1
0
mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 12:54:51 +00:00
oot/assets/xml/objects/object_os_anime.xml
Lucas Shaw 0f644b7545
Decompiled A LOT of objects (#815)
* .

* remove tools/ZAP2 from origin master

* object_spot04_objects

* remove accidentally added xml

* object_spot00_objects

* object_bombf ok

* object_dy_obj

* object_masterzoora

* object_mastergolon and object_masterkokirihead

* object_aob

* object_gt

* object_gt

* object_geff

* object_mag kinda

* object_gjyo_objects OK

* object_ani OK

* object_door_gerudo

* object_md and object_trap

* object_js OK

* object_goroiwa

* object_gs

* object_nwc

* object_niw

* object_ane

* object_os_anime OK

* object_d_hsblock OK

* object_fz OK

* object_ru2 OK

* fixed object_mag

* object_cow OK

* object_spot01_objects OK

* object_spot15_obj

* object_umajump OK

* object_spot18_obj

* object_spot12_obj

* fix symbols in z_item_b_heart

* object_bdan_objects & object_bowl

* object_ddan_objects

* object_owl OK

* object_spot01_matoyab.xml OK

* object_haka OK

* object_heavy_object

* object_ingate and objet_menkuri_objects

* objet_spot00_break & object_relay_objects OK

* object_spot01_matoya OK

* object_spot06_objects OK

* undefined_syms

* object_spot08_obj OK

* object_efc_doughnut & object_zg

* object_ik OK

* object_vm

* object_ei OK

* object_ds OK

* updated spec

* map_48x85_static OK

* object_zl1 & object_peehat ok

* some z_parameter naming and other undefined symbol stuff, object_yukabyun OK

* object_bubble & object_fw ok

* object_shopnuts

* restore delete file

* object_timeblock OK

* object_d_lift OK

* object_kibako2 OK

* object_mamenoki OK

* matches

* remove unused asm

* object_mag ok now

* fixed object_ani

* done for now, im tired

* object_bdan_objects fixed up

* fix bdan

* object_bombf fixed

* object_bowl fixed up

* object_cow fixed

* did more, im tired

* fixed some stuff in object_ddan_objects

* fix object_ddan_object

* object_door_gerudo fixed

* object_ds fix

* object_dy progress

* fixed great fairy

* some more

* more

* object_haka fix

* progress

* ingo_gate fixed

* object_js

* forgot collision

* object_relay_objects fixed

* object_kibako2

* object_mag fixed

* u64* to void*

* more u64* to void*

* object_mamenoki fix

* object_mastergolon & object_masterkokirihead fix

* mido is weird

* fixed build

* fix object_menkuri_objects

* add missing textures in object_menkuri_objects

* object_ms

* fixed object_peehat

* some cleanup stuff

* object_zg fix

* object_spot00_break fix

* object_niw fix

* object_nwc fixed

* object_ru2 object_rr and some of object_owl fix

* object_spot15_obj fix

* business scrub

* object_spot01_matoya fixed

* object_spot18_obj fix

* object_spot01_objects fix

* object_spot04_objects fix

* object_spot04_objects actually fixed

* object_spot12_obj fix

* object_timeblock fix

* object_spot06_objects fixed

* object_spot08_obj fix

* spot01_matoyab fix

* object_trap fix

* object_umajump fix

* object_vm fix

* z_en_niw_lady fix

* object_yukabyun fix

* object_zl1 fixed

* added offsets to object_os_anime

* object_md fix

* object_ane fix

* object_aob fix

* add palette comment

* object_spot00_objects fix

* spot00 fix

* remove unused asm

* updates

* Add TlutOffset to objects added in https://github.com/zeldaret/oot/pull/815

* Updated object_bdan_objects, ran format.sh

* Change rgb5a1 to rgba16 in my object xmls

* Addressed Anghelo's comments

* review

Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-08-05 11:53:58 -04:00

70 lines
3.9 KiB
XML

<Root>
<File Name="object_os_anime" Segment="6">
<Animation Name="gObjOsAnim_00B4" Offset="0x0B4"/>
<Animation Name="gObjOsAnim_0170" Offset="0x170"/>
<Animation Name="gObjOsAnim_0228" Offset="0x228"/>
<Animation Name="gObjOsAnim_0718" Offset="0x718"/>
<Animation Name="gObjOsAnim_07D0" Offset="0x7D0"/>
<Animation Name="gObjOsAnim_0894" Offset="0x894"/>
<Animation Name="gObjOsAnim_092C" Offset="0x92C"/>
<Animation Name="gObjOsAnim_0BFC" Offset="0xBFC"/>
<Animation Name="gObjOsAnim_0FE4" Offset="0xFE4"/>
<Animation Name="gObjOsAnim_12E8" Offset="0x12E8"/>
<Animation Name="gObjOsAnim_14A0" Offset="0x14A0"/>
<Animation Name="gObjOsAnim_1650" Offset="0x1650"/>
<Animation Name="gObjOsAnim_16EC" Offset="0x16EC"/>
<Animation Name="gObjOsAnim_18A0" Offset="0x18A0"/>
<Animation Name="gObjOsAnim_1E7C" Offset="0x1E7C"/>
<Animation Name="gObjOsAnim_1F18" Offset="0x1F18"/>
<Animation Name="gObjOsAnim_2160" Offset="0x2160"/>
<Animation Name="gObjOsAnim_25D0" Offset="0x25D0"/>
<Animation Name="gObjOsAnim_265C" Offset="0x265C"/>
<Animation Name="gObjOsAnim_2850" Offset="0x2850"/>
<Animation Name="gObjOsAnim_28DC" Offset="0x28DC"/>
<Animation Name="gObjOsAnim_2D0C" Offset="0x2D0C"/>
<Animation Name="gObjOsAnim_2DC0" Offset="0x2DC0"/>
<Animation Name="gObjOsAnim_300C" Offset="0x300C"/>
<Animation Name="gObjOsAnim_31B0" Offset="0x31B0"/>
<Animation Name="gObjOsAnim_33B4" Offset="0x33B4"/>
<Animation Name="gObjOsAnim_3D84" Offset="0x3D84"/>
<Animation Name="gObjOsAnim_41F8" Offset="0x41F8"/>
<Animation Name="gObjOsAnim_42AC" Offset="0x42AC"/>
<Animation Name="gObjOsAnim_4408" Offset="0x4408"/>
<Animation Name="gObjOsAnim_4788" Offset="0x4788"/>
<Animation Name="gObjOsAnim_4C4C" Offset="0x4C4C"/>
<Animation Name="gObjOsAnim_4CF4" Offset="0x4CF4"/>
<Animation Name="gObjOsAnim_4E90" Offset="0x4E90"/>
<Animation Name="gObjOsAnim_4F28" Offset="0x4F28"/>
<Animation Name="gObjOsAnim_5808" Offset="0x5808"/>
<Animation Name="gObjOsAnim_62DC" Offset="0x62DC"/>
<Animation Name="gObjOsAnim_6458" Offset="0x6458"/>
<Animation Name="gObjOsAnim_6518" Offset="0x6518"/>
<Animation Name="gObjOsAnim_65E0" Offset="0x65E0"/>
<Animation Name="gObjOsAnim_6A60" Offset="0x6A60"/>
<Animation Name="gObjOsAnim_6EE0" Offset="0x6EE0"/>
<Animation Name="gObjOsAnim_6F9C" Offset="0x6F9C"/>
<Animation Name="gObjOsAnim_7064" Offset="0x7064"/>
<Animation Name="gObjOsAnim_7120" Offset="0x7120"/>
<Animation Name="gObjOsAnim_7454" Offset="0x7454"/>
<Animation Name="gObjOsAnim_7830" Offset="0x7830"/>
<Animation Name="gObjOsAnim_7D94" Offset="0x7D94"/>
<Animation Name="gObjOsAnim_7E64" Offset="0x7E64"/>
<Animation Name="gObjOsAnim_7F38" Offset="0x7F38"/>
<Animation Name="gObjOsAnim_7FFC" Offset="0x7FFC"/>
<Animation Name="gObjOsAnim_80B4" Offset="0x80B4"/>
<Animation Name="gObjOsAnim_8178" Offset="0x8178"/>
<Animation Name="gObjOsAnim_879C" Offset="0x879C"/>
<Animation Name="gObjOsAnim_8F6C" Offset="0x8F6C"/>
<Animation Name="gObjOsAnim_9028" Offset="0x9028"/>
<Animation Name="gObjOsAnim_90EC" Offset="0x90EC"/>
<Animation Name="gObjOsAnim_91AC" Offset="0x91AC"/>
<Animation Name="gObjOsAnim_9274" Offset="0x9274"/>
<Animation Name="gObjOsAnim_982C" Offset="0x982C"/>
<Animation Name="gObjOsAnim_98EC" Offset="0x98EC"/>
<Animation Name="gObjOsAnim_99A4" Offset="0x99A4"/>
<Animation Name="gObjOsAnim_9B64" Offset="0x9B64"/>
<Animation Name="gObjOsAnim_9F94" Offset="0x9F94"/>
<Animation Name="gObjOsAnim_A630" Offset="0xA630"/>
</File>
</Root>