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* More T() in niw_girl, ossan, rr, ta, tana, wall_tubo, yabusame_mark
* Add and use LOG_STRING_T()
* include debug.h in translation.h
* Kyaaaaaa
* bss
* comment on Yabusame mato possible typo
* Revert "Kyaaaaaa"
This reverts commit 95097831fa
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* (Kuzu)hara
* 原 -> "-Hara" from dev name, possibly
20 lines
665 B
C
20 lines
665 B
C
#ifndef TRANSLATION_H
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#define TRANSLATION_H
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#include "libu64/debug.h"
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/**
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* The "T" macro holds translations in English for original debug strings written in Japanese.
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* The translated strings are only direct translations. Certain names or terms may not reflect
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* their in-game localized counterparts.
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*
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* To use translated English strings in the build, change the definition below to "en".
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*
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* Note: This translation macro exists for quality of life purposes.
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* The original game would not have had a macro like this.
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*/
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#define T(jp, en) jp
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#define LOG_STRING_T(stringJP, stringEN, file, line) LOG(#stringJP, stringJP, "%s", file, line)
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#endif
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