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oot/assets/xml/objects/object_gi_jewel.xml
louist103 71be03da7c
Asset header split (#1023)
* merge master

* gi objects

* Some more and fix dungeon keep and field keep

* the rest of them

* fix field keep

* Remove extra underscore
2022-01-17 17:38:32 -05:00

16 lines
975 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_jewel" Segment="6">
<Texture Name="gGiKokiriEmeraldScintillationTex" OutName="kokiri_emerald_scintillation" Format="i4" Width="64" Height="64" Offset="0x0000"/>
<DList Name="gGiKokiriEmeraldSettingDL" Offset="0x10E0"/>
<DList Name="gGiKokiriEmeraldGemDL" Offset="0x1240"/>
<Texture Name="gGiGoronRubyScintillationTex" OutName="goron_ruby_scintillation" Format="i8" Width="32" Height="64" Offset="0x13E0"/>
<DList Name="gGiGoronRubySettingDL" Offset="0x1FB0"/>
<DList Name="gGiGoronRubyGemDL" Offset="0x20A0"/>
<Texture Name="gGiZoraSapphireScintillationTex" OutName="zora_sapphire_scintillation" Format="i4" Width="64" Height="64" Offset="0x21F0"/>
<DList Name="gGiZoraSapphireSettingDL" Offset="0x3370"/>
<DList Name="gGiZoraSapphireGemDL" Offset="0x3530"/>
</File>
</Root>