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oot/assets/xml/textures/icon_item_24_static.xml
louist103 8e4d1ccd3f
Fix all xmls to explicitly use offsets (#859)
* Forest and shadow temple

* fire temple

* Water temple

* Spirit temple

* Deku tree

* jabu jabu

* DC

* Inside Ganons castle

* GTG

* Castle courtyard

* great fairy's fountain

* chamber of sages

* shooting gallery

* Temple of time

* market

* back alley

* kokir shop

* goron shop

* zora shop

* House of skulltula

* bazarr

* potion shop

* gravekeepers hut

* lakeside lab

* hyrule field

* kak

* graveyard

* zoras river

* kokiri forest

* lake hylia

* zoras domain

* zoras fountain

* gerudo valley

* lost woods

* the rest of them

* cleanup

* final cleanup

* PR fixes (Zel)

* Fra -> FRA and cleanup map_name_static

* map_name_static

* DONE

* SHould be it

* Done done done done

* vector

* remove another pr

* ?
2021-07-06 19:18:13 +02:00

25 lines
2.6 KiB
XML

<Root>
<File Name="icon_item_24_static" Segment="9">
<Texture Name="gForestMedallionIconTex" OutName="forest_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x0"/>
<Texture Name="gFireMedallionIconTex" OutName="fire_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x900"/>
<Texture Name="gWaterMedallionIconTex" OutName="water_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x1200"/>
<Texture Name="gSpiritMedallionIconTex" OutName="spirit_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x1B00"/>
<Texture Name="gShadowMedallionIconTex" OutName="shadow_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x2400"/>
<Texture Name="gLightMedallionIconTex" OutName="light_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x2D00"/>
<Texture Name="gKokiriEmeraldIconTex" OutName="kokiri_emerald_icon" Format="rgba32" Width="24" Height="24" Offset="0x3600"/>
<Texture Name="gGoronRubyIconTex" OutName="goron_ruby_icon" Format="rgba32" Width="24" Height="24" Offset="0x3F00"/>
<Texture Name="gZoraSapphireIconTex" OutName="zora_sapphire_icon" Format="rgba32" Width="24" Height="24" Offset="0x4800"/>
<Texture Name="gStoneOfAgonyIconTex" OutName="stone_of_agony_icon" Format="rgba32" Width="24" Height="24" Offset="0x5100"/>
<Texture Name="gGerudosCardIconTex" OutName="gerudos_card_icon" Format="rgba32" Width="24" Height="24" Offset="0x5A00"/>
<Texture Name="gGoldSkulltulaIconTex" OutName="gold_skulltula_icon" Format="rgba32" Width="24" Height="24" Offset="0x6300"/>
<Texture Name="gHeartContainerIconTex" OutName="heart_container_icon" Format="rgba32" Width="24" Height="24" Offset="0x6C00"/>
<Texture Name="gUnusedPieceOfHeartIconTex" OutName="unsed_piece_of_heart_icon" Format="rgba32" Width="24" Height="24" Offset="0x7500"/>
<Texture Name="gBossKeyIconTex" OutName="boss_key_icon" Format="rgba32" Width="24" Height="24" Offset="0x7E00"/>
<Texture Name="gCompassIconTex" OutName="compass_icon" Format="rgba32" Width="24" Height="24" Offset="0x8700"/>
<Texture Name="gDungeonMapIconTex" OutName="dungeon_map_icon" Format="rgba32" Width="24" Height="24" Offset="0x9000"/>
<Texture Name="gSmallKeyIconTex" OutName="small_key_icon" Format="rgba32" Width="24" Height="24" Offset="0x9900"/>
<Texture Name="gSmallMagicJarIconTex" OutName="small_magic_jar_icon" Format="rgba32" Width="24" Height="24" Offset="0xA200"/>
<Texture Name="gBigMagicJarIconTex" OutName="big_magic_jar_icon" Format="rgba32" Width="24" Height="24" Offset="0xAB00"/>
</File>
</Root>