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oot/assets/xml/objects/object_ossan.xml
mzxrules 3fd05c9147
z_En_Ossan and dependencies (#824)
* fix colliderinit typo

* fix initchain

* reloc

* progress

* progress

* Pick off a few easy functions, reduce number of warnings

* more tough OKs

* Getting closer to all OK, fix en_girla header

* some hard OKs, 7 to go

* two funcs remaining

* func_80AC7094 OK!

* Fix warnings, begin documentation

* get most of object_ossan documented, document some of en_ossan

* improve en_girla function names

* more EnOssan documentation

* more documentation

* en_tana basically complete, en_girla vars all named, en_ossan documentation improvements

* delete TIME ITSELF

* object_oF1d_map OK

* more names, fixed a poition typo

* Nearly all en_ossan functions named, all variables named

* format.sh

* forgot to delete data

* implement pr changes

* EnOssan OK! implement most of Roman's suggestions

* ugh

* implement figs suggestions

* implement roman's suggestion

* Can't tell my left from my other left

Co-authored-by: fig02 <fig02srl@gmail.com>
2021-07-04 17:23:18 +02:00

12 lines
880 B
XML

<Root>
<File Name="object_ossan" Segment="6">
<Animation Name="gObjectOssanAnim_000338" Offset="0x338"/>
<Texture Name="gOssanEyesTLUT" OutName="ossan_eyes_tlut" Format="rgb5a1" Width="168" Height="1" Offset="0x4728"/>
<Texture Name="gOssanEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x4878"/>
<Texture Name="gOssanBeardTex" OutName="beard" Format="ci8" Width="32" Height="32" Offset="0x4C78"/>
<Texture Name="gOssanEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x52B8"/>
<Texture Name="gOssanEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x56B8"/>
<DList Name="gObjectOssanEnSyatekiManDL_007E28" Offset="0x7E28"/>
<Skeleton Name="gObjectOssanSkel" Type="Flex" LimbType="Standard" Offset="0x9B38"/>
</File>
</Root>