf_RecoilFromBlockedSlash = 0x80B602A0; // type:func
EnWf_SetupBackflipAway = 0x80B60498; // type:func
EnWf_BackflipAway = 0x80B60514; // type:func
EnWf_SetupStunned = 0x80B6061C; // type:func
EnWf_Stunned = 0x80B60694; // type:func
EnWf_SetupDamaged = 0x80B60750; // type:func
EnWf_Damaged = 0x80B607E8; // type:func
EnWf_SetupSomersaultAndAttack = 0x80B609F0; // type:func
EnWf_SomersaultAndAttack = 0x80B60AA8; // type:func
EnWf_SetupBlocking = 0x80B60B90; // type:func
EnWf_Blocking = 0x80B60C30; // type:func
EnWf_SetupSidestep = 0x80B60EB4; // type:func
EnWf_Sidestep = 0x80B6104C; // type:func
EnWf_SetupDie = 0x80B6159C; // type:func
EnWf_Die = 0x80B6164C; // type:func
func_80B36F40 = 0x80B61854; // type:func
EnWf_UpdateDamage = 0x80B6194C; // type:func
EnWf_Update = 0x80B61B1C; // type:func
EnWf_OverrideLimbDraw = 0x80B61D70; // type:func
EnWf_PostLimbDraw = 0x80B61DB4; // type:func
EnWf_Draw = 0x80B61F5C; // type:func
EnWf_DodgeRanged = 0x80B62118; // type:func
EnSkb_SetupAction = 0x80B628D0; // type:func
EnSkb_SpawnDebris = 0x80B628DC; // type:func
EnSkb_Init = 0x80B62A8C; // type:func
EnSkb_Destroy = 0x80B62C44; // type:func
EnSkb_DecideNextAction = 0x80B62C9C; // type:func
EnSkb_SetupRiseFromGround = 0x80B62D38; // type:func
EnSkb_RiseFromGround = 0x80B62D9C; // type:func
EnSkb_SetupDespawn = 0x80B62E88; // type:func
EnSkb_Despawn = 0x80B62F30; // type:func
EnSkb_SetupWalkForward = 0x80B62FE4; // type:func
EnSkb_WalkForward = 0x80B6307C; // type:func
EnSkb_SetupAttack = 0x80B6327C; // type:func
EnSkb_Attack = 0x80B63314; // type:func
EnSkb_SetupRecoil = 0x80B633C0; // type:func
EnSkb_Recoil = 0x80B6344C; // type:func
EnSkb_SetupStunned = 0x80B63488; // type:func
EnSkb_Stunned = 0x80B634E4; // type:func
EnSkb_SetupTakeDamage = 0x80B6358C; // type:func
EnSkb_TakeDamage = 0x80B63614; // type:func
EnSkb_SetupDeath = 0x80B63700; // type:func
EnSkb_Death = 0x80B637CC; // type:func
EnSkb_CheckDamage = 0x80B638B8; // type:func
EnSkb_Update = 0x80B63B68; // type:func
EnSkb_OverrideLimbDraw = 0x80B63C90; // type:func
EnSkb_PostLimbDraw = 0x80B63E60; // type:func
EnSkb_Draw = 0x80B63F08; // type:func
DemoGj_GetCollectibleType = 0x80B641C0; // type:func
DemoGj_GetCollectibleAmount = 0x80B641D4; // type:func
DemoGj_GetType = 0x80B641E8; // type:func
DemoGj_InitCylinder = 0x80B641F8; // type:func
DemoGj_HitByExplosion = 0x80B64240; // type:func
DemoGj_DestroyCylinder = 0x80B64278; // type:func
DemoGj_Destroy = 0x80B64330; // type:func
DemoGj_PlayExplosionSfx = 0x80B64374; // type:func
DemoGj_SpawnSmoke = 0x80B643AC; // type:func
DemoGj_DropCollectible = 0x80B64440; // type:func
DemoGj_Explode = 0x80B644D4; // type:func
DemoGj_IsCutsceneLayer = 0x80B64770; // type:func
DemoGj_FindGanon = 0x80B64798; // type:func
DemoGj_InitCommon = 0x80B647E4; // type:func
DemoGj_InitSetIndices = 0x80B6485C; // type:func
DemoGj_DrawCommon = 0x80B648C0; // type:func
DemoGj_DrawRotated = 0x80B6495C; // type:func
DemoGj_SetupRotation = 0x80B64A38; // type:func
func_809797E4 = 0x80B64FD0; // type:func
DemoGj_IsGanondorfRisingFromRubble = 0x80B65004; // type:func
DemoGj_IsGanondorfFloatingInAir = 0x80B65028; // type:func
DemoGj_SetupMovement = 0x80B6504C; // type:func
DemoGj_CheckIfTransformedIntoGanon = 0x80B65770; // type:func
DemoGj_InitRubblePile1 = 0x80B657A8; // type:func
func_8097A000 = 0x80B657D8; // type:func
DemoGj_SpawnSmokePreBattle1 = 0x80B65854; // type:func
func_8097A0E4 = 0x80B658C0; // type:func
func_8097A130 = 0x80B65914; // type:func
DemoGj_Update01 = 0x80B65948; // type:func
DemoGj_Update08 = 0x80B65980; // type:func
DemoGj_DrawRubble2 = 0x80B659B8; // type:func
DemoGj_DrawRotatedRubble2 = 0x80B659DC; // type:func
DemoGj_InitRubblePile2 = 0x80B65A00; // type:func
func_8097A238 = 0x80B65A30; // type:func
DemoGj_SpawnSmokePreBattle2 = 0x80B65AAC; // type:func
func_8097A320 = 0x80B65B1C; // type:func
func_8097A36C = 0x80B65B70; // type:func
DemoGj_Update02 = 0x80B65BA4; // type:func
DemoGj_Update09 = 0x80B65BDC; // type:func
DemoGj_DrawRubble3 = 0x80B65C14; // type:func
DemoGj_DrawRotatedRubble3 = 0x80B65C38; // type:func
DemoGj_InitRubblePile3 = 0x80B65C5C; // type:func
func_8097A474 = 0x80B65C8C; // type:func
func_8097A4F0 = 0x80B65D08; // type:func
func_8097A53C = 0x80B65D5C; // type:func
DemoGj_Update03 = 0x80B65D90; // type:func
DemoGj_Update10 = 0x80B65DC8; // type:func
DemoGj_DrawRubble4 = 0x80B65E00; // type:func
DemoGj_DrawRotatedRubble4 = 0x80B65E24; // type:func
DemoGj_InitRubblePile4 = 0x80B65E48; // type:func
func_8097A644 = 0x80B65E78; // type:func
func_8097A6C0 = 0x80B65EF4; // type:func
func_8097A70C = 0x80B65F48; // type:func
DemoGj_Update04 = 0x80B65F7C; // type:func
DemoGj_Update11 = 0x80B65FB4; // type:func
DemoGj_DrawRubble5 = 0x80B65FEC; // type:func
DemoGj_DrawRotatedRubble5 = 0x80B66010; // type:func
DemoGj_InitRubblePile5 = 0x80B66034; // type:func
func_8097A814 = 0x80B66064; // type:func
func_8097A890 = 0x80B660E0; // type:func
func_8097A8DC = 0x80B66134; // type:func
DemoGj_Update05 = 0x80B66168; // type:func
DemoGj_Update12 = 0x80B661A0; // type:func
DemoGj_DrawRubble6 = 0x80B661D8; // type:func
DemoGj_DrawRotatedRubble6 = 0x80B661FC; // type:func
DemoGj_InitRubblePile6 = 0x80B66220; // type:func
func_8097A9E4 = 0x80B66250; // type:func
func_8097AA60 = 0x80B662CC; // type:func
func_8097AAAC = 0x80B66320; // type:func
DemoGj_Update06 = 0x80B66354; // type:func
DemoGj_Update13 = 0x80B6638C; // type:func
DemoGj_DrawRubble7 = 0x80B663C4; // type:func
DemoGj_DrawRotatedRubble7 = 0x80B663E8; // type:func
DemoGj_InitRubblePile7 = 0x80B6640C; // type:func
func_8097ABB4 = 0x80B6643C; // type:func
DemoGj_SpawnSmokePreBattle3 = 0x80B664B8; // type:func
func_8097AC9C = 0x80B66528; // type:func
func_8097ACE8 = 0x80B6657C; // type:func
DemoGj_Update07 = 0x80B665B0; // type:func
DemoGj_Update14 = 0x80B665E8; // type:func
DemoGj_DrawRubbleTall = 0x80B66620; // type:func
DemoGj_DrawRotatedRubbleTall = 0x80B66644; // type:func
DemoGj_InitRubbleAroundArena = 0x80B66668; // type:func
DemoGj_UpdateRubbleAroundArena = 0x80B66698; // type:func
DemoGj_DrawRubbleAroundArena = 0x80B666E8; // type:func
DemoGj_InitDestructableRubble1 = 0x80B6670C; // type:func
func_8097AEE8 = 0x80B66794; // type:func
DemoGj_SetCylindersAsAC = 0x80B66928; // type:func
DemoGj_DirectedExplosion = 0x80B66994; // type:func
func_8097B128 = 0x80B669D0; // type:func
DemoGj_HasCylinderAnyExploded = 0x80B66A60; // type:func
func_8097B22C = 0x80B66ADC; // type:func
DemoGj_Update15 = 0x80B66BF4; // type:func
DemoGj_Update18 = 0x80B66C2C; // type:func
DemoGj_DrawDestructableRubble1 = 0x80B66C4C; // type:func
DemoGj_InitDestructableRubble2 = 0x80B66C70; // type:func
func_8097B450 = 0x80B66CF8; // type:func
DemoGj_SetCylindersAsAC2 = 0x80B66E48; // type:func
DemoGj_HasCylinderAnyExploded2 = 0x80B66EB4; // type:func
DemoGj_DirectedExplosion2 = 0x80B66F30; // type:func
func_8097B6C4 = 0x80B66F6C; // type:func
func_8097B750 = 0x80B66FFC; // type:func
DemoGj_Update16 = 0x80B67114; // type:func
DemoGj_Update19 = 0x80B6714C; // type:func
DemoGj_DemoGj_InitDestructableRubble2 = 0x80B6716C; // type:func
DemoGj_InitDestructableRubbleTall = 0x80B67190; // type:func
DemoGj_DirectedDoubleExplosion = 0x80B671DC; // type:func
func_8097B9BC = 0x80B67260; // type:func
func_8097BA48 = 0x80B672F0; // type:func
DemoGj_Update17 = 0x80B67424; // type:func
DemoGj_Update20 = 0x80B6745C; // type:func
DemoGj_DemoGj_InitDestructableRubbleTall = 0x80B6747C; // type:func
DemoGj_Update = 0x80B674A0; // type:func
DemoGj_Init = 0x80B674E8; // type:func
DemoGj_DrawNothing = 0x80B675F0; // type:func
DemoGj_Draw = 0x80B67600; // type:func
DemoGeff_Destroy = 0x80B67E70; // type:func
DemoGeff_Init = 0x80B67E80; // type:func
func_80977EA8 = 0x80B67EC8; // type:func
func_80977F80 = 0x80B67F64; // type:func
func_80978030 = 0x80B67FC0; // type:func
func_809781FC = 0x80B6818C; // type:func
func_809782A0 = 0x80B68230; // type:func
func_80978308 = 0x80B68298; // type:func
func_80978344 = 0x80B682D0; // type:func
func_80978370 = 0x80B68300; // type:func
func_809783D4 = 0x80B6834C; // type:func
DemoGeff_Update = 0x80B683E8; // type:func
func_809784D4 = 0x80B68430; // type:func
DemoGeff_Draw = 0x80B68440; // type:func
BgGndFiremeiro_Init = 0x80B68690; // type:func
BgGndFiremeiro_Destroy = 0x80B68744; // type:func
BgGndFiremeiro_Sink = 0x80B68784; // type:func
BgGndFiremeiro_Shake = 0x80B68840; // type:func
BgGndFiremeiro_Rise = 0x80B689E4; // type:func
BgGndFiremeiro_Update = 0x80B68AA4; // type:func
BgGndFiremeiro_Draw = 0x80B68AC8; // type:func
BgGndDarkmeiro_ToggleBlock = 0x80B68BE0; // type:func
BgGndDarkmeiro_Init = 0x80B68C6C; // type:func
BgGndDarkmeiro_Destroy = 0x80B68E98; // type:func
BgGndDarkmeiro_Noop = 0x80B68EE0; // type:func
BgGndDarkmeiro_UpdateBlockTimer = 0x80B68EF0; // type:func
BgGndDarkmeiro_UpdateStaticBlock = 0x80B690E4; // type:func
BgGndDarkmeiro_UpdateSwitchBlock = 0x80B690F4; // type:func
BgGndDarkmeiro_Update = 0x80B69158; // type:func
BgGndDarkmeiro_DrawInvisiblePath = 0x80B6917C; // type:func
BgGndDarkmeiro_DrawSwitchBlock = 0x80B691AC; // type:func
BgGndDarkmeiro_DrawStaticBlock = 0x80B692C4; // type:func
BgGndSoulmeiro_Init = 0x80B693A0; // type:func
BgGndSoulmeiro_Destroy = 0x80B694E4; // type:func
func_8087AF38 = 0x80B69520; // type:func
func_8087B284 = 0x80B6986C; // type:func
func_8087B350 = 0x80B69938; // type:func
BgGndSoulmeiro_Update = 0x80B6998C; // type:func
BgGndSoulmeiro_Draw = 0x80B699B8; // type:func
BgGndNisekabe_Init = 0x80B69C00; // type:func
BgGndNisekabe_Destroy = 0x80B69C3C; // type:func
BgGndNisekabe_Update = 0x80B69C4C; // type:func
BgGndNisekabe_Draw = 0x80B69C80; // type:func
BgGndIceblock_Init = 0x80B69D70; // type:func
BgGndIceblock_Destroy = 0x80B69E5C; // type:func
BgGndIceblock_SetPosition = 0x80B69E90; // type:func
BgGndIceblock_CheckForBlock = 0x80B69F9C; // type:func
BgGndIceblock_NextAction = 0x80B69FD8; // type:func
BgGndIceblock_SetNextPosition = 0x80B6A024; // type:func
BgGndIceblock_Idle = 0x80B6A354; // type:func
BgGndIceblock_Reset = 0x80B6A410; // type:func
BgGndIceblock_Fall = 0x80B6A4D4; // type:func
BgGndIceblock_Hole = 0x80B6A58C; // type:func
BgGndIceblock_Slide = 0x80B6A628; // type:func
BgGndIceblock_Update = 0x80B6A958; // type:func
BgGndIceblock_Draw = 0x80B6A97C; // type:func
BgYdanSp_Init = 0x80B6AE70; // type:func
BgYdanSp_Destroy = 0x80B6B258; // type:func
BgYdanSp_UpdateFloorWebCollision = 0x80B6B2A0; // type:func
BgYdanSp_BurnWeb = 0x80B6B374; // type:func
BgYdanSp_BurnFloorWeb = 0x80B6B3E4; // type:func
BgYdanSp_FloorWebBroken = 0x80B6B6B8; // type:func
BgYdanSp_FloorWebBreaking = 0x80B6B6F8; // type:func
BgYdanSp_FloorWebIdle = 0x80B6B8B8; // type:func
BgYdanSp_BurnWallWeb = 0x80B6BB94; // type:func
BgYdanSp_WallWebIdle = 0x80B6BECC; // type:func
BgYdanSp_Update = 0x80B6C00C; // type:func
BgYdanSp_Draw = 0x80B6C030; // type:func
func_80A2F180 = 0x80B6C590; // type:func
EnGb_Init = 0x80B6C5C0; // type:func
EnGb_Destroy = 0x80B6C9C0; // type:func
func_80A2F608 = 0x80B6CA1C; // type:func
func_80A2F760 = 0x80B6CB74; // type:func
func_80A2F7C0 = 0x80B6CBD4; // type:func
func_80A2F83C = 0x80B6CC50; // type:func
func_80A2F94C = 0x80B6CD6C; // type:func
func_80A2F9C0 = 0x80B6CDE4; // type:func
func_80A2FA50 = 0x80B6CE78; // type:func
func_80A2FB40 = 0x80B6CF68; // type:func
func_80A2FBB0 = 0x80B6CFDC; // type:func
func_80A2FC0C = 0x80B6D03C; // type:func
func_80A2FC70 = 0x80B6D0A4; // type:func
EnGb_Update = 0x80B6D1A8; // type:func
EnGb_Draw = 0x80B6D2E0; // type:func
EnGb_UpdateCagedSouls = 0x80B6D400; // type:func
EnGb_DrawCagedSouls = 0x80B6D758; // type:func
EnGs_Init = 0x80B6DCC0; // type:func
EnGs_Destroy = 0x80B6DD84; // type:func
func_80A4E3EC = 0x80B6DD94; // type:func
func_80A4E470 = 0x80B6DE1C; // type:func
func_80A4E648 = 0x80B6DFDC; // type:func
func_80A4E754 = 0x80B6E0EC; // type:func
func_80A4E910 = 0x80B6E2AC; // type:func
func_80A4EA08 = 0x80B6E3A8; // type:func
func_80A4EB3C = 0x80B6E4DC; // type:func
func_80A4ED34 = 0x80B6E6D4; // type:func
func_80A4F13C = 0x80B6EAE0; // type:func
func_80A4F700 = 0x80B6F0A4; // type:func
func_80A4F734 = 0x80B6F0D8; // type:func
func_80A4F77C = 0x80B6F120; // type:func
EnGs_Update = 0x80B6F19C; // type:func
EnGs_Draw = 0x80B6F334; // type:func
BgMizuBwall_RotateVec3f = 0x80B6FB30; // type:func
BgMizuBwall_Init = 0x80B6FB84; // type:func
BgMizuBwall_Destroy = 0x80B70400; // type:func
BgMizuBwall_SetAlpha = 0x80B70448; // type:func
BgMizuBwall_SpawnDebris = 0x80B705CC; // type:func
BgMizuBwall_Idle = 0x80B708A0; // type:func
BgMizuBwall_Break = 0x80B709A0; // type:func
BgMizuBwall_DoNothing = 0x80B709CC; // type:func
BgMizuBwall_Update = 0x80B709DC; // type:func
BgMizuBwall_Draw = 0x80B70A00; // type:func
BgMizuShutter_Init = 0x80B71000; // type:func
BgMizuShutter_Destroy = 0x80B71260; // type:func
BgMizuShutter_WaitForSwitch = 0x80B71294; // type:func
BgMizuShutter_WaitForCutscene = 0x80B71328; // type:func
BgMizuShutter_Move = 0x80B71374; // type:func
BgMizuShutter_WaitForTimer = 0x80B71560; // type:func
BgMizuShutter_Update = 0x80B715E0; // type:func
BgMizuShutter_Draw = 0x80B71604; // type:func
EnDaikuKakariko_ChangeAnim = 0x80B71800; // type:func
EnDaikuKakariko_Init = 0x80B718B4; // type:func
EnDaikuKakariko_Destroy = 0x80B71C0C; // type:func
EnDaikuKakariko_GetTalkState = 0x80B71C38; // type:func
EnDaikuKakariko_HandleTalking = 0x80B71CDC; // type:func
EnDaikuKakariko_Talk = 0x80B71E98; // type:func
EnDaikuKakariko_Wait = 0x80B71F6C; // type:func
EnDaikuKakariko_StopRunning = 0x80B72008; // type:func
EnDaikuKakariko_Run = 0x80B720B8; // type:func
EnDaikuKakariko_Update = 0x80B72438; // type:func
EnDaikuKakariko_OverrideLimbDraw = 0x80B725B0; // type:func
EnDaikuKakariko_PostLimbDraw = 0x80B72770; // type:func
EnDaikuKakariko_Draw = 0x80B727EC; // type:func
BgBowlWall_Init = 0x80B72BC0; // type:func
BgBowlWall_Destroy = 0x80B72C78; // type:func
BgBowlWall_SpawnBullseyes = 0x80B72CAC; // type:func
BgBowlWall_WaitForHit = 0x80B72E7C; // type:func
BgBowlWall_FallDoEffects = 0x80B72EA0; // type:func
BgBowlWall_FinishFall = 0x80B73154; // type:func
BgBowlWall_Reset = 0x80B73234; // type:func
BgBowlWall_Update = 0x80B732CC; // type:func
BgBowlWall_Draw = 0x80B73300; // type:func
EnWallTubo_Init = 0x80B73540; // type:func
EnWallTubo_Destroy = 0x80B73570; // type:func
EnWallTubo_FindGirl = 0x80B73580; // type:func
EnWallTubo_DetectChu = 0x80B735C4; // type:func
EnWallTubo_SetWallFall = 0x80B737E0; // type:func
EnWallTubo_Update = 0x80B7394C; // type:func
EnPoDesert_Init = 0x80B73A30; // type:func
EnPoDesert_Destroy = 0x80B73BA0; // type:func
EnPoDesert_SetNextPathPoint = 0x80B73BE8; // type:func
EnPoDesert_SetupMoveToNextPoint = 0x80B73D44; // type:func
EnPoDesert_SetupDisappear = 0x80B73D88; // type:func
EnPoDesert_UpdateSpeedModifier = 0x80B73DE8; // type:func
EnPoDesert_WaitForPlayer = 0x80B73E58; // type:func
EnPoDesert_MoveToNextPoint = 0x80B73F24; // type:func
EnPoDesert_Disappear = 0x80B740B8; // type:func
EnPoDesert_Update = 0x80B741A0; // type:func
EnPoDesert_OverrideLimbDraw = 0x80B74294; // type:func
EnPoDesert_PostLimbDraw = 0x80B74320; // type:func
EnPoDesert_Draw = 0x80B74574; // type:func
EnCrow_Init = 0x80B747F0; // type:func
EnCrow_Destroy = 0x80B748E0; // type:func
EnCrow_SetupFlyIdle = 0x80B7490C; // type:func
EnCrow_SetupDiveAttack = 0x80B74940; // type:func
EnCrow_SetupDamaged = 0x80B74974; // type:func
EnCrow_SetupDie = 0x80B74C94; // type:func
EnCrow_SetupTurnAway = 0x80B74CAC; // type:func
EnCrow_SetupRespawn = 0x80B74D34; // type:func
EnCrow_FlyIdle = 0x80B74E28; // type:func
EnCrow_DiveAttack = 0x80B75254; // type:func
EnCrow_Damaged = 0x80B753F8; // type:func
EnCrow_Die = 0x80B75520; // type:func
EnCrow_TurnAway = 0x80B755D0; // type:func
EnCrow_Respawn = 0x80B75674; // type:func
EnCrow_UpdateDamage = 0x80B75740; // type:func
EnCrow_Update = 0x80B757F0; // type:func
EnCrow_OverrideLimbDraw = 0x80B75A0C; // type:func
EnCrow_PostLimbDraw = 0x80B75AF8; // type:func
EnCrow_Draw = 0x80B75BB8; // type:func
DoorKiller_Init = 0x80B75E90; // type:func
DoorKiller_Destroy = 0x80B761E8; // type:func
DoorKiller_SpawnRubble = 0x80B76238; // type:func
DoorKiller_FallAsRubble = 0x80B763E0; // type:func
DoorKiller_IsHit = 0x80B764A0; // type:func
DoorKiller_SetAC = 0x80B764D4; // type:func
DoorKiller_Die = 0x80B76534; // type:func
DoorKiller_RiseBackUp = 0x80B76584; // type:func
DoorKiller_FallOver = 0x80B76734; // type:func
DoorKiller_Wobble = 0x80B76B00; // type:func
DoorKiller_WaitBeforeWobble = 0x80B76C70; // type:func
DoorKiller_Wait = 0x80B76CA4; // type:func
DoorKiller_UpdateTexture = 0x80B76F04; // type:func
DoorKiller_WaitForObject = 0x80B76F98; // type:func
DoorKiller_Update = 0x80B7704C; // type:func
DoorKiller_SetTexture = 0x80B77070; // type:func
DoorKiller_DrawDoor = 0x80B7709C; // type:func
DoorKiller_DrawRubble = 0x80B770F8; // type:func
func_808B27F0 = 0x80B77400; // type:func
func_808B280C = 0x80B77420; // type:func
BgSpot11Oasis_Init = 0x80B77534; // type:func
func_808B2970 = 0x80B77588; // type:func
func_808B2980 = 0x80B7759C; // type:func
func_808B29E0 = 0x80B775FC; // type:func
func_808B29F0 = 0x80B77610; // type:func
func_808B2AA8 = 0x80B776C8; // type:func
func_808B2AB8 = 0x80B776DC; // type:func
BgSpot11Oasis_Update = 0x80B776EC; // type:func
BgSpot11Oasis_Draw = 0x80B778E0; // type:func
BgSpot18Futa_Init = 0x80B77B30; // type:func
BgSpot18Futa_Destroy = 0x80B77B9C; // type:func
BgSpot18Futa_Update = 0x80B77BD0; // type:func
BgSpot18Futa_Draw = 0x80B77C34; // type:func
BgSpot18Shutter_Init = 0x80B77CD0; // type:func
BgSpot18Shutter_Destroy = 0x80B77E80; // type:func
func_808B95AC = 0x80B77EB4; // type:func
func_808B95B8 = 0x80B77EC4; // type:func
func_808B9618 = 0x80B77F24; // type:func
func_808B9698 = 0x80B77FAC; // type:func
func_808B971C = 0x80B78030; // type:func
BgSpot18Shutter_Update = 0x80B7810C; // type:func
BgSpot18Shutter_Draw = 0x80B78130; // type:func
EnMa3_GetTextId = 0x80B78220; // type:func
EnMa3_UpdateTalkState = 0x80B78358; // type:func
func_80AA2E54 = 0x80B785D8; // type:func
func_80AA2EC8 = 0x80B7864C; // type:func
func_80AA2F28 = 0x80B786B0; // type:func
EnMa3_UpdateEyes = 0x80B78708; // type:func
EnMa3_ChangeAnim = 0x80B78794; // type:func
EnMa3_Init = 0x80B78804; // type:func
EnMa3_Destroy = 0x80B78958; // type:func
func_80AA3200 = 0x80B78998; // type:func
EnMa3_Update = 0x80B789CC; // type:func
EnMa3_OverrideLimbDraw = 0x80B78AE0; // type:func
EnMa3_PostLimbDraw = 0x80B78D20; // type:func
EnMa3_Draw = 0x80B78DD4; // type:func
EnCow_RotateY = 0x80B791D0; // type:func
EnCow_SetColliderPos = 0x80B79268; // type:func
EnCow_SetTailPos = 0x80B7935C; // type:func
EnCow_Init = 0x80B793D8; // type:func
EnCow_Destroy = 0x80B79810; // type:func
EnCow_UpdateAnimation = 0x80B7985C; // type:func
EnCow_TalkEnd = 0x80B79A84; // type:func
EnCow_GiveMilkEnd = 0x80B79AFC; // type:func
EnCow_GiveMilkWait = 0x80B79B44; // type:func
EnCow_GiveMilk = 0x80B79BA8; // type:func
EnCow_CheckForEmptyBottle = 0x80B79C44; // type:func
EnCow_Talk = 0x80B79CD4; // type:func
EnCow_Idle = 0x80B79D48; // type:func
EnCow_IdleTail = 0x80B79E64; // type:func
EnCow_Update = 0x80B79FFC; // type:func
EnCow_UpdateTail = 0x80B7A278; // type:func
EnCow_OverrideLimbDraw = 0x80B7A364; // type:func
EnCow_PostLimbDraw = 0x80B7A3B4; // type:func
EnCow_Draw = 0x80B7A3F4; // type:func
EnCow_DrawTail = 0x80B7A454; // type:func
BgIceTurara_Init = 0x80B7A630; // type:func
BgIceTurara_Destroy = 0x80B7A70C; // type:func
BgIceTurara_Break = 0x80B7A754; // type:func
BgIceTurara_Stalagmite = 0x80B7A934; // type:func
BgIceTurara_Wait = 0x80B7A99C; // type:func
BgIceTurara_Shiver = 0x80B7A9D4; // type:func
BgIceTurara_Fall = 0x80B7AB40; // type:func
BgIceTurara_Regrow = 0x80B7AC98; // type:func
BgIceTurara_Update = 0x80B7ACE8; // type:func
BgIceTurara_Draw = 0x80B7AD0C; // type:func
func_80891AC0 = 0x80B7AE60; // type:func
BgIceShutter_Init = 0x80B7AEE8; // type:func
BgIceShutter_Destroy = 0x80B7B068; // type:func
func_80891CF4 = 0x80B7B09C; // type:func
func_80891D6C = 0x80B7B114; // type:func
func_80891DD4 = 0x80B7B17C; // type:func
BgIceShutter_Update = 0x80B7B1E4; // type:func
BgIceShutter_Draw = 0x80B7B208; // type:func
EnKakasi2_Init = 0x80B7B2D0; // type:func
EnKakasi2_Destroy = 0x80B7B42C; // type:func
func_80A90264 = 0x80B7B458; // type:func
func_80A904D8 = 0x80B7B5B0; // type:func
func_80A90578 = 0x80B7B650; // type:func
func_80A9062C = 0x80B7B704; // type:func
func_80A906C4 = 0x80B7B79C; // type:func
EnKakasi2_Update = 0x80B7B80C; // type:func
func_80A90948 = 0x80B7B8CC; // type:func
EnKakasi3_Destroy = 0x80B7B9F0; // type:func
EnKakasi3_Init = 0x80B7BA1C; // type:func
func_80A90E28 = 0x80B7BAE4; // type:func
func_80A90EBC = 0x80B7BB78; // type:func
func_80A911F0 = 0x80B7BEAC; // type:func
func_80A91284 = 0x80B7BF40; // type:func
func_80A91348 = 0x80B7C004; // type:func
func_80A915B8 = 0x80B7C27C; // type:func
func_80A91620 = 0x80B7C2E8; // type:func
func_80A91760 = 0x80B7C428; // type:func
func_80A917FC = 0x80B7C4C8; // type:func
func_80A9187C = 0x80B7C550; // type:func
func_80A918E4 = 0x80B7C5BC; // type:func
func_80A91A90 = 0x80B7C700; // type:func
EnKakasi3_Update = 0x80B7C800; // type:func
EnKakasi3_Draw = 0x80B7C8F8; // type:func
OceffWipe4_Init = 0x80B7CAD0; // type:func
OceffWipe4_Destroy = 0x80B7CB2C; // type:func
OceffWipe4_Update = 0x80B7CB50; // type:func
OceffWipe4_Draw = 0x80B7CBB0; // type:func
EnEg_PlayVoidOutSFX = 0x80B7DAB0; // type:func
EnEg_Destroy = 0x80B7DAD0; // type:func
EnEg_Init = 0x80B7DAE0; // type:func
func_809FFDC8 = 0x80B7DAF0; // type:func
EnEg_Update = 0x80B7DB88; // type:func
EnEg_Draw = 0x80B7DBD0; // type:func
BgMenkuriNisekabe_Init = 0x80B7DC60; // type:func
BgMenkuriNisekabe_Destroy = 0x80B7DC88; // type:func
BgMenkuriNisekabe_Update = 0x80B7DC98; // type:func
BgMenkuriNisekabe_Draw = 0x80B7DCCC; // type:func
EnZo_SpawnRipple = 0x80B7DDB0; // type:func
EnZo_SpawnBubble = 0x80B7DE44; // type:func
EnZo_SpawnSplash = 0x80B7DF74; // type:func
EnZo_UpdateEffectsRipples = 0x80B7E0E0; // type:func
EnZo_UpdateEffectsBubbles = 0x80B7E19C; // type:func
EnZo_UpdateEffectsSplashes = 0x80B7E2CC; // type:func
EnZo_DrawEffectsRipples = 0x80B7E404; // type:func
EnZo_DrawEffectsBubbles = 0x80B7E5B4; // type:func
EnZo_DrawEffectsSplashes = 0x80B7E760; // type:func
EnZo_TreadWaterRipples = 0x80B7E918; // type:func
EnZo_SpawnSplashes = 0x80B7E994; // type:func
EnZo_GetTextId = 0x80B7EB08; // type:func
EnZo_UpdateTalkState = 0x80B7ED7C; // type:func
EnZo_Blink = 0x80B7EEE0; // type:func
EnZo_Dialog = 0x80B7EF58; // type:func
EnZo_PlayerInProximity = 0x80B7F038; // type:func
EnZo_SetAnimation = 0x80B7F0D8; // type:func
EnZo_Init = 0x80B7F1D0; // type:func
EnZo_Destroy = 0x80B7F3D8; // type:func
EnZo_Standing = 0x80B7F3E8; // type:func
EnZo_Submerged = 0x80B7F4CC; // type:func
EnZo_Surface = 0x80B7F50C; // type:func
EnZo_TreadWater = 0x80B7F5F0; // type:func
EnZo_Dive = 0x80B7F7A0; // type:func
EnZo_Update = 0x80B7F8E8; // type:func
EnZo_OverrideLimbDraw = 0x80B7FAC8; // type:func
EnZo_PostLimbDraw = 0x80B7FCE8; // type:func
EnZo_Draw = 0x80B7FD44; // type:func
EffectSsIceSmoke_Init = 0x80B80370; // type:func
EffectSsIceSmoke_Draw = 0x80B80490; // type:func
EffectSsIceSmoke_Update = 0x80B80770; // type:func
ObjMakekinsuta_Init = 0x80B80850; // type:func
func_80B98320 = 0x80B80868; // type:func
ObjMakekinsuta_DoNothing = 0x80B8091C; // type:func
ObjMakekinsuta_Update = 0x80B8092C; // type:func
EnGe3_ChangeAction = 0x80B809A0; // type:func
EnGe3_Init = 0x80B80A48; // type:func
EnGe3_Destroy = 0x80B80B50; // type:func
EnGe3_TurnToFacePlayer = 0x80B80B7C; // type:func
EnGe3_LookAtPlayer = 0x80B80C94; // type:func
EnGe3_Wait = 0x80B80DA8; // type:func
EnGe3_WaitLookAtPlayer = 0x80B80E0C; // type:func
EnGe3_WaitTillCardGiven = 0x80B80E2C; // type:func
EnGe3_GiveCard = 0x80B80E90; // type:func
EnGe3_ForceTalk = 0x80B80F24; // type:func
EnGe3_UpdateCollision = 0x80B80FDC; // type:func
EnGe3_MoveAndBlink = 0x80B81084; // type:func
EnGe3_UpdateWhenNotTalking = 0x80B81110; // type:func
EnGe3_Update = 0x80B811C4; // type:func
EnGe3_OverrideLimbDraw = 0x80B81210; // type:func
EnGe3_PostLimbDraw = 0x80B81364; // type:func
EnGe3_Draw = 0x80B813C0; // type:func
ObjTimeblock_CalculateIsVisible = 0x80B815E0; // type:func
ObjTimeblock_SpawnDemoEffect = 0x80B816A0; // type:func
ObjTimeblock_ToggleSwitchFlag = 0x80B81714; // type:func
ObjTimeblock_Init = 0x80B8175C; // type:func
ObjTimeblock_Destroy = 0x80B81910; // type:func
ObjTimeblock_PlayerIsInRange = 0x80B81944; // type:func
ObjTimeblock_WaitForOcarina = 0x80B81A24; // type:func
ObjTimeblock_WaitForSong = 0x80B81AA4; // type:func
ObjTimeblock_SetupDoNothing = 0x80B81B1C; // type:func
ObjTimeblock_DoNothing = 0x80B81B30; // type:func
ObjTimeblock_SetupNormal = 0x80B81B40; // type:func
ObjTimeblock_Normal = 0x80B81B54; // type:func
func_80BA06AC = 0x80B81CD0; // type:func
ObjTimeblock_SetupAltBehaviorVisible = 0x80B81D80; // type:func
ObjTimeblock_AltBehaviorVisible = 0x80B81D94; // type:func
ObjTimeblock_SetupAltBehaviourNotVisible = 0x80B81E60; // type:func
ObjTimeblock_AltBehaviourNotVisible = 0x80B81E74; // type:func
ObjTimeblock_Update = 0x80B81F44; // type:func
ObjTimeblock_Draw = 0x80B81FCC; // type:func
ObjHamishi_InitCollision = 0x80B82230; // type:func
ObjHamishi_Shake = 0x80B82288; // type:func
ObjHamishi_Break = 0x80B82404; // type:func
ObjHamishi_Init = 0x80B826B0; // type:func
ObjHamishi_Destroy = 0x80B82798; // type:func
ObjHamishi_Update = 0x80B827C4; // type:func
ObjHamishi_Draw = 0x80B828F4; // type:func
EnZl4_SetActiveCamDir = 0x80B82A80; // type:func
EnZl4_SetActiveCamMove = 0x80B82B58; // type:func
EnZl4_GetTextId = 0x80B82BDC; // type:func
EnZl4_UpdateTalkState = 0x80B82C80; // type:func
EnZl4_UpdateFace = 0x80B82CBC; // type:func
EnZl4_SetMove = 0x80B82E0C; // type:func
func_80B5BB78 = 0x80B82E4C; // type:func
EnZl4_GetCueStartPos = 0x80B82E98; // type:func
EnZl4_SetupFromLegendCs = 0x80B82EDC; // type:func
EnZl4_InMovingAnim = 0x80B82FB4; // type:func
EnZl4_Init = 0x80B83084; // type:func
EnZl4_Destroy = 0x80B83240; // type:func
EnZl4_SetNextAnim = 0x80B8326C; // type:func
EnZl4_ReverseAnimation = 0x80B832C0; // type:func
EnZl4_CsWaitForPlayer = 0x80B832E8; // type:func
EnZl4_CsMeetPlayer = 0x80B83448; // type:func
EnZl4_CsAskStone = 0x80B83740; // type:func
EnZl4_CsAskName = 0x80B83C6C; // type:func
EnZl4_CsTellLegend = 0x80B84258; // type:func
EnZl4_CsLookWindow = 0x80B846B4; // type:func
EnZl4_CsWarnAboutGanon = 0x80B848F8; // type:func
EnZl4_CsMakePlan = 0x80B84DC0; // type:func
EnZl4_Cutscene = 0x80B85104; // type:func
EnZl4_Idle = 0x80B8537C; // type:func
EnZl4_TheEnd = 0x80B853F4; // type:func
EnZl4_Update = 0x80B855A4; // type:func
EnZl4_OverrideLimbDraw = 0x80B85654; // type:func
EnZl4_PostLimbDraw = 0x80B857E4; // type:func
EnZl4_Draw = 0x80B85840; // type:func
EnMm2_ChangeAnim = 0x80B874B0; // type:func
func_80AAEF70 = 0x80B875D4; // type:func
EnMm2_Init = 0x80B876A4; // type:func
EnMm2_Destroy = 0x80B8785C; // type:func
func_80AAF224 = 0x80B87888; // type:func
func_80AAF2BC = 0x80B87924; // type:func
func_80AAF330 = 0x80B87998; // type:func
func_80AAF3C0 = 0x80B87A28; // type:func
func_80AAF57C = 0x80B87BE4; // type:func
func_80AAF5EC = 0x80B87C58; // type:func
func_80AAF668 = 0x80B87CD4; // type:func
EnMm2_Update = 0x80B87DC8; // type:func
EnMm2_Draw = 0x80B87F10; // type:func
EnMm2_OverrideLimbDraw = 0x80B87FDC; // type:func
EnMm2_PostLimbDraw = 0x80B88064; // type:func
BgJyaBlock_Init = 0x80B88270; // type:func
BgJyaBlock_Destroy = 0x80B88328; // type:func
BgJyaBlock_Update = 0x80B8835C; // type:func
BgJyaBlock_Draw = 0x80B88380; // type:func
ObjWarp2block_Spawn = 0x80B884E0; // type:func
func_80BA1ECC = 0x80B885BC; // type:func
ObjWarp2block_SwapWithChild = 0x80B8873C; // type:func
func_80BA2218 = 0x80B8890C; // type:func
func_80BA228C = 0x80B8898C; // type:func
func_80BA2304 = 0x80B88A04; // type:func
ObjWarp2block_Init = 0x80B88A48; // type:func
ObjWarp2block_Destroy = 0x80B88B68; // type:func
ObjWarp2block_SetInactive = 0x80B88BA8; // type:func
ObjWarp2block_DoNothing = 0x80B88BC0; // type:func
func_80BA24E8 = 0x80B88BD0; // type:func
func_80BA24F8 = 0x80B88BE4; // type:func
func_80BA2600 = 0x80B88CC8; // type:func
func_80BA2610 = 0x80B88CDC; // type:func
ObjWarp2block_Update = 0x80B88D8C; // type:func
ObjWarp2block_Draw = 0x80B88DC8; // type:func