mirror of
https://github.com/zeldaret/oot.git
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68818044db
* wip decomp ntsc-1.2 fault.c * more ntsc-1.2 fault.c * decompiled fault_v1.c * name fault_v1 functions, wip * try to clean up build system (two versions of the fault system coexisting) * cleanup * cleanup2 * fix build gc-eu-mq-dbg * match 2 more, ty anon * matched * review * more review * fixup spec * `(uintptr_t)ptr op int` instead of `ptr op (type*)int` * move fault.h out of global headers, properly include fault.h and versions.h * compile all fault_*.c files regardless of version by overriding FAULT_VERSION * n64 FaultMgr.framebuffer s32 -> u16* * FaultMgr.framebuffer -> FaultMgr.fb * make gc FaultMgr.fb u16* (yes, thats everything) * bss * fix Fault_Printf return type * noop FaultDrawer_SetFontColor, FaultDrawer_SetCharPad in fault_n64 * fault_color_ stuff is only for fault_gc * rm empty line in makefile * I guess `D_80105A90_unknown` is `[sg]TotalAllocFailures` * bss * `Fault_WaitInput` -> `Fault_WaitForInput` * use named fault funcs in pointers array * FAULT_OOT{N64,GC} -> FAULT_{N64,GC} * Apply suggestions from code review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * review, sync fault_{gc,n64} * Apply `FPCSR_CE` suggestions from code review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
73 lines
2.5 KiB
Python
Executable file
73 lines
2.5 KiB
Python
Executable file
#!/usr/bin/python3
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import os
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import sys
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import subprocess
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import argparse
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from pathlib import Path
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script_dir = os.path.dirname(os.path.realpath(__file__))
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root_dir = script_dir + "/../"
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src_dir = root_dir + "src/"
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def get_c_dir(dirname):
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for root, dirs, files in os.walk(src_dir):
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for directory in dirs:
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if directory == dirname:
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return os.path.join(root, directory)
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def get_c_file(directory):
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for root, dirs, files in os.walk(directory):
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for file in files:
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if file.endswith(".c") and "data" not in file:
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return file
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def import_c_file(in_file, version):
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in_file = os.path.relpath(in_file, root_dir)
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cpp_command = ["gcc", "-nostdinc", "-E", "-P", "-Iinclude", "-Iinclude/libc", "-Isrc", f"-Ibuild/{version}", "-I.", f"-Iextracted/{version}", "-undef", "-DM2CTX", "-D__sgi", "-D_LANGUAGE_C",
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"-DNON_MATCHING", "-D_Static_assert(x, y)=", "-D__attribute__(x)=", in_file]
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try:
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return subprocess.check_output(cpp_command, cwd=root_dir, encoding="utf-8")
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except subprocess.CalledProcessError:
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print(
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"Failed to preprocess input file, when running command:\n"
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+ " ".join(cpp_command),
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file=sys.stderr,
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)
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sys.exit(1)
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def main():
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parser = argparse.ArgumentParser(usage="./m2ctx.py path/to/file.c or ./m2ctx.py (from an actor or gamestate's asm dir)",
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description="Creates a ctx.c file for mips2c. "
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"Output will be saved as oot/ctx.c")
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parser.add_argument('filepath', help="path of c file to be processed")
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parser.add_argument("-v", "--oot-version", dest="oot_version", required=True)
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args = parser.parse_args()
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version = args.oot_version
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if args.filepath:
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c_file_path = args.filepath
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print("Using file: {}".format(c_file_path))
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else:
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this_dir = Path.cwd()
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c_dir_path = get_c_dir(this_dir.name)
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if c_dir_path is None:
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sys.exit(
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"Cannot find appropriate c file dir. In argumentless mode, run this script from the c file's corresponding asm dir.")
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c_file = get_c_file(c_dir_path)
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c_file_path = os.path.join(c_dir_path, c_file)
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print("Using file: {}".format(c_file_path))
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output = import_c_file(c_file_path, version)
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with open(os.path.join(root_dir, "ctx.c"), "w", encoding="UTF-8") as f:
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f.write(output)
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if __name__ == "__main__":
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main()
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