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oot/src/libultra/audio/synthesizer.c
Tharo afa0842de4
[iQue] Import libultra audio library files (#2433)
Note about comments in these files:
The libultra audio library was originally available to developers in
source code form, unlike most of libultra. These files are based on
these source code forms, adapted to meet the style of this project.
The comments in the files as of this commit are, apart from the style,
comments from the original SGI authors.
2025-01-21 15:21:48 -05:00

219 lines
6.9 KiB
C

#include "synthInternals.h"
#ifndef MIN
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif
static s32 __nextSampleTime(ALSynth* drvr, ALPlayer** client);
static s32 _timeToSamplesNoRound(ALSynth* synth, s32 micros);
void alSynNew(ALSynth* drvr, ALSynConfig* c) {
s32 i;
ALVoice* vv;
PVoice* pv;
ALVoice* vvoices;
PVoice* pvoices;
ALHeap* hp = c->heap;
ALSave* save;
ALFilter* sources;
ALParam* params;
ALParam* paramPtr;
drvr->head = NULL;
drvr->numPVoices = c->maxPVoices;
drvr->curSamples = 0;
drvr->paramSamples = 0;
drvr->outputRate = c->outputRate;
drvr->maxOutSamples = AL_MAX_RSP_SAMPLES;
drvr->dma = (ALDMANew)c->dmaproc;
save = alHeapAlloc(hp, 1, sizeof(ALSave));
alSaveNew(save);
drvr->outputFilter = &save->filter;
// allocate and initialize the auxilliary effects bus. at present we only support 1 effects bus.
drvr->auxBus = alHeapAlloc(hp, 1, sizeof(ALAuxBus));
drvr->maxAuxBusses = 1;
sources = alHeapAlloc(hp, c->maxPVoices, sizeof(ALFilter*));
alAuxBusNew(drvr->auxBus, sources, c->maxPVoices);
// allocate and initialize the main bus.
drvr->mainBus = alHeapAlloc(hp, 1, sizeof(ALMainBus));
sources = alHeapAlloc(hp, c->maxPVoices, sizeof(ALFilter*));
alMainBusNew(drvr->mainBus, sources, c->maxPVoices);
if (c->fxType != AL_FX_NONE) {
// Allocate an effect and set parameters
alSynAllocFX(drvr, 0, c, hp);
} else {
// Connect the aux bus to the main bus
alMainBusParam(drvr->mainBus, AL_FILTER_ADD_SOURCE, &drvr->auxBus[0]);
}
// Build the physical voice lists
drvr->pFreeList.next = NULL;
drvr->pFreeList.prev = NULL;
drvr->pLameList.next = NULL;
drvr->pLameList.prev = NULL;
drvr->pAllocList.next = NULL;
drvr->pAllocList.prev = NULL;
pvoices = alHeapAlloc(hp, c->maxPVoices, sizeof(PVoice));
for (i = 0; i < c->maxPVoices; i++) {
pv = &pvoices[i];
alLink(&pv->node, &drvr->pFreeList);
pv->vvoice = NULL;
alLoadNew(&pv->decoder, drvr->dma, hp);
alLoadParam(&pv->decoder, AL_FILTER_SET_SOURCE, NULL);
alResampleNew(&pv->resampler, hp);
alResampleParam(&pv->resampler, AL_FILTER_SET_SOURCE, &pv->decoder);
alEnvmixerNew(&pv->envmixer, hp);
alEnvmixerParam(&pv->envmixer, AL_FILTER_SET_SOURCE, &pv->resampler);
alAuxBusParam(drvr->auxBus, AL_FILTER_ADD_SOURCE, &pv->envmixer);
pv->channelKnob = &pv->envmixer.filter;
}
alSaveParam(save, AL_FILTER_SET_SOURCE, drvr->mainBus);
// build the parameter update list
params = alHeapAlloc(hp, c->maxUpdates, sizeof(ALParam));
drvr->paramList = NULL;
for (i = 0; i < c->maxUpdates; i++) {
paramPtr = &params[i];
paramPtr->next = drvr->paramList;
drvr->paramList = paramPtr;
}
drvr->heap = hp;
}
/**
* slAudioFrame() is called every video frame, and is based on the video
* frame interrupt. It is assumed to be an accurate time source for the
* clients.
*/
Acmd* alAudioFrame(Acmd* cmdList, s32* cmdLen, s16* outBuf, s32 outLen) {
ALPlayer* client;
ALFilter* output;
ALSynth* drvr = &alGlobals->drvr;
s16 tmp = 0; // Starting buffer in DMEM
Acmd* cmdlEnd = cmdList;
Acmd* cmdPtr;
s32 nOut;
s16* lOutBuf = outBuf;
if (drvr->head == NULL) {
// nothing to do
*cmdLen = 0;
return cmdList;
}
// run down list of clients and execute callback if needed this
// subframe. Here we do all the work for the frame at the
// start. Time offsets that occur before the next frame are
// executed "early".
//
// paramSamples = time of next parameter change.
// curSamples = current sample time.
// so paramSamples - curSamples is the time until the next parameter change.
// if the next parameter change occurs within this frame time (outLen),
// then call back the client that contains the parameter change.
// Note, paramSamples must be rounded down to 16 sample boundary for use
// during the client handler.
for (drvr->paramSamples = __nextSampleTime(drvr, &client); drvr->paramSamples - drvr->curSamples < outLen;
drvr->paramSamples = __nextSampleTime(drvr, &client)) {
drvr->paramSamples &= ~0xF;
client->samplesLeft += _timeToSamplesNoRound(drvr, (*client->handler)(client));
}
// for safety's sake, always store paramSamples aligned to 16 sample boundary.
// this way, if an voice handler routine gets called outside the ALVoiceHandler
// routine (alSynAllocVoice) it will get timestamped with an aligned value and
// will be processed immediately next audio frame.
drvr->paramSamples &= ~0xF;
// Now build the command list in small chunks
while (outLen > 0) {
nOut = MIN(drvr->maxOutSamples, outLen);
// construct the command list for each physical voice by calling the head of the filter chain.
cmdPtr = cmdlEnd;
aSegment(cmdPtr++, 0, 0);
output = drvr->outputFilter;
(*output->setParam)(output, AL_FILTER_SET_DRAM, lOutBuf);
cmdlEnd = (*output->handler)(output, &tmp, nOut, drvr->curSamples, cmdPtr);
outLen -= nOut;
lOutBuf += nOut << 1; // For Stereo
drvr->curSamples += nOut;
}
*cmdLen = (s32)(cmdlEnd - cmdList);
_collectPVoices(drvr); // collect free physical voices
return cmdlEnd;
}
ALParam* __allocParam(void) {
ALParam* update = NULL;
ALSynth* drvr = &alGlobals->drvr;
if (drvr->paramList != NULL) {
update = drvr->paramList;
drvr->paramList = drvr->paramList->next;
update->next = NULL;
}
return update;
}
void __freeParam(ALParam* param) {
ALSynth* drvr = &alGlobals->drvr;
param->next = drvr->paramList;
drvr->paramList = param;
}
void _collectPVoices(ALSynth* drvr) {
ALLink* dl;
PVoice* pv;
while ((dl = drvr->pLameList.next) != NULL) {
pv = (PVoice*)dl;
alUnlink(&pv->node);
alLink(&pv->node, &drvr->pFreeList);
}
}
void _freePVoice(ALSynth* drvr, PVoice* pvoice) {
// move the voice from the allocated list to the lame list
alUnlink(&pvoice->node);
alLink(&pvoice->node, &drvr->pLameList);
}
static s32 _timeToSamplesNoRound(ALSynth* synth, s32 micros) {
// Add 0.5 to adjust the average affect of the truncation error produced by casting a float to an int.
f32 tmp = ((f32)micros) * synth->outputRate / 1000000.0 + 0.5;
return (s32)tmp;
}
s32 _timeToSamples(ALSynth* synth, s32 micros) {
return _timeToSamplesNoRound(synth, micros) & ~0xF;
}
static s32 __nextSampleTime(ALSynth* drvr, ALPlayer** client) {
ALMicroTime delta = 0x7FFFFFFF; // max delta for s32
ALPlayer* cl;
*client = NULL;
for (cl = drvr->head; cl != NULL; cl = cl->next) {
if (cl->samplesLeft - drvr->curSamples < delta) {
*client = cl;
delta = cl->samplesLeft - drvr->curSamples;
}
}
return (*client)->samplesLeft;
}