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oot/src/overlays/actors/ovl_En_Nb
fig02 bb3848262d
Standardize "ActorMovement" over "ActorMove" (#2214)
* ActorMove -> ActorMovement

* more move -> movement

* ANIM_FLAG_ENABLE_MOVEMENT

* format
2024-09-23 10:07:11 -04:00
..
z_en_nb.c Standardize "ActorMovement" over "ActorMove" (#2214) 2024-09-23 10:07:11 -04:00
z_en_nb.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z_en_nb_cutscene_data.inc.c Extract unused scene headers (#1930) 2024-03-23 12:38:05 -04:00