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oot/asm/non_matchings/overlays/actors
petrie911 e51f50f0ff
Decompile z_kankyo (#956)
* working

* start color switch

* progress

* progress

* progress on bgm func

* progress

* game over matched (except the rodata meme)

* start update

* progress

* lightning docs done

* progress

* progress

* progress

* progress

* progress

* can compile at least

* suns state, progress on kankyo_update

* some new names

* progress

* progress

* progress

* new functions

* cleanup

* more matches

* another match

* now functional

* format

* better match

* hugely improved update

* cleanup/review

* remove old changes

* review2

* review3

* missed one

* review4

* change asm filenames

* update doorwarp1

* review5

* Kankyo_ -> Environment_

* format

* merge master and format functions.h

Co-authored-by: Jacob Young <jacobly0@users.noreply.github.com>
Co-authored-by: fig <fig02srl@gmail.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
2021-09-20 12:51:35 -04:00
..
ovl_Bg_Hidan_Sekizou object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
ovl_Bg_Jya_Cobra three more matches in BgJyaCobra (#758) 2021-04-09 19:02:16 -04:00
ovl_Bg_Mizu_Movebg Match 1 of the 2 remaining functions in Bg_Mizu_Movebg (#840) 2021-06-02 19:25:27 -04:00
ovl_Boss_Ganon Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
ovl_Boss_Ganon2 Cleanup symbols from undefined_syms.txt (2nd round) (#934) 2021-08-31 19:00:55 -04:00
ovl_En_M_Thunder Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Torch2 Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Wf EnMb documented (Moblins) (#861) 2021-08-08 07:28:28 -04:00
ovl_En_Yabusame_Mark Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Zf EnMb documented (Moblins) (#861) 2021-08-08 07:28:28 -04:00
ovl_kaleido_scope Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Object_Kankyo Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00