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oot/assets/xml/objects/object_mjin_oka.xml
louist103 9de0b13141
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
* Ruto limbs

* RutoLimb enum

* the enum doesn't go in en_door

* Limb DLists

* Name almost all textures and clean up EnRu1.c

* remove padding

* Name all but 1 animation and remove undefined syms

* Object MA limbs OK

* (MA1)Most textures

* Small renames in EnMa1.c

* Object MA1 OK

* add base object for Mjin

* Mjin OK

* Update object_ma1.xml

* PR fixes (Fig)

* PR fixes

* Missed one

* Update assets/xml/objects/object_ru1.xml

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-05-30 19:10:17 +02:00

8 lines
430 B
XML

<Root>
<File Name="object_mjin_oka" Segment="6">
<DList Name="gOcarinaWarpPadDL" Offset="0x140"/>
<Collision Name="gOcarinaWarpPadCol" Offset="0x330"/>
<Texture Name="gOcarinaWarpPadSideTex" OutName="side" Format="rgb5a1" Width="64" Height="16" Offset="0x360"/>
<Texture Name="gOcarinaWarpPadOcarinaTex" OutName="ocarina" Format="i8" Width="64" Height="64" Offset="0xB60"/>
</File>
</Root>