mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-29 12:04:29 +00:00
174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
77 lines
1.9 KiB
C
77 lines
1.9 KiB
C
#ifndef _Z64TRANSITION_H_
|
|
|
|
#include "ultra64.h"
|
|
#include "color.h"
|
|
|
|
typedef struct {
|
|
f32 unk_0;
|
|
f32 unk_4;
|
|
} TransitionUnkData;
|
|
|
|
typedef struct {
|
|
/* 0x00 */ s32 row;
|
|
/* 0x04 */ s32 col;
|
|
/* 0x08 */ s32 frame;
|
|
/* 0x0C */ TransitionUnkData* unk_0C;
|
|
/* 0x10 */ Vtx* vtxFrame1;
|
|
/* 0x14 */ Vtx* vtxFrame2;
|
|
/* 0x18 */ Mtx projection;
|
|
/* 0x58 */ Mtx modelView;
|
|
/* 0x98 */ Mtx unk_98;
|
|
/* 0xD8 */ Gfx* gfx; // "gfxtbl"
|
|
/* 0xDC */ u16* zBuffer;
|
|
} TransitionUnk; // size = 0xE0
|
|
|
|
typedef struct {
|
|
/* 0x000 */ Color_RGBA8_u32 color;
|
|
/* 0x004 */ Color_RGBA8_u32 envColor;
|
|
/* 0x008 */ u8 direction;
|
|
/* 0x009 */ u8 frame;
|
|
/* 0x00A */ u8 isDone;
|
|
/* 0x00C */ u16 texX;
|
|
/* 0x00E */ u16 texY;
|
|
/* 0x010 */ u16 normal;
|
|
/* 0x018 */ Mtx projection;
|
|
/* 0x058 */ Mtx lookAt;
|
|
/* 0x098 */ Mtx modelView[2][3];
|
|
} TransitionWipe; // size = 0x218
|
|
|
|
typedef struct {
|
|
/* 0x000 */ u8 fadeType;
|
|
/* 0x001 */ u8 isDone;
|
|
/* 0x002 */ u8 fadeDirection;
|
|
/* 0x004 */ Color_RGBA8_u32 fadeColor;
|
|
/* 0x008 */ u16 fadeTimer;
|
|
} TransitionFade; // size = 0xC
|
|
|
|
typedef struct {
|
|
/* 0x000 */ Color_RGBA8_u32 color;
|
|
/* 0x004 */ Color_RGBA8_u32 envColor;
|
|
/* 0x008 */ s32 texX;
|
|
/* 0x00C */ s32 texY;
|
|
/* 0x010 */ s32 step;
|
|
/* 0x014 */ u8 unk_14;
|
|
/* 0x015 */ u8 typeColor;
|
|
/* 0x016 */ u8 speed;
|
|
/* 0x017 */ u8 effect;
|
|
/* 0x018 */ u8 isDone;
|
|
/* 0x019 */ u8 frame;
|
|
/* 0x01A */ u16 normal;
|
|
/* 0x020 */ Mtx projection;
|
|
/* 0x060 */ Mtx lookAt;
|
|
/* 0x0A0 */ char* texture;
|
|
/* 0x0A8 */ Mtx modelView[2][3];
|
|
} TransitionCircle; // size = 0x228;
|
|
|
|
typedef struct {
|
|
/* 0x000 */ Color_RGBA8_u32 color;
|
|
/* 0x004 */ f32 transPos;
|
|
/* 0x008 */ f32 step;
|
|
/* 0x00C */ s32 state;
|
|
/* 0x010 */ s32 fadeDirection;
|
|
/* 0x018 */ Mtx projection;
|
|
/* 0x058 */ s32 frame;
|
|
/* 0x060 */ Mtx modelView[2][3];
|
|
} TransitionTriforce; // size = 0x1E0;
|
|
|
|
#endif
|