1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-11 11:49:24 +00:00
oot/assets/xml/scenes/dungeons/ddan_boss.xml
Dragorn421 e51fd73704
Fix misc 7 (#1149)
* Fixup `Math3D_LineClosestToPoint`

* `gDodongosCavernBossLavaFloorTex` is 32x64

* Name empty-dlist-making functions `_EmptyDList`

* Fix typos

* transitionRate -> morphFrames

* Compare `xyzDistToPlayerSq` to squared values

* Fix hookshot target/post collision header names being swapped

* Fix description of `z_bg_mizu_movebg.c`

* Add scene command comment to `func_80098508` to match other scene command handlers

* Some fixup in `Camera_Demo5`

* `1` -> `ALLOCTYPE_ABSOLUTE` in comment on `ActorContext.absoluteSpace`
2022-02-20 08:31:31 -05:00

12 lines
484 B
XML

<Root>
<File Name="ddan_boss_scene" Segment="2">
<Scene Name="ddan_boss_scene" Offset="0x0"/>
</File>
<File Name="ddan_boss_room_0" Segment="3">
<Room Name="ddan_boss_room_0" Offset="0x0"/>
</File>
<File Name="ddan_boss_room_1" Segment="3">
<Texture Name="gDodongosCavernBossLavaFloorTex" OutName="lava_floor" Format="rgba16" Width="32" Height="64" Offset="0x21D8"/>
<Room Name="ddan_boss_room_1" Offset="0x0"/>
</File>
</Root>