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https://github.com/zeldaret/oot.git
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f6470eaa08
* Object_hakach_objects OK and fix a warning in z_play.c * Object Warp1 OK * Object_spot16_obj OK * object_cs Skeleton and limbs OK * Limbs are broken * Limbs OK * Object_CS OK * Object_jya_door OK * fix errors and add new lines * PR fixes (AngheloAlf) * PR fixes (EllipticEllipsis) * PR fixes (Fig) * Rename Spot16 and Jya * GraveYard -> Graveyard * PR fixes * -s * PR fixes
8 lines
424 B
XML
8 lines
424 B
XML
<Root>
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<File Name="object_jya_door" Segment="6">
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<DList Name="gSpiritDoorDL" Offset="0x0100"/>
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<DList Name="gJyaDoorMetalBarsDL" Offset="0x01F0"/>
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<Texture Name="gSpiritDoorTex" OutName="door" Format="rgb5a1" Width="64" Height="32" Offset="0x0280"/>
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<Texture Name="gSpiritDoorMetalBarsTex" OutName="metal_bars" Format="rgb5a1" Width="32" Height="64" Offset="0x1280"/>
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</File>
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</Root>
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