mirror of
https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
27 lines
479 B
C
27 lines
479 B
C
#include "global.h"
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ldiv_t ldiv(s32 num, s32 denom) {
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ldiv_t ret;
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ret.quot = num / denom;
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ret.rem = num - denom * ret.quot;
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if (ret.quot < 0 && ret.rem > 0) {
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ret.quot++;
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ret.rem -= denom;
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}
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return ret;
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}
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lldiv_t lldiv(s64 num, s64 denom) {
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lldiv_t ret;
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ret.quot = num / denom;
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ret.rem = num - denom * ret.quot;
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if (ret.quot < 0 && ret.rem > 0) {
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ret.quot++;
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ret.rem -= denom;
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}
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return ret;
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}
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