mirror of
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9b67778a00
* git subrepo pull (merge) tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "945e6ca1a" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "50242eca9" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Fix extract_assets.py multithreading * Update binutils doc a bit * Remove * import, add multiprocessing option and way to pass arguments to ZAPD * Update format.sh to be more platform-independent * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "fd5a7f434" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "fd5a7f434" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Remove ; * Update formatting script to not just use 11 * Add Python requirements, move the Mac stuff in the README into its own doc * Fix readme link * Minor format thing * . * Move ZAPDArgs into its own function * Update readme and remove requirements.txt * Dragorn-inspired rewrite of processZAPDArgs * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "a0d3f7b68" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "a0d3f7b68" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Fix function definition * Building docs overhaul * Add Python packages to Mac and Cygwin * Heading number * format format.sh (!) * Replace "currently" * Remove Debian * git subrepo pull (merge) --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "0ba781304" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "0ba781304" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" |
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.. | ||
any/any | ||
NuGet | ||
OtherStructs | ||
Overlays | ||
ZRoom | ||
CRC32.h | ||
Declaration.cpp | ||
Declaration.h | ||
GameConfig.cpp | ||
GameConfig.h | ||
genbuildinfo.py | ||
Globals.cpp | ||
Globals.h | ||
ImageBackend.cpp | ||
ImageBackend.h | ||
Main.cpp | ||
OutputFormatter.cpp | ||
OutputFormatter.h | ||
packages.config | ||
WarningHandler.cpp | ||
WarningHandler.h | ||
ZAnimation.cpp | ||
ZAnimation.h | ||
ZAPD.vcxproj | ||
ZAPD.vcxproj.filters | ||
ZArray.cpp | ||
ZArray.h | ||
ZBackground.cpp | ||
ZBackground.h | ||
ZBlob.cpp | ||
ZBlob.h | ||
ZCollision.cpp | ||
ZCollision.h | ||
ZCutscene.cpp | ||
ZCutscene.h | ||
ZCutsceneMM.cpp | ||
ZCutsceneMM.h | ||
ZDisplayList.cpp | ||
ZDisplayList.h | ||
ZFile.cpp | ||
ZFile.h | ||
ZLimb.cpp | ||
ZLimb.h | ||
ZMtx.cpp | ||
ZMtx.h | ||
ZPath.cpp | ||
ZPath.h | ||
ZPlayerAnimationData.cpp | ||
ZPlayerAnimationData.h | ||
ZPointer.cpp | ||
ZPointer.h | ||
ZResource.cpp | ||
ZResource.h | ||
ZScalar.cpp | ||
ZScalar.h | ||
ZSkeleton.cpp | ||
ZSkeleton.h | ||
ZString.cpp | ||
ZString.h | ||
ZSymbol.cpp | ||
ZSymbol.h | ||
ZTexture.cpp | ||
ZTexture.h | ||
ZTextureAnimation.cpp | ||
ZTextureAnimation.h | ||
ZVector.cpp | ||
ZVector.h | ||
ZVtx.cpp | ||
ZVtx.h |