1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-11 03:39:59 +00:00
oot/assets/xml/objects/object_oE11.xml
Anghelo Carvajal 5c147e5e03
ZAPD update: Gotta go fast! (#877)
* copy over the xml

* Rename anims

* A bunch of renames

* minor extract_assets fixes

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Change rgb5a1 to rgba16

* eye and eyebrows

* some dlists

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"
2021-07-27 22:16:03 -04:00

15 lines
1.3 KiB
XML

<Root>
<File Name="object_oE11" Segment="6">
<DList Name="object_oE11_DL_0009F0" Offset="0x9F0"/>
<Texture Name="object_oE11_TLUT_000F70" OutName="tlut_00000F70" Format="rgba16" Width="16" Height="16" Offset="0xF70"/>
<Texture Name="object_oE11_Tex_001170" OutName="tex_00001170" Format="ci8" Width="32" Height="32" Offset="0x1170"/>
<Blob Name="object_oE11_Blob_001570" Size="0x800" Offset="0x1570"/>
<Texture Name="object_oE11_TLUT_001D70" OutName="tlut_00001D70" Format="rgba16" Width="16" Height="16" Offset="0x1D70"/>
<Texture Name="object_oE11_Tex_001F70" OutName="tex_00001F70" Format="ci8" Width="8" Height="8" Offset="0x1F70"/>
<Texture Name="object_oE11_Tex_001FB0" OutName="tex_00001FB0" Format="ci8" Width="16" Height="16" Offset="0x1FB0"/>
<Texture Name="object_oE11_Tex_0020B0" OutName="tex_000020B0" Format="rgba16" Width="8" Height="16" Offset="0x20B0"/>
<Texture Name="object_oE11_Tex_0021B0" OutName="tex_000021B0" Format="rgba16" Width="32" Height="32" Offset="0x21B0"/>
<Texture Name="object_oE11_Tex_0029B0" OutName="tex_000029B0" Format="rgba16" Width="32" Height="32" Offset="0x29B0"/>
<Texture Name="object_oE11_Tex_0031B0" OutName="tex_000031B0" Format="i4" Width="16" Height="8" Offset="0x31B0"/>
</File>
</Root>