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oot/include/z64lifemeter.h
mzxrules 981af4b6af
Reduce overlay dependencies on global.h (8) (#2478)
* move variables into z64environment.h

* z_room.h

* z64sram.h, z64ss_sram.h, z64font.h, kanread.h

* z64lifemeter.h, z64debug.h, debug_arena.h

* buffers.h

* remove z_bgcheck global

* gamealloc.h

* suggestions

* .bdd
2025-02-19 05:54:39 -05:00

14 lines
335 B
C

#ifndef Z64LIFEMETER_H
#define Z64LIFEMETER_H
#include "ultra64/ultratypes.h"
struct PlayState;
void Health_InitMeter(struct PlayState* play);
void Health_UpdateMeter(struct PlayState* play);
void Health_DrawMeter(struct PlayState* play);
void Health_UpdateBeatingHeart(struct PlayState* play);
u32 Health_IsCritical(void);
#endif