acDmgInfo.effect
hitBacklash
* CollisionCheckInfo.atHitEffect -> atHitBacklash * ColliderElementDamageInfoAC.effect -> hitBacklash * add HIT_BACKLASH_ enum * bss * bss * bss * bss * bss * Update comments
CAM_DATA_SET_
CAM_ITEM_TYPE_
Player_SetTurnAroundCamera
Player_RequestCameraSetting
WeaponInfo
SFX_PLAY_CENTERED
SFX_PLAY_AT_POS