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8 lines
172 B
C
8 lines
172 B
C
#include "sys_math3d.h"
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#include "play_state.h"
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void Math3D_DrawSphere(PlayState* play, Sphere16* sph) {
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}
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void Math3D_DrawCylinder(PlayState* play, Cylinder16* cyl) {
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}
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